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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “SP V” in Renewal

Page 1 of 23
Vellum Spear

Vellum Spear

#1436 · One-Handed Spear · Weapon
ATK
150
Weapon Lv.
4
Required Lv.
95
Slots
0
Weight
85
Buy value
20 z
Sell value
10 z
Additional options for PvP and siege areas The option does not apply in the Siege of Herostraia. A two-handed spear that has been designed specifically for battles against players. Property: Neutral Stats during WoE, PvP Increases physical damage on Human Player and Doram Player race targets by 60%. If upgrade level is +6 or higher, Increases the damage of Hundred Spears and Pinpoint Attack by 80%. If upgrade level is +9 or higher, Increases physical damage on Human Player and Doram Player race targets by an additional 30%.
Full item details & effects
Vivatus Fides Guardian Spear

Vivatus Fides Guardian Spear [2]

#530014 · One-Handed Spear · Weapon
ATK
220
Weapon Lv.
5
Required Lv.
210
Slots
2
Weight
180
Buy value
0 z
Sell value
0 z
A spear reborn with the power of true faith through a purification ritual. ------------------------ Increases Overbrand damage by 10%. ATK + 12 per 3 refine rate. If refine rate is 7 or higher, increases Overbrand damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Overbrand damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Overbrand damage by additional 15%. [Grade B] ATK +7%. [Grade A] POW +1 and P.ATK +1 per 3 refine rate. ------------------------ ATK : 220 Weapon Lv : 5
Full item details & effects
A Vampire's Servant

A Vampire's Servant [1]

#28510 · Armor · Accessory (Right)
DEF
1
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A vampire's familiar. This accessory can only be equipped in the right accessory slot. Adds a chance of restoring 1% of damage as SP when performing a physical attack. Set Bonus Sweet Nightmare Card Vampire's Familiar [1] MATK + 1% per 3 upgrade levels of the compounded armor. Set Bonus Matte Drainliar Card Vampire's Familiar [1] Perfect Dodge + 5 Set Bonus Restless Dead Card Vampire's Familiar [1] ATK + 1% per 3 upgrade levels of the compounded armor. Set Bonus Bomi Card Vampire's Familiar [1] MATK + 30 Set Bonus Angry Dracula Card Vampire's Familiar [1] Restores 30 HP and 1 SP to the user every 3 seconds.
Full item details & effects
Absorb Shadow Shield

Absorb Shadow Shield

#24685 · Shadow Gear · Shadow shield
Required Lv.
Any
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A small shield that can be equipped on the arm, granting additional defensive effects. It can be used alone, but its defensive effect is low. MHP + 3%, MSP + 3%. ------------------------ For every 3 refine levels, ATK + 1%. ------------------------ When refined to +7 or higher, reduces Variable Casting Time by 3%. ------------------------ When refined to +10 or higher, when performing physical attacks, has a 2% chance to absorb 2% of damage as HP, and a 1% chance to absorb 2% of damage as SP. ------------------------ Location : Shield Equipped : All Classes
Full item details & effects
Absorb Shadow Weapon

Absorb Shadow Weapon

#24686 · Shadow Gear · Shadow weapon
Required Lv.
Any
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A glove equipped on the hand that holds the weapon, drawing out the wearer’s latent abilities. MHP + 3%, MSP + 3%. ------------------------ For every 3 refine levels, ATK + 1%. ------------------------ When refined to +7 or higher, reduces Variable Casting Time by 3%. ------------------------ When refined to +10 or higher, when performing physical attacks, has a 2% chance to absorb 2% of damage as HP, and a 1% chance to absorb 2% of damage as SP. ------------------------ Location : Weapon Equipped : All Classes
Full item details & effects
Addiction Wand

Addiction Wand [2]

