A Geographer which is made for decorative purposes as a headgear.
Int + 1.
Auto casts Heal Lv1 with low chance when receiving short-range physical attacks.
Cannot be upgraded.
Location : Upper
A beautiful demon horn.
It's decorated with ornamental ribbons.
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ASPD + 10%.
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For every base level, increase Meteor Assault damage by 1%, up to level 210.
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For every refine level, reduce after cast delay by 3%, up to refine level +12.
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When refined to +11 or higher, increase Soul Destroyer damage by 1% and Meteor Assault damage by additional 1% per base level, up to level 210.
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When refined to +12 or higher, increase Soul Destroyer and Meteor Assault damage by additional 1% per base level, up to level 210.
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When learned Weapon Blocking Lv 5, reduce after cast delay by 20%.
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When learned Weapon Crush Lv 5, increase physical damage against all property enemies by 25%.
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When learned Counter Slash Lv 10, ATK + 25%
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When learned Hallucination Walk Lv 5, reduce damage taken from normal and boss monsters by 20%.
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Def : 10
Location : Upper
A mysterious amulet is said to provide protection to the wearer.
It's made from certain body parts of a giant.
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Reduce After Cast Delay by 5%.
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ATK + 100, ATK + 10%.
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P.ATK +15.
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Set Bonus:
Giant Protection [1]
Circlet of Time (ShadowChaser) [1]
Reduce After Cast Delay by additional 5%.
For every 2 refine level of Helmet, increase Fatal Menace and Triangle Shot damage by 15%.
For every 3 refine level of Helmet, increase physical damage against all size enemies by 4%.
When Helmet refined to +11 or higher, there's a 3% chance to gain ATK + 20% and AGI + 100 for 10 seconds when performing physical attack.
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Set Bonus:
Giant Protection [1]
Temporal Jewel (Str) lv.3
Increase melee physical damage by 15%.
For every 2 refine level of Helmet, increase Fatal Menace damage by 5%.
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Set Bonus:
Giant Protection [1]
Temporal Jewel (Dex) lv.3
Reduce Feint Bomb cooldown by 1.8 seconds.
For every 2 refine level of Helmet, increase Triangle Shot damage by 10%.
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Def : 0
A model that resembles a giant snake breath of fire. Wearing it would make you feel like a giant snake.
Position: Lower
Increases the damage of Fire property magical attacks on targets by 1%.
Set Bonus
Giant Snake Breath
Giant Faceworm Snake Skin or Giant Faceworm Snake Skin [1]
ATK + 5 for every 20 base Str.
Aspd + 3% for every 20 base Agi.
Reduces damage taken from Neutral property attacks by 1% for every 20 base Vit.
Reduces the variable casting time of skills by 4% for every 20 base Int.
Increases long-ranged damage on targets by 1% for every 20 base Dex.
Increases critical damage on targets by 3% for every 20 base Luk.
The scalp of a Face Worm that was once called Jormungand's reincarnate.
Mdef + 10
Max HP + 15% and Max SP + 5% if the user has an eligible Temporal or Modified Stat Boot equipped.
The scalp of a Face Worm that was once called Jormungand's reincarnate.
Mdef + 10
Max HP + 15% and Max SP + 5% if the user has an eligible Temporal or Modified Stat Boot equipped.
Armor forged by imbuing the glaciers of Jotunheim with the sacred power of holy cat whiskers.
Additional abilities can be granted by applying special magic imbued with legendary feline power.
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ATK + 120.
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Every 2 refine levels, ATK + 15, DEF + 15.
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At refine level 7, increases melee/ranged physical damage by 5% and increases ASPD by 10%.
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At refine level 9, P.ATK + 3 and further increases ASPD by 5%.
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At refine level 10, DEF + 100 and reduces after cast delay by 5%.
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Set Bonus:
Glacier Armor [1]
Glacier Manteau [1]
ATK + 50.
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[Grade Bonus]
[Grade D] POW + 3, CON + 3, after cast delay -5%.
[Grade C] ATK + 3%, P.ATK + 2.
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A boots crafted from the glaciers of Issgard, imbued with the sacred power of a divine cat's whiskers.
It can be enhanced with legendary feline magic, granting additional abilities.
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MHP + 8%, MSP + 4%.
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For every 2 refine level, MSP + 1%, DEF + 15.
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When refined to +7 or higher, increases melee and long ranged physical damage by 7%.
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When refined to +9 or higher, P.ATK + 3.
