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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “ATK + 5%” in Renewal

Page 27 of 38
Pompano

Pompano

#13068 · Dagger · Weapon
ATK
160
MATK
100
Weapon Lv.
1
Required Lv.
50
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Rental Item A Seahorse looking fish that can be used in different cuisines it is frozen solid. MATK + 100. When melee attacking, gives ATK +30 for 7 sec with certain rate. When magical attacking, MATK +20 for 7 sec with certain rate. When base Lv is over Lv 100, add ATK + 10, MATK + 10.
Full item details & effects
Power Of Thor

Power Of Thor [1]

#5495 · Armor · Headgear (Top)
DEF
5
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
Grants those who wear it a small portion of the thunder god Thor. Int +1, Dex +1, Mdef +3 Adds 7% tolerance to Wind Property. If refined to +8 or higher, has a low chance of adding 40 ATK for 6 seconds while melee attacking and a low chance of adding 40 MATK for 6 seconds while casting spells on a target. Can be traded, stored, and vended Location : Upper
Full item details & effects
Precision Bomber

Precision Bomber [2]

#840004 · Grenade Launcher · Weapon (Two-Handed)
ATK
370
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
330
Buy value
0 z
Sell value
0 z
A Grenade Launcher elaborately improved using clock tower parts. The operation method has changed significantly from the existing Scrap Bomber. ------------------------ Increases Wild Fire damage by 7% per 2 refine rate. Increases Howling Mine damage by 10% per 3 refine rate. Increases long ranged physical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] CON +2. [Grade C] Increases Wild Fire damage by additional 10%. [Grade B] P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Precision Bow

Precision Bow [2]

#700050 · Bow · Weapon (Two-Handed)
ATK
230
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
180
Buy value
0 z
Sell value
0 z
A Bow elaborately improved using clock tower parts. The operation method has changed significantly from the existing Scrap Bow. ------------------------ Increases Gale Storm damage by 7% per 2 refine rate. Increases Arrow Storm damage by 10% per 3 refine rate. Increases long ranged physical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] CON + 2. [Grade C] Increases Gale Storm damage by additional 10%. [Grade B] P.ATK + 2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Precision Fist

Precision Fist [2]

#560030 · Knuckle · Weapon
ATK
230
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
A Knuckle elaborately improved using clock tower parts. The operation method has changed significantly from the existing Scrap Fist. ------------------------ Increases Second Judge and Second Faith damage by 7% per 2 refine rate. Increases Third Consecration and Third Punish damage by 8% per 3 refine rate. Increases melee physical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] POW + 2. [Grade C] Increases Second Judge and Second Faith damage by additional 10%. [Grade B] P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Precision Lute

Precision Lute [2]

#570028 · Musical Instrument · Weapon
ATK
220
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
A Lute elaborately improved using clock tower parts. The operation method has changed significantly from the existing Scrap Lute. ------------------------ Increases Rose Blossom and Rhythm Shooting damage by 7% per 2 refine rate. Increases Severe Rainstorm damage by 10% per 3 refine rate. Increases long ranged physical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] CON +2. [Grade C] Increases Rose Blossom and Rhythm Shooting damage by additional 10%. [Grade B] P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Precision Piercer

Precision Piercer [2]

#810005 · Rifle · Weapon (Two-Handed)
ATK
300
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
180
Buy value
0 z
Sell value
0 z
A Rifle elaborately improved using clock tower parts. The operation method has changed significantly from the existing Scrap Piercer. ------------------------ Increases Spiral Shooting damage by 7% per 2 refine rate. Increases God's Hammer damage by 10% per 3 refine rate. Increases long ranged physical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] CON +2. [Grade C] Increases Spiral Shooting damage by additional 10%. [Grade B] P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Precision Pistol

Precision Pistol [2]