#550009 · One-Handed Staff · Weapon
ATK
280
MATK
330
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
Once it was nothing but a weed growing in the mansion's botanical garden, but now It has been horribly distorted by the magic-jamming device that Illusion has installed. Indestructible. MATK +330. When dealing magic damage, create a chance of restoring 300 SP every second for 5 seconds, incoming damage -15% from Normal monsters. MATK +6 and Variable Cast Time -3% for every 3 refine levels. When refined to +7 or higher, Silvervine Stem Spear and Catnip Meteor damage +15%. When refined to +9 or higher, Catnip Meteor cooldown -1.5 sec. When refined to +11 or higher, Additional Silvervine Stem Spear and Catnip Meteor damage +20%. ATK: 280
Full item details & effects
Advanced Ring Of Flame Lord

Advanced Ring Of Flame Lord

#2957 · Armor · Accessory
Armor Lv.
1
Required Lv.
85
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
Fire Spirit king's power ring. Once worn, your weapon will spout its boiling spirit power. A good pair with Advanced Ring Of Resonance Item. STR + 3 VIT + 2 ATK + 20 Resistance to fire damage + 10% When dealing physical damage, autocasts various skills. When equipped in combination with Advanced Ring of Resonance, the autocast skills increases.
Full item details & effects
Aegis System

Aegis System

#480156 · Armor · Garment
DEF
100
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
100
Buy value
20 z
Sell value
10 z
With the built-in defense function, it is a terrifying shoulder pad that automatically defends itself by performing 360-degree search and tracking. Who made it is a secret. Reduce incoming physical damage from normal monsters by 5%. Increase resistance against neutral property attack by 2% per 1 refine rate. When refined to +7 or higher, MaxHP + 20% , MaxSP + 20%, casting cannot be cancelled. When refined to +9 or higher, can cast Spell Breaker lv5. When Spell Breaker lv5, reduce variable casting by 15%.
Full item details & effects
Agenda Robe

Agenda Robe [1]

#15163 · Armor · Armor
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A high class robe worn by ranking officials. Property: Neutral MATK + 5% Enables Level 1 Spell Breaker. If the users base level is 120 or higher, Additional MATK + 4%. If the users base level is 140 or higher, Additional MATK + 5%. Set Bonus Agenda Robe [1] Ancient Cape Reduces the variable casting time of skills by 2% per upgrade level of Agenda Robe. The users casting cannot be interrupted outside of WoE. Set Bonus Agenda Robe [1] Survivor's Manteau Adds a 1% chance of casting Level 1 Heal on the user when performing a magical attack per upgrade level of Agenda Robe. Set Bonus Agenda Robe [1] Rental Survivor's Manteau Adds a 1% chance of casting Level 1 Heal on the user when performing a magical attack per upgrade level of Agenda Robe.
Full item details & effects
Airship's Cloak

Airship's Cloak [1]

#20743 · Armor · Garment
DEF
25
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
0
Buy value
10 z
Sell value
5 z
Cloak worn by traveler riding the Airship. It is an object robbed by monsters during the Airship attack incident. Account Bound Flee + 20 Reduces damage taken from Neutral property attacks by 10%. Reduces the variable casting time of skills by 20%. This item cannot be upgraded. Set Bonus Airship‘s Cloak [1] Airship's Armor Airship's Boots Max HP + 25% Max SP + 25% Increased Movement Speed.
Full item details & effects
Alice Body Pillow

Alice Body Pillow [1]

#460084 · Armor · Shield
DEF
50
Armor Lv.
2
Required Lv.
1
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
A super-duper-exclusive-limited edition of body pillow with a cute Alice image on it. Everyone will have no choice but to acknowledge you as a hero when you equip it in your adventure. ------------------------ MHP + 10%, MSP + 10%. MDEF + 10. ------------------------ For every 2 refine level, P.ATK + 1, S.MATK + 1. ------------------------ For every 3 refine level, ATK + 5%, MATK + 5%. ------------------------ When refined to +11 or higher, There's a 6% chance to gain INT +70 for 20 seconds when performing magical attack. There's a 6% chance to gain STR +70 for 20 seconds when performing physical attack. ------------------------ When refined to +12 or higher, reduce Fixed Cast Time by 50%. ------------------------ Set Bonus: Alice Body Pillow [1] Alice Card Reduce damage taken from Normal monsters by 40%. When Shield refined to +10 or higher, P.ATK +10, S.MATK + 10. ------------------------ Set Bonus: Alice Body Pillow [1] Alice Egg ATK +30, MATK +30. When performing a physical attack, there's a 3% chance of restoring 5% of damage as HP. When pet relation is Loyal, ASPD +2, Variable Casting Time -10%. ------------------------ [Grade Bonus] [Grade D] MHP +10%, MSP +10%. [Grade C] After Cast Delay -15%. [Grade B] POW +12, SPL +12. ------------------------ Def: 50
Full item details & effects
All In One Ring

