Game version
RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

Reset

Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “ATK + 5%” in Renewal

Page 17 of 38
Illusion Electric Guitar

Illusion Electric Guitar [2]

#570008 · Musical Instrument · Weapon
ATK
170
MATK
180
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
180
Buy value
0 z
Sell value
0 z
Although it looks like a guitar, it uses steel strings and is equipped with an amplifier that changes the vibrations into electrical energy. ------------------------ MATK + 180. ------------------------ For every 2 refine level, MATK + 6, increase long ranged physical damage by 3%. ------------------------ When refined to +7 or higher, Increase Neutral property magical damage by 10%. Reduce SP consumption of Severe Rainstorm by 10%. ------------------------ When refined to +9 or higher, increase Reverberation and Severe Rainstorm damage by 15%. ------------------------ When refined to +11 or higher, Increase magical damage against Water property monsters by 10%. Reduce Severe Rainstorm cooldown by 1 second. ------------------------ Set Bonus: Illusion Electric Guitar [2] Illusion Muffler [1] ATK + 30. When the refine level of each item in the set is 7 or higher, increase long ranged physical damage by 5%. When the total refine level of set is 18 or higher, increase Severe Rainstorm damage by 20%. When the total refine level of set is 22 or higher, reduce Severe Rainstorm cooldown by 1 second. ------------------------ Set Bonus: Illusion Electric Guitar [2] Illusion Shoes [1] MATK + 40. When the refine level of each item in the set is 7 or higher, increase Neutral property magical damage by 5%. When the total refine level of set is 18 or higher, increase Reverberation damage by 20%. When the total refine level of set is 22 or higher, reduce Fixed Casting Time of Reverberation by 0.5 seconds. ------------------------
Full item details & effects
Illusion Gate Keeper DD

Illusion Gate Keeper DD [2]

#28244 · Shotgun · Weapon (Two-Handed)
ATK
240
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
130
Buy value
0 z
Sell value
0 z
A Gate Keeper made of oridecon. It's durable enough to deflect bullets that hit it. Splashes damage, DEX +1. Increases long ranged physical damage by 5% per 2 refine rate. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%). If refine rate is 9 or higher, increases long ranged physical damage by additional 5%. If refine rate is 11 or higher, when dealing long ranged physical damage, has a chance to auto-cast Spread Attack level 6. (If user has higher level, that level will be auto-cast instead). If equipped with Illusion Passion Hairband, ATK +10%. If both Illusion Gate Keeper-DD and Passion Hairband are +7 or higher, ASPD +2. If their combined upgrade levels are 18 or higher, Long-ranged Physical damage +10%. If their combined upgrade levels are 22 or higher, Spread Shot damage +30%.
Full item details & effects
Illusion Gold Lux

Illusion Gold Lux [2]

#32301 · Revolver · Weapon (Two-Handed)
ATK
160
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
180
Buy value
20 z
Sell value
10 z
A dazzling golden revolver that emphasizes the decorative aspect rather than the functional aspect. If you carry it around, it will definitely attract attention. ------------------------ HIT + 10. ------------------------ For every 2 refine level, increase long ranged physical damage by 3%. ------------------------ When refined to +7 or higher, increase Desperado damage by 40%. ------------------------ When refined to +9 or higher, reduce Heat Barrel cooldown by 5 seconds. ------------------------ When refined to +11 or higher, increase Fire Dance damage by 30%. ------------------------ Set Bonus: Illusion Gold Lux [2] Illusion Passion Hairband [1] ATK + 30. ------------------------ When the both items are refined to +7 or higher, ATK + 5%. ------------------------ When the total refine level of set are 18 or higher, Reduce damage taken from Small and Medium sized enemies by 20%. ------------------------ When the total refine level of set are 22 or higher, When using Fire Dance, there's a chance to gain ATK + 100 and increase long ranged physical damage by 15% for 10 seconds. ------------------------
Full item details & effects
Illusion Hunter Bow

