Game version
RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

Reset

Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “DEF+18” in Renewal

Page 1 of 6
Acidified Shadow Earring

Acidified Shadow Earring

#1270027 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A holy earring said to protect its wearer. It draws out the wearer's latent abilities. Damage of Acidified Zone (Fire/Earth) increased by 8%. ------------------------ For every 2 Refine Levels, ATK + 10. ------------------------ For every 3 Refine Levels, Damage of Acidified Zone (Fire/Earth) additionally increased by 2%. ------------------------ Set Bonus: Acidified Shadow Earring Acidified Shadow Pendant ATK + 2%, P.ATK + 2, If the sum of refine levels is 15 or higher, Increased physical damage to all size enemies by 7%, If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players). ------------------------ Set Bonus: Acidified Shadow Earring Acidified Shadow Pendant Master Shadow Weapon Increase physical damage of all properties by 3%, P.ATK + 2. When total refine level of set is 27 or higher, Ignore physical resistance of all race enemies (except players) by 10%. ------------------------ Location: Earring
Full item details & effects
Asteria's Armor-LT

Asteria's Armor-LT [1]

#450385 · Armor · Armor
DEF
100
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Reduce damage taken from enemies of all sizes by 5%. MaxHP +20%. ------------------------ Every 2 refine level, VIT +6, ATK & MATK +20. Every 3 refine level, Max HP +1200. ------------------------ When refined to +7 or higher, global cooldown reduced by 12%. When refined to +9 or higher, physical/magic damage to enemies of all properties +15%. When refined to +11, if WIS is 90 or higher, reduces melee physical damage taken by 18%, if STA is 90 or higher, reduces ranged physical damage taken by 18%. if WIS and STA are both 90 or higher, increase melee & ranged physical damage taken by 10%. When refined to +13 or higher, increases physical/magic damage to enemies of all sizes +15%. ------------------------ Set Bonus: Astraea Armor-LT Evil Druid Card increases physical/magic damage to all class enemies (Normal/Boss Monsters) by 15%, Max HP +8% every 2 Armor refine (up to +14). ------------------------ Set Bonus: Astraea Armor-LT Arch Bishop Margaretha Card Increases physical/magic damage to enemies of all class by 25% (Normal/Boss Monsters), when Armor refined to +10 or higher, increases Max HP by (Refinement Value -4) * (Refinement Value -4) % (up to +14). ------------------------ Set Bonus: Astraea Armor-LT Astraea Shoes-LT Astraea Cloak-LT All basic status +3, Max HP+15%. Reduces physical damage taken from enemies of all sizes by 10%. If both shoes and Cloak are 'A grade', you will not be affected by Freezing, Stone Curse, Stun, Sleep, or Curse status. ------------------------ [Grade Bonus] [Grade D] Every 2 refine level, VIT +2, Max HP +500. [Grade C] Reduces physical damage taken from enemies of all sizes by 8%, increases physical/magic damage to enemies of all races by 15%. [Grade B] When attacked by physical attack, there is a 30% chance to Stone Curse the target. [Grade A] When attacking with a melee/ranged physical attack, there's a 10% chance to put the target in Lex Aeterna status. ------------------------ Def: 100
Full item details & effects
Astrologer's Dawn Boots

Astrologer's Dawn Boots [1]

