Game version
RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

Reset

Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “ATK +5” in Renewal

Page 1 of 38
A Vampire's Servant

A Vampire's Servant [1]

#28510 · Armor · Accessory (Right)
DEF
1
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A vampire's familiar. This accessory can only be equipped in the right accessory slot. Adds a chance of restoring 1% of damage as SP when performing a physical attack. Set Bonus Sweet Nightmare Card Vampire's Familiar [1] MATK + 1% per 3 upgrade levels of the compounded armor. Set Bonus Matte Drainliar Card Vampire's Familiar [1] Perfect Dodge + 5 Set Bonus Restless Dead Card Vampire's Familiar [1] ATK + 1% per 3 upgrade levels of the compounded armor. Set Bonus Bomi Card Vampire's Familiar [1] MATK + 30 Set Bonus Angry Dracula Card Vampire's Familiar [1] Restores 30 HP and 1 SP to the user every 3 seconds.
Full item details & effects
AC-B44-OS

AC-B44-OS [2]

#18180 · Bow · Weapon (Two-Handed)
ATK
190
Weapon Lv.
4
Required Lv.
130
Slots
2
Weight
60
Buy value
20 z
Sell value
10 z
An ultra-strong bow created through the carbon fusion process. MATK +135 Bow ATK +5% If upgrade level is +7 or higher, Aspd +7% If upgrade level is +9 or higher, Increases the damage of Triangle Shot by 15%. If upgrade level is +11 or higher, Bow ATK +10%
Full item details & effects
AC-B44-OSAD

AC-B44-OSAD [2]

#700056 · Bow · Weapon (Two-Handed)
ATK
190
Weapon Lv.
5
Required Lv.
170
Slots
2
Weight
60
Buy value
0 z
Sell value
0 z
AC-B44-OS remodeled with Team Atnad's technology added. ------------------------ MATK + 135. Increase long ranged physical damage by 7%. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 9 or higher, increases Triangle Shot damage by 25%. If refine rate is 11 or higher, increases Triangle Shot damage by additional 20%. ------------------------ ATK : 190 Weapon Lv : 5
Full item details & effects
Accelerator Chip

Accelerator Chip [1]

#32203 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A high performance microchip that is said to have been used on a mainframe computer, known as 'MOTHER'. It contains valuable data of lost technology. ATK + 5% MATK + 5% Aspd + 5% Set Bonus Accelerator Chip [1] Riot Chip [1] Additional Aspd + 10% Increases physical and magical damage on targets by an additional 10%. Bypass 30% of hard defense of all races. Bypass 30% of hard magic defense of all races.
Full item details & effects
Acidified Shadow Earring

Acidified Shadow Earring

#1270027 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A holy earring said to protect its wearer. It draws out the wearer's latent abilities. Damage of Acidified Zone (Fire/Earth) increased by 8%. ------------------------ For every 2 Refine Levels, ATK + 10. ------------------------ For every 3 Refine Levels, Damage of Acidified Zone (Fire/Earth) additionally increased by 2%. ------------------------ Set Bonus: Acidified Shadow Earring Acidified Shadow Pendant ATK + 2%, P.ATK + 2, If the sum of refine levels is 15 or higher, Increased physical damage to all size enemies by 7%, If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players). ------------------------ Set Bonus: Acidified Shadow Earring Acidified Shadow Pendant Master Shadow Weapon Increase physical damage of all properties by 3%, P.ATK + 2. When total refine level of set is 27 or higher, Ignore physical resistance of all race enemies (except players) by 10%. ------------------------ Location: Earring
Full item details & effects
Addiction Wand

Addiction Wand [2]

#550009 · One-Handed Staff · Weapon
ATK
280
MATK
330
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
Once it was nothing but a weed growing in the mansion's botanical garden, but now It has been horribly distorted by the magic-jamming device that Illusion has installed. Indestructible. MATK +330. When dealing magic damage, create a chance of restoring 300 SP every second for 5 seconds, incoming damage -15% from Normal monsters. MATK +6 and Variable Cast Time -3% for every 3 refine levels. When refined to +7 or higher, Silvervine Stem Spear and Catnip Meteor damage +15%. When refined to +9 or higher, Catnip Meteor cooldown -1.5 sec. When refined to +11 or higher, Additional Silvervine Stem Spear and Catnip Meteor damage +20%. ATK: 280
Full item details & effects
Adulter Fides Chain Rope

Adulter Fides Chain Rope [2]

