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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “DEF+15” in Renewal

Page 27 of 34
RWC2010 Indonesia

RWC2010 Indonesia [1]

#18509 · Armor · Headgear (Top)
DEF
6
Armor Lv.
1
Required Lv.
15
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A special cap with a neon sign above, dedicated to celebrating RWC 2010 in Indonesia. Increase resistance against human type monster by 10%, CRI + 10. Increase the healing effect of Red Potion and White Potion by 100%. LUK + 5, ASPD + 1, ATK, MATK + 3%. Location : Upper Weight : 10 Required lv : 15
Full item details & effects
Sacred Crown

Sacred Crown

#19469 · Armor · Headgear (Top)
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
A crown with the sacred aura. Position: Upper Mdef + 15 Aspd + 10% Reduces the SP cost of Adoramus and Judex by 15. Increases the damage of Adoramus and Judex by 20%. Reduces the variable casting time of Adoramus and Judex by 5% per level of Oratio known. If Clearance is level 5, increases magical damage on boss monsters by 25%. Increases magical damage on Earth, Ghost, Neutral and Undead property targets by 5% per level of Lauda Agnus and Lauda Ramus known For every upgrade level of Sacred Crown, increases magical damage on Demi-Human race targets by 2%. If Sacred Crown upgrade level is +7 or higher, Aspd + 5% Increases the damage of Adoramus and Judex by an additional 30%. If upgrade level is +9 or higher, Additional Aspd + 5%. Increases the damage of Adoramus and Judex by an additional 50%. If upgrade level is +10 or higher, nullifies the number of Gemstones required for certain skills.
Full item details & effects
Sacred Lapel

Sacred Lapel

#420187 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
A collar worn by the King of Light. It is said to give the wearer various blessings. ------------------------ Reduce After Cast delay by 15%. ------------------------ When learned Oratio Lv 10, Reduce Cooldown of Oratio by 1.5 sec. When learned Clearance Lv 5, Increase Magic damage to all size enemy by 15%. ------------------------ Location : Lower Def : 0
Full item details & effects
Safety Pendant B

Safety Pendant B [1]

#32249 · Armor · Accessory (Right)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A medal awarded to those who ensured the safety of the Einbroch mine. Only a few have been awarded this rare medal. All Stats +5, Variable Cast Time -5% If equipped with Safety Epaulet B, MaxHP +10% and additional Variable Cast Time -15% If equipped with Safety Epaulet R, MaxHP +10% and increased ASPD (ASPD +15%) If equipped with Safety Epaulet R or Safety Epaulet B and an Einbroch weapon, Fixed Cast Time -0.3 sec. and After-cast delay -7% Magic damage -3% from enemies of all sizes. DEF: 10
Full item details & effects
Safety Pendant R

Safety Pendant R [1]

#32248 · Armor · Accessory (Right)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A medal awarded to those who ensured the safety of the Einbroch mine. Only a few have been awarded this rare medal. All Stats +5 and increased ASPD (ASPD +5%) If equipped with Safety Epaulet R, MaxHP +10% and increased ASPD (ASPD +15%) If equipped with Safety Epaulet B, MaxHP +10%, Variable Cast Time -15% If equipped with Safety Epaulet R or Safety Epaulet B and an Einbroch weapon, Fixed Cast Time -0.3 sec. and After-cast delay -7% DMG -3% from enemies of all sizes. DEF: 10
Full item details & effects
Sagittarius Celestial Coronet

Sagittarius Celestial Coronet [1]

#400061 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Crown to represent the ninth eclipse of Sagittarius. Zircon, the birthstone, is embedded in it. Modified to suit OS Weapons. Every 2 Refine, ATK +20. When Refined to 7, Variable Casting Time decreased by 15%. When Refined to 9, Distance Physical damage increased by 15%. When Refined to 11, , physical damage given to small and medium enemies increased by 15%. Fixed Casting reduced by 0.2s. When worn together with Burning Knuckle OS, cooltime of Rampage Blaster skill decreased by 1s, Distance Physical damage increased by 3% per 2 levels of weapon Refine. When worn together with Saphir Hall OS, Variable Casting Time decreased by 10%, damage of Acid Bomb skill is increased by 3% per 2 levels of weapon Refine. When worn together with HR-S55-OS, Distance Physical damage increased by 5%, damage of God's Hammer skill is increased by 3% per 2 levels of weapon Refine. Location: Upper Weight: 10
Full item details & effects
Sagittarius Celestial Coronet-LT