#800009 · Revolver · Weapon (Two-Handed)
ATK
250
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
A Pistol elaborately improved using clock tower parts. The operation method has changed significantly from the existing Scrap Pistol. ------------------------ Increases Only One Bullet damage by 7% per 2 refine rate. Increases Fire Dance damage by 10% per 3 refine rate. Increases long ranged physical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] CON +2. [Grade C] Increases Only One Bullet damage by additional 10%. [Grade B] P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Precision Shatter

Precision Shatter [2]

#820004 · Shotgun · Weapon (Two-Handed)
ATK
330
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
220
Buy value
0 z
Sell value
0 z
A Shotgun elaborately improved using clock tower parts. The operation method has changed significantly from the existing Scrap Shatter. ------------------------ Increases The Vigilante at Night damage by 7% per 2 refine rate. Increases Vanishing Buster damage by 10% per 3 refine rate. Increases long ranged physical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] CON +2. [Grade C] Increases The Vigilante at Night damage by additional 10%. [Grade B] P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Precision Slasher

Precision Slasher [2]

#650019 · Huuma Shuriken · Weapon (Two-Handed)
ATK
360
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
230
Buy value
0 z
Sell value
0 z
Huuma Shuriken elaborately improved using clock tower parts. The operation method has changed significantly from the existing Scrap Slasher. ------------------------ Can't be destroyed. Increases Huuma Shuriken - Grasp damage by 6% per 2 refine rate. Increases Huuma Shuriken - Construct damage by 8% per 3 refine rate. Increases long ranged physical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] POW +2. [Grade C] Increases Huuma Shuriken - Grasp damage by additional 10%. [Grade B] P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Precision Splatter

Precision Splatter [2]

#830008 · Gatling Gun · Weapon (Two-Handed)
ATK
290
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
260
Buy value
0 z
Sell value
0 z
A Gatling Gun elaborately improved using clock tower parts. The operation method has changed significantly from the existing Scrap Splatter. ------------------------ Increases Magazine for One damage by 7% per 2 refine rate. Increases Round Trip damage by 10% per 3 refine rate. Increases long ranged physical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] CON +2. [Grade C] Increases Magazine for One damage by additional 10%. [Grade B] P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Precision Whip

Precision Whip [2]

#580028 · Whip · Weapon
ATK
220
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
A Whip elaborately improved using clock tower parts. The operation method has changed significantly from the existing Scrap Whip. ------------------------ Increases Rose Blossom and Rhythm Shooting damage by 7% per 2 refine rate. Increases Severe Rainstorm damage by 10% per 3 refine rate. Increases long ranged physical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] CON +2. [Grade C] Increases Rose Blossom and Rhythm Shooting damage by additional 10%. [Grade B] P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Pride Stone

Pride Stone [2]

#640005 · Two-Handed Staff · Weapon (Two-Handed)
ATK
180
MATK
320
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
A science instrument that was stored in Barmund Mansion. It has been horribly distorted by the magic-jamming device that Illusion has installed. Indestructible. MATK +320. Neutral and Water Magic damage +15% MATK +6 and Variable Cast Time -3% for every 3 refine levels When refined to +7 or higher, Comet and Jack Frost damage +10%. When refined to +9 or higher, Comet cooldown -10 sec., Jack Frost cooldown -1.5 sec. When refined to +11 or higher, Additional Comet and Jack Frost damage +20%. ATK: 180
Full item details & effects
Prison Uniform

Prison Uniform

#15040 · Armor · Armor
DEF
5
Armor Lv.
1
Required Lv.
50
Slots
0
Weight
150
Buy value
10 z
Sell value
5 z
A striped uniform that any prisoner will wear. There are some blood spots here and there, but they are old and faded. Property: Neutral Required Jobs: All Jobs Hit + 1 per upgrade level of the item. Flee + 1 per upgrade level of the item. Set Bonus Prisoner's Uniform Shackles ATK + 5 Additional ATK + 1 per upgrade level of Shackles.
Full item details & effects
Prisoner's Diary

Prisoner's Diary [2]