#470291 · Armor · Footgear
DEF
20
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
All talent status +10. ------------------------ Every 2 refine level, ATK and MATK +10. Every 3 refine level, POW, SPL, CON +2. ------------------------ When refine +7 or higher, increases melee/ranged physical damage by 12%, increases all property magical damage by 12%. When refine +9 or higher, decreases after cast delay by 8%. When refine +11 or higher, reduces fixed casting time by 0.7 seconds. When refine +13 or higher, increases physical/magical damage to all race enemies by 12%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Power Lv2 When physically attacking, has 3% chance to increase STR by 100 for 10 seconds. when Shoes [C grade], POW +7, When Shoes [A grade], additional POW +12, and Perfect Hit +8%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Stamina Lv2 When physically attacking, has 3% chance to increase VIT by 120 for 10 seconds. when Shoes [C grade], MHP +8%, P.ATK +10, When Shoes [A grade], additional MHP +15%, P.ATK +15, and increases physical damage all sizes enemies by 25%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Wisdom Lv2 When magically attack, has 3% chance to increase MATK by 30% for 10 seconds. when Shoes [C grade], reduces variable casting time by 20%, S.MATK +10. When Shoes [A grade], reduces variable casting time by additional 35%, S.MATK +15, and increases magical damage to all sizes enemies by 25%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Spell Lv2 When magically attack, has 3% chance to increase INT by 120 for 10 seconds. when Shoes [C grade], SPL +10. When Shoes [A grade], additional SPL +20, and reduces fixed casting time by 0.2 seconds. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Concentration Lv2 When physically attacking, has 3% chance to increase DEX by 150 for 10 seconds. when Shoes [C grade], CON +10. When Shoes [A grade], additional CON +20, and increases ranged physical damage by 8%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Creative Lv2 When physically attacking, has 3% chance to increase ATK by 20% for 10 seconds. when Shoes [C grade], CRI +7. When Shoes [A grade], additional CRT +12, and C.RATE +10. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Power Lv3 When physically attacking, has 3% chance to increase STR by 120 for 10 seconds. when Shoes [C grade], POW +10, When Shoes [A grade], additional POW +18, and Perfect Hit +15%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Stamina Lv3 When physically attacking, has 3% chance to increase VIT by 150 for 10 seconds. when Shoes [C grade], MHP +10%, P.ATK +10, When Shoes [A grade], additional MHP +20%, P.ATK +15, and increases physical damage all sizes enemies by 30%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Wisdom Lv3 When magically attack, has 3% chance to increase MATK by 35% for 10 seconds. when Shoes [C grade], reduces variable casting time by 25%, S.MATK +10. When Shoes [A grade], reduces variable casting time by additional 45%, S.MATK +15, and increases magical damage to all sizes enemies by 30%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Spell Lv3 When magically attack, has 3% chance to increase INT by 150 for 10 seconds. when Shoes [C grade], SPL +12. When Shoes [A grade], additional SPL +27, and reduces fixed casting time by 0.3 seconds. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Concentration Lv3 When physically attacking, has 3% chance to increase DEX by 200 for 10 seconds. when Shoes [C grade], CON +12. When Shoes [A grade], additional CON +27, and increases ranged physical damage by 15%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Creative Lv3 When physically attacking, has 3% chance to increase ATK by 25% for 10 seconds. when Shoes [C grade], CRI +8. When Shoes [A grade], additional CRT +17, and C.RATE +12. ------------------------ [Grade Bonus] [Grade D] MHP and MSP +5%. [Grade C] ATK and MATK +7%. [Grade B] Reduced fixed casting time by 0.3 seconds. [Grade A] Increases physical/magical damage to all class enemies by 10%. ------------------------ Def : 20
Full item details & effects
Behemoth Muffler

Behemoth Muffler [1]

#480053 · Armor · Garment
DEF
18
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
Increase physical, magical damage dealt to earth type monsters by 15%, increase resistance to players by 5%. Increase attack speed per 1 refine rate(delay after skill by 1%), increase damage dealt to earth type monsters by 1%. When refined to +13 or higher, increase resistance to earth type attacks by 100%. When equipped with Vocal Card, additional Mdef + 10, MaxHP + 10%, resistance to neutral type attacks +20%.
Full item details & effects
Black Feather Hat

Black Feather Hat

#19409 · Armor · Headgear (Top)
DEF
18
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
100
Buy value
20 z
Sell value
10 z
A winged hat that is said to have been used by an executive of a certain organization. Brings out high performance on top secret missions. Position: Upper Dex + 10 Mdef + 15 Restores 50 SP to the user when a monster is killed. Increases the damage of Feint Bomb by 10%. If Invisibility is level 5, Increases physical damage on boss monsters by 50%. If Maelstrom is level 3, Enables Level 7 Flying Kick. If Reproduce is level 10, Reduces the SP cost of skills by 30%. If upgrade level is +7 or higher, Hit + 30 Increases the damage of Feint Bomb by an additional 15%. If upgrade level is +9 or higher, Additional Hit + 20 Increases the damage of Feint Bomb by an additional 25%. If upgrade level is +10 or higher, Bypass 100% of hard defense of all race targets when performing a physical attack.
Full item details & effects
Black Wing Boots

Black Wing Boots [1]

#2480 · Armor · Footgear
DEF
18
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
An ancient artifact that helps maintain clear mental focus. Int + 2 Max SP + 5% Set Bonus Black Wing Boots Black Wing Brooch Black Wing Manteau Black Wing Suit [1] Max HP + 15% Perfect Dodge + 20 Aspd - 7 Reduces long-ranged damage on targets by 30%. Increases the damage of Bomb Cluster by 20%.
Full item details & effects
Booster Mace

