A special cap with a neon sign above, dedicated to celebrating RWC 2010 in Indonesia.
Increase resistance against human type monster by 10%, CRI + 10.
Increase the healing effect of Red Potion and White Potion by 100%.
LUK + 5, ASPD + 1, ATK, MATK + 3%.
Location : Upper Weight : 10
Required lv : 15
A crown with the sacred aura.
Position: Upper
Mdef + 15
Aspd + 10%
Reduces the SP cost of Adoramus and Judex by 15.
Increases the damage of Adoramus and Judex by 20%.
Reduces the variable casting time of Adoramus and Judex by 5% per level of Oratio known.
If Clearance is level 5, increases magical damage on boss monsters by 25%.
Increases magical damage on Earth, Ghost, Neutral and Undead property targets by 5% per level of Lauda Agnus and Lauda Ramus known
For every upgrade level of Sacred Crown, increases magical damage on Demi-Human race targets by 2%.
If Sacred Crown upgrade level is +7 or higher,
Aspd + 5%
Increases the damage of Adoramus and Judex by an additional 30%.
If upgrade level is +9 or higher,
Additional Aspd + 5%.
Increases the damage of Adoramus and Judex by an additional 50%.
If upgrade level is +10 or higher, nullifies the number of Gemstones required for certain skills.
A collar worn by the King of Light.
It is said to give the wearer various blessings.
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Reduce After Cast delay by 15%.
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When learned Oratio Lv 10,
Reduce Cooldown of Oratio by 1.5 sec.
When learned Clearance Lv 5,
Increase Magic damage to all size enemy by 15%.
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Location : Lower
Def : 0
A medal awarded to those who ensured the safety of the Einbroch mine.
Only a few have been awarded this rare medal.
All Stats +5, Variable Cast Time -5%
If equipped with Safety Epaulet B,
MaxHP +10% and additional Variable Cast Time -15%
If equipped with Safety Epaulet R,
MaxHP +10% and increased ASPD (ASPD +15%)
If equipped with Safety Epaulet R or Safety Epaulet B and an Einbroch weapon,
Fixed Cast Time -0.3 sec. and After-cast delay -7%
Magic damage -3% from enemies of all sizes.
DEF: 10
A medal awarded to those who ensured the safety of the Einbroch mine.
Only a few have been awarded this rare medal.
All Stats +5 and increased ASPD (ASPD +5%)
If equipped with Safety Epaulet R,
MaxHP +10% and increased ASPD (ASPD +15%)
If equipped with Safety Epaulet B,
MaxHP +10%, Variable Cast Time -15%
If equipped with Safety Epaulet R or Safety Epaulet B and an Einbroch weapon,
Fixed Cast Time -0.3 sec. and After-cast delay -7%
DMG -3% from enemies of all sizes.
DEF: 10
Crown to represent the ninth eclipse of Sagittarius. Zircon, the birthstone, is embedded in it.
Modified to suit OS Weapons.
Every 2 Refine, ATK +20.
When Refined to 7, Variable Casting Time decreased by 15%.
When Refined to 9, Distance Physical damage increased by 15%.
When Refined to 11, , physical damage given to small and medium enemies increased by 15%. Fixed Casting reduced by 0.2s.
When worn together with Burning Knuckle OS, cooltime of Rampage Blaster skill decreased by 1s, Distance Physical damage increased by 3% per 2 levels of weapon Refine.
When worn together with Saphir Hall OS, Variable Casting Time decreased by 10%, damage of Acid Bomb skill is increased by 3% per 2 levels of weapon Refine.
When worn together with HR-S55-OS, Distance Physical damage increased by 5%, damage of God's Hammer skill is increased by 3% per 2 levels of weapon Refine.
Location: Upper Weight: 10
A chest representing the 9th constellation, the Inmagus. It is inlaid with the birthstone, Zircon.
It has been modified to fit upgraded OS weapons.
Every 2 refine level, ATK +20.
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When refined to +7 or higher, decreases Variable Casting Time by 15%.
When refined to +9 or higher, increases ranged physical damage by 20%.
When refined to +10 or higher, increases damage to Small and Medium size monster by 20%,
and reduces Fixed Casting Time by 0.2 seconds.
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Set Bonus:
Sagittarius Celestial Coronet-LT [1]
Burning Knuckle-OSAD [2]
Reduces Rampage Blast skill delay by 1 second.