Illusion Hunter Bow [2]

#18174 · Bow · Weapon (Two-Handed)
ATK
165
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
When equipped with Hunting Arrow, increase long ranged physical damage by 50%. ------------------------ For every refine level, CRI + 1. ------------------------ When refined to +7 or higher, ASPD + 10%. ------------------------ When refined to +9 or higher, increase critical damage by 15%. ------------------------ When refined to +11 or higher, increase physical damage against Insect and Brute race monsters by 30%. ------------------------ Set Bonus: Illusion Hunter Bow [2] Illusion Boots [1] ATK + 10%. ------------------------ When each piece of equipment in the set is refined to +7 or higher, ASPD + 2. ------------------------ When the total sum of refine is 18 or higher, increase critical damage by 10%. ------------------------ When the total sum of refine is 22 or higher, when dealing normal long ranged physical damage, there's a chance to activate Hunter's Sight for 10 seconds. ------------------------ [Hunter's Sight] ATK + 100. Increase critical damage by 15%. Increase physical damage against Insect and Brute race monsters by 50%. ------------------------
Full item details & effects
Illusion Huuma Fluttering Snow

Illusion Huuma Fluttering Snow [2]

#13337 · Huuma Shuriken · Weapon (Two-Handed)
ATK
250
MATK
50
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
Shuriken with Water Property. Can cause snowstorms. Use with caution. Property: Water ATK + 30 per 3 upgrade levels of the item. Increases long-ranged damage on targets by 3% per upgrade level of the item. Set Bonus Illusion Huuma Fluttering Snow [2] Illusion Apple of Archer [1] Reduces the variable casting time of skills by 15%. If the combined upgrade levels of Illusion Huuma Fluttering Snow [2] and Illusion Apple of Archer [1] are +7 or higher, Increases the damage of Swirling Petal by 25%. If the combined upgrade levels are +18 or higher, Increases the damage by an additional 25%. If the combined upgrade levels are +22 or higher, Reduces the cooldown of Swirling Petal by 1 second.
Full item details & effects
Illusion Infiltrator

Illusion Infiltrator [2]

#28022 · Katar · Weapon (Two-Handed)
ATK
200
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
A lethal katar that has been perfectly designed to carry out quick assassinations. Def + 3 Flee + 5 Perfect Dodge + 2 Increases physical damage on Demi-Human race targets by 60%. If upgrade level is +9 or higher, Additional Flee + 5 Additional Perfect Dodge + 2 If upgrade level is +10 or higher, ATK + 5% Set Bonus Illusion Infiltrator [2] Illusion Ring [1] Aspd + 10% If Illusion Infiltrator [2] upgrade level is +9 or higher, Increases critical damage on targets by 10%. If Illusion Infiltrator [2] upgrade level is +11 or higher, Increases physical damage on Brute race targets by 25%.
Full item details & effects
Illusion Katar of Frozen Icicle

Illusion Katar of Frozen Icicle [2]

#610012 · Katar · Weapon (Two-Handed)
ATK
220
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A katar made of crystalized ice. Its sharp point will chill enemies down to the bone. ------------------------ For every refine level, ATK + 5. ------------------------ When refined to +7 or higher, increase Cross Impact damage by 20%. ------------------------ When refined to +9 or higher, ASPD + 10%. ------------------------ When refined to +11 or higher, CRI + 15, increase physical damage against Fire property and Insect race monsters by 10%. ------------------------ Set Bonus: Illusion Katar of Frozen Icicle [2] Illusion Ring [1] ATK + 5%. ------------------------ When the refine level of weapon is 9 or higher, Critical Damage + 20%. ------------------------ When the refine level of weapon is 11 or higher, gain CRI + 15 for 30 seconds when using Venom Impression. ------------------------
Full item details & effects
Illusion Military Boots

