A headgear bestowed
only to true Orc Heroes. STR +2, Vit +1
Location: Upper, Mid
except Novice
A headgear bestowed
only to true Orc Heroes. STR +2, Vit +1
Location: Upper, Mid
except Novice
Made of Nepenthes leaves, a known muscle relaxant, these shoes help you cast skills quickly.
Floating Casting Time -10%.
Additional -5% when Upgraded to +8. After that, additional -1% every Upgrade level.
Additional -3% when Upgraded to +11. After that, additional -3% every Upgrade level (up to +13).
Equip To: All Classes
An improved version of the boots said to have been worn by great heroes.
It resonates with the improved hero's weapons.
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MHP + 1500, MSP + 150.
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When character base level 210 or higher, P.ATK + 1, S.MATK + 1.
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For every 3 refine level, MHP + 1%, MSP + 1%.
When refine level 7 or more, ATK + 5%, MATK + 5%.
When refine level 9 or more, CRI + 5, Perfect Hit + 10%, reduces variable casting by 5%.
When refine level 11 or more, reduces fixed casting by 0.8 seconds, reduces global cooldown by 5%.
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[Bonus By Grade]
[Grade D] RES + 50, MRES + 50.
[Grade C] Increases physical and magical damage against all property enemies by 10%.
[Grade B] STA + 5, WIS + 5.
[Grade A] P.ATK + 5, S.MATK + 5,
When refine level 13, reduced fixed casting by an additional 0.2 seconds.
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Def : 15
Max HP + 5%
Max SP + 5%
ATK + 10
MATK + 10
Mdef + 5
Hit + 10
Flee + 10
Increases the damage of Vanishing Point by 10%.
Increases the damage of Storm Blast by 10%.
Adds a chance of casting Level 10 Heal and Level 10 Storm Gust when performing a physical attack.
Adds an additional chance of casting Level 10 Heal and Level 10 Storm Gust per upgrade level of the armor.
Set Bonus
Brooch of Hero [1]
Hero Plate [1]
Disables the following effects of Hero Plate [1], chance of casting Level 10 Heal and Level 10 Storm Gust.
Increases the damage of Storm Blast by 5% per upgrade level of the armor.
Increases the damage of Vanishing Point by 5% per upgrade level of the armor.
Honorable armor given to those who defeated Satan Morroc. It can empower strength, stamina and spirit to higher levels.
Max HP + 5%
Max SP + 5%
ATK + 10
MATK + 10
Mdef + 5
Str + 1 per 2 upgrade levels of the item, if the user's base Str is 90 or higher.
Agi + 1 per 2 upgrade levels of the item, if the user's base Agi is 90 or higher.
Vit + 1 per 2 upgrade levels of the item, if the user's base Vit is 90 or higher.
Int + 1 per 2 upgrade levels of the item, if the user's base Int is 90 or higher.
Dex + 1 per 2 upgrade levels of the item, if the user's base Dex is 90 or higher.
Luk + 1 per 2 upgrade levels of the item, if the user's base Luk is 90 or higher.
Adds a chance of inflicting Stun, Silence, Curse, and Poison per upgrade level of the armor on the target when performing a physical attack.
Set Bonus
Brooch of Hero [1]
Hero Trade Mail [1]
All Stats + 2 per upgrade level of the armor.
Adds an additional chance of inflicting Stun, Silence, Curse, and Poison per upgrade level of the armor on the target when performing a physical attack.
A Manteau worn by the legendary hero.
You can feel a mysterious power when wearing it.
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MHP + 3000, MSP + 200.
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When Base Level is 200 or higher, S.MATK + 1, RES + 7, MRES + 7.
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For every 10 Base Level when Base Level is 200 or higher, additional S.MATK + 1, RES + 5, MRES + 5.
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For every 2 refine level, MATK + 10.
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For every 3 refine level, MATK + 2%.
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When refined to +7 or higher, reduce Variable Casting Time by 10%.