Every 2 refine level of weapon, increases long ranged physical damage by 4%.
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Set Bonus:
Sagittarius Celestial Coronet-LT [1]
Saphir Mace-OSAD [2]
Reduces Variable Casting Time by 10%.
Every 2 refine level of weapon, increases Acid Bomb damage by 5%.
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Set Bonus:
Sagittarius Celestial Coronet-LT [1]
HR-S55-OSAD [2]
Increases ranged physical damage by 10%.
Every 2 refine level of weapon, increases God's Hammer damage by 5%.
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Def : 0
Location : Upper
For every 2 refine levels, ATK +20, MATK +20.
If refine rate is 7 or higher, ASPD +10% and reduces variable casting time by 10%.
If refine rate is 9 or higher, ATK +15% and MATK +15%.
If refine rate is 11 or higher, increases all property magical damage by 10%,
increases physical damage against all size enemies by 10%.
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Set Bonus:
Biolab Cancer Diadem
Adorare Staff
Increases Holy property magical damage by 10%.
increases Adoramus damage by 5% per refine rate of Adorare Staff.
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Set Bonus:
Biolab Cancer Diadem
Penitentia
Increases Holy property magical damage by 10%.
increases Judex damage by 10% per refine rate of Penitentia.
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Set Bonus:
Biolab Cancer Diadem
Lucis Flail
Increases physical damage against all size enemies by 10%.
Increases Duple Light damage by 10% per refine rate of Lucis Flail.
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Def : 10
Location : Upper
A mysterious cloak filled with holy energy.
It is said to have been torn by a saint who took pity on a man on a cold day.
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MaxHP + 15%
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When learned Knuckle Arrow Lv 10,
Reduce the cooldown of Rampage Blast by 0.2 seconds.
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When learned Rising Dragon Lv 10,
Increase Physical damage to all size enemy by 15%.
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Def : 0
Location : Lower
The red coat that Santa Claus wears every Christmas.
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Cannot be destroyed in battle.
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For every 2 refine level, S.MATK + 3.
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For every 3 refine level, MATK + 50.
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When refined to +10 or higher, immune to Frozen, Perfect Dodge + 20.
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When refined to +11 or higher, increase Arbitrium and Crystal Rain damage by 30%.
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When refined to +12 or higher, increase Water and Holy property magic damage by 20%.
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When refined to +13 or higher, enable to use Lv.10 Enchant Blade.
When casting Enchant Blade, increase magic damage against all property enemies by 30% for 20 seconds.
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Set Bonus:
Santa Suit [1]
Stormy Knight Card
INT +30, SPL+ 30.
Increase Water and Holy property magic damage by 30%.
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[Grade Bonus]
[Grade D] MHP +15%, MSP +15%.
[Grade C] Reduce Variable Casting Time by 15%.
[Grade B] Reduce After Cast Delay by 20%.
[Grade A] Increase Arbitrium and Crystal Rain damage by 50%.
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Def : 120
A manteau that contains the reliquary remains of an ancient Assassin.
Flee + 12
--Inflict 1% more damage with Critical attacks per refine level.
Increases critical damage on targets by 1% per upgrade level of Sapha Hood.
Set Bonus
Sapha's Cloth [1]
Sapha Hood
Sapha Shoes [1]
Sapha Ring
Flee +10
Crit +15
Increases critical damage on targets by 40%.
Increases the damage of Cross Impact by 20%.
Increases the SP cost of skills by 10%.
Shoes that have long been known to be from the world of darkness.
Luk + 3
Max SP + 30
Set Bonus
Sapha's Cloth [1]
Sapha Hood
Sapha Shoes [1]
Sapha Ring
Flee +10
Crit +15
Increases critical damage on targets by 40%.
Increases the damage of Cross Impact by 20%.
Increases the SP cost of skills by 10%.
Armor that contains the reliquary remains of an ancient Assassin.
Luk + 3
Adds a chance of casting Level 1 Meteor Assault on the target when performing a physical attack.
If higher level of this skill is learned then it will be cast instead.
Set Bonus
Sapha's Cloth [1]
Sapha Hood
Sapha Shoes [1]
Sapha Ring
Flee +10
Crit +15
Increases critical damage on targets by 40%.
Increases the damage of Cross Impact by 20%.
Increases the SP cost of skills by 10%.