All In One Ring

#2741 · Armor · Accessory
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A Jewelry Ring that contains a 3 Seal Magic Spell. Account Bound Rental Item All Stats + 1 Enables Level 1 Heal. Enables Level 1 Teleport. Increases the variable casting time of skills by 10%. The users casting cannot be interrupted outside of WoE.
Full item details & effects
All In One Ring

All In One Ring

#2834 · Armor · Accessory
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A Jewelry Ring that contains a 3 Seal Magic Spell. Account Bound Rental Item All Stats + 1 Enables Level 1 Heal. Enables Level 1 Teleport. Increases the variable casting time of skills by 10%. The users casting cannot be interrupted outside of WoE.
Full item details & effects
Ancient Admiral Helm

Ancient Admiral Helm [1]

#18637 · Armor · Headgear (Top + Mid)
DEF
4
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
70
Buy value
20 z
Sell value
10 z
A helmet used by the generals of the kingdom that used to command the ancient continent. With this helmet, the general's ancient warcry will embolden your step. Position: Upper, Middle Str + 2 Vit + 1 If upgrade level is +8 or higher, Increased Movement Speed.
Full item details & effects
Ancient Magic

Ancient Magic [2]

#1573 · Book · Weapon
ATK
30
MATK
140
Weapon Lv.
3
Required Lv.
70
Slots
2
Weight
70
Buy value
20 z
Sell value
10 z
A book with a Very impressive phrase,'There is no royal road to learning.' on its cover. 'Practice makes perfect. If you keep trying, you'll be an expert before you know it'. Property: Neutral Set Bonus Ancient Magic [2] Librarian Glove [1] Pocket Watch or Pocket Watch [1] Int + 5 Max HP + 700 Aspd + 5% Set Bonus Ancient Magic [2] Mage Coat or Mage Coat [1] Int + 4 Max SP + 10% Mdef + 8
Full item details & effects
Ancient Mechanic Greaves

Ancient Mechanic Greaves [1]

#470289 · Armor · Footgear
DEF
50
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Greaves made by ancient lost technology. ------------------------ MDEF + 10. ------------------------ For every 2 refine level, POW + 3. ------------------------ For every 3 refine level, MHP + 3%, reduce After Cast Delay by 2%. ------------------------ When refined to +9 or higher, ATK + 15%. ------------------------ When refined to +10 or higher, increase melee and long-range physical damage by 20%. ------------------------ When refined to +11 or higher, increase physical damage against all property enemies by 20%. ------------------------ When refined to +12 or higher, increase movement speed. ------------------------ When refined to +13 or higher, reduce Variable Casting Time of Arm Cannon by 100%, reduce Axe Tornado cooldown by 2 seconds, increase Arm Cannon and Axe Tornado damage by 150%. ------------------------ Set Bonus: Ancient Mechanic Greaves [1] Rock Step Card ATK + 75, increase Arm Cannon damage by 50%, increase melee and long-range physical damage by 10%. ------------------------ Set Bonus: Ancient Mechanic Greaves [1] True Howard Alt-Eisen Card ATK + 75, increase Axe Tornado damage by 50%, increase melee and long-range physical damage by 10%. ------------------------ Set Bonus: Ancient Mechanic Greaves [1] RSX-0806 Card ATK + 100, POW + 15, reduce physical damage taken from Large and Medium sized enemies by 10%, For every 2 refine level, increase melee and long-range physical damage by 6%. When equipped by Merchant classes, ATK + 200. ------------------------ [Grade Bonus] [Grade D] Reduce Fixed Casting Time by 0.7 seconds. [Grade C] Increase physical damage against all size enemies by 20%. [Grade B] All Talent Status + 10. [Grade A] Increase Arm Cannon and Axe Tornado damage by 150%. ------------------------ Def: 50
Full item details & effects
Ancient Prontera Book

