A katar with a sharp edge.
Critical damage +5%
ATK +4 for every upgrade level
+9 Effect: Physical damage +15% on enemies of all sizes
+11 Effect: Indestructible, ATK +7%
Dark Plated Armor covered with sharp bones.
Property: Neutral
Str + 1
Mdef + 3
Bypass 10% of hard defense of Demi-Human, Human Player, Doram, and Brute race targets when performing a physical attack.
Adds a 1% chance of inflicting Bleed on any target within 5-5 cells of the user when receiving a physical attack.
Critical damage +5% and Focused Arrow Strike damage +7% for every 3 Sharp Star upgrade levels
Arrow Storm SP cost -2%% and No Limits cooldown -15 sec. for every 3 Falken Shooter upgrade levels
Aimed Bolt damage +7% and SP cost -2% for every 3 Aiming Bow upgrade levels
An abrasive that\r\nadds sharpness to\r\na weapon. Increases\r\nCritical Rate by 30\r\nfor 5 minutes.\r\nIf you are incapacitated,\r\nthe item effect will disappear.\r\n_\r\nWeight : 1\r\n
Account Bound
This armor is made from Naga scales and is dazzling in its sharpness and sparkle.
If you get close, it looks like you will get seriously hurt by the scales.
Enhanced by Varmund's rune engraving.
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Reflects 5% of melee physical damage taken back to the attackers.
MRES +3.
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When armor refined to +7 or higher,
reflects additional 5% of melee physical damage taken back to the attackers.
When armor refined to +9 or higher,
increases melee physical damage by 10%.
When armor refined to +11 or higher,
has a chance to transform into Naga for 7 seconds when dealing physical damage, gains P.ATK +15 while in Naga form.
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Set Bonus:
Engraved Naga's Scale Armor
Engraved Naga's Scale Shield
increases melee physical damage by additional 10%.
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Def: 450
Armor Lv: 2
Req Level: 210
Noble Ranger armor with the Rune-Midgarts crest engraved on it.
ATK +100
If refined to 7 or higher,
Increased ASPD +7%
If refined to 9 or higher,
Long-ranged Physical Damage +10%
SET BONUS
Grace Attack Manteau
Grace Attack Boots
Grace Attack Ring
After cast delay -10%,
Critical Damage +5%,
Focused Arrow Strike damage +15%
SET BONUS
Grace Sharp Suit
Grace Attack Manteau
Grace Attack Boots
If combined refine levels are 27 or higher,
After cast delay -10%,
Additional Critical Damage +5%,
Additional Focused Arrow Strike damage +15%
A dagger with a wide variety of applications. Particularly useful for hunting in the mountains.
Luk + 2
Hit + 10
Crit + 5 when performing a long-ranged attack.
Enables Level 1 Hiding.
If the users base Luk is 100 or higher,
Additional Hit + 5
Additional Crit + 10 when performing a long-ranged attack.
Set Bonus
Sharp 1
Hunting Knife [1]
Hit + 15
Crit + 10 when performing a long-ranged attack.
Set Bonus
Sharp 2
Hunting Knife [1]
Hit + 15
Crit + 10 when performing a long-ranged attack.
A katar made of crystalized ice.
Its sharp point will chill enemies down to the bone.
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For every refine level, ATK + 5.
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When refined to +7 or higher, increase Cross Impact damage by 20%.
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When refined to +9 or higher, ASPD + 10%.
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When refined to +11 or higher, CRI + 15, increase physical damage against Fire property and Insect race monsters by 10%.
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Set Bonus:
Illusion Katar of Frozen Icicle [2]
Illusion Ring [1]
ATK + 5%.
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When the refine level of weapon is 9 or higher, Critical Damage + 20%.
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When the refine level of weapon is 11 or higher, gain CRI + 15 for 30 seconds when using Venom Impression.
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Noble Ranger armor with the Rune-Midgarts crest engraved on it.
ATK +75
If refined to 7 or higher,
Increased ASPD +5%
If refined to 9 or higher,
Long-ranged Physical damage +7%
SET BONUS
Imperial Attack Manteau
Imperial Attack Boots,
Imperial Attack Ring
After cast delay -5%
Critical Damage +5%
Focused Arrow Strike damage +10%
SET BONUS
Imperial Sharp Suit
Imperial Attack Manteau
Imperial Attack Boots
If combined upgrade levels are 27 or higher,
Additional after cast delay -10%
Additional Critical Damage +5%
Additional Focused Arrow Strike damage +15%
A dagger made of Mammoth's Ivory. It is very hard to be processed due to the strong solidity of the ivory. It's sharply pointed tip makes it effective for stabbing rather than cutting.