Armor worn over armor for additional defensive effects. Can be used alone, but defensive effects are small.
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Damage of Savage Impact increased by 5%.
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For every 2 Refine Levels, CRI + 1, ATK + 4.
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For every 3 Refine Levels, Damage of Savage Impact additionally increased by 1%.
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Set Bonus:
Savage Shadow Armor
Savage Shadow Shoes
ATK + 2%, P.ATK + 2,
If the sum of refine levels is 15 or higher, Increased physical damage to all size enemies by 7%,
If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players).
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Set Bonus:
Savage Shadow Armor
Savage Shadow Shoes
Master Shadow Shield
CRI + 3, C.RATE + 1,
If the sum of refine levels is 27 or higher, Ignores 10% physical resistance of all races (excluding players).
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Location : Armor
The cloak worn by a scientist skilled in handling explosives.
Perfect dodge + 5
Reduce incoming damage from fire,
wind property damage by 10%.
Reduce incoming damage from players damage by 5%.
MaxHP + 1500 per 1 skill level of Crazy Vines learned
Increase damage of Spore Explosion by 20%
per 1 skill level of Fire Expansion learned.
Increases accuracy by 50% when
Mandragora Howl's skill level learned is 5.
Reduce spell casting time of Spore Explosion by
100% when Hell Plant skill level learned is 5.
When refined to +7 or higher,
additional perfect dodge +8.
Increase ranged attack damage by additional 10%.
Reduce incoming damage from fire
and wind property damage by additional 20%
When refined to +9 or higher,
additional perfect dodge + 12
Increase ranged attack damage by additional 10%.
Reduce incoming damage from fire
and wind property damage by additional 20%
A crown representing Scorpio.
MATK + 20 per 2 refine rate.
If upgrade level is +7 or higher, reduces variable casting time by 10%.
If upgrade level is +9 or higher, increase all property magical damage by 15%.
If refine rate is 11 or higher, increases magical damage against small and medium size enemies by 15%, reduces fixed casting time by 0.2 seconds.
When equipped with Cannon Rapier-OS, increases holy property magical damage by 5%, increases Genesis Ray damage by 4% per 2 refine rate of weapon.
When equipped with Rutilus Stick-OS, MATK + 30, increases Psychic Wave damage by 3% per 2 refine rate of weapon.
When equipped with Ultio-OS, increases holy property magical damage by 5%, increases Judex damage by 3% per 2 refine rate of weapon.
Location: Upper Weight: 10
Required Lv: 130
A crown representing the 8th constellation of the zodiac, the Celestial Palace.
It has been modified to fit upgraded OS weapons.
Every 2 refine level, MATK +20.
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When refined to +7 or higher, decreases Variable Casting Time by 15%.
When refined to +9 or higher, increases all property magical damage by 20%.
When refined to +10 or higher, increases damage to Small and Medium size monster by 20%,
and reduces Fixed Casting Time by 0.2 seconds.
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Set Bonus:
Scorpio Celestial Coronet-LT [1]
Cannon Rapier-OSAD [2]
Reduces Genesis Ray skill cooldown by 1 second.
Every 2 refine level of weapon, increases Genesis Ray damage by 7%.
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Set Bonus:
Scorpio Celestial Coronet-LT [1]
Rutilus Stick-OSAD [2]
Reduces Psychic Wave skill cooldown by 1 second.
Every 2 refine level of weapon, increases Psychic Wave damage by 7%.
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Set Bonus:
Scorpio Celestial Coronet-LT [1]
Ultio-OSAD [2]
increases Holy property magical damage by 7%.
Every 2 refine level of weapon, increases Judex damage by 5%.
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Def : 0
Location : Upper
A robe that was corroded by fragments of the cursed orb.
The unsaved souls that were taken into the orb continue to cry out in pain and despair.
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Reduce damage taken from normal and boss monsters by 5%.
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Reduce damage taken from players by 7%.
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For every refine level, ATK + 30, MATK + 30.
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When refined to +7 or higher, ASPD + 10%, increase magic and physical damage against all race monsters by 15%.
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When refined to +9 or higher, Perfect Hit + 25%, increase magic and physical damage against all race monsters by additional 25%.
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When refined to +12 or higher, All Basic Status + 15.
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When refined to +13 or higher, ATK + 150, MATK + 150, reduce After Cast Delay by 20%.
