A cute hair pin designed with a green poring. Bring this to the Big Hairpin RX75 machine in Prontera to give it extra stat enchantments.
Location : Upper
A lab outfit from a student who went crazy while studying Homunculi for too long.
DEX + 1, MSP + 30.
When equipped a Scalpel while killing Demihuman or Animal enemies, drops 'Immortal Heart' or 'Alcohol' at a certain rate.
This rate increases depending on the refine level.
A flute made of sturdy plant stem.
Property: Neutral
Reduces the variable casting time of Lullaby and Windmill Rush by 2 seconds.
Reduces the SP cost of Lullaby and Windmill Rush by 4 per upgrade level of the item past the upgrade level of 5.
This Spooky mask of Death. You are too freaked out to put it actually over your face so for now you wear it as a hat.
Adds +3 to Flee while worn.
Location: Upper
A cursed dagger forged out of monster tooth that is known to cause insanity to whoever may wield it.
Property: Neutral
Def - 50%
Flee + 10
Perfect Dodge + 5
A grinder used in construction sites around Einbroch.
People often use it for another purpose due to its excellent portability and cutting force.
ATK +15%.
Swirling Petal damage +15%.
When refined to +7 or higher, ATK +60, Variable Cast Time -15%.
When refined to +9 or higher, Additional Swirling Petal damage +20%,
When physically attacking, create a chance to gain additional DMG +20% on enemies of all sizes for 10 sec.
When refined to +11 or higher, Swirling Petal cooldown -1 second, After-cast delay -20%.
ATK: 280
A brave Gryphon hovers above giving a random chance of endowing your attacks with lvl 1 Endow Tornado while dealing physical attacks.
Head Location : Upper
A helmet once worn by the strongest guard.
It embodies deep loyalty to the great king.
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Increase physical and magic damage against all size enemies by 10%.
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Immune to Curse.
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Set Bonus:
Guardian Helm [1]
King Schmidt's Suit [1]
All Basic Status + 10
Reduce damage taken from Players by 7%.
Immune to Frozen.
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Guardian Helm [1]
King Schmidt's Manteau [1]
All Basic Status + 10
Reduce damage taken from Players by 6%.
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Guardian Helm [1]
King Schmidt's Insignia (Str) [1]
All Basic Status + 5
ATK + 10%
Reduce damage taken from Players by 3%.
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Guardian Helm [1]
King Schmidt's Insignia (Vit) [1]
All Basic Status + 5
Reduce variable casting time by 10%.
Reduce damage taken from Players by 3%.
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Guardian Helm [1]
King Schmidt's Insignia (Int) [1]
All Basic Status + 5
MATK + 10%
Reduce damage taken from Players by 3%.
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Guardian Helm [1]
King Schmidt's Insignia (Agi) [1]
All Basic Status + 5
ASPD + 10%
Reduce damage taken from Players by 3%.
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Guardian Helm [1]
King Schmidt's Insignia (Dex) [1]
All Basic Status + 5
Increase long ranged physical damage by 10%.
Reduce damage taken from Players by 3%.
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Guardian Helm [1]
King Schmidt's Insignia (Luk) [1]
All Basic Status + 5
Critical Damage + 10%
Reduce damage taken from Players by 3%.
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Def : 2
Location : Middle
The ceremonial ax used by the Glastheim Guards.
It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy.
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Can't be destroyed,
ATK + 5%.
Increases long ranged physical damage by 1% per refine rate.
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If refine rate is 9 or higher, increases Power Swing damage by 20%.
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If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%.
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Set Bonus
Guardian Knight Axe
King Schmidt's Suit
King Schmidt's Manteau
ATK + 30,
Has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.
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Weapon Lv : 4
Huge Two-handed ax used by the Guards of Glastheim.
It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy.
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Can't be destroyed,
ATK + 5%.
Reduces damage taken from medium and large size enemies by 10%.
Increases long ranged physical damage by 1% per refine rate.
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If refine rate is 9 or higher, increases Axe Tornado and Lava Flow damage by 20%, reduces skill cooldown of Axe Tornado by 1 second.
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If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%.
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Set Bonus
Guardian Knight Battle Axe
King Schmidt's Suit
King Schmidt's Manteau
ATK + 30,
Has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.
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Weapon Lv : 4
The blunt Two-handed sword used by the Raydric Knights.
It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy.
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ATK + 5%.
ATK + 4 per refine rate.
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If refine rate is 9 or higher, CRI + 5, increases critical damage by 25%.
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If refine rate is 11 or higher, the weapon can't be destroyed, increases physical damage against undead and angel race monsters by 20%.
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Set Bonus
Guardian Knight Claymore
King Schmidt's Suit
King Schmidt's Manteau
ATK + 30,
Has a chance to gain bonus critical damage by 20% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.
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Weapon Lv : 4
The ceremonial sword used by the Glastheim Guards.
It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy.
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MATK + 180.
MaxHP + 1% and increases Grand Cross damage by 2% per refine rate.
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If refine rate is 9 or higher, increases Shield Press damage by 20%.
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If refine rate is 11 or higher, increases physical and magical damage against undead and angel race monsters by 20%.
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Set Bonus
Guardian Knight Jewel Sword
King Schmidt's Suit
King Schmidt's Manteau
Has a chance to gain ATK + 7% and MATK + 7% for 10 seconds when dealing physical or magical damage.
If the sum of refine rate of set is 30 or higher, increases physical and magical damage against holy and undead property enemies by 20%.
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Weapon Lv : 4
Heavy one-handed spear held by the White Knights.
It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy.
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Increases long ranged physical damage by 1% per refine rate.
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If refine rate is 9 or higher, increases Vanishing Point damage by 20%.
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If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%.
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Set Bonus
Guardian Knight Spear
King Schmidt's Suit
King Schmidt's Manteau
ATK + 30,
Has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.
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Weapon Lv : 4