#580017 · Whip · Weapon
ATK
170
Weapon Lv.
4
Required Lv.
180
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A chain rope filled with false beliefs. ------------------------ Increases Severe Rainstorm damage by 10%. ATK + 12 per 3 refine rate. If refine rate is 7 or higher, increases Severe Rainstorm damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Severe Rainstorm by 2.5 seconds. If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ ATK : 170 Weapon Lv : 4
Full item details & effects
Adulter Fides Guardian Sword

Adulter Fides Guardian Sword [2]

#500025 · One-Handed Sword · Weapon
ATK
200
MATK
220
Weapon Lv.
4
Required Lv.
180
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
A sword filled with false beliefs. MATK +220. ------------------------ Increases Genesis Ray damage by 10%. MATK + 12 per 3 refine rate. If refine rate is 7 or higher, increases Genesis Ray damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Genesis Ray by 0.5 seconds If refine rate is 11 or higher, increases Genesis Ray damage by additional 25%. If refine rate is 12 or higher, increases holy and neutral property magical damage by 15%. ------------------------ ATK : 200 Weapon Lv : 4
Full item details & effects
Adulter Fides Knuckle

Adulter Fides Knuckle [2]

#560018 · Knuckle · Weapon
ATK
210
Weapon Lv.
4
Required Lv.
180
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A knuckle filled with false beliefs. ------------------------ Increases Tiger Cannon damage by 10%. ATK + 12 per 3 refine rate. If refine rate is 7 or higher, increases Tiger Cannon damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Tiger Cannon by 0.5 seconds. If refine rate is 11 or higher, increases Tiger Cannon damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ ATK : 210 Weapon Lv : 4
Full item details & effects
Adulter Fides Lance

Adulter Fides Lance [2]

#630012 · Two-Handed Spear · Weapon (Two-Handed)
ATK
270
Weapon Lv.
4
Required Lv.
180
Slots
2
Weight
380
Buy value
0 z
Sell value
0 z
A two-handed spear filled with false beliefs. ------------------------ Increases Hundred Spears damage by 10%. ATK + 18 per 3 refine rate. If refine rate is 7 or higher, increases Hundred Spears damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Hundred Spears by 1.5 seconds. If refine rate is 11 or higher, increases Hundred Spears damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ ATK : 270 Weapon Lv : 4
Full item details & effects
Adulter Fides Violin

Adulter Fides Violin [2]

#570017 · Musical Instrument · Weapon
ATK
170
Weapon Lv.
4
Required Lv.
180
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A violin filled with false beliefs. ------------------------ Increases Severe Rainstorm damage by 10%. ATK + 12 per 3 refine rate. If refine rate is 7 or higher, increases Severe Rainstorm damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Severe Rainstorm by 2.5 seconds. If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ ATK : 170 Weapon Lv : 4
Full item details & effects
Advanced Angelic Cardigan

Advanced Angelic Cardigan [1]

#20710 · Armor · Garment
DEF
6
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
40
Buy value
10,000 z
Sell value
5,000 z
A cardigan for Super Novice guardian angel. Keeps you warm in any weather condition. HP Recovery + 50% Set Bonus Advanced Angelic Cardigan [1] Advanced Angelic Protection [1] Agi + 5 Flee + 10 Reduces damage taken from Neutral property attacks by 5%. Set Bonus Advanced Angelic Cardigan [1] Advanced Angel's Kiss [1] ATK + 10 Set Bonus Advanced Angelic Cardigan [1] Advanced Angelic Protection [1] Advanced Angel's Reincarnation [1] Advanced Angelic Guard [1] Advanced Angel's Kiss [1] Max HP + 900 Max SP + 100 Adds a 3% chance of casting Level 1 Assumptio on the user when receiving a physical attack.
Full item details & effects
Adventurer's Backpack

Adventurer's Backpack [1]

#2576 · Armor · Garment
DEF
20
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A backpack befitting of any hero. Enables Level 1 Greed. If upgrade level is +7 or higher, ATK + 20 if the users base Str is 90 or higher. MATK + 30 if the users base Int is 90 or higher. Aspd + 8% if the users base Agi is 90 or higher. Increases long-ranged damage on targets by 5% if the users base Dex is 90 or higher. Increases critical damage on targets by 10% if the users base Luk is 90 or higher. Reduces damage taken from Neutral property attacks by 5% if the users base Vit is 90 or higher. If upgrade level is +9 or higher, Additional ATK + 10 if the users base Str is 90 or higher. Additional MATK + 20 if the users base Int is 90 or higher. Aspd + 1 if the users base Agi is 90 or higher. Increases long-ranged damage on targets by an additional 5% if the users base Dex is 90 or higher. Increases critical damage on targets by an additional 5% if the users base Luk is 90 or higher. Reduces damage taken from Neutral property attacks by an additional 5% if the users base Vit is 90 or higher.
Full item details & effects
Aegir Necklace