Ancient Prontera Book [1]

#460092 · Armor · Shield
DEF
70
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A magic book that was once used during the old Prontera era. You can feel a faint magic energy flow in it. ------------------------ Cannot be destroyed in battle. ------------------------ For every 2 refine level, S.MATK + 2. ------------------------ For every 3 refine level, MATK + 30. ------------------------ When refined to +10 or higher, increase magic damage against all property enemies by 20%. ------------------------ When refined to +12 or higher, reduce Variable Casting Time by 30%. ------------------------ When refined to +14 or higher, there's a 7% chance to gain INT + 70 and SPL + 70 for 20 seconds when performing physical or magic attack. ------------------------ Set Bonus: Ancient Prontera Book [1] White Lady Card INT + 30, SPL + 30. Increase magic damage against all property enemies by 20%. ------------------------ [Grade Bonus] [Grade D] MHP + 15%, MSP + 15%. [Grade C] Reduce damage taken from Ghost, Shadow, and Poison property attacks by 25%. [Grade B] Increase Genesis Ray damage by 100%. [Grade A] When performing melee or long-range physical attack, there's a 7% chance to autocast Lv.7 Genesis Ray. ------------------------ Def : 70
Full item details & effects
Ancient Ranger Shoes

Ancient Ranger Shoes [1]

#470329 · Armor · Footgear
DEF
50
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
A pair of greaves said to have been worn by ancient rangers. ------------------------ MDEF + 10. ------------------------ For every 2 refine level, CON + 3. ------------------------ For every 3 refine level, MHP + 3%, After Cast Delay - 2%. ------------------------ When refined to +10 or higher, ATK + 15%. ------------------------ When refined to +11 or higher, All Basic Status + 7, increase Movement Speed. ------------------------ When refined to +12 or higher, increase physical damage against all property enemies by 20%. ------------------------ When refined to +13 or higher, increase long-range physical damage by 30%. ------------------------ When refined to +14 or higher, reduce Aimed Bolt Variable Casting Time by 100%, reduce Aimed Bolt cooldown by 1 second, increase Aimed Bolt and Arrow Storm damage by 100%. ------------------------ Set Bonus: Ancient Ranger Shoes [1] Goblin Archer Card ATK + 75. Increase Aimed Bolt damage by 40%. Increase long-range physical damage by 20%. ------------------------ Set Bonus: Ancient Ranger Shoes [1] Kobold Archer Card ATK + 75. Increase Arrow Storm damage by 40%. Increase long-range physical damage by 20%. ------------------------ Set Bonus: Ancient Ranger Shoes [1] Angry Moonlight Flower Card ATK + 100, CON + 20. Reduce physical damage taken from Medium and Large enemies by 15%. For every 2 refine level of Shoes, increase long-range physical damage by 6%. When equipped by Archer classes, ATK + 200. ------------------------ [Grade Bonus] [Grade D] Reduces Fixed Casting Time by 0.7 seconds. [Grade C] Increases physical damage to all sizes enemies by 20%. [Grade B] All talent stat +10. [Grade A] Increases Aimed Bolt and Arrow Storm damage by 100%. ------------------------ Def : 50
Full item details & effects
Anti Conjurer Suit

Anti Conjurer Suit [1]