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When refined to +9 or higher, increase magic damage against all size monsters by 10%.
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When refined to +11 or higher, reduce After Cast Delay by 10%.
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When refined to +13 or higher, increase magic damage against all race monsters by 15%.
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Set Bonus:
Hero's Grace [1]
Ancient Hero Boots [1]
Reduce Fixed Casting Time by 0.2 seconds.
MATK + 40.
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Set Bonus:
Hero's Grace [1]
Great Hero's Boots [1]
Reduce Fixed Casting Time by 0.2 seconds.
MATK + 60.
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Set Bonus:
Hero's Grace [1]
Hero Boots-LT [1]
When Shoes is refined to +13 or higher,
Reduce Fixed Casting Time by 0.2 seconds.
MATK + 150, MATK + 18%, S.MATK + 8.
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Def : 0
These Silver Fox leather shoes provide optimum friction, facilitating safe movement.
Ranged Attack Strength +5%.
Additional Ranged Attack Strength +1% when upgraded to +8 and above (up to +13).
Equip To: All Classes
A mysterious accessory that brings out the potential of Hero-LT weapons.
It contains the spirit of Abyss Chaser.
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ATK + 10%, MATK + 10%,
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Reduce Variable Casting Time by 10%.
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Set Bonus:
Heroic Token (Abyss Chaser) [1]
Madogum-LT [2]
Increase magic damage against all size enemies by 15%.
When weapon is refined to +10 or higher,
increase all property magic damage by 10%,
increase Abyss Square damage by 10%.
When weapon grade is C or higher,
SPL + 5, S.MATK + 5,
increase Abyss Square damage by additional 10%.
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Set Bonus:
Heroic Token (Abyss Chaser) [1]
Fatalist-LT [2]
Increase physical damage against all size enemies by 15%.
When weapon is refined to +10 or higher,
increase melee physical damage by 10%,
increase Abyss Dagger damage by 10%.
When weapon grade is C or higher,
POW + 5, P.ATK + 5,
increase Abyss Dagger damage by additional 10%.
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Def : 10
A mysterious accessory that brings out the potential of Hero-LT weapons.
It contains the spirit of Arch Mage.
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ATK + 10%, MATK + 10%.
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Reduce Variable Casting Time by 10%.
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Set Bonus:
Heroic Token (Arch Mage) [1]
Iron Staff-LT [2]
Increase magic damage against all size enemies by 15%.
When weapon is refined to +10 or higher,
increase all property magic damage by 10%,
increase Crimson Arrow and Rock Down damage by 10%.
When weapon grade is C or higher,
SPL + 5, S.MATK + 5,
increase Crimson Arrow and Rock Down damage by additional 10%.
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Set Bonus:
Heroic Token (Arch Mage) [1]
Blue Crystal Staff-LT [2]
Increase magic damage against all size enemies by 15%.
When weapon is refined to +10 or higher,
increase all property magic damage by 10%,
increase Frozen Slash and Soul Vulcan Strike damage by 10%.
When weapon grade is C or higher,
SPL + 5, S.MATK + 5,
increase Frozen Slash and Soul Vulcan Strike damage by additional 10%.
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Def: 10
A mysterious accessory that brings out the potential of Hero-LT weapons.
It contains the spirit of Biolo.
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ATK + 10%, MATK + 10%,
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Reduce Variable Casting Time by 10%.
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Set Bonus:
Heroic Token (Biolo) [1]
Red Lotus Sword-LT [2]
Increase physical damage against all size enemies by 15%.
When weapon is refined to +10 or higher,
increase long-ranged physical damage by 10%,
increase Acidified Zone (Water/Wind/Earth/Fire) damage by 10%.
When weapon grade is C or higher,
POW + 5, P.ATK + 5,
increase Acidified Zone (Water/Wind/Earth/Fire) damage by additional 10%.
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Set Bonus:
Heroic Token (Biolo) [1]
Slate Sword-LT [2]
Increase physical damage against all size enemies by 15%.