Aegir Necklace [1]

#490091 · Armor · Accessory (Left)
DEF
5
Armor Lv.
1
Required Lv.
40
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
The necklace of Egir, The God of the Sea. It is said to contain the blessings of the sea. ATK + 10, increases melee/ranged physical damage by 2%. ------------------------ Set Bonus Egir Necklace Egir Helm" Egir Armor" Egir Manteau" Egir Shoes" Increases melee and ranged physical damage by additional 2%. ------------------------ Def : 5
Full item details & effects
Aegirnion Helm

Aegirnion Helm [1]

#400097 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
140
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
A newly crafted helmet based on Egir's. Can't be destroyed. ATK + 7%, MATK + 7%. ------------------------ If refine rate is 9 or higher, ATK + 40, MATK + 40. ------------------------ Set Bonus Aegirnion Helm Aegirnion Armor" Aegirnion Manteau Aegirnion Shoes additional ATK + 5% and MATK + 5%, Increases EXP gained from killing fish and demihuman race monsters by 20%. Increases physical and magical damage against fish and demihuman race monsters by 50%. Reduces damage taken from water and wind property by 25%. ------------------------ Location : Upper Def : 10
Full item details & effects
Aegirnion Necklace

Aegirnion Necklace [1]

#490093 · Armor · Accessory (Left)
DEF
10
Armor Lv.
1
Required Lv.
140
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A newly crafted necklace based on Egir's necklace. ATK + 30, increases melee and long ranged physical damage by 5%. ------------------------ Set Bonus Aegirnion Necklace Aegirnion Helm" Aegirnion Armor" Aegirnion Manteau" Aegirnion Shoes" Increases melee and ranged physical damage by additional 5%. ------------------------ Def : 10
Full item details & effects
Aiming Bow

Aiming Bow [2]

#18186 · Bow · Weapon (Two-Handed)
ATK
210
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
100
Buy value
20 z
Sell value
10 z
A flexible bow that stays bent without snapping when its string is pulled for a long time. Post-skill delay -5% Post-skill delay -1% for every upgrade level (Additional) +9 Effect: Aimed Bolt damage +30% +11 Effect: Aimed Bolt cooldown -1 sec. and damage +15% (Additional)
Full item details & effects
Alchemy Glove

Alchemy Glove [1]

#2854 · Armor · Accessory
DEF
1
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A white glove made especially for fire magic. Gives off a faint burnt smell. INT + 1, MDEF + 2. 10% increase of all Fire ATK. Low chance to trigger Lv 5 Auto-spell Fire Ball with every physical or magic ATK. 20% decrease of tolerance to all Water magic. 30% decrease of tolerance to all water ATK.
Full item details & effects
Alice Body Pillow

Alice Body Pillow [1]

#460084 · Armor · Shield
DEF
50
Armor Lv.
2
Required Lv.
1
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
A super-duper-exclusive-limited edition of body pillow with a cute Alice image on it. Everyone will have no choice but to acknowledge you as a hero when you equip it in your adventure. ------------------------ MHP + 10%, MSP + 10%. MDEF + 10. ------------------------ For every 2 refine level, P.ATK + 1, S.MATK + 1. ------------------------ For every 3 refine level, ATK + 5%, MATK + 5%. ------------------------ When refined to +11 or higher, There's a 6% chance to gain INT +70 for 20 seconds when performing magical attack. There's a 6% chance to gain STR +70 for 20 seconds when performing physical attack. ------------------------ When refined to +12 or higher, reduce Fixed Cast Time by 50%. ------------------------ Set Bonus: Alice Body Pillow [1] Alice Card Reduce damage taken from Normal monsters by 40%. When Shield refined to +10 or higher, P.ATK +10, S.MATK + 10. ------------------------ Set Bonus: Alice Body Pillow [1] Alice Egg ATK +30, MATK +30. When performing a physical attack, there's a 3% chance of restoring 5% of damage as HP. When pet relation is Loyal, ASPD +2, Variable Casting Time -10%. ------------------------ [Grade Bonus] [Grade D] MHP +10%, MSP +10%. [Grade C] After Cast Delay -15%. [Grade B] POW +12, SPL +12. ------------------------ Def: 50
Full item details & effects
All Above Time (Range)

All Above Time (Range)