Sagittarius Celestial Coronet-LT [1]

#400261 · Armor · Headgear (Top)
Armor Lv.
2
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A chest representing the 9th constellation, the Inmagus. It is inlaid with the birthstone, Zircon. It has been modified to fit upgraded OS weapons. Every 2 refine level, ATK +20. ------------------------ When refined to +7 or higher, decreases Variable Casting Time by 15%. When refined to +9 or higher, increases ranged physical damage by 20%. When refined to +10 or higher, increases damage to Small and Medium size monster by 20%, and reduces Fixed Casting Time by 0.2 seconds. ------------------------ Set Bonus: Sagittarius Celestial Coronet-LT [1] Burning Knuckle-OSAD [2] Reduces Rampage Blast skill delay by 1 second. Every 2 refine level of weapon, increases long ranged physical damage by 4%. ------------------------ Set Bonus: Sagittarius Celestial Coronet-LT [1] Saphir Mace-OSAD [2] Reduces Variable Casting Time by 10%. Every 2 refine level of weapon, increases Acid Bomb damage by 5%. ------------------------ Set Bonus: Sagittarius Celestial Coronet-LT [1] HR-S55-OSAD [2] Increases ranged physical damage by 10%. Every 2 refine level of weapon, increases God's Hammer damage by 5%. ------------------------ Def : 0 Location : Upper
Full item details & effects
Saint Crown

Saint Crown [1]

#400118 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
For every 2 refine levels, ATK +20, MATK +20. If refine rate is 7 or higher, ASPD +10% and reduces variable casting time by 10%. If refine rate is 9 or higher, ATK +15% and MATK +15%. If refine rate is 11 or higher, increases all property magical damage by 10%, increases physical damage against all size enemies by 10%. ------------------------ Set Bonus: Biolab Cancer Diadem Adorare Staff Increases Holy property magical damage by 10%. increases Adoramus damage by 5% per refine rate of Adorare Staff. ------------------------ Set Bonus: Biolab Cancer Diadem Penitentia Increases Holy property magical damage by 10%. increases Judex damage by 10% per refine rate of Penitentia. ------------------------ Set Bonus: Biolab Cancer Diadem Lucis Flail Increases physical damage against all size enemies by 10%. Increases Duple Light damage by 10% per refine rate of Lucis Flail. ------------------------ Def : 10 Location : Upper
Full item details & effects
Sanctus

Sanctus

#420198 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
A mysterious cloak filled with holy energy. It is said to have been torn by a saint who took pity on a man on a cold day. ------------------------ MaxHP + 15% ------------------------ When learned Knuckle Arrow Lv 10, Reduce the cooldown of Rampage Blast by 0.2 seconds. ------------------------ When learned Rising Dragon Lv 10, Increase Physical damage to all size enemy by 15%. ------------------------ Def : 0 Location : Lower
Full item details & effects
Santa Suit

Santa Suit [1]

#450426 · Armor · Armor
DEF
120
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
The red coat that Santa Claus wears every Christmas. ------------------------ Cannot be destroyed in battle. ------------------------ For every 2 refine level, S.MATK + 3. ------------------------ For every 3 refine level, MATK + 50. ------------------------ When refined to +10 or higher, immune to Frozen, Perfect Dodge + 20. ------------------------ When refined to +11 or higher, increase Arbitrium and Crystal Rain damage by 30%. ------------------------ When refined to +12 or higher, increase Water and Holy property magic damage by 20%. ------------------------ When refined to +13 or higher, enable to use Lv.10 Enchant Blade. When casting Enchant Blade, increase magic damage against all property enemies by 30% for 20 seconds. ------------------------ Set Bonus: Santa Suit [1] Stormy Knight Card INT +30, SPL+ 30. Increase Water and Holy property magic damage by 30%. ------------------------ [Grade Bonus] [Grade D] MHP +15%, MSP +15%. [Grade C] Reduce Variable Casting Time by 15%. [Grade B] Reduce After Cast Delay by 20%. [Grade A] Increase Arbitrium and Crystal Rain damage by 50%. ------------------------ Def : 120
Full item details & effects
Sapha Hood