When weapon is refined to +10 or higher,
increase melee physical damage by 10%,
increase Cart Tornado damage by 10%.
When weapon grade is C or higher,
POW + 5, P.ATK + 5,
increase Cart Tornado damage by additional 10%.
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Def : 10
A mysterious accessory that brings out the potential of Hero-LT weapons.
It contains the spirit of Cardinal.
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ATK + 10%, MATK + 10%,
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Reduce Variable Casting Time by 10%.
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Set Bonus:
Heroic Token (Cardinal) [1]
Saint Mace-LT [2]
Increase magic damage against all size enemies by 15%.
When weapon is refined to +10 or higher,
increase all property magic damage by 10%,
increase Flamen damage by 10%.
When weapon grade is C or higher,
SPL + 5, S.MATK + 5,
increase Flamen damage by additional 10%.
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Set Bonus:
Heroic Token (Cardinal) [1]
Exorcist's Bible-LT [2]
Increase physical and magic damage against all size enemies by 15%.
When weapon is refined to +10 or higher,
increase melee physical damage by 10%,
increase Petitio damage by 10%.
When weapon grade is C or higher,
POW + 5, P.ATK + 5,
increase Petitio damage by additional 10%.
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Def : 10
A mysterious accessory that brings out the potential of Hero-LT weapons.
It contains the spirit of Dragon Knight.
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ATK + 10%, MATK + 10%,
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Reduce Variable Casting Time by 10%.
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Set Bonus:
Heroic Token (Dragon Knight) [1]
Oriental Sword-LT [2]
Increase physical damage against all size enemies by 15%.
When weapon is refined to +10 or higher,
increase melee and long-ranged physical damage by 10%,
increase Servant Weapon damage by 10%.
When weapon grade is C or higher,
POW + 5, P.ATK + 5,
increase Servant Weapon damage by additional 10%.
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Set Bonus:
Heroic Token (Dragon Knight) [1]
Dragonic Slayer-LT [2]
Reduce physical and magic damage taken from all size enemies by 10%.
When weapon is refined to +10 or higher,
increase long-ranged physical damage by 10%,
increase Dragon Breath and Dragon Breath - Water damage by 10%.
When weapon grade is C or higher,
POW + 5, P.ATK + 5,
increase Dragon Breath and Dragon Breath - Water damage by additional 10%.
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Def : 10
A mysterious accessory that brings out the potential of Hero-LT weapons.
It contains the spirit of Elemental Master.
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ATK + 10%, MATK + 10%,
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Reduce Variable Casting Time by 10%.
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Set Bonus:
Heroic Token (Elemental Master) [1]
Chilling Cane-LT [2]
Increase magic damage against all size enemies by 15%.
When weapon is refined to +10 or higher,
increase all property magic damage by 10%,
increase Lightning Land and Diamond Storm damage by 10%.
When weapon grade is C or higher,
SPL + 5, S.MATK + 5,
increase Lightning Land and Diamond Storm damage by additional 10%.
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Set Bonus:
Heroic Token (Elemental Master) [1]
Shadow Staff-LT [2]
Increase magic damage against all size enemies by 15%.
When weapon is refined to +10 or higher,
increase all property magic damage by 10%,
increase Terra Drive and Venom Swamp damage by 10%.
When weapon grade is C or higher,
SPL + 5, S.MATK + 5,
increase Terra Drive and Venom Swamp damage by additional 10%.
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Def : 10
A mysterious accessory that brings out the potential of Hero-LT weapons.
It contains the spirit of Imperial Guard.
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ATK + 10%, MATK + 10%,
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Reduce Variable Casting Time by 10%.
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Set Bonus:
Heroic Token (Imperial Guard) [1]
Aquatic Spear-LT [2]
Increase physical damage against all size enemies by 15%.
When weapon is refined to +10 or higher,
increase long-ranged physical damage by 10%,
increase Shield Shooting damage by 10%.