#28619 · Book · Weapon
ATK
210
Weapon Lv.
4
Required Lv.
175
Slots
2
Weight
80
Buy value
50,000 z
Sell value
25,000 z
There are traces of secretly written diaries of prisoners who were imprisoned unfairly. MHP + 5%, MSP + 5%. ATK + 20 per 2 refine rates. If refined to +7 or higher, increase physical/magical damage to undead, demon monsters by 10%. If refined to +9 or higher, additionally increase physical/magical damage to undead, demon monsters by 15%. If refined to +11 or higher, additionally increase physical/magical damage to undead, demon monsters by 15%. Location: Sage Type, Priest Type, Monk Type
Full item details & effects
Psychic Spear Rod

Psychic Spear Rod [2]

#26159 · One-Handed Staff · Weapon
ATK
120
MATK
180
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
80
Buy value
20 z
Sell value
10 z
A rod that improves its user's ability to command the supernatural power of magic. MATK 180, indestructible Neutral/Wind Magic damage +5% MATK +4 for every upgrade level +9 Effect: Psychic Wave damage +30% +11 Effect: Varetyr Spear cooldown -2 sec.
Full item details & effects
Punish Scepter

Punish Scepter [2]

#590045 · Mace · Weapon
ATK
210
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
A holy mace said to have been used to vanquish monsters tainted with evil energy. ------------------------ Indestructible in battle. ------------------------ ATK + 5%, POW + 2. ------------------------ Increases Third Punishment damage by 5%. ------------------------ When refined to +5 or higher, increases Third Punishment damage by 10%. ------------------------ When refined to +7 or higher, increases melee physical damage by 5%. ------------------------ When refined to +9 or higher, increases Third Punishment damage by additional 10%. ------------------------ When refined to +10 or higher, CRI + 10. ------------------------ When refined to +11 or higher, increases Third Punishment damage by 5%, and First Brand damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increases melee physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. ------------------------
Full item details & effects
Punish Shadow Earring

Punish Shadow Earring

#1270083 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A holy earring said to protect its wearer. It draws out the wearer's latent abilities. Damage of Third Punishment increased by 5%. ------------------------ For every 2 Refine Levels, CRI + 1, ATK + 4. ------------------------ For every 3 Refine Levels, Damage of Third Punishment additionally increased by 1%. ------------------------ Set Bonus: Punish Shadow Earring Punish Shadow Pendant ATK + 2%, P.ATK + 2, If the sum of refine levels is 15 or higher, Increased physical damage to all size enemies by 7%, If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players). ------------------------ Set Bonus: Punish Shadow Earring Punish Shadow Pendant Master Shadow Weapon CRI + 3, C.RATE + 1. When total refine level of set is 27 or higher, Ignore physical resistance of all race enemies (except players) by 10%. ------------------------ Location: Earring
Full item details & effects
Punish Shadow Pendant

Punish Shadow Pendant

#1270084 · Shadow Gear · Shadow left accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A holy pendant said to protect its wearer. It draws out the wearer's latent abilities. Damage of Third Punishment increased by 5%. ------------------------ For every 2 Refine Levels, CRI + 1, ATK + 4. ------------------------ For every 3 Refine Levels, Damage of Third Punishment additionally increased by 1%. ------------------------ Location: Pendant
Full item details & effects
Pure Heart

Pure Heart [1]

#490218 · Armor · Accessory
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Love is the deepest curse. Only those with pure love can fully unleash the power hidden in this equipment. ------------------------ MDEF + 15. ------------------------ ATK + 5%, MATK + 5%. ------------------------ STR + 5, INT + 5. ------------------------ Reduce Variable Casting Time by 5%. ------------------------ Increase physical and magic damage against Normal class monsters by 5%. ------------------------ For every 16 Base STR, ATK + 1%, After Cast Delay - 1%. ------------------------ For every 16 Base INT, MATK + 1%, Variable Casting Time - 1%. ------------------------ When equipped by Merchant classes, increase melee and long-ranged physical damage by 10%. ------------------------ Set Bonus: Pure Heart [1] Scrap Remodel Shoes [1] When equipped by Merchant classes, ATK + 150, Variable Casting Time - 10%. ------------------------ Def : 10
Full item details & effects
Purified Knight's Shield