Illusion Military Boots

#470036 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
40
Buy value
0 z
Sell value
0 z
MaxHP + 3% MaxSP + 3% Can use Magnum Break Lv.3 When refined to +7 or higher, MaxHP + 7% MaxSP + 7% ATK + 50 When refined to +11 or higher MaxHP + 10% MaxSP + 10% ATK + 50 When FAW Magic Decoy Lv reaches 5, reduce after cast delay by 10%, increases MaxHP + 150 per 1 BaseLv. Increase Axe Tornado damage by 30%, Axe Boomerang Damage by 20% per 1 skill level of Axe Boomerang learned. Ignores all race's defense rate by 20% per 1 skill level of Magma Eruption learned. When equipped with Illusion War Axe, increase damage dealt to boss monsters by 70%, reduce damage taken from Boss monsters by 25%. DEF : 12
Full item details & effects
Illusion Morrigane's Helm

Illusion Morrigane's Helm [1]

#400053 · Armor · Headgear (Top)
DEF
15
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A helmet named after the Goddess of War. Her glorious aura is very evident. ------------------------ STR + 5, CRI + 5. ------------------------ When refined to +7 or higher, ATK + 50. ------------------------ When refined to +9 or higher, ASPD + 10%. ------------------------ Set Bonus: Illusion Morrigane's Helm [1] Illusion Morrigane's Manteau [1] Illusion Morrigane's Belt [1] Illusion Morrigane's Pendant [1] STR +5, ATK + 10%, CRI + 5, MHP + 10%, MSP + 10%. Increase physical damage against Small sized monsters by 20%. ------------------------ When the total refine level of set is 18 or higher, Perfect Dodge + 10, ATK + 50. ------------------------ When the total refine level of set is 22 or higher, Critical Damage + 20%, increase physical damage against Medium size monsters by 20%. ------------------------ Def : 15 Location : Upper
Full item details & effects
Illusion Saint Robe

Illusion Saint Robe [1]

#450144 · Armor · Armor
DEF
60
Armor Lv.
1
Required Lv.
120
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
A ceremonial robe made of green cloth and blessed by God. It is said to have excellent defensive power. ------------------------ MHP + 10%, MSP + 10%. ------------------------ MDEF + 10. ------------------------ When refined to +9 or higher, reduce damage taken from Fish race monsters by 15%. ------------------------ When refined to +11 or higher, ignore physical defense of Fish race monsters by 20%. ------------------------ Set Bonus: Illusion Saint Robe [1] Illusion Combo Battle Glove [2] ATK + 30. ------------------------ When the refine level of each item in the set is 7 or higher, ATK + 5%. ------------------------ When the total refine level of set is 18 or higher, increase Sky Blow damage by 20%. ------------------------ When the total refine level of set is 22 or higher, reduce After Cast Delay by 10%. ------------------------ Def : 60
Full item details & effects
Illusion Shield II

Illusion Shield II [1]

#460014 · Armor · Shield
DEF
60
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
A combat shield created by collecting the essence of Illusion technology. MaxHP + 10% , MaxSP + 10%, When above BaseLv170, increase resistance of neutral property attacks by 5%. ATK + 15 , MATK + 15 per 3 refine rates.
Full item details & effects
Illusion Skull Ring

Illusion Skull Ring [1]

#28508 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A weird ring adorned with a skull on which the words, 'Forever, until death...' are engraved. This accessory can only be equipped in the right accessory slot. Adds a chance of inflicting Curse on the target and the user when performing a short-ranged attack. Set Bonus Illusion Skull Ring [1] Illusion Book of the Apocalypse [2] Aspd + 8% Increases critical damage on targets by 5% for every 2 upgrade levels of Illusion Book of the Apocalypse [2]. If Illusion Book of the Apocalypse [2] upgrade level is +9 or higher, Crit + 15 Immune to Curse. If Illusion Book of the Apocalypse [2] upgrade level is +11 or higher, ATK + 100
Full item details & effects
Illusion Sprint Mail