Booster Mace [2]

#590000 · Mace · Weapon
ATK
160
MATK
160
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
0
Buy value
0 z
Sell value
0 z
Special blunt weapon prepared for your rapid growth. Indestructible. MATK + 160 ATK + 3% Holy property magic damage increased by 3%. Increases ATK + 2, MATK + 2 per refine rate. Increases ATK + 3, MATK + 3 per 15 base levels up to level 180. If refine rate is +7 or higher, increases Holy property magic damage by additional 1% per level of Meditatio. If refine rate is +9 or higher, increases physical and magical damage to enemies of all sizes by 10%. When equipped with Defiant Booster set (Robe, Muffler, Shoes, and Earrings), MATK + 20 Increases Judex damage by 30%. Adoramus damage increases by 1% per 15 base levels up to level 180. When using Magnificat, additionally increases Adoramus damage by 20% for 60 seconds. When equipped with Range Booster set (Suit, Manteau, Boots, and Brooch), ASPD + 2 Increase critical damage by 10%. Duple light damage increased by 2% per 15 base levels up to level 180. When using Magnificat, additionally increases Duple Light damage by 35% for 60 seconds.
Full item details & effects
Booster Spear

Booster Spear [2]

#530000 · One-Handed Spear · Weapon
ATK
160
MATK
160
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
0
Buy value
0 z
Sell value
0 z
Special one-handed spear prepared for your rapid growth. MATK + 160 ATK + 3% Holy property magic damage increased by 3%. Increases ATK + 2, MATK + 2 per refine rate. Increases ATK + 3, MATK + 3 per 15 base levels up to level 180. If refine rate is +7 or greater, increases Holy property magic damage by additional 1% per level of Faith. If refine rate is +9 or greater, increases Ranged Physical Damage by 10%. When equipped with Defiant Booster set (Robe, Muffler, Shoes, and Earrings), MATK + 20 Reduce after cast delay by 10%. Ray of Genesis damage increases by 1% per 15 base levels up to level 180. When using Cure, increases Ray of Genesis damage by additional 20% for 60 seconds. When equipped with Ranged booster set (Suit, Manteau, Boots, and Brooch), ASPD + 2 Ranged physical damage increased by 10%. Increases Vanishing Point damage by 2% per 15 base levels up to level 180. When using Spear Quicken, additionally increases Vanishing Point damage by 35% for 60 seconds.
Full item details & effects
Booster Spellbook

Booster Spellbook [2]

#540000 · Book · Weapon
ATK
165
MATK
165
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
0
Buy value
0 z
Sell value
0 z
Special Spellbook prepared for your rapid growth. MATK + 165 MATK + 2% Increase non-attribute magic damage by 3%. MATK + 3 per refine rate. Increases MATK + 3 per 15 base levels up to level 180. If refine rate is +7 or greater, increases non-attribute magic damage by an additional 2% per level of Life Replacement. If refine rate is +9 or greater, increases magic damage against enemies of all sizes by 10%. When equipped with Elemental Booster set (Robe, Muffler, Shoes, and Earrings), MATK + 20 Increases magic damage against enemies of all sizes by 10%. Psychic Wave damage increased by 1% per 15 base levels up to level 180. When using Memorize, increases Psychic Wave damage by additional 20% for 60 seconds. When equipped with Defiant Booster set (Robe, Muffler, Shoes, and Earrings), MATK + 20 ASPD + 2 Increases Fire, Cold, and Lightning Bolt damage by 2% per 15 base levels up to level 180. When Double Casting is used, Fire, Cold, and Lightning Bolt damage increases by additional 35% for 60 seconds.
Full item details & effects
Booster Staff

Booster Staff [2]

#640000 · Two-Handed Staff · Weapon (Two-Handed)
ATK
100
MATK
200
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
0
Buy value
0 z
Sell value
0 z
Special staff prepared for your rapid growth. Indestructible. MATK + 200 MATK + 2% Increases Fire property magic damage by 3%. Increases MATK + 3 per refine rate. Increases MATK + 3 per 15 base levels up to level 180. If refine rate is +7 or higher, increases Fire property magic damage by additional 1% per level of Magic Power Amplification. If refine rate is +9 or higher, increases Fire, Wind, and Water magic damage by 10%. When equipped with Elemental Booster set (Robe, Muffler, Shoes, and Earrings), MATK + 20 Increases magic damage against enemies of all sizes by 10%. Crimson Rock damage increased by 1% per 15 base levels up to level 180. When using Magic Power Amplification, increase Crimson Rock damage by additional 20% for 60 seconds. When equipped with Defiant Booster (Robe, Muffler, Shoes, and Earrings), MATK + 20 Reduces After Skill Delay by 10%. Soul Expansion damage increases by 1% per 15 base levels up to level 180. When Magic Amplification is used, Soul Expansion damage increases by additional 20% for 60 seconds.
Full item details & effects
Bow Master Shadow Armor