Purified Knight's Shield [1]

#28946 · Armor · Shield
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
A shield of knights whose curses are perfectly purified. The shield seems to have regained its original strength, which was hidden by a curse. Increases attack speed (reduces delay after attack by 10%). ATK + 5%, MATK + 5%. Reduces damage taken from all properties by 10%. When receiving damage, has a low chance to recovery 50 SP per second for 5 seconds. When dealing physical or magical damage, has a low chance to recovery 300 HP per second for 5 seconds. If refine rate is 7 or higher, ATK + 20, MATK + 20. If refine rate is 9 or higher, ASPD + 2. If refine rate is 12 or higher, reduces delay after skill by 5%.
Full item details & effects
Purified Pigeon

Purified Pigeon [1]

#410342 · Armor · Headgear (Mid)
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
This pigeon has been purified from evil. All Basic Stat + 12. Reduce After Cast Delay by 5%. ------------------------ Set Bonus when equipped with any type of Vivatus Fides Weapon : ATK + 300 , MATK + 300, Reduce After Cast Delay by 5%. ------------------------ Def : 10 Location : Middle
Full item details & effects
Purple Dragon Plate

Purple Dragon Plate [1]

#15394 · Armor · Armor
DEF
110
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
An armor imbued with immense draconic energy accumulated over a long time. Just wearing it makes you feel draconic dexterity. ------------------------ DEX +12, MHP +15%, MSP +10%. For every 2 refine level, Reduces variable casting time by 4%. For every 2 refine level, Increases ASPD by 4%. For every 3 refine level, Increases physical and magical damage against dragon monster by 8%. If refine rate is 11 or higher, increases physical and magical damage against medium and large size monsters by 8%, reduces fixed casting time by 0.2 seconds. ------------------------ Set Bonus Purple Dragon Plate Dragon Scale Hood Dragon Scale Boots DEF +50, MDEF +8, ATK +5%, MATK +5%. For every 15 base DEX, Increases ASPD by 3% and Reduces variable casting time by 3% [Dragon's Speed] When attacked, has a chance to increase FLEE +50, Perfect Dodge +10 for 10 seconds. If the base DEX is 120 or higher,increases the activation rate of [Dragon's Speed], FLEE +30, Perfect Dodge +5. If the sum of refine rate of Purple Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher, increases ASPD by 15%, reduces variable casting time by 15% reduces global cooldown by 25%. ------------------------
Full item details & effects
Pursuiter Shoes

Pursuiter Shoes [1]

#470057 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
Signs. Brief Moment. Silence. You will see nothing but a glimpse of flash. ------------------------ MHP + 3% , MSP + 3%. ------------------------ Enables to use Teleport Lv 1. ------------------------ Reduce Fatal Menace SP consumption by 18. ------------------------ For every level of Urgent Escape learned, ignore physical defense of all race monsters (except players) by 20%. ------------------------ For every level of Sword Mastery learned, increase Fatal Menace damage by 10%. ------------------------ For every level of Fatal Menace learned, ATK + 2%. ------------------------ When learned Feint Bomb level 10, recovers all damage lost from size penalties. ------------------------ For every level of Urgent Escape, Fatal Menace, and Feint Bomb combined, FLEE + 4. ------------------------ When refined to +11 or higher, MHP + 7% , MSP + 7%, ASPD + 5%. ------------------------ When refined to +12 or higher, additional MHP + 7% , MSP + 7%, ASPD + 5%. ------------------------ Def : 12
Full item details & effects
Queen Scaraba Helmet

Queen Scaraba Helmet [1]