Illusion Sprint Mail [1]

#450182 · Armor · Armor
DEF
40
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
150
Buy value
0 z
Sell value
0 z
VIT +5, increases HP recovery rate by 20%. When refined +7 or higher, increases HP recovery rate by additional 20%. When refined +9 or higher, reduces global cooldown by 5%. [When refined +11 or higher, reduces global cooldown by additional 7%. ------------------------ Set Bonus: Illusion Sprint Mail Illusion Sprint Shoes ATK +10%. When each equipment refined +7 or higher, ATK +70. If the sum of refine rate is 18 or higher, increases melee and long ranged physical damage by 15%. If the sum of refine rate is 22 or higher, reduces fixed casting time by 0.7 seconds, increases physical damage against boss monsters by 25%. ------------------------ Set Bonus: Illusion Sprint Mail Illusion Sprint Ring Illusion Sprint Glove MHP +15%, MSP +15%. ------------------------ Def : 40
Full item details & effects
Illusion Survivor's Staff

Illusion Survivor's Staff [2]

#2051 · Two-Handed Staff · Weapon (Two-Handed)
ATK
100
MATK
240
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A combination of Survivor's Rods. DEX +2, INT +2. Indestructible. MATK +240, MHP +600 MATK + 1% per 2 refine rate. If refine rate is 7 or higher, increases magical damage against small and medium size monsters by 15%. If refine rate is 9 or higher, reduces damage taken from small and medium size monsters by 15%. If refine rate is 11 or higher, reduces damage taken from water, wind, earth and fire property monsters by 15%. If equipped with Illusion Survivor's Manteau, MATK +50. If both Illusion Survivor's Staff and Manteau are +7 or higher, Water/Wind/Earth/Fire Magic damage +10%. If their combined upgrade levels are 18 or higher, Magic damage +15% on Water/Wind/Earth/Fire enemies. If their combined upgrade levels are 22 or higher, post-skill delay -15%.
Full item details & effects
Illusion Tablet

Illusion Tablet [2]

#28626 · Book · Weapon
ATK
170
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
80
Buy value
0 z
Sell value
0 z
Increase physical damage against Shadow, Undead, and Ghost property monsters by 10%. ------------------------ For every 3 refine levels, increase physical damage against Shadow, Undead, and Ghost property monsters by additional 10%, up to 10 refine levels. ------------------------ Increases physical damage taken from Shadow property monsters by 30%. ------------------------ Set Bonus: Illusion Tablet [2] Illusion Ring [1] ASPD + 8%. ------------------------ For every 2 refine levels of Illusion Tablet, increase critical damage by 5%. ------------------------ When refined to +9 or higher, CRI + 15. ------------------------ When refined to +11 or higher, ATK + 100. ------------------------
Full item details & effects
Illusion Wing Shuriken

Illusion Wing Shuriken [2]

#13338 · Huuma Shuriken · Weapon (Two-Handed)
ATK
300
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
Its shape resembles a bird's wing, so it is named like this. It is famous for its weapons of the Fuuma tribe. Unbreakable, DEX + 2. Increases the damage of Kunai Splash by 9% per refine rate. If equipped with Illusion Apple of Archer, ATK + 50. If refine rate of both is 7 or higher, increases the damage of Kunai Splash by 30%. If the sum of their refine rates is 18 or higher, increases long ranged physical damage by 10%. If the sum of their refine rates is 22 or higher, further increases the damage of Kunai Splash by 20%.
Full item details & effects
Illusion Zephyrus

Illusion Zephyrus [2]

