When musicians
play this legendary
instrument, their
consciousness is
fully absorbed,
returning only once
they've realized that
they've finished
their performance.
Reduces after attack delay by 100%
at the cost of reducing
HP Recovery Rate by
100%, heavily reducing
DEX, and losing 50 HP
every 5 seconds.
Two-Handed Spear which looks just like a miniature of a pillar from the ancient temples.
Increases after attack delay by 10%.
Increase DEF according to weapon refine level.
A gigantic and ridiculously heavy axe that requires great strength to use it properly.
Increases after attack delay by 40%.
Doubles SP consumption of all skills.
If base STR is 95 or greater:
Atk +340
Add 30% chance of inflicting Stun status and 5% chance of destroying the enemy's armor with each physical attack.
A gigantic and ridiculously heavy axe that requires great strength to use it properly.
Increase after attack delay by 25%
Doubles SP consumption of all skills.
[Base STR >= 95]
Atk +400
Causes Stun effect to enemies by 30% chance when receiving damage.
Add a 5% chance of breaking the enemy's armor when attacking.
A gigantic and ridiculously heavy axe that requires great strength to use it properly.
Increases after attack delay by 40%.
Doubles SP consumption of all skills.
If base STR is 95 or greater:
Atk +340
Add 30% chance of inflicting Stun status and 5% chance of destroying the enemy's armor with each physical attack.
This giant axe seems like it's impossible to pick up and wave.
Increases High Speed Cart Ram damage by 15%.
When base Str is 95 or higher: Hit +10, Reduces after attack delay by 3%.
Physical Attack against Demihuman monster +75%.
Ignore 20% of Physical Defense of Demihuman monsters.
***Additional Weapon Refining Level Option***
+6 Upgrade : Ignore Demihuman physical defense +5%, Reduces after attack delay by 5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.)
+9 Upgrade : Activate [Fatal Wound] 5%. Reduces after attack delay by 5%
When using [Mammonite], has a chance of casting Lv. 2 [Fatal Wound].
HP Recovery +14% when using [Heal] or [Sanctuary].
Delay reduces by 10% after using skills.
***Additional Weapon Refining Level Option***
+6 Upgrade : Ignore Mdef of Demihuman monsters +5%, HP Recovery +5%, [Bless] Lv 1
+9 Upgrade : When using [Heal], has a chance of casting Lv. 10 [Heal].
+10 Upgrade : HP Recovery +10%.
Physical Attack against Demihuman monster +75%.
Ignore 20% of Physical Defense of Demihuman monsters.
***Additional Weapon Refining Level Option***
+6 Upgrade : Ignore Demihuman physical defense +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.)
+7 Upgrade :
Reduces after attack delay by 10%
+9 Upgrade : When using [Bash], has a chance of activating Lv. 2 [Fatal Wound].
Physical Attack Strength to Demihuman monster +35%.
Ignore 20% of Physical Defense of Demihuman monsters.
30% increase in damage of [Triple Action].
***Additional Weapon Refining Level Option***
+6 Upgrade : Ignore Defense of Demihuman monsters +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.)
+9 Upgrade : [Gunslinger Mine] attack strength increase based on refine level.
Under normal attack, and when weapon awakens in cosistent chance, Reduces after attack delay by 20% for 20 seconds
Physical Attack against Demihuman monster +75%.
Ignore 20% of Physical Defense of Demihuman monsters.
***Additional Weapon Refining Level Option***
+6 Upgrade : Ignore Demihuman physical defense +5%, Reduces after attack delay by 5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.)
+9 Upgrade : has a chance of Inflicting [Stun] when normally attacking, increae in attack speed(Delay after ataccking reduces by 5%)
Physical Attack Strength to Demihuman monster +95%.
Ignore 20% of Physical Defense of Demihuman monsters.
***Additional Weapon Refining Level Option***
+6 Upgrade : Ignore Demihuman physical defense +5%, Reduces after attack delay by 5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.)
+9 Upgrade : Knight Class : When using [Pierce], has a chance of inflicting Lv. 2 [Fatal Wound].
Crusader Class : When attacking normally, has a chance of casting Lv. 5 [Gloria Domini].
Increase in attack speed(Dealy after attacking reduces by 5%)
A special Two-Handed Axe that was crafted by a great blacksmith.
It seems capable of destroying any kind of armor.
Reduces after attack delay by 5%.
Critical +20
Critical bonus raises as weapon's Upgrade Level is increased.
Adds 3% chance of autocasting Level 3 Hammerfall when worn by Whitesmith or Proffesor.
Rental Item
A lethal Katar that has been perfectly designed to carry out quick assassinations.
Def +3
Flee +5
Perfect Dodge +2
Reduces after attack delay by 5%.
Increases physical damage inflicted on Demihuman monsters by 50%.
Unrefineable
A rifle with a shorter
barrel to better suit
it for close quarter
battles such as in the
jungle or indoors.
Critical +4%,
Reduces after attack delay by 10%.
Reduces Accuracy by a value equal to 1/3 of the character's base DEX.
A rifle with a shorter
barrel to better suit
it for close quarter
battles such as in the
jungle or indoors.
Critical +4%,
Reduces after attack delay by 10%.
Reduces Accuracy by a value equal to 1/3 of the character's base DEX.
An old, black and large frying pan.
If base STR at least 77:
Reduces after attack delay by 4%
Adds 15% chance of inflicting Stun status on target when dealing physical attack.
Adds 5% chance of dropping cooked dishes when killing Brute, Plant or Fish monsters.
Reduces after attack delay by 3%, Critical +3
If refined to +7 or +8, adds an additional Reduces after attack delay by 2% and Critical +2.
If refined to +9 or higher, adds an additional Reduces after attack delay by 2% and Critical +2.
Position: Upper
An oriental sword named after a legendary Japanese swordsmith.
Critical +30
Reduces delay after attack by 8%.
Randomly inflicts Curse status on wielder when dealing physical attack.
Rental Item
An oriental sword named after a legendary Japanese swordsmith.
Critical +30
Reduces delay after attack by 8%.
Randomly inflicts Curse status on wielder when dealing physical attack.
Rental Items
A terrifying axe that is said to fill the entire battlefield with blood once it cuts flesh.
Matk +20%, Reduces after attack delay by 5%
Unrefineable
A legendary helmet,will be awarded to third Best warrior.
All stats +1
Reduces after attack delay by 5%
Increases physical and magical damage inflicted on Demihuman monsters by 3%.
Indestructible
Position: Upper