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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “Special Int” in Renewal

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Angeling Woolly Hat

Angeling Woolly Hat [1]

#18838 · Armor · Headgear (Top)
DEF
8
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
35
Buy value
0 z
Sell value
0 z
A hat applied a special engine which can move Angeling's wings. This engine seems to have a myterious function. All State + 1. ATK, MATK + 2. Additional ATK, MATK + 2 per 1 refine grade. Transform into Angeling for 5 sec by a certain chance when attacking physically or magically. When transforming with a phycial attack, ASPD +2 for 5 sec. When transforming with a magical attack, decrease Floating Casting time for 5 sec. Transformation success chance will be increased per each refine grade.
Full item details & effects
Elemental Possession

Elemental Possession [1]

#450242 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Robes made for experienced Sorcerers. It contains special enchantments favored by spirits. MHP +10%, MSP +10%. When refined to +5 or higher, INT +15. When refined to +7 or higher, Additional INT +15. When refined to +10 or higher : Armor will be indestructible. Increase neutral,fire,water,wind,earth, and poison property magical damage by 15%. ------------------------ When learned Varetyr Spear lv 10 : Reduce cooldown of Varetyr Spear by 1 sec. Reduce cooldown of Call Ventus by 25 sec. ------------------------ Every level of Total level learned : Call Agni, Call Aqua, Call Tera, and Call Ventus : ASPD +1%, MATK +15. ------------------------ For every level of Spirit Sympathy learned, Increase magic damage against all races by 14%, ------------------------ Def : 100
Full item details & effects
Glacier Manteau

Glacier Manteau [1]

#450266 · Armor · Garment
DEF
112
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
160
Buy value
0 z
Sell value
0 z
A cloak crafted by imbuing the sacred power of divine cat whiskers into the glaciers of Issgard. It can be enhanced with special magical folktale feline power to grant additional abilities. ------------------------ MHP + 2500, MSP + 500. ------------------------ Every 2 refine level, MHP + 200, MSP + 50. ------------------------ When refine level is 7 or more, ASPD +7%. ------------------------ When refine level is 9 or more, POW + 3. ------------------------ When refine level is 10 or more, Variable Cast Time -5%. ------------------------ Set Bonus: Glacier Manteau [1] Glacier Boots [1] Melee / Ranged Physical Damage +15%. ------------------------ [Grade Bonus] [Grade D] ATK + 3%, P.ATK + 2. [Grade C] Variable Cast Time -10%. ------------------------
Full item details & effects
Glacier Shoes

Glacier Shoes [1]

#450268 · Armor · Footgear
DEF
70
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Shoes crafted by imbuing the power of sacred cat whiskers into the glaciers of Issgard. Additional abilities can be granted by enchanting them with special fairy-tale feline magic. ------------------------ MHP + 6%, MSP + 6%. ------------------------ Every 2 refine level, MSP + 1%, DEF + 15. ------------------------ At refinement level 7, all property magic damage + 7%. ------------------------ At refinement level 9, S.MATK + 3. ------------------------ At refinement level 10, DEF + 100, Variable Casting Time - 7%. ------------------------ Set Bonus: Glacier Shoes [1] Glacier Robe [1] MATK + 7%. ------------------------ [Grade Bonus] [Grade D] RES + 25, MRES + 25. [Grade C] S.MATK + 2, SPL + 2, CON + 2. ------------------------
Full item details & effects
Gray Wing Boots