#630007 · Two-Handed Spear · Weapon (Two-Handed)
ATK
250
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
330
Buy value
0 z
Sell value
0 z
A spear with a curved blade modeled after a lightning. It can cut and stab at the same time. ------------------------ For every refine level, ATK + 4. ------------------------ For every 2 refine level, increase long ranged physical damage by 3%. ------------------------ When refined to +7 or higher, increase Clashing Spiral damage by 20%. ------------------------ When refined to +9 or higher, increase long ranged physical damage by additional 5%. ------------------------ When refined to +11 or higher, HIT + 10, increase physical damage against Medium and Large size monsters by 10%. ------------------------ Set Bonus: Illusion Zephyrus [2] Illusion Chain Mail [1] ATK + 30. ------------------------ When the refine level of each item in the set is 7 or higher, increase long ranged physical damage by 5%. ------------------------ When the total refine level of set is 18 or higher, increase Clashing Spiral damage by 20%. ------------------------ When the total refine level of set is 22 or higher, increase physical damage against Water property and Fish race monsters by 15%. ------------------------
Full item details & effects
Immortal Dog Tag

Immortal Dog Tag [1]

#32204 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A rusty old identification tag, perhaps it was used to distinguish immortal entities. ATK + 50 MATK + 50 Reduces damage taken from Undead race enemies by 4%. Set Bonus Immortal Dog Tag [1] Juliette D Rachel [2] Increases physical damage on targets by 5% per upgrade levels of Juliette D Rachel [2]. If Juliette D Rachel [2] upgrade level is +9 or higher, Adds a 10% chance of casting Level 10 Oratio on the target when using Rolling Cutter. Set Bonus Immortal Dog Tag [1] Sunflower Boy [2] For every upgrade level of Sunflower Boy [2], Int + 2 Increases the damage of Crimson Rock by 1%. If Sunflower Boy [2] upgrade level is +9 or higher, Adds a 1% chance to increase the damage of Fire property magical attacks on targets by 50% for 10 seconds when performing a magical attack. Restores 500 HP to the user when a monster is killed. Set Bonus Immortal Dog Tag [1] Lindy Hop [2] Critical damage +3% per upgrade levels of Lindy Hop [2]. If Lindy Hop [2] upgrade level is +9 or higher, Crit + 50 Increases physical damage on boss monsters by 25%.
Full item details & effects
Imp Hat-LT

Imp Hat-LT [1]

#400156 · Armor · Headgear (Top)
DEF
1
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
An improved version of the hat modeled after the imp, the mascot of the Thor Volcano dungeon. ------------------------ When base level is 210 or higher, P.ATK + 2, S.MATK + 2. ------------------------ There's a chance to grant the weapon Fire property for 60 seconds, when doing physical attacks. ------------------------ There's a chance to increases Fire magical damage by 20% for 60 seconds, when doing magical attacks. ------------------------ When refined +7 or higher, Increases melee physical damage by 10%, increases Fire magical damage by 10%. ------------------------ When refined +9 or higher, ATK + 5%, MATK + 5%. ------------------------ When refined +11 or higher, increases physical/magical damage to Earth property monsters by 20%. ------------------------ [Grade Bonus] [Grade D] Increases melee physical damage by 5%, increases Fire magical damage by 5%. [Grade C] P.ATK + 2, S.MATK + 2. [Grade B] When refine rate is 12 or higher, reduces Fixed Casting Time by 0.5 seconds. ------------------------ Def : 1 Location : Upper
Full item details & effects
Imp Powered Suit

Imp Powered Suit [1]

#450209 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
100
Buy value
20 z
Sell value
10 z
Powered suits reborn through the latest armor technology. Despite its heavy appearance, it is very light. MaxHP + 10% , MaxSP + 10%. When Arm Cannon skill level 3, ATK + 1 per 1 base level. When Neutral Barrier skill level 3, physical ranged attack damage + 70%. Reduce after cast delay by 10% per 1 Pile Bunker skill level learned. When refined to +5 or higher, increase damage of Arm Cannon, Ice Launcher, Flame Launcher by 50%. When refined to +7 or higher, increase damage of Arm Cannon, Ice Launcher, Flame Launcher by additional 50%.
Full item details & effects
Imperial Aimed Suit