#15982 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
60
Buy value
0 z
Sell value
0 z
A mysterious relic found in Old Glast Heim. It seems to shimmer with the flow of time itself. ------------------------ Reduces After Cast Delay by 10%. ------------------------ Increases long-range physical damage by 10%. ------------------------ Set Bonus: All Above Time (Range) Shard of Dexterity Jewel HIT + 50. ------------------------ Set Bonus: All Above Time (Range) Shard of Fatality Jewel ATK + 80. ------------------------ Def : 0 Location : Lower
Full item details & effects
Altair Hat

Altair Hat [1]

#400506 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A hat said to be favored by astrologers. The compass needle decoration will help you find Altair's light. ------------------------ CON + 3 ------------------------ Reduce damage taken from Players by 13%. ------------------------ Reduce damage taken from normal and boss monsters by 20%. ------------------------ ATK + 40% ------------------------ Every 10 Base Level, increase damage of Hawk Rush and Hawk Boomerang by 1%. ------------------------ Every refine level, CON + 1. ------------------------ Def : 10 Location : Upper
Full item details & effects
Amistr Beret

Amistr Beret [1]

#19308 · Armor · Headgear (Top)
DEF
15
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
Beret modeled after Amistr's ears. ATK + 10 and MATK + 10 per 2 refine rate. If refine rate is 7 or higher, reduce variable casting time by 10%. If refine rate is 9 or higher, increase neutral and holy property magic damage by 10%. If refine rate is 11 or higher, MATK + 3%, ATK + 5%. Each refine rate above 10 will reduce fixed casting time by 0.1 second (up to 15). When equipped with Holy Stick, MATK + 10 and increase Adoramus damage by 30% every 2 refine rate of Holy Stick. When equipped with Wondrous Foxtail Staff, increase neutral property magic damage by 5% every 2 refine rate of Wondrous Foxtail Staff. When equipped with Twin Edge of Naght Sieger [Blue], increase Cart Cannon damage by 10% every 2 refine rate of Twin Edge of Naght Sieger [Blue].
Full item details & effects
Amulet of Genesis Stone

Amulet of Genesis Stone [1]

#490337 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
An artifact once worn by the royal family during the Trial of the Gods. A fragment of a star is embedded in it, amplifying the power of the holder. ------------------------ ASPD + 15%. ------------------------ ATK + 20%, MATK + 20%. ------------------------ Reduce After Cast Delay by 15%. ------------------------ Reduce damage taken from Human and Doram Player by 3%. ------------------------ For every 1 Base Level, ATK + 1, MATK + 1, MHP + 50, MSP + 5. ------------------------ When performing physical or magic attack, there's a chance to remove the cooldown of Elvira Candy. ------------------------ Def : 0
Full item details & effects
Ancient Mechanic Greaves

Ancient Mechanic Greaves [1]

#470289 · Armor · Footgear
DEF
50
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Greaves made by ancient lost technology. ------------------------ MDEF + 10. ------------------------ For every 2 refine level, POW + 3. ------------------------ For every 3 refine level, MHP + 3%, reduce After Cast Delay by 2%. ------------------------ When refined to +9 or higher, ATK + 15%. ------------------------ When refined to +10 or higher, increase melee and long-range physical damage by 20%. ------------------------ When refined to +11 or higher, increase physical damage against all property enemies by 20%. ------------------------ When refined to +12 or higher, increase movement speed. ------------------------ When refined to +13 or higher, reduce Variable Casting Time of Arm Cannon by 100%, reduce Axe Tornado cooldown by 2 seconds, increase Arm Cannon and Axe Tornado damage by 150%. ------------------------ Set Bonus: Ancient Mechanic Greaves [1] Rock Step Card ATK + 75, increase Arm Cannon damage by 50%, increase melee and long-range physical damage by 10%. ------------------------ Set Bonus: Ancient Mechanic Greaves [1] True Howard Alt-Eisen Card ATK + 75, increase Axe Tornado damage by 50%, increase melee and long-range physical damage by 10%. ------------------------ Set Bonus: Ancient Mechanic Greaves [1] RSX-0806 Card ATK + 100, POW + 15, reduce physical damage taken from Large and Medium sized enemies by 10%, For every 2 refine level, increase melee and long-range physical damage by 6%. When equipped by Merchant classes, ATK + 200. ------------------------ [Grade Bonus] [Grade D] Reduce Fixed Casting Time by 0.7 seconds. [Grade C] Increase physical damage against all size enemies by 20%. [Grade B] All Talent Status + 10. [Grade A] Increase Arm Cannon and Axe Tornado damage by 150%. ------------------------ Def: 50
Full item details & effects
Ancient Morocc Noble Jewelry