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Def : 100
A scroll filled with forbidden martial arts that was sealed inside time and space.
It might resonate well with time-related equipment.
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ATK +5%, MATK +5%.
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ASPD + 5%.
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SPL +15, POW +15.
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Set Bonus:
Scroll of Time and Space [1]
Circlet of Time (Oboro) [1]
MATK + 80.
For every 2 refine level of Helmet, increase Wind, Water, and Fire property magical damage by 4%.
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Set Bonus:
Scroll of Time and Space [1]
Circlet of Time (Kagerou) [1]
ATK +80.
For every 2 refine level of Helmet, increase Cross Slash and Kunai Explosion damage by 8%.
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Set Bonus:
Scroll of Time and Space [1]
Circlet of Time (Kagerou) [1]
Temporal Jewel (Luk) lv.2/lv.3
Increase melee and long-range physical damage by 8%.
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Set Bonus:
Scroll of Time and Space [1]
Circlet of Time (Kagerou) [1]
Temporal Jewel (Str) lv.2/lv.3
CRI +10, Critical Damage +10%.
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Set Bonus:
Scroll of Time and Space [1]
Circlet of Time (Oboro) [1]
Temporal Jewel(Int) lv.2/lv.3
ASPD +2.
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Set Bonus:
Scroll of Time and Space [1]
Circlet of Time (Oboro) [1]
Temporal Jewel(Agi) lv.2/lv.3
Increase all property magical damage by 10%.
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Def: 0
A chain forged to suppress evil energy.
CRI + 8, Increase melee and ranged physical damage by 8%.
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Set Bonus:
Chain of Seals
Necklace of Bondage
Increase Critical Damage by 7%.
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Location : Middle
A chain forged to suppress evil energy.
CRI + 5, Increases melee and ranged physical damage by 5%.
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Set Bonus:
Chain of Seals [1]
Necklace of Bondage
Increase Critical Damage by 5%.
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Location : Middle
An evil sword in which magnificent power is sealed. It will not be easy to draw out it's power.
Property: Neutral
Def - 50
Mdef - 10
Adds a 10% chance of casting Level 5 Frost Nova on the target when performing a physical attack.
If upgrade level is +7 or higher,
Mdef + 10
Crit + 30
If upgrade level is +10 or higher,
Def + 50
Additional Crit + 20
Aspd + 1
A beautiful coronet decorated with seraphim feathers.
Position: Middle
Str + 2
For every 8 base Int,
ATK + 5
Increases the recovery rate of recovery skills by 1%.
Increases the variable casting time of skills by 1%.
If the user's base Int is 108 or higher,
Additional ATK + 50.
Increases the recovery rate of recovery skills by an additional 5%.
Increases the variable casting time of skills by an additional 4%.
If the user's base Int is 120 or higher,
Additional ATK + 125.
Increases the recovery rate of recovery skills by an additional 10%.
Increases the variable casting time of skills by an additional 6%.
Set Bonus
Seraphim Coronet
Seraphim Feather
Increases the recovery rate of recovery skills and recovery items by 5%.
Increases the recovery rate of incoming recovery skills by 5%.
Reduces damage taken from Demi-Human race enemies by 2%.
Reduces the variable casting time of Coluseo Heal by 100%.
Immune to Bleed and Chaos.
Reduces the variable casting time of skills by 1% for every 8 base Int.
If the user's base Int is 108 or higher,
Reduces the variable casting time of skills by an additional 4%.
Increases the recovery rate of recovery skills and recovery items by an additional 10%.
Increases the recovery rate of incoming recovery skills by an additional 10%.
Reduces damage taken from Demi-Human race enemies by an additional 2%.
If the user's base Int is 120 or higher,
Reduces the variable casting time of skills by an additional 6%.
Increases the recovery rate of recovery skills and recovery items by an additional 15%.
Increases the recovery rate of incoming recovery skills by an additional 15%.
Reduces damage taken from Demi-Human race enemies by an additional 4%.
A feather dropped from a Seraphim. It gives off an odor similar to a lamington... no idea why though.
Position: Lower
Increases the recovery rate of recovery skills by 5%.
Set Bonus
Seraphim Coronet
Seraphim Feather
Reduces the variable casting time of skills by 1% for every 8 base Int.
Reduces the variable casting time of skills by an additional 4%, if the users base Int is 108 or higher.