#450149 · Armor · Armor
DEF
120
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
90
Buy value
0 z
Sell value
0 z
The suit, which has become more powerful through continuous research and improvement, is designed to make it easier to operate various magics. ------------------------ Increases incoming heal effectiveness by 10%. Reduces SP consumption of skills by 10%. MHP + 3%, STR + 3, AGI +3. ------------------------ ATK + 10 per refine rate. ------------------------ Increases ASPD by 2% per 2 refine rate. ------------------------ If refine rate is 9 or higher, increases melee and long range physical damage by 10%. ------------------------ If refine rate is 11 or higher, increases ASPD by additional 7%. ------------------------ If refine rate is 13 or higher, additional MATK + 60. ------------------------ Def : 120
Full item details & effects
Antique Cello

Antique Cello [2]

#32108 · Musical Instrument · Weapon
ATK
180
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
An antique cello. It once was used for royal feasts and other luxurious banquets. Variable Cast Time -10% Long-ranged Physical damage +1% for every upgrade level +9 Effect: Severe Rainstorm cooldown -1 sec. +11 Effect: Severe Rainstorm SP cost -20%
Full item details & effects
Anulus Ira

Anulus Ira [1]

#490110 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
An ordinary ring that was transformed into a creepy figure by the magical power interfering devices installed by Illusion. Str +7, increase damage to all enemies by 10%, increase damage of Rampage Blast by 1% per 3 BaseLv. When using Knuckle Arrow lv10, increase damage to all enemies by 10%. When using Lightning Walk lv5, increase chance to guide attack by 20%. When using Rising Dragon lv5, reduce after skill delay by 30%. When using Gentle Touch - Convert lv5, reduce variable casting by 15%, recovers HP100, SP10 when killing monsters using physical attacks.
Full item details & effects
Aquatic Spear-LT

Aquatic Spear-LT [2]

#530019 · One-Handed Spear · Weapon
ATK
205
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
ATK +5%. When base level is 210 or higher, POW +2, P.ATK +1. For every 2 refine level, ATK +15. For every 3 refine level, increases long range physical damage by 4%. When refined to +7 or higher, increases Cannon Spear and Vanishing Point damage by 15%, ASPD +10%. When refined to +9 or higher, increases Cannon Spear and Vanishing Point damage by additional 35%. When refined to +11 or higher, Perfect Hit +15%, increases physical damage to all size enemies by 15%. Set Bonus: Aquatic Spear-LT [2] Hero Boots-LT [1] ATK +10%, P.ATK +2. ------------------------ [Grade Bonus] [Grade D] ATK + 3%. [Grade C] Increases physical damage against all property enemies by 15%, P.ATK + 1. [Grade B] POW + 3, P.ATK + 2. ------------------------
Full item details & effects
Arbitrator Shawl

Arbitrator Shawl

#420246 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
An elegant shawl that perfectly matches the Platinum Arbitrator. It can unlock the powerful possibilities sealed within the silver armor. ------------------------ ATK + 10% Reduce After Cast Delay by 5%. ------------------------ Set Bonus: Arbitrator Shawl Platinum Arbitrator [1] ATK + 5% Perfect Hit + 20 When armor refined to +8 or higher, MHP +5%, MSP +5%. When armor refined to +9 or higher, ATK +10%, MHP +10%, MSP +10%. When armor refined to +10 or higher, Reduce Cooldown of Cannon Spear by 1.5 seconds, Increase Cannon Spear damage by 30%. When armor refined to +11 or higher, For every 2 Base Level, increase Cannon Spear damage by 1% and Vanishing Point by 2%. ------------------------ Def : 0 Location : Lower
Full item details & effects
Arch Bishop Ring

Arch Bishop Ring [1]