Bow Master Shadow Armor

#1270009 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
An armor worn over regular armor to provide additional defensive effects. It can be used alone, but its defensive effect is small. ------------------------ ATK +3%, ATK +7. ------------------------ For every 3 refine levels, ranged physical damage +2%. ------------------------ When refined to +10 or higher, P.ATK +3. ------------------------ Set Bonus: Bow Master Shadow Armor Bow Master Shadow Shoes P.ATK +2. If the total refine level is 15 or higher, MHP +3%, physical damage to all elemental enemies +5%. If the total refine level is 18 or higher, ignore 50% of all race enemies physical defense (excluding players). ------------------------ Set Bonus: Bow Master Shadow Armor Bow Master Shadow Shoes Master Shadow Shield Physical damage to all size enemies +5%, P.ATK +2. If the total refine level is 27 or higher, ignore 10% of all race enemies physical resistance (excluding players). ------------------------ Location : Armor
Full item details & effects
Bow Master Shadow Earring

Bow Master Shadow Earring

#1270011 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A holy earring said to protect its wearer, drawing out their hidden potential. ------------------------ ATK +3%, ATK +7. ------------------------ For every 3 refine levels, ranged physical damage +2%. ------------------------ When refined to +10 or higher, P.ATK +3. ------------------------ Set Bonus: Bow Master Shadow Earring Bow Master Shadow Pendant P.ATK +2. If total refine is 15 or higher, MHP +3%, physical damage to all property enemies +5%. If total refine is 18 or higher, ignores 50% physical defense of all race enemies except players. ------------------------ Set Bonus: Bow Master Shadow Earring Bow Master Shadow Pendant Master Shadow Weapon Physical damage to all size enemies +5%, P.ATK +2. If total refine is 27 or higher, ignores 10% physical resistance of all race enemies except players. ------------------------ Location : Earring
Full item details & effects
Circlet of Phoenix

Circlet of Phoenix

#19343 · Armor · Headgear (Top)
DEF
18
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
100
Buy value
0 z
Sell value
0 z
A crown that looks like a bird that is said to revive multiple times. If you wear, you will be blessed. Position: Upper Max HP + 10% Mdef + 15 Reduces the variable casting time of skills by 10%. Increases the damage of Overbrand by 10%. Reduces the fixed casting time of Overbrand by 100%. If King's Grace is at level 5 or higher, Reduces the variable casting time of Inspiration by 2 seconds. Reduces the cooldown of Inspiration by 10 seconds. If Moonslasher is at level 5 or higher, Reduces the variable casting time of Overbrand by 1 seconds. If Force of Vanguard is at level 5 or higher, Max HP + 10% Max SP + 10% Def + 150 Mdef + 15 If upgrade level is +7 or higher, Reduces the variable casting time of skills by an additional 5%. Increases the damage of Overbrand by 15%. If upgrade level is +9 or higher, Reduces the variable casting time of skills by an additional 5%. Increases the damage of Overbrand by 25%. If upgrade level is +10 or higher, Bypass 100% of hard defense of All Race targets when performing a physical attack.
Full item details & effects
Crescive Shadow Armor

Crescive Shadow Armor

#24912 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Increase Crescive Bolt damage by 5%. ------------------------ For every 2 refine level, CRI + 1, ATK + 4. ------------------------ For every 3 refine level, increase Crescive Bolt damage by additional 1%. ------------------------ Set Bonus: Crescive Shadow Armor Crescive Shadow Shoes ATK + 2%, P.ATK + 2. When total refine level of set is 15 or higher, increase physical damage against all size enemies by 7%. When total refine level of set is 18 or higher, ignore physical defense of all race enemies (except players) by 50%. ------------------------ Set Bonus: Crescive Shadow Armor Crescive Shadow Shoes Master Shadow Shield CRI + 3, C.RATE + 1. When total refine level of set is 27 or higher, ignore physical resistance of all race enemies (except players) by 10%. ------------------------ Location : Armor
Full item details & effects
Cutlus