Reduces the variable casting time of skills by an additional 6%, if the users base Int is 120 or higher.
Reduces the variable casting time of Coluseo Heal by 100%.
Reduces damage taken from Demi-Human race enemies by 2%.
Reduces damage taken from Demi-Human race enemies by an additional 2%, if the users base Int is 108 or higher.
Reduces damage taken from Demi-Human race enemies by an additional 4%, if the users base Int is 120 or higher.
Increases the recovery rate of recovery skills by 5%.
Increases the recovery rate of recovery skills by an additional 10%, if the users base Int is 108 or higher.
Increases the recovery rate of recovery skills by an additional 15%, if the users base Int is 120 or higher.
Increases the recovery rate of incoming recovery skills by 5%.
Increases the recovery rate of incoming recovery skills by an additional 10%, if the users base Int is 108 or higher.
Increases the recovery rate of incoming recovery skills by an additional 15%, if the users base Int is 120 or higher.
Increases the recovery rate of recovery items by 5%.
Increases the recovery rate of recovery items by an additional 10%, if the users base Int is 108 or higher.
Increases the recovery rate of recovery items by an additional 15%, if the users base Int is 120 or higher.
Immune to Bleed and Chaos.
Int +2.
Shaman Set
Shaman Ring
Shaman's Hair Ornament
Shaman Earring.
MHP +300,
Increase tolerance to Neutral property by 5%,
Skill casting cannot be interrupted by damage from enemies but increases cast-time by 15%.
A garment artifact used by a priest who had struggled with many demons during the ancient war.
Flee + 5
Adds a chance of casting Level 2 Oratio on the user when receiving a physical or a magical attack.
If a higher level of this skill is known, it will be cast instead.
Set Bonus
Mace of Judgement [2]
Robe of Judgement
Shoes of Judgement
Shawl of Judgement
Increases physical and magical damage on Undead race targets by 15%.
Increases the damage of Adoramus by 200%.
Increases the SP cost of Adoramus by 30.
Set Bonus
Empowered Mace of Judgement [1]
Robe of Judgement
Shoes of Judgement
Shawl of Judgement
Increases physical and magical damage on Undead race targets by 30%.
Increases the damage of Adoramus by 200%.
Increases the SP cost of Adoramus by 30.
Reduces the variable casting time of the following skills by 50%,
Holy Light
Turn Undead
Magnus Exorcismus
Judex
Adoramus
A hat that looks like
a sheep's head that is
so adorable, an enemy
might change his mind
about attacking. Reflects 5% physical damage.
Impossible to Upgrade
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Location: Upper
A shield made in the shape of a pure angel.
It is known to look into the mind.
Indestructible.
For every 2 refine level, ATK + 10
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If refine rate is 7 or higher,
ASPD +10%.
If refine rate is 9 or higher,
Long-ranged physical damage to all enemies +10%,
Reduces the global delay of skills by 5%.
If refine rate is 11 or higher,
Cart Cannon and Arm Cannon damage + 15%.
Holy Cannon Ball
Physical damage to dark attribute enemies + 10%.
Dark Cannon Ball
Physical damage to holy attribute enemies + 10%.
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The Shield of the Lord of Death
Increase damage to Boss-type monsters by 2%
Receive 10% more damage from normal monsters.
Set Bonus
Lord of Death
Shield of Death
Increase damage to Boss-type monsters by 5%
if Lord of Death refined +7 above, additional 5% damage to Boss-type monsters.
Required Lv : 90
Armor worn over armor for additional defensive effects. Can be used alone, but defensive effects are small.
Damage of Shield Shooting increased by 5%.
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For every 2 Refine Levels, ATK + 10.
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For every 3 Refine Levels, Damage of Shield Shooting additionally increased by 1%.
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Set Bonus:
Shield Shooter Shadow Armor
Shield Shooter Shadow Shoes
ATK + 2%, P.ATK + 2,
If the sum of refine levels is 15 or higher, Increased physical damage to all size enemies by 7%,
If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players).
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Set Bonus:
Shield Shooter Shadow Armor
Shield Shooter Shadow Shoes
Master Shadow Shield
Increase physical damage of all properties by 3%, P.ATK + 2.
When total refine level of set is 27 or higher,
Ignore physical resistance of all race enemies (except players) by 10%.
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Location: Armor