Sapha Hood

#2577 · Armor · Garment
DEF
13
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
A manteau that contains the reliquary remains of an ancient Assassin. Flee + 12 --Inflict 1% more damage with Critical attacks per refine level. Increases critical damage on targets by 1% per upgrade level of Sapha Hood. Set Bonus Sapha's Cloth [1] Sapha Hood Sapha Shoes [1] Sapha Ring Flee +10 Crit +15 Increases critical damage on targets by 40%. Increases the damage of Cross Impact by 20%. Increases the SP cost of skills by 10%.
Full item details & effects
Sapha Shoes

Sapha Shoes [1]

#2477 · Armor · Footgear
DEF
18
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
Shoes that have long been known to be from the world of darkness. Luk + 3 Max SP + 30 Set Bonus Sapha's Cloth [1] Sapha Hood Sapha Shoes [1] Sapha Ring Flee +10 Crit +15 Increases critical damage on targets by 40%. Increases the damage of Cross Impact by 20%. Increases the SP cost of skills by 10%.
Full item details & effects
Sapha's Cloth

Sapha's Cloth [1]

#15038 · Armor · Armor
DEF
45
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
Armor that contains the reliquary remains of an ancient Assassin. Luk + 3 Adds a chance of casting Level 1 Meteor Assault on the target when performing a physical attack. If higher level of this skill is learned then it will be cast instead. Set Bonus Sapha's Cloth [1] Sapha Hood Sapha Shoes [1] Sapha Ring Flee +10 Crit +15 Increases critical damage on targets by 40%. Increases the damage of Cross Impact by 20%. Increases the SP cost of skills by 10%.
Full item details & effects
Savage Shadow Armor

Savage Shadow Armor

#24908 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Armor worn over armor for additional defensive effects. Can be used alone, but defensive effects are small. ------------------------ Damage of Savage Impact increased by 5%. ------------------------ For every 2 Refine Levels, CRI + 1, ATK + 4. ------------------------ For every 3 Refine Levels, Damage of Savage Impact additionally increased by 1%. ------------------------ Set Bonus: Savage Shadow Armor Savage Shadow Shoes ATK + 2%, P.ATK + 2, If the sum of refine levels is 15 or higher, Increased physical damage to all size enemies by 7%, If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players). ------------------------ Set Bonus: Savage Shadow Armor Savage Shadow Shoes Master Shadow Shield CRI + 3, C.RATE + 1, If the sum of refine levels is 27 or higher, Ignores 10% physical resistance of all races (excluding players). ------------------------ Location : Armor
Full item details & effects
Scientists Mantle

Scientists Mantle [1]

#20986 · Armor · Garment
DEF
25
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
The cloak worn by a scientist skilled in handling explosives. Perfect dodge + 5 Reduce incoming damage from fire, wind property damage by 10%. Reduce incoming damage from players damage by 5%. MaxHP + 1500 per 1 skill level of Crazy Vines learned Increase damage of Spore Explosion by 20% per 1 skill level of Fire Expansion learned. Increases accuracy by 50% when Mandragora Howl's skill level learned is 5. Reduce spell casting time of Spore Explosion by 100% when Hell Plant skill level learned is 5. When refined to +7 or higher, additional perfect dodge +8. Increase ranged attack damage by additional 10%. Reduce incoming damage from fire and wind property damage by additional 20% When refined to +9 or higher, additional perfect dodge + 12 Increase ranged attack damage by additional 10%. Reduce incoming damage from fire and wind property damage by additional 20%
Full item details & effects
Scorpio Celestial Coronet

Scorpio Celestial Coronet [1]