Cutlus

#13402 · One-Handed Sword · Weapon
ATK
185
Weapon Lv.
4
Required Lv.
Any
Slots
0
Weight
0
Buy value
2 z
Sell value
1 z
Rental Item A one-handed sword popularized by its use by sea adventurers. Enables use of Level 5 Bash. Str + 2 DEF + 1 This item cannot be Dropped or Traded. Attack Strength: 185 Merchant, and Thief Classes
Full item details & effects
Cutlus

Cutlus

#13426 · One-Handed Sword · Weapon
ATK
185
Weapon Lv.
4
Required Lv.
Any
Slots
0
Weight
0
Buy value
2 z
Sell value
1 z
Rental Item A one-handed sword popularized by its use by sea adventurers. Enables use of Level 5 Bash. Str + 2 DEF + 1 This item cannot be Dropped or Traded. Attack Strength: 185 Merchant, and Thief Classes
Full item details & effects
Dawn Break Shot Shadow Armor

Dawn Break Shot Shadow Armor

#1270101 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Armor worn over armor for additional defensive effects. Can be used alone, but defensive effects are small. Damage of Dawn Break increased by 5%. ------------------------ For every 2 Refine Levels, ATK + 10. ------------------------ For every 3 Refine Levels, Damage of Dawn Break additionally increased by 1%. ------------------------ Set Bonus: Dawn Break Shadow Armor Dawn Break Shadow Shoes ATK + 2%, P.ATK + 2, If the sum of refine levels is 15 or higher, Increased physical damage to all size enemies by 7%, If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players). ------------------------ Set Bonus: Dawn Break Shadow Armor Dawn Break Shadow Shoes Master Shadow Shield Increase physical damage of all properties by 3%, P.ATK + 2. When total refine level of set is 27 or higher, Ignore physical resistance of all race enemies (except players) by 10%. ------------------------ Location: Armor
Full item details & effects
Defender Booster Shoes

Defender Booster Shoes [1]

#470002 · Armor · Footgear
DEF
18
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
0
Buy value
0 z
Sell value
0 z
A special set of shoes for your rapid growth. Specialized in elemental Magic Attack. Cannot be refined. MATK + 20 FLEE + 20 For every 3 refine levels, increases MHP + 400. If refined to +7, increases MHP + 1800. If refined to +9, decreases fixed casting time by 0.5 seconds.
Full item details & effects
Devil's Hand

Devil's Hand

#19329 · Armor · Headgear (Top)
DEF
18
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
100
Buy value
10 z
Sell value
5 z
A hand dropped by a psychic who was chasing after a powerful demon. It will surround you with fear once you equip it. Position: Upper Aspd + 10% Reduces the fixed casting time of Lion's Howl by 100%. Increases the damage of Lion's Howl by 20%. The users casting cannot be interrupted outside of WoE. If upgrade level is +7 or higher, Additional Aspd + 5% Increases the damage of Lion's Howl by an additional 30%. If upgrade level is +9 or higher, Additional Aspd + 5% Increases the damage of Lion's Howl by an additional 50%. If upgrade level is +10 or higher, Reduces the variable casting time of Lion's Howl, Mental Strength and Summon Spirit Sphere by 50%, if Lightning Ride is at maximum level. Reduces the cooldown of Lion's Howl by 9.5 seconds, if Earth Shaker is at maximum level. Increases physical damage on boss monsters by 50%, if Rampage Blast is at maximum level. Bypass 100% of hard defense of normal monsters, boss monsters and players when performing a physical attack.
Full item details & effects
Document Thief

Document Thief [1]

#490606 · Armor · Accessory (Right)
DEF
7
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
The complete travel log of the Thief who explored the Tomb of Honor area. ------------------------ ATK + 100, ATK + 10%. ------------------------ Reduce After Cast Delay by 10%. ------------------------ Increase physical damage against all size enemies by 10%. ------------------------ Increase Cross Impact and Triangle Shot damage by 30%. ------------------------ When equipped by Guillotine Cross classes, ignore physical defense of all race enemies (except player) by 50%, increase Critical Damage by 20%. ------------------------ When equipped by Shadow Chaser classes, ignore physical defense of all race enemies (except player) by 50%, when using Triangle Shot, there's a 35% chance to auto cast Lv.10 Triangle Shot. ------------------------ Set Bonus: Document Thief [1] Old Bone Circlet [1] Reduce Dark Claw cooldown by 10 seconds. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Cross Impact damage by 10%. ------------------------ Set Bonus: Document Thief [1] Old Shadow Handicraft [1] Enable to use Lv.1 No Limits (effect will disappear when unequipped). Increase No Limits cooldown by 180 seconds. Increase damage taken from all property attacks by 30%. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Triangle Shot damage by 10%. ------------------------ Def : 7
Full item details & effects
Double Blow Shadow Armor