Ancient Morocc Noble Jewelry [1]

#410254 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
An old decorated headgear that was once used by nobles in Ancient Morocc. There might be a curse embedded in it. Think twice before wearing this beautiful jewelry. ------------------------ ATK + 40, MATK + 40. ------------------------ For every 8 base STR, ATK + 5. ------------------------ For every 8 base AGI, ATK + 3. ------------------------ For every 8 base VIT, ATK + 2, MATK + 2. ------------------------ For every 8 base INT, MATK + 5. ------------------------ For every 8 base DEX, ATK + 2, MATK + 2. ------------------------ For every 8 base LUK, MATK + 3. ------------------------ Set Bonus: Ancient Morocc Noble Jewelry [1] Marduk Card Reduce After Cast Delay by 8%. Increase physical and magical damage against all property enemies by 12%. ------------------------ Set Bonus: Ancient Morocc Noble Jewelry [1] Pharaoh Card Enable to detect Hiding and Cloaking enemies, Reduce After Cast Delay by 15%. Increase physical and magical damage against all property enemies by 25%. ------------------------ Def : 0 Location : Middle
Full item details & effects
Ancient Ranger Shoes

Ancient Ranger Shoes [1]

#470329 · Armor · Footgear
DEF
50
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
A pair of greaves said to have been worn by ancient rangers. ------------------------ MDEF + 10. ------------------------ For every 2 refine level, CON + 3. ------------------------ For every 3 refine level, MHP + 3%, After Cast Delay - 2%. ------------------------ When refined to +10 or higher, ATK + 15%. ------------------------ When refined to +11 or higher, All Basic Status + 7, increase Movement Speed. ------------------------ When refined to +12 or higher, increase physical damage against all property enemies by 20%. ------------------------ When refined to +13 or higher, increase long-range physical damage by 30%. ------------------------ When refined to +14 or higher, reduce Aimed Bolt Variable Casting Time by 100%, reduce Aimed Bolt cooldown by 1 second, increase Aimed Bolt and Arrow Storm damage by 100%. ------------------------ Set Bonus: Ancient Ranger Shoes [1] Goblin Archer Card ATK + 75. Increase Aimed Bolt damage by 40%. Increase long-range physical damage by 20%. ------------------------ Set Bonus: Ancient Ranger Shoes [1] Kobold Archer Card ATK + 75. Increase Arrow Storm damage by 40%. Increase long-range physical damage by 20%. ------------------------ Set Bonus: Ancient Ranger Shoes [1] Angry Moonlight Flower Card ATK + 100, CON + 20. Reduce physical damage taken from Medium and Large enemies by 15%. For every 2 refine level of Shoes, increase long-range physical damage by 6%. When equipped by Archer classes, ATK + 200. ------------------------ [Grade Bonus] [Grade D] Reduces Fixed Casting Time by 0.7 seconds. [Grade C] Increases physical damage to all sizes enemies by 20%. [Grade B] All talent stat +10. [Grade A] Increases Aimed Bolt and Arrow Storm damage by 100%. ------------------------ Def : 50
Full item details & effects
Anemos Shield

Anemos Shield [1]

#28921 · Armor · Shield
DEF
150
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
350
Buy value
20 z
Sell value
10 z
A shield that contains the power of the wind. Required Jobs: All Jobs Mdef + 15 Increases physical and magical damage on Wind property targets by 5%. Reduces damage taken from Wind property attacks by 10%. This item is indestructible in battle. If upgrade level is +6 or higher, Increases physical and magical damage on Wind property targets by an additional 10%. Reduces damage taken from Wind property attacks by an additional 15%. If upgrade level is +8 or higher, If the users base Str is 90 or higher, ATK + 50 If the users base Agi is 90 or higher, Aspd + 5% If the users base Vit is 90 or higher, Increases the recovery rate of recovery items by 10%. If the users base Int is 90 or higher, MATK + 30 If the users base Dex is 90 or higher, Reduces the variable casting time of skills by 5%. If the users base Luk is 90 or higher, Increases critical damage on targets by 5%.
Full item details & effects
MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

Cookie settings

A functional cookie remembers your database, theme, rates and notice acknowledgement for up to 180 days. Google Analytics and Google AdSense may use additional cookies and process usage information.

You can clear your saved site preferences below. This does not change choices made in a Google consent message or remove Google cookies. Read our Privacy & cookies page for Google privacy controls.