Gray Wing Boots

#22172 · Armor · Footgear
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
A special artifact which empowers both black magic and white magic. Max HP + 3% Max SP + 3% Mdef + 15 Enables Level 1 Hiding. Increases long-ranged damage on targets by 2%. Increases critical damage on targets by 2%. If upgrade level is +5 or higher, Additional Max HP + 7% Additional Max SP + 7% Increases long-ranged damage on targets by an additional 3%. Increases critical damage on targets by an additional 3%. If upgrade level is +7 or higher, Additional Max HP + 10% Additional Max SP + 10% Increases long-ranged damage on targets by an additional 5%. Increases critical damage on targets by an additional 5%. Set Bonus Black Wing Suit [1] Gray Wing Boots Restores 500 HP to the user when a monster is killed by a physical attack. Increases the damage of Bomb Cluster by 30% for every 20 base Int. Reduces the SP cost of Electric Shock by 30. Increased Movement Speed. If Black Wing Suit [1] upgrade level is +7 or higher, Perfect Dodge + 6 Reduces damage taken from Demi-Human race enemies by 8%. Increases the damage of Bomb Cluster by an additional 400% Increases the damage of Aimed Bolt by 20% If Black Wing Suit [1] upgrade level is +9 or higher, Additional Perfect Dodge + 3 Reduces damage taken from Demi-Human race enemies by an additional 4%. Increases the damage of Bomb Cluster by an additional 200%. Increases the damage of Aimed Bolt by an additional 10%. Set Bonus Gray Wing Boots White Wing Suit [1] Increases critical damage on targets by 4% for every 20 base Luk. Increased Movement Speed. If White Wing Wing Suit [1] upgrade level is +7 or higher, Aspd + 8% Reduces damage taken from Demi-Human race enemies by 8%. Increases the damage of Blitz Beat by 40%. Increases the damage of Focused Arrow Strike by 50%. If White Wing Wing Suit [1] upgrade level is +9 or higher, Additional Aspd + 4% Reduces damage taken from Demi-Human race enemies by an additional 4%. Increases the damage of Blitz Beat by an additional 20%. Increases the damage of Focused Arrow Strike by an additional 25%.
Full item details & effects
Mad Bunny Backpack

Mad Bunny Backpack [1]

#480372 · Armor · Garment
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A giant bunny modeled after the doll that Piamette always carries around. It certainly looks more menacing than its costume counterpart. ------------------------ Reduce damage taken from Neutral property attacks by 10%. ------------------------ For every 2 refine level, ATK + 10, MATK + 10. ------------------------ For every 3 refine level, POW + 2, CON + 2, SPL + 2. ------------------------ When refined to +7 or higher, ATK + 10%, MATK + 10%. ------------------------ When refined to +9 or higher, increase melee, long-range physical, and all property magic damage by 12%. ------------------------ When refined to +11 or higher, reduce After Cast Delay by 10%. ------------------------ When refined to +13 or higher, increase physical damage against all race enemies by 15%. ------------------------ Set Bonus: Giant Mad Bunny [1] Mad Bunny Special OR Mad Bunny Special [1] Increase physical and magic damage against Boss class enemies by 10%. When performing physical or magic attack, there's a 1% chance to tranform into Piamette for 7 seconds. During transformation, for every 2 level of total refine level of Garment and Shield, ATK + 20, MATK + 20. ------------------------ Set Bonus: Giant Mad Bunny [1] Mad Bunny-LT [1] Increase physical and magic damage against Boss class enemies by 15%. When performing physical or magic attack, there's a 2% chance to tranform into Piamette for 7 seconds. During transformation, increase physical and magic damage against Boss class enemies by 2%, for every 3 level of total refine level of Garment and Shield, ATK + 30, MATK + 30. When Shield grade is B or higher, increase the chance of transformation by additional 1%. When Shield grade is A, increase the chance of transformation by additional 1%. ------------------------ Def : 0
Full item details & effects
Patent Exorcist's Bible

Patent Exorcist's Bible [2]

#540011 · Book · Weapon
ATK
205
MATK
190
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
70
Buy value
20 z
Sell value
10 z
Seeing the divine power, he began to exert his natural power. Bibliography of the Devil's Eradication, which is said to have been used by a high-ranking priest It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 190. ATK + 10, MATK + 10 per 2 refine rates. Increase damage of Duple Light and Judex by 25 per 3 refine rates. When refined to +7 or higher, reduce delay after attack by 10%, increase holy property magic damage by 15%. When refined to +9 or higher, increase damage of Duple Light and Judex by 30%. When refined to +11 or higher, adds a chance to autocast Judex slv5 when melee physical attack(will cast higher slv if learned). When equipped with Great Hero's Boots, INT + 10, MATK + 7%. Can upgrade the weapon through [Special Equipment Researcher].
Full item details & effects
Patent Light Blade

Patent Light Blade [2]

#500017 · One-Handed Sword · Weapon
ATK
130
MATK
195
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A sword of light that is said to have been used by a warrior. With the power of light, he began to show his natural ability. It seems to resonate with the boots of the great hero. MATK + 195. MATK + 15 per 2 refine rates. Increase damage of Pressure, Ray of Genesis by 5% per 3 refine rates. When refined to +7 or higher, reduce variable casting by 10%. When refined to +9 or higher, increase holy property magic damage by 15%. When refined to +11 or higher, increase magic damage to all size monsters by 15%, Pressure, Ray of Genesis by additional 15%. When equipped with Great Hero's Boots, INT + 10, MATK + 7%. Can upgrade the weapon through [Special Equipment Researcher].
Full item details & effects
Patent Madogum