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When refined to +10 or higher, DEF + 100, ASPD + 7%.
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Set Bonus:
Glacier Boots [1]
Glacier Armor [1]
ATK + 7%.
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[Grade Bonus]
[Grade D] RES + 25, MRES + 25.
[Grade C] P.ATK + 2, POW + 2, CON + 2.
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Def : 98
A shield crafted from the glaciers of Issgard, imbued with the sacred power of a divine cat's whiskers.
It can be enhanced with legendary feline magic, granting additional abilities.
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RES + 15, MRES + 15.
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For every 2 refine level, DEF + 10, MDEF + 2.
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When refined to +7 or higher, ASPD + 15%.
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When refined to +9 or higher, reduces variable casting time by 10%.
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When refined to +10 or higher, DEF + 50, MDEF + 10.
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[Grade Bonus]
[Grade D] RES + 10, MRES + 10.
[Grade C] P.ATK +2, S.MATK + 2.
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Def : 220
A cloak crafted by imbuing the sacred power of divine cat whiskers into the glaciers of Issgard.
It can be enhanced with special magical folktale feline power to grant additional abilities.
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MHP + 2500, MSP + 500.
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Every 2 refine level, MHP + 200, MSP + 50.
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When refine level is 7 or more, ASPD +7%.
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When refine level is 9 or more, POW + 3.
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When refine level is 10 or more, Variable Cast Time -5%.
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Set Bonus:
Glacier Manteau [1]
Glacier Boots [1]
Melee / Ranged Physical Damage +15%.
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[Grade Bonus]
[Grade D] ATK + 3%, P.ATK + 2.
[Grade C] Variable Cast Time -10%.
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A muffler forged with the sacred power of divine cat whiskers, drawn from the glaciers of Issgard.
It can be imbued with special mystical feline power to grant additional abilities.
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MHP + 2000, MSP + 1000.
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Every 2 refine level, MHP + 150, MSP + 100.
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When refine level 7 or more, Variable Cast Time -7%.
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When refine level 9 or more, SPL + 3.
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When refine level 10 or more, ASPD +5%.
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Set Bonus:
Glacier Muffler [1]
Glacier Shoes [1]
All property magic damage +15%.
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[Grade Bonus]
[Grade D] MATK + 3%, S.MATK + 2.
[Grade C] ASPD +10%.
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Location : Garment
A necklace crafted from the glaciers of Issgard, imbued with the sacred power of a divine cat's whiskers.
It can be enhanced with legendary feline magic, granting additional abilities.
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MATK + 8%, MHP + 7%.
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Set Bonus:
Glacier Necklace [1]
Glacier Earring [1]
Glacier Robe [1]
Reduces Fixed Casting Time by 0.3 seconds, MATK + 5%.
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Set Bonus:
Glacier Necklace [1]
Glacier Earring [1]
Glacier Muffler [1]
Increases all property magic damage by 5%.
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Set Bonus:
Glacier Necklace [1]
Glacier Earring [1]
Glacier Shoes [1]
S.MATK + 3, DEF + 30.
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A pendant crafted from the glaciers of Issgard, imbued with the sacred power of a divine cat's whiskers.
It can be enhanced with legendary feline magic, granting additional abilities.
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ATK + 8%, MHP + 7%.
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Set Bonus:
Glacier Pendant [1]
Glacier Ring [1]
Glacier Armor [1]
Reduces Fixed Casting Time by 0.3 seconds, ATK + 5%.
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Set Bonus:
Glacier Pendant [1]
Glacier Ring [1]
Glacier Manteau [1]
Increases melee and long-ranged physical damage by 5%.
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Set Bonus:
Glacier Pendant [1]
Glacier Ring [1]
Glacier Boots [1]
P.ATK + 3, DEF + 30.
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A robe crafted from the glaciers of Issgard, imbued with the sacred power of holy cat whiskers.
Additional abilities can be granted by enchanting it with special mythical feline magic.
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MATK + 120.
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For every 2 refine levels, MATK + 15, DEF + 15.
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At refine level 7, all property magic damage +5%, variable cast time -10%.
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At refine level 9, S.MATK + 3, variable cast time -5% additional reduction.
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At refine level 10, DEF + 100, after cast delay -5%.
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Set Bonus:
Glacier Robe [1]
Glacier Muffler [1]
MATK + 50.
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[Grade Bonus]
[Grade D] SPL + 3, CON + 3, after cast delay -5%.