Imperial Aimed Suit [1]

#450057 · Armor · Armor
DEF
90
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
Noble Ranger armor with the Rune-Midgarts crest engraved on it. ATK +75 If refined to 7 or higher, Increased ASPD +5% If refined to 9 or higher, Long-ranged Physical damage +7% SET BONUS Imperial Attack Manteau Imperial Attack Boots Imperial Attack Ring After cast delay -5% ATK +2% Aimed Bolt damage +10% SET BONUS Imperial Breath Armor Imperial Attack Manteau Imperial Attack Boots If combined upgrade levels are 27 or higher, Additional after cast delay -10% Additional ATK +3% Additional Aimed Bolt damage +15%
Full item details & effects
Imperial Assassin Suit

Imperial Assassin Suit [1]

#450069 · Armor · Armor
DEF
90
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Guillotine Cross suit with the Rune-Midgarts crest engraved on it. ATK +75 If refined to 7 or higher, Increased ASPD +5% If refined to 9 or higher, Critical Damage +7% SET BONUS Imperial Attack Manteau Imperial Attack Boots Imperial Attack Ring ASPD +1 Critical Damage +5% ATK +2% SET BONUS Imperial Assassin Suit Imperial Attack Manteau Imperial Attack Boots If combined upgrade levels are 27 or higher, Additional ASPD +1 Additional Critical Damage +5% Additional ATK +3%
Full item details & effects
Imperial Boots

Imperial Boots

#22207 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
40
Buy value
20 z
Sell value
10 z
Beautiful boots adorned with patterns representing the Rune Midgard kingdom. Max HP + 3% Max SP + 3% Mdef + 10 Enables Level 1 Increase Agility. If Inspiration is at level 5, Reduces the cooldown of Shield Spell by 2 seconds. Increases the damage of Vanishing Point by 10% for every level of Cannon Spear known. ATK + 4% per level of Sacrifice known Bypass 20% of hard defense of All race targets when performing a physical attack for every level of Pinpoint Attack known. If upgrade level is +5 or higher, Additional Max HP + 7% Additional Max SP + 7% Increases long-ranged damage on targets by 5%. If upgrade level is +7 or higher, Additional Max HP + 10% Additional Max SP + 10% Increases long-ranged damage on targets by an additional 5%.
Full item details & effects
Imperial Cart Cannon Suit

Imperial Cart Cannon Suit [1]

#450066 · Armor · Armor
DEF
90
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Geneticist research uniform with the Rune-Midgarts crest engraved on it. ATK +75 If refined to 7 or higher, Variable Cast Time -15% If refined to 9 or higher, Long-ranged Physical damage +7% SET BONUS Imperial Attack Manteau Imperial Attack Boots Imperial Attack Ring Variable Cast Time -5% ATK +2% Cart Cannon damage +10% SET BONUS Imperial Cart Cannon Suit Imperial Attack Manteau Imperial Attack Boots If combined upgrade levels are 27 or higher, Additional Variable Cast Time -5% Additional ATK +3% Additional Cart Cannon damage +15%
Full item details & effects
Imperial Cart Tornado Suit

Imperial Cart Tornado Suit [1]

#450067 · Armor · Armor
DEF
90
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Geneticist research uniform with the Rune-Midgarts crest engraved on it. ATK +75 If refined to 7 or higher, Increased ASPD +5% If refined to 9 or higher, Physical damage +7% on enemies of all sizes SET BONUS Imperial Attack Manteau Imperial Attack Boots Imperial Attack Ring ASPD +1 ATK +2% Cart Tornado damage +10% SET BONUS Imperial Cart Tornado Suit Imperial Attack Manteau Imperial Attack Boots If combined upgrade levels are 27 or higher, Additional ASPD +1 Additional ATK +3% Additional Cart Tornado damage +15%
Full item details & effects
Imperial Duple Robe