Patent Madogum [2]

#510019 · Dagger · Weapon
ATK
150
MATK
195
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
80
Buy value
0 z
Sell value
0 z
The dagger is said to have been used by a wizard who longed for the horse test. Looking at the state of mana, he started to show off his natural abilities. It seems to resonate with the boots of the great hero. MATK + 195. MATK +15 per 2 refine rates. Reduce delay after attack by 2%. When refined to +7 or higher, chance to autocast Meteor Storm slv7 when melee physical attack. When refined to +9 or higher, increase all property magic damage by 15%. When refined to +11 or higher, adds a chance to autocast Psychic Wave slv4 when melee physical attack. When equipped with Great Hero's Boots, INT +10, MATK + 7%. Can upgrade the weapon through [Special Equipment Researcher].
Full item details & effects
Patent Saint Mace

Patent Saint Mace [2]

#590012 · Mace · Weapon
ATK
170
MATK
200
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
The hall is said to have been used by a saint Seeing the divine power, he began to exert his natural power. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 200, MATK + 3%. Increase holy property magic damage by 1% per 2 refine rates. Increase damage of Adoramus by 5% per 3 refine rates. When refined to +7 or higher, reduce variable casting by 10%, increase holy property magic damage by 10%. When refined to +9 or higher, increase magic damage to all race mononsters by 15% (except players). When refined to +11 or higher, increase damage of Adoramus by 15%. When equipped with Great Hero's Boots, INT + 10, MATK + 7%. Can upgrade the weapon through [Special Equipment Researcher].
Full item details & effects
Royal Huuma Shuriken

Royal Huuma Shuriken [2]

#13347 · Huuma Shuriken · Weapon (Two-Handed)
ATK
240
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
Huuma Shuriken that was smuggled into Glastheim Castle. It's an ordinary wind magic shuriken with no special features, but it has magical energy under the influence of Himelmez. ------------------------ Can't be destroyed, Increases long ranged physical damage by 15%. ATK + 4 per refine rate. ------------------------ If refine rate is 9 or higher, increases Cross Slash damage by 20%. ------------------------ If refine rate is 11 or higher, reduces skill cooldown of Cross Slash by 2 seconds, increases physical damage against undead and angel race monsters by 20%. ------------------------ Set Bonus Royal Huuma Shuriken King Schmidt's Suit King Schmidt's Manteau ATK + 30, Has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage. If the sum of refine rate of set is 30 or higher Increases physical damage against holy and undead property enemies by 20%. ------------------------ Weapon Lv : 4
Full item details & effects
Royal Revolver

Royal Revolver [2]

#32304 · Revolver · Weapon (Two-Handed)
ATK
150
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
70
Buy value
0 z
Sell value
0 z
The gun that was smuggled into Glastheim Castle. It's an ordinary pistol with no special features, but it's influenced by Himmelmes and has magical energy. ------------------------ Increases long ranged physical damage by 15%. ATK + 4 per refine rate. ------------------------ If refine rate is 9 or higher, increases Fire Dance damage by 20%. ------------------------ If refine rate is 11 or higher, reduces skill cooldown of Heat Barrel by 5 seconds, increases physical damage against undead and angel race monsters by 20%. ------------------------ Set Bonus Royal Revolver King Schmidt's Suit King Schmidt's Manteau ATK + 30, Has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage. If the sum of refine rate of set is 30 or higher, Increases physical damage against holy and undead property enemies by 20%. ------------------------ Weapon Lv : 4
Full item details & effects
Rune Helm

Rune Helm [1]