Agi +2, Aspd +3%, Increase in attack speed(delay after attacking reduces by 3%)
Has a consistent chance of inflicting bleeding or Lv.1 Fatal Wound while attacking.
Two-handed spear made from the ivory of a mammoth. It is very hard to process due to its hardness, but its sharp end makes it perfect for stabbing.
Property: Neutral
Agi + 2
Aspd + 3%
Enables Level 5 Spear Stab.
Adds a 3% chance of casting Level 1 Fatal Wound on the target when performing a physical attack.
Knife that was used by ninja who was good.
It must be equipped with Sharp Wind Sword for its real power.
When equipped with Sharp Wind Sword,
ATK + 10 per 3 refine rate.
ATK + 2% per 5 refine rate.
When sum of refine rate if higher than 14, increase damage of Cross Slash by 25.
When sum of refine rate if higher than 16, reduce cool time of Cross Slash by 2s.
When sum of refine rate if higher than 18, enables to use Distorted Crescent which has the same skill level as Shadow Trampling user learned, enables to use Shadow Trampling which has the same skill level as Distorted Cresent user learned.
When sum of refine rate is higher than 20, increase damage of Cross Slash by additional 25%.
Set Bonus:
Kiri no Tsuyu-LT [2]
Sharp Wind Sword [2]
When base level is 210 or higher, POW +2, P.ATK +1.
For every 3 sum refine level, ATK + 15.
For every 5 sum refine level, ATK + 4%.
If the sum of refine rate is 14 or higher, increases Cross Slash damage by 35%, reduces skill cooldown of Cross Slash by 2 seconds.
If the sum of refine rate is 16 or higher, enables to use Distorted Cresent which has the same skill level as Shadow Trampling user learned,
enables to use Shadow Trampling which has the same skill level as Distorted Cresent user learned, increases physical damage against all property enemies by 15%.
If the sum of refine rate is 18 or higher, increases Cross Slash damage by additional 25%.
If the sum of refine rate is 20 or higher, increases physical damage against all size enemies by 15%.
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Set Bonus:
Kiri no Tsuyu-LT [2]
Hero Boots-LT [1]
ATK +10%, P.ATK +2.
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[Bonus by Grade]
[Grade D] ATK +3%.
[Grade C] Increases long range physical damage by 15%, P.ATK +1.
[Grade B] POW +3, P.ATK +2.
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Weapon Lv: 5
Required Lv: 190
A soft feathered archer's cap that gives you that dash of Errol Flynn flair.
Position: Upper
Required Jobs: All Jobs
Dex + 2
Increases critical damage on targets by 10%.
Set Bonus
Falken Blitz
Little Feather Hat
If Falken Blitz upgrade level is +10 or higher,
Reduces the variable casting time of Focused Arrow Strike by 50%.
Set Bonus
Little Feather Hat
Sharp Arrow
Increases critical damage on targets by 5%.
If Little Feather Hat upgrade level is +7 or higher,
Increases critical damage on targets by an additional 5%.
A luminous blue stone which was owned by Engel Howard. This stone contains the soul of a craftsman with a destructive impulse.
Required Jobs: All Jobs
Agi + 2
Crit + 5
Aspd + 5%
Increases critical damage on targets by 2%.
Enables Level 1 Sight.
If the users base Luk is 100 or higher,
Additional Crit + 10
Increases critical damage on targets by an additional 10%.
Set Bonus
Luminous Blue Stone
Sharp1
Increases critical damage on targets by 10%.
Set Bonus
Luminous Blue Stone
Sharp2
Increases critical damage on targets by 10%.
A sharp, purple-tinged dagger used by the ninjas who were hired to secure ownership of some gold mine.
Property: Neutral
Required Jobs: Kagerou/Oboro
Increases the damage of Kunai Explosion by 1% per level of Dagger Throwing Practice known.
If upgrade level is +7 or higher,
Increases long-ranged damage on targets by 2%.
If upgrade level is +9 or higher,
Increases long-ranged damage on targets by an additional 3%.
Set Bonus
Golden Ninja Suit
Golden Scarf
Monokage
Increases the damage of Kunai Explosion by 20%.
Increases the damage of Kunai Splash by 50%.
Critical damage increases by 5%.
If refine rate is 9 or higher, critical damage increases by 5%.
If refine rate is 11 or higher, critical damage increases by 7%.