Double Blow Shadow Armor

#1270089 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Armor worn over armor for additional defensive effects. Can be used alone, but defensive effects are small. Damage of Double Bowling Bash increased by 8%. ------------------------ For every 2 Refine Levels, ATK + 10. ------------------------ For every 3 Refine Levels, Damage of Double Bowling Bash additionally increased by 2%. ------------------------ Set Bonus: Double Blow Shadow Armor Double Blow Shadow Shoes ATK + 2%, P.ATK + 2, If the sum of refine levels is 15 or higher, Increased physical damage to all size enemies by 7%, If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players). ------------------------ Set Bonus: Double Blow Shadow Armor Double Blow Shadow Shoes Master Shadow Shield Increase physical damage of all properties by 3%, P.ATK + 2. When total refine level of set is 27 or higher, Ignore physical resistance of all race enemies (except players) by 10%. ------------------------ Location: Armor
Full item details & effects
Eden Team Boots III

Eden Team Boots III

#2458 · Armor · Footgear
DEF
18
Armor Lv.
1
Required Lv.
40
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Boots that are provided only for members of the Eden Group. These are designed to fit comfortably throughout long-walks. Character Bound HP Recovery + 14% SP Recovery + 6% This item cannot be upgraded.
Full item details & effects
Elemental Booster Shoes

Elemental Booster Shoes [1]

#470001 · Armor · Footgear
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
0
Buy value
0 z
Sell value
0 z
A special set of shoes for your rapid growth. Specialized in elemental Magic Attack. Cannot be refined. MATK + 20 FLEE + 20 For every 3 refine levels, increases MHP + 400. If refined to +7, increases MHP + 1800. If refined to +9, decreases fixed casting time by 0.5 seconds.
Full item details & effects
Enforcer Cape

Enforcer Cape [1]

#20800 · Armor · Garment
DEF
18
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
This blood soaked cape releases a terrible aura. Required Jobs: All Jobs Mdef + 10 Reduces the cast delay of skills by 5%. If Grimtooth is at maximum level, Increases the damage of Grimtooth by 50%. If upgrade level is +7 or higher, Reduces the cast delay of skills by an additional 3%. Increases the damage of Grimtooth by an additional 1% for every base level. If upgrade level is +9 or higher, Max SP + 5% Reduces the cast delay of skills by an additional 3%. Guillotine Cross Bonus Max HP + 15% Reduces damage taken from long-ranged attacks by 20%. If upgrade level is +7 or higher, Additional Max HP + 5% Reduces damage taken from long-ranged attacks by an additional 15%. Set Bonus Enforcer Cape Horn Card Disables the following effects of Horn Card, Reduces damage taken from long-ranged attacks by 35%. Set Bonus Enforcer Cape Imuke Upper Shield Disables the following effects of Imuke Upper Shield, Reduces damage taken from long-ranged attacks by 35%.
Full item details & effects
Eternal Cross Shadow Earring

Eternal Cross Shadow Earring

#24906 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A Sacred earring said to protect its wearer. It draws out the wearer's potential. ------------------------ Damage of Eternal Slash increased by 8%. ------------------------ For every 2 Refine Levels, CRI + 1, ATK + 4. ------------------------ For every 3 Refine Levels, Damage of Eternal Slash additionally increased by 2%. ------------------------ Set Bonus: Eternal Cross Shadow Earring Cross Slash Shadow Pendant ATK + 2%, P.ATK + 2, If the sum of refine levels is 15 or higher, Physical damage to enemies of all sizes increased by 7%, If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players). ------------------------ Set Bonus: Eternal Cross Shadow Earring Cross Slash Shadow Pendant Master Shadow Weapon CRI + 3, C.RATE + 1, If the sum of refine levels is 27 or higher, Ignores 10% physical resistance of all races (excluding players). ------------------------ Location : Earring
Full item details & effects
MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

Cookie settings

A functional cookie remembers your database, theme, rates and notice acknowledgement for up to 180 days. Google Analytics and Google AdSense may use additional cookies and process usage information.

You can clear your saved site preferences below. This does not change choices made in a Google consent message or remove Google cookies. Read our Privacy & cookies page for Google privacy controls.