#5970 · Armor · Headgear (Top)
DEF
15
Armor Lv.
1
Required Lv.
50
Slots
1
Weight
300
Buy value
20 z
Sell value
10 z
Mysterious Helm that can amplify the power of Runes. It has the effect of building the power of each rune on itself. MaxHP +4%, VIT + 3 Increase damage of Storm Blast by 30% When refined to +6 or higher, Increase damage of Storm Blast by additional 20% When refined to +8 or higher, Increase damage of Storm Blast by additional 20% When below BaseLv99, VIT + 1 per 2 refine rates When above BaseLv100, VIT + 1 per 1 refine rate When using a Runestone, applies a special buff to a character. This effect won't work for Anima Runestone. When using Verkana Runestone Casts Millenium Shield for 60 sec, This effect won't work in WoE maps. Reduce physical damage to all class monsters by 50% Reduce ranged physical damage by 50% MATK -50% When receiving melee physical attacks, adds a chance to autocast Millenium Shield lv1 When refined to +6 or higher, adds additional chance to autocast Millenium Shield lv1 When refined to +8 or higher, adds additional chance to autocast Millenium Shield lv1 When using Nosiege Runestone, Casts Refresh, Recovers HP and SP by 100%. Cleanse Masquerade type affects. Masquerade - Innovation Masquerade - Groomy Masquerade - Ignorance Masquerade - Laziness Masquerade - Weakness Masquerade - Unlucky When using Rhydo Runestone, casts Crushing Strike, cannot be knocked back for 30 sec. When using Turisus Runestone, casts Giant Growth, STR+30, INT-30 for 240 sec When using Urj Runestone, casts Abundance, Recovers 40 SP per 10 sec for 300 sec When using Asir Runestone casts Determination, ATK+10, ASPD+10% for 300 sec When using Hagalas Runestone, casts Skin of Stone, HP - 1000 Reflects 10% of incoming melee physical damage for 300 sec When using Isia Runestone, casts Vitality, Recovers 500 HP per 10 sec for 300 sec When using Pertz Runestone, casts Storm Blast. Location : Upper Weight : 300
Full item details & effects
Special Environment Boots

Special Environment Boots [1]

#22203 · Armor · Footgear
DEF
15
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Increases magic damage against boss class enemies by +15%. For every refine level, MATK +5, MHP +2%, MSP +2%, reduce global cooldown by -1%. When refine level is 10 or higher, INT +15. ------------------------ Set Bonus: Space Shoes [1] Dark Lord Card Enables Level 5 [Volcano]. If base level 99 or lower, For every refine level, When receiving physical attack, increases fire property magic damage by 5% for 15 seconds. If base level 100 or higher, For every refine level, When receiving physical attack, increases fire property magic damage by 10% for 15 seconds. ------------------------ Def : 15
Full item details & effects
Special Ninja Suit

Special Ninja Suit

#15053 · Armor · Armor
DEF
70
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
120
Buy value
10,000 z
Sell value
5,000 z
Newly improved ninja shoes which took into consideration the opinions of skilled ninjas. Lighter and durability of the textile is better than before. Agi + 1 Additional Agi + 1 per 3 upgrade levels of the item. Set Bonus Fox Armguard [1] Special Ninja Suit Agi + 2
Full item details & effects
Special Ninja Suit

Special Ninja Suit [1]

#15056 · Armor · Armor
DEF
70
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
120
Buy value
10,000 z
Sell value
5,000 z
Newly improved ninja shoes which took into consideration the opinions of skilled ninjas. Lighter and durability of the textile is better than before. Agi + 1 Additional Agi + 1 per 3 upgrade levels of the item. Set Bonus Fox Armguard [1] Special Ninja Suit [1] Agi + 2
Full item details & effects
Spirit Whispers

Spirit Whispers

#18538 · Armor · Headgear (Mid)
DEF
3
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A spirit literally whispering sweet nothings into your ear and out the other. Unable to refine. Mdef +3 Increases resistance to attacks from Demon and Angel monsters by 1% When killing a Demon monster, there's a chance of obtaining 'Holy Water'. When killing an Angel type emonster, there's a chance of obtaining 'Cursed Water'. Special Effect: If equipped in combination with the Heart Hairpin, adds an additional 9% resistance to attacks from Angel monsters. If equipped in combination with the Crescent Hairpin, adds an additional 9% resistance to attacks from Demon monsters. Location : Middle
Full item details & effects
Strong Recovery Wand

Strong Recovery Wand

#1634 · One-Handed Staff · Weapon
ATK
70
MATK
125
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A rod that is intended to heal people during battle, it provides special treatment to serious wounds. Account Bound Property: Neutral Restores 5 SP to the user every 10 seconds. Increases the recovery rate of recovery skills by 14%. This item is indestructible in battle.
Full item details & effects
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