#28430 · Armor · Accessory
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
A beautiful ring engraved with a cross. It belonged to a leader with a special role. Luk + 2 Perfect Dodge + 5 Increases the recovery rate of recovery skills by 15%. Reduces the SP cost of skills by 5%. Increases the recovery rate of recovery items by 15%. Set Bonus Arch Bishop Ring Archbishop Lv1 Luk + 2 Perfect Dodge + 5 Reduces the variable casting time of High Heal by 100%. Increases the recovery rate of recovery skills by 3%. Reduces the SP cost of skills by 5%. Set Bonus Arch Bishop Ring Catholic Lv1 Luk + 2 Perfect Dodge + 5 Reduces the variable casting time of Coluseo Heal by 100%. Increases the recovery rate of recovery skills by 3%. Reduces the SP cost of skills by 5%. Reduces the SP cost of Coluseo Heal by 20. Set Bonus Arch Bishop Ring Cure Lv1 Luk + 2 Perfect Dodge + 5 Reduces the cooldown of Epiclesis by 10 seconds. Increases the recovery rate of recovery skills by 3%. Reduces the SP cost of skills by 5%. Reduces the SP cost of Epiclesis by 100. Set Bonus Arch Bishop Ring Heal Lv3 Luk + 2 Perfect Dodge + 5 Reduces the cooldown time of High Heal by 1 second. Increases the recovery rate of recovery skills by 3%. Reduces the SP cost of skills by 5%.
Full item details & effects
Ascendant Crown

Ascendant Crown [1]

#5897 · Armor · Headgear (Top)
DEF
20
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
5
Buy value
20 z
Sell value
10 z
A copy of the legendary artifact left behind by the greatest Super Novice to ever walk the earth. The real one has been lost for ages, but this replica can imitate some of its awesome power. Position: Upper ATK + 15% MATK + 15% Mdef + 20 Hit + 20 Flee + 20 Perfect Dodge + 10 Crit + 20 Aspd + 5 Reduces the variable casting time of skills by 20%. Reduces damage taken from Neutral property attacks by 5%. If upgrade level is +9 or higher, All Stats + 10 Max HP + 15% Max SP + 15% Concept by Team Inubashiri.
Full item details & effects
Asteria's Boots

Asteria's Boots [1]

#22167 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
25
Buy value
0 z
Sell value
0 z
Shoes said to have been worn by a noble being in a distant land. ------------------------ All basic status + 1 ------------------------ If refine level is +10 or above, If pure STR is 100 or above, MAX HP & MAX SP +5% (If pure STR is 120 or above, +2% additionally), If pure INT is 100 or above, Fixed cast time -30% (If pure INT is 120 or above, fixed cast time -0.5 seconds additionally), If pure VIT is 100 or above, Damage taken from Medium size enemies -10% (If pure VIT is 120 or above, -5% additionally), If pure AGI is 100 or above, Increases ASPD (delay after attack -8%) (If pure AGI is 120 or above, ASPD +1 additionally), If pure DEX is 100 or above, Delay after skill -3% (If pure DEX is 120 or above, -2% additionally), If pure LUK is 100 or above, CRIT +5 (If pure LUK is 120 or above, CRIT +2 additionally, Perfect Dodge +1). ------------------------ Def : 25
Full item details & effects
Asteria's Boots-LT

Asteria's Boots-LT [1]

#470205 · Armor · Footgear
DEF
25
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
25
Buy value
0 z
Sell value
0 z
All basic Status +3. MDEF+10. ------------------------ When refined to +10, If pure STR is 100, Max HP +10%,Max SP +10%. If pure INT is 100, reduces fixed casting time 0.5 seconds. If pure VIT is 100, physical damage taken from medium targets is -15%. If pure AGI is 100, ASPD +15%. If pure DEX is 100, delay after skill -7%. If pure LUK is 100, CRI +10, perfect dodge +5. ------------------------ When refined to +13, When POW 60 or higher, melee physical attack damage +15%. When STA 60 or higher, reduces after cast delay 8%, RES +30. When WIS 60 or higher, reduces after cast delay 8%, MRES +30. When SPL 60 or higher, increases all properties magic damage by +15%. When CON 60 or higher, increases range physical atttack damage by +15%. When CRT 60 or higher, H.PLUS +10, C.Rate +10. ------------------------ [Grade Bonus] [Grade D] RES +30, MRES +30. [Grade C] P.ATK, S.MATK +5. [Grade B] Increases physical/magic damage to enemies of all sizes by 15%. [Grade A] When refined to +13, reduces fixed casting 0.5 seconds. ------------------------ Def: 25
Full item details & effects
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