
RENEWAL / ITEMS
Old Midas Whisper [1]
#18977Armor
Old_Midas_Whisper
Item stats
- DEF
- 10
- Slots
- 1
- Weight
- 10
- Armor level
- 1
- Buy price
- 10 z
- Sell price
- 5 z
Usage & restrictions
- Type
- Armor
- Equipment position
- Headgear (Top)
- Gender
- Both
- Required level
- 170+
- Jobs
- Alchemist
- Class tiers
- All Third, Fourth
- Refineable
- Yes
- Trading & storage
- Restricted: Dropping, Trading, NPC selling, Cart storage, Guild storage, Mail, Auction
Old Midas Whisper description & effects
An old, abandoned midas whisper that emanates a mysterious aura.
Account Bound
Class: Headgear
Position: Upper
Defense: 10
Weight: 10
Requires Level: 170
Usable By: Geneticist
All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
ATK + 4 per upgrade level of the item.
Increases long-ranged damage on targets by 1% per 2 upgrade levels of the item.
Increases the damage of Cart Cannon by 15% per 2 upgrade levels of the item.
Set Bonus
Old Detachments Ring
Old Midas Whisper [1]
Reduces the variable casting time of Mandragora Howl by 100%.
Item effect script
.@r = getrefine();
bonus bAllStats,1;
bonus bBaseAtk,4*.@r;
bonus bLongAtkRate,(.@r/2);
bonus bMaxHPrate,(.@r/2);
bonus bMaxSPrate,(.@r/2);
bonus2 bSkillAtk,"GN_CARTCANNON",15*(.@r/2);
TRY IT ON
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The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
bonus2 bVariableCastrate,"GN_MANDRAGORA",-100;
Set 2
Set effect
bonus2 bSubSize,Size_All,5;
Set 3
Set effect
.@r = getequiprefinerycnt(EQI_GARMENT);
bonus bLongAtkRate,2*(.@r/2);
bonus2 bSkillAtk,"GN_CARTCANNON",2*(.@r/2);
if (.@r>=12)
bonus2 bAddSize,Size_All,5;
Set 4
Set effect
bonus2 bAddSize,Size_All,10;
bonus2 bSkillCooldown,"GN_SPORE_EXPLOSION",-2000;
bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",40;
Set 5
Set effect
bonus2 bAddSize,Size_All,10;
bonus2 bSkillCooldown,"GN_SPORE_EXPLOSION",-2000;
bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",40;
Set 6
Set effect
.@r = getequiprefinerycnt(EQI_GARMENT);
bonus bLongAtkRate,2*(.@r/2);
bonus2 bSkillAtk,"GN_HELLS_PLANT",15*(.@r/2);
if (.@r >= 12)
bonus bBaseAtk,30;
Set 7
Set effect
bonus bShortAtkRate,15;
bonus2 bSkillAtk,"GN_HELLS_PLANT",20;
Set 8
Set effect
bonus bLongAtkRate,12;
Set 9
Set effect
bonus2 bSubSize,Size_Large,8;
Set 10
Set effect
bonus2 bSubSize,Size_Medium,8;
Set 11
Set effect
bonus2 bSubSize,Size_Small,8;
Set 12
Set effect
bonus2 bSkillCooldown,"GN_SPORE_EXPLOSION",-500;
bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",3*getequiprefinerycnt(EQI_HEAD_TOP);
Set 13
Set effect
bonus2 bSkillCooldown,"GN_SPORE_EXPLOSION",-500;
bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",3*getequiprefinerycnt(EQI_HEAD_TOP);
Set 14
Set effect
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bAtkRate,3*(.@r/3);
bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",30*(.@r/3);
Set 15
Set effect
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bAtkRate,3*(.@r/3);
bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",30*(.@r/3);
Set 16
Set effect
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bAtkRate,3*(.@r/3);
bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",30*(.@r/3);
Set 17
Set effect
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bAtkRate,3*(.@r/3);
bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",30*(.@r/3);
Set 18
Set effect
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bAddMonsterDropItem,6212,50;
bonus2 bAddRace,RC_All,4*(.@r/2);
bonus2 bSkillAtk,"GN_CARTCANNON",10*(.@r/2);
Set 19
Set effect
bonus2 bSkillAtk,"GN_CARTCANNON",60;


