[Grade C] MATK + 3%, S.MATK + 2.
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The latest fashion to pay attention to this year, which is a popular brand in the kingdom of Rune Midgard.
INT + 7.
Increase magic damage to all size monsters by 10%.
Increase damage of Catnip Meteor and Silvervine Stem Spear by 1% per 5 Baselv.
When Spirit of Land lv1, Def + 300 , Mdef + 50.
When Chattering lv5, increase attack speed by 15%, recovers HP + 100 , SP + 10 when killing a monster using a magic skill.
When Nyang Grass lv5, reduce after cast delay by 30%.
When Meow Meow lv5, increase damage of Fire, Ghost, Neutral magic damage by 10%.
When equipped by Summoner with Release of Magic, ignores magical defense of all race by 100%.
A jacket covered in fake, yet glamorous, rhinestones that is favored by hipsters and lounge singers.
Mdef +5
Adds a 3% chance of inflicting Blind on the target when performing a physical attack.
A weapon that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Increases physical damage on Demi-Human race targets by 95%.
Bypass 25% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 95%.
Bypass 25% of hard defense of Human Player race targets when performing a physical attack.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Bypass an additional 5% of hard defense of Demi-Human race targets when performing a physical attack.
Bypass an additional 5% of hard defense of Human Player race targets when performing a physical attack.
Enables Level 1 Slaughter.
If upgrade level is +9 or higher,
Adds a chance of casting Level 1 Decrease AGI on the target when performing a physical attack, where the chance to cast is equal to 1% per upgrade level of the item past the upgrade level of 5.
Adds a chance of casting Level 1 Occult Impaction on the target when performing a physical attack, where the chance to cast is equal to 1% per upgrade level of the item past the upgrade level of 5.
A weapon that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Increases physical damage on Demi-Human race targets by 75%.
Bypass 25% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 75%.
Bypass 25% of hard defense of Human Player race targets when performing a physical attack.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Bypass an additional 5% of hard defense of Demi-Human race targets when performing a physical attack.
Bypass an additional 5% of hard defense of Human Player race targets when performing a physical attack.
Enables Level 2 Slaughter.
If upgrade level is +9 or higher,
Adds a 3% chance of casting Level 1 Aura Blade on the user when performing a physical attack, if a higher level of this skill is known, it will be cast instead.
Adds a 3% chance of casting Level 1 Spear Dynamo on the user when performing a physical attack, if a higher level of this skill is known, it will be cast instead.
A weapon that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Increases physical damage on Demi-Human race targets by 95%.
Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 95%.
Bypass 20% of hard defense of Human Player race targets when performing a physical attack.
If upgrade level is +6 or higher,
Bypass an additional 5% of hard defense of Demi-Human race targets when performing a physical attack.
Bypass an additional 5% of hard defense of Human Player race targets when performing a physical attack.
Enables Level 1 Slaughter: Increases physical damage on Demi-Human/Human Player race targets by (Refine-4) * (Refine-4) to a maximum upgrade level of +14.
If upgrade level is +9 or higher,
Reduces the fixed casting time of skills by 50%.
Adds a 100% chance of casting Level 1 Zen on the user when using Fury.
This item is indestructible in battle.
A weapon that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Increases physical damage on Demi-Human race targets by 35%.
Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 35%.
Bypass 20% of hard defense of Human Player race targets when performing a physical attack.
Increases the damage of Triple Action by 30%.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Bypass an additional 5% of hard defense of Human Player race targets when performing a physical attack.
Enables Level 1 Slaughter.
If upgrade level is +9 or higher,
ATK + 1% per upgrade level of the item.
A weapon that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Increases physical damage on Demi-Human race targets by 35%.
Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 35%.
Bypass 20% of hard defense of Human Player race targets when performing a physical attack.
Increases the damage of Triple Action by 30%.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Bypass an additional 5% of hard defense of Demi-Human race targets when performing a physical attack.
Bypass an additional 5% of hard defense of Human Player race targets when performing a physical attack.
Enables Level 1 Slaughter.
If upgrade level is +9 or higher,
Increases the damage of Gunslinger Mine by 3% per upgrade level of the item.
Adds a 20% chance of buffing the user for 20 seconds when performing a physical attack; Aspd + 20%.
A piece of equipment that has been designed specifically for battles against humans.
Account Bound
Max HP + 5%
Reduces damage taken from Demi-Human race enemies by 5%.
Reduces damage taken from Human Player race enemies by 5%.