When weapon grade is C or higher,
POW + 5, P.ATK + 5,
increase Shield Shooting damage by additional 10%.
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Set Bonus:
Heroic Token (Imperial Guard) [1]
Light Blade-LT [2]
Increase magic damage against all size enemies by 15%.
When weapon is refined to +10 or higher,
increase all property magic damage by 10%,
increase Cross Rain damage by 10%.
When weapon grade is C or higher,
SPL + 5, S.MATK + 5,
increase Cross Rain damage by additional 10%.
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Def : 10
A mysterious accessory that brings out the potential of Hero-LT weapons.
It contains the spirit of Inquisitor.
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ATK + 10%, MATK + 10%,
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Reduce Variable Casting Time by 10%.
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Set Bonus:
Heroic Token (Inquisitor) [1]
Iron Nail-LT [2]
Increase physical damage against all size enemies by 15%.
When weapon is refined to +10 or higher,
increase long-ranged physical damage by 10%,
increase Explosion Blaster damage by 10%.
When weapon grade is C or higher,
POW + 5, P.ATK + 5,
increase Explosion Blaster damage by additional 10%.
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Set Bonus:
Heroic Token (Inquisitor) [1]
Ray Knuckle-LT [2]
Increase physical damage against all size enemies by 15%.
When weapon is refined to +10 or higher,
increase melee physical damage by 10%,
increase Third Flame Bomb damage by 10%.
When weapon grade is C or higher,
POW + 5, P.ATK + 5,
increase Third Flame Bomb damage by additional 10%.
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Def : 10
A mysterious accessory that brings out the potential of Hero-LT weapons.
It contains the spirit of Meister.
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ATK + 10%, MATK + 10%,
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Reduce Variable Casting Time by 10%.
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Set Bonus:
Heroic Token (Meister) [1]
Avenger-LT [2]
Increase physical damage against all size enemies by 15%.
When weapon is refined to +10 or higher,
increase melee physical damage by 10%,
increase Axe Stomp damage by 10%.
When weapon grade is C or higher,
POW + 5, P.ATK + 5,
increase Axe Stomp damage by additional 10%.
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Set Bonus:
Heroic Token (Meister) [1]
Meteor Striker-LT [2]
Increase physical damage against all size enemies by 15%.
When weapon is refined to +10 or higher,
increase long-ranged physical damage by 10%,
increase Arm Cannon damage by 10%.
When weapon grade is C or higher,
POW + 5, P.ATK + 5,
increase Arm Cannon damage by additional 10%.
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Def : 10
A mysterious accessory that brings out the potential of Hero-LT weapons.
It contains the spirit of Shadow Cross.
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ATK + 10%, MATK + 10%,
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Reduce Variable Casting Time by 10%.
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Set Bonus:
Heroic Token (Shadow Cross) [1]
Shiver Katar-LT [2]
Increase physical damage against all size enemies by 15%.
When weapon is refined to +10 or higher,
increase melee physical damage by 10%,
increase Savage Impact damage by 10%.
When weapon grade is C or higher,
POW + 5, P.ATK + 5,
increase Savage Impact damage by additional 10%.
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Set Bonus:
Heroic Token (Shadow Cross) [1]
Blade Katar-LT [2]
Increase physical damage against all size enemies by 15%.
When weapon is refined to +10 or higher,
increase melee physical damage by 10%,
increase Eternal Slash damage by 10%.
When weapon grade is C or higher,
POW + 5, P.ATK + 5,
increase Eternal Slash damage by additional 10%.
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Def : 10
A mysterious accessory that brings out the potential of Hero-LT weapons.
It contains the spirit of Troubadour and Trouvere.
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ATK + 10%, MATK + 10%,
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Reduce Variable Casting Time by 10%.
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Set Bonus:
Heroic Token (Troubadour/Trouvere) [1]
Narcis Bow-LT [2]
Increase physical damage against all size enemies by 15%.
When weapon is refined to +10 or higher,
increase long-ranged physical damage by 10%,
increase Rhythm Shooting damage by 10%.