#400511 · Armor · Headgear (Top)
DEF
20
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
1
Buy value
0 z
Sell value
0 z
ATK + 150, POW, CON, CRT + 3 ------------------------ For every 2 refine levels, ATK + 20, CRI + 4. ------------------------ For every 3 refine levels, increase Critical Damage by 10%. ------------------------ When refined to +7 or higher, ATK + 10%. ------------------------ When refined to +9 or higher, reduce After-cast Delay by 10%. ------------------------ When refined to +11 or higher, increase Melee and Ranged Physical Damage by 15%. ------------------------ When refined to +12 or higher, increase Physical Damage against all race enemies by 15%. ------------------------ When refined to +13 or higher, reduce Fixed Casting Time by 0.5 sec. ------------------------ Set Bonus: Queen Scaraba Crown [1] Gold Queen Scaraba Card P.ATK + 20, for every 1 refine level of the helmet, increase Critical Damage by 10%. ------------------------ Set Bonus: Queen Scaraba Crown [1] Queen Scaraba Card Increase Physical Damage against Boss monsters by 10%, For every 2 refine levels of the armor, increase Physical Damage against Boss monsters by additional 3% ------------------------ Set Bonus: Queen Scaraba Crown [1] Sealed Q Scaraba Card Increase Physical Damage against Boss monsters by 5%, For every 3 refine levels of the armor, Increase Physical Damage against Boss monsters by 2%. ------------------------ Def : 20 Position : Upper
Full item details & effects
Radiant Purify

Radiant Purify [1]

#450420 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
A blue and white coat is said to be worn by members of a top-secret group within the church that conducts judgment on the heretics. ------------------------ Reduce damage taken from Human and Doram Player by 7%. ------------------------ For every 10 Base Level, increase Massive Flame Blaster, Oleum Sanctum, and Explosion Blaster damage by 1%. ------------------------ For every refine level, increase physical damage against all size enemies by 7%. ------------------------ When refined to +7 or higher, ASPD + 10%, reduce damage taken from Normal and Boss class enemies by 5%. ------------------------ When refined to +9 or higher, Armor will be indestructible in battle, reduce Lion's Howl fixed casting time by 100%. ------------------------ When refined to +10 or higher, increase physical damage against all property enemies by 15%. ------------------------ When refined to +12 or higher, ATK + 150, POW + 15. ------------------------ Def : 100
Full item details & effects
Raging Dragon Fist

Raging Dragon Fist [2]

#1865 · Knuckle · Weapon
ATK
210
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
70
Buy value
20 z
Sell value
10 z
Gauntlets that enable fierce attacks. Raging Quadruple Blow damage +30% ATK +4 for every upgrade level +9 Effect: Raging Thrust and Chain Crush Combo damage +50% +11 Effect: Chain Crush Combo +30% (Additional)
Full item details & effects
Rainbow Feather Deco

Rainbow Feather Deco [1]

#18821 · Armor · Headgear (Top)
DEF
5
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
A feather decorated with elaborately bright colors to celebrate the 2012 RWC. Position: Upper ATK + 1% MATK + 1% Additional ATK + 1% and additional MATK + 1% per upgrade level of the item past the upgrade level of 2. Set Bonus RWC 2012 Ring RWC Commemorative Pin [1] ATK + 1% per 2 upgrade levels of RWC Commemorative Pin [1]. Set Bonus RWC 2012 Pendant RWC Commemorative Pin [1] MATK + 1% per 2 upgrade levels of RWC Commemorative Pin [1]. These set bonuses do not work with the card-slotted RWC accessories.
Full item details & effects
Ranger Booster Boots

Ranger Booster Boots [1]

#470003 · Armor · Footgear
DEF
18
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
0
Buy value
0 z
Sell value
0 z
A special set of boots for your rapid growth. Specialized in Ranged Physical Attack. Cannot be refined. ATK + 20 HIT + 15 For every 3 refine levels, increases MSP + 50. If refined to +7, increases MSP + 300. If refined to +9, decreases fixed casting time by 0.5 seconds.
Full item details & effects
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