Set Bonus
Glorious Muffler
Glorious Shoes
Glorious Suit
ATK + 5%
MATK + 5%
Increases the recovery rate of recovery skills by 3%.
Immune to Frozen.
A weapon that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Increases physical damage on Demi-Human race targets by 75%.
Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 75%.
Bypass 20% of hard defense of Human Player race targets when performing a physical attack.
Increases the damage of Triple Action by 30%.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Bypass an additional 5% of hard defense of Human Player race targets when performing a physical attack.
Enables Level 1 Slaughter.
If upgrade level is +9 or higher,
Increases the variable casting time of Tracking by 25%.
Increases the damage of Tracking by 3% per upgrade level of the item.
A piece of equipment that has been designed specifically for battles against humans.
Account Bound
Max HP + 10%
Reduces damage taken from Demi-Human race enemies by 4%.
Reduces damage taken from Human Player race enemies by 4%.
Adds a 1% chance of casting Level 1 Increase AGI on the user when receiving a physical attack.
Set Bonus
Glorious Muffler
Glorious Shoes
Glorious Suit
ATK + 5%
MATK + 5%
Increases the recovery rate of recovery skills by 3%.
Immune to Frozen.
A weapon that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Increases physical damage on Demi-Human race targets by 55%.
Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 55%.
Bypass 20% of hard defense of Human Player race targets when performing a physical attack.
Increases the damage of Triple Action by 30%.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Bypass an additional 5% of hard defense of Demi-Human race targets when performing a physical attack.
Bypass an additional 5% of hard defense of Human Player race targets when performing a physical attack.
Enables Level 1 Slaughter.
If upgrade level is +9 or higher,
Increases the damage of Spread Shot by 3% per upgrade level of the item.
Adds a 20% chance of inflicting Stun on the target when using Spread Shot.
A piece of equipment that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Max HP + 20%
Reduces damage taken from Demi-Human race enemies by 7%.
Reduces damage taken from Human Player race enemies by 7%.
Set Bonus
Glorious Muffler
Glorious Shoes
Glorious Suit
ATK + 5%
MATK + 5%
Increases the recovery rate of recovery skills by 3%.
Immune to Frozen.
A weapon that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Increases physical damage on Demi-Human race targets by 80%.
Bypass 25% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 80%.
Bypass 25% of hard defense of Human Player race targets when performing a physical attack.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Bypass an additional 5% of hard defense of Demi-Human race targets when performing a physical attack.
Bypass an additional 5% of hard defense of Human Player race targets when performing a physical attack.
Enables Level 1 Slaughter.
If upgrade level is +9 or higher,
Adds a 3% chance of buffing the user for 3 seconds when performing a physical attack; ATK + 200.
It was an ordinary cloak, but with the magical interference device installed by the Illusions, it turned into a terrible shape worthy of the name, Gluttony.
MaxHP + 3%
Reduce resistance versus players by 5%.
When refined to +7 or higher, additional MaxHP + 5%, AGI + 10, DEX + 10.
When refined to +9 or higher, additional MaxHP + 7%, AGI + 10, DEX + 10.
Increase physical damage to small, medium, large monsters by 1% per Lv. of Shadow Spell, perfect hit +2%.
When Triangle Shot Lv.10, increase resistance to Wind, Earth property attacks by 50%.
When Feint Bomb Lv.10, recovers HP 100, SP 10 when monster is killed using physical attack. Recovers 2 SP per attack hit.
Increase damage of Triangle Shot by 50%, Feint Bomb by 15% per Lv. of Maelstrom.
No Knockback.
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MDEF +10, ASPD +2.
ATK and MATK +10%.
Reduces SP consumption when using skills by 15%.
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Every 3 refine levels, reduces physical damage taken from monsters of all sizes by 2%.
When refined to +7 or higher, ASPD +20%.
When refined to +9 or higher, reduces global cooldown by 5%.
When refined to +11 or higher, increases melee/ranged physical damage by 10%, increases all properties magic damage by 10%.
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Set Bonus:
God-Devouring Demonic Shield-LT [1]
Mysteltainn/Ogretooth/Executioner Card
Increases physical/magic damage to enemies of all sizes by 25%.
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[Grade Bonus]
[Grade D] DEF +100, MDEF +20.
[Grade C] POW, SPL, CON +3.
[Grade B] Increases physical/magic damage to enemies of all races by 15%.
[Grade A] Ignores 70% of physical/magic defense of all races (excluding player).
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Def: 100