When weapon grade is C or higher,
CON + 5, P.ATK + 5,
increase Rhythm Shooting damage by additional 10%.
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Set Bonus:
Heroic Token (Troubadour/Trouvere) [1]
Barbed Wire Whip-LT [2] OR Trumpet Shell-LT [2]
Increase magic damage against all size enemies by 15%.
When weapon is refined to +10 or higher,
increase all property magic damage by 10%,
increase Metallic Fury damage by 10%.
When weapon grade is C or higher,
SPL + 5, S.MATK + 5,
increase Metallic Fury damage by additional 10%.
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Def : 10
A mysterious accessory that brings out the potential of Hero-LT weapons.
It contains the spirit of Windhawk.
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ATK + 10%, MATK + 10%,
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Reduce Variable Casting Time by 10%.
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Set Bonus:
Heroic Token (Windhawk) [1]
Royal Bow-LT [2]
Increase physical damage against all size enemies by 15%.
When weapon is refined to +10 or higher,
increase long-ranged physical damage by 10%,
increase Gale Storm damage by 10%.
When weapon grade is C or higher,
CON + 5, P.ATK + 5,
increase Gale Storm damage by additional 10%.
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Set Bonus:
Heroic Token (Windhawk) [1]
Scarlet Dragon Leather Bow-LT [2]
Increase physical damage against all size enemies by 15%.
When weapon is refined to +10 or higher,
increase long-ranged physical damage by 10%,
increase Crescive Bolt damage by 10%.
When weapon grade is C or higher,
CON + 5, P.ATK + 5,
increase Crescive Bolt damage by additional 10%.
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Def: 10
Dyed with Ungoliant body fluid that promotes clarity of mind, these boots help you focus.
Skills consume -5% SP.
Skills consume an additional -1% SP when upgraded to +8 and every Upgrade level after that (up to +13).
Equip To: All Classes
Shoes that can be used in Herosria, specialized in variable casting.
MDEF + 3.
Variable casting reduced by 8%, attack speed reduced (post-attack delay increased by 10%).
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Shoes that can be used in Herosria. Specialized in global cooldown.
MDEF + 3.
Global cooldown reduced by 8%, variable casting 10%.
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One-handed sword of the Crusader that can be used in Herosria.
MATK + 130.
Increase holy attribute magic damage by 10%, decrease long-range physical damage by 5%.
Reduce variable casting by 10%, DEF - 150.
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Weapon Lv : 5
A shield named after Hervor, the valkyrie who ensures victory for her warriors.
MDEF + 5.
-30% damage received from other adventurers.
Cannot be Upgraded.
Indestructible.
A shield named after Hervor, the valkyrie who ensures victory for her warriors. It's now endowed with greater power.
VIT + 20, MDEF + 10.
-30% damage received from other adventurers.
When you receive Melee Physical damage, this item creates a chance of casting Protective Light.
Protective Light immediately cancels Stun, Sleep, Curse, Petrification, Poison, Blind, Silence, Bleeding, Chaos, and Frost, and protects the user against such effects for a set duration.
Cannot be Upgraded.
Indestructible.
Shoes that give off a hollow atmosphere.
Legend says that the original owner was a higher being.
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For every refine level,
MATK + 5.
Reduce after cast delay by 1%.
Increase magical damage against Water, Shadow, Ghost, and Undead property monsters by 2%.
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Set Bonus:
Hollow Shoes [1]
Beelzebub Card
Enable to use Magnus Exorcismus Level 10.
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Increase magical damage against Demon and Undead race monsters by 30%.
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Increase magical damage against Shadow and Undead property monsters by 30%.
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When Base Level is 99,
For every refine level of Shoes,
MATK + 5
Reduce variable casting time by 2%.
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When Base Level is 100 or higher,
For every refine level of Shoes,
MATK + 15
For every 2 refine level of Shoes,
Reduce variable casting time by 7%.
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Def : 15