Imperial Duple Robe [1]

#450061 · Armor · Armor
DEF
90
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Arch Bishop robe with the Rune-Midgarts crest engraved on it. ATK +75 If refined to 7 or higher, Increased ASPD +5% If refined to 9 or higher, Critical Damage +7% SET BONUS Imperial Attack Manteau Imperial Attack Boots Imperial Attack Ring ASPD +1 ATK +2% Duple Light damage +10% SET BONUS Imperial Duple Robe Imperial Attack Manteau Imperial Attack Boots If combined upgrade levels are 27 or higher, Additional ASPD +1 Additional ATK +3% Additional Duple Light damage +15%
Full item details & effects
Imperial Fatal Suit

Imperial Fatal Suit [1]

#450070 · Armor · Armor
DEF
90
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
Noble Shadow Chaser armor with the Rune-Midgarts crest engraved on it. ATK +75 If refined to 7 or higher, Increased ASPD +5% If refined to 9,or higher Physical damage +7% on enemies of all sizes SET BONUS Imperial Attack Manteau Imperial Attack Boots Imperial Attack Ring After cast delay -5% ATK +2% Fatal Menace damage +10% SET BONUS Imperial Fatal Suit Imperial Attack Manteau Imperial Attack Boots If combined upgrade levels are 27 or higher, Additional after cast delay -10% Additional ATK +3% Additional Fatal Menace damage +15%
Full item details & effects
Imperial Feather

Imperial Feather

#18823 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
50
Buy value
10 z
Sell value
5 z
A hair accessory made from a griffon feather. Position: Middle Aspd + 1% Additional Aspd + 1%, if the users base Agi is 108 or higher. Aspd + 1, if the users base Agi is 108 or higher. Reduces damage taken from Wind property attacks by 5%. Set Bonus Imperial Feather Imperial Guard [1] Imperial Spear [1] Increases the damage of Banishing Point, Cannon Spear and Shield Press by 20%. Set Bonus Imperial Feather Imperial Ring [1] Reduces the variable casting time of Grand Cross by 100%. Increases the damage of Genesis Ray by 1% for every 30 base levels. Increases the damage of Grand Cross by 1% for every base level. Reduces the SP cost of Genesis Ray by 10. Set Bonus Imperial Feather Imperial Guard [1] Imperial Ring [1] Imperial Spear [1] Reduces the SP cost of Banishing Point by 15. Reduces the SP cost of Cannon Spear by 10. Reduces the SP cost of Grand Cross by 30. Reduces the SP cost of Shield Press by 5. Set Bonus Imperial Feather Royal Guard Necklace ATK + 40 Additional ATK + 60, if the users base Agi is 108 or higher. Additional ATK + 80, if the users base Agi is 120 or higher. Aspd + 3% Additional Aspd + 5%, if the users base Agi is 108 or higher. Additional Aspd + 7%, if the users base Agi is 120 or higher. Reduces damage taken from Demi-Human race enemies by 2%. Reduces damage taken from Demi-Human race enemies by an additional 2%, if the users base Agi is 108 or higher. Reduces damage taken from Demi-Human race enemies by an additional 4%, if the users base Agi is 120 or higher. Immune to Blind and Silence. Set Bonus Imperial Feather Imperial Glove [1] Reduces the cooldown of Overbrand by 2 seconds. Increases long-ranged damage on targets by 2% per level of Cannon Spear known. Increases long-ranged damage on targets by an additional 2% per level of Overbrand known. Increases the damage of Cannon Spear by 30%. Increases the damage of Overbrand by 20%.
Full item details & effects
MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

Cookie settings

A functional cookie remembers your database, theme, rates and notice acknowledgement for up to 180 days. Google Analytics and Google AdSense may use additional cookies and process usage information.

You can clear your saved site preferences below. This does not change choices made in a Google consent message or remove Google cookies. Read our Privacy & cookies page for Google privacy controls.