#400059 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A crown representing Scorpio. MATK + 20 per 2 refine rate. If upgrade level is +7 or higher, reduces variable casting time by 10%. If upgrade level is +9 or higher, increase all property magical damage by 15%. If refine rate is 11 or higher, increases magical damage against small and medium size enemies by 15%, reduces fixed casting time by 0.2 seconds. When equipped with Cannon Rapier-OS, increases holy property magical damage by 5%, increases Genesis Ray damage by 4% per 2 refine rate of weapon. When equipped with Rutilus Stick-OS, MATK + 30, increases Psychic Wave damage by 3% per 2 refine rate of weapon. When equipped with Ultio-OS, increases holy property magical damage by 5%, increases Judex damage by 3% per 2 refine rate of weapon. Location: Upper Weight: 10 Required Lv: 130
Full item details & effects
Scorpio Celestial Coronet-LT

Scorpio Celestial Coronet-LT [1]

#400262 · Armor · Headgear (Top)
Armor Lv.
2
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A crown representing the 8th constellation of the zodiac, the Celestial Palace. It has been modified to fit upgraded OS weapons. Every 2 refine level, MATK +20. ------------------------ When refined to +7 or higher, decreases Variable Casting Time by 15%. When refined to +9 or higher, increases all property magical damage by 20%. When refined to +10 or higher, increases damage to Small and Medium size monster by 20%, and reduces Fixed Casting Time by 0.2 seconds. ------------------------ Set Bonus: Scorpio Celestial Coronet-LT [1] Cannon Rapier-OSAD [2] Reduces Genesis Ray skill cooldown by 1 second. Every 2 refine level of weapon, increases Genesis Ray damage by 7%. ------------------------ Set Bonus: Scorpio Celestial Coronet-LT [1] Rutilus Stick-OSAD [2] Reduces Psychic Wave skill cooldown by 1 second. Every 2 refine level of weapon, increases Psychic Wave damage by 7%. ------------------------ Set Bonus: Scorpio Celestial Coronet-LT [1] Ultio-OSAD [2] increases Holy property magical damage by 7%. Every 2 refine level of weapon, increases Judex damage by 5%. ------------------------ Def : 0 Location : Upper
Full item details & effects
Screaming Ghost Party

Screaming Ghost Party [1]

#450338 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
A robe that was corroded by fragments of the cursed orb. The unsaved souls that were taken into the orb continue to cry out in pain and despair. ------------------------ Reduce damage taken from normal and boss monsters by 5%. ------------------------ Reduce damage taken from players by 7%. ------------------------ For every refine level, ATK + 30, MATK + 30. ------------------------ When refined to +7 or higher, ASPD + 10%, increase magic and physical damage against all race monsters by 15%. ------------------------ When refined to +9 or higher, Perfect Hit + 25%, increase magic and physical damage against all race monsters by additional 25%. ------------------------ When refined to +12 or higher, All Basic Status + 15. ------------------------ When refined to +13 or higher, ATK + 150, MATK + 150, reduce After Cast Delay by 20%. ------------------------ Def : 100
Full item details & effects
Scroll of Time and Space

Scroll of Time and Space [1]

#490561 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A scroll filled with forbidden martial arts that was sealed inside time and space. It might resonate well with time-related equipment. ------------------------ ATK +5%, MATK +5%. ------------------------ ASPD + 5%. ------------------------ SPL +15, POW +15. ------------------------ Set Bonus: Scroll of Time and Space [1] Circlet of Time (Oboro) [1] MATK + 80. For every 2 refine level of Helmet, increase Wind, Water, and Fire property magical damage by 4%. ------------------------ Set Bonus: Scroll of Time and Space [1] Circlet of Time (Kagerou) [1] ATK +80. For every 2 refine level of Helmet, increase Cross Slash and Kunai Explosion damage by 8%. ------------------------ Set Bonus: Scroll of Time and Space [1] Circlet of Time (Kagerou) [1] Temporal Jewel (Luk) lv.2/lv.3 Increase melee and long-range physical damage by 8%. ------------------------ Set Bonus: Scroll of Time and Space [1] Circlet of Time (Kagerou) [1] Temporal Jewel (Str) lv.2/lv.3 CRI +10, Critical Damage +10%. ------------------------ Set Bonus: Scroll of Time and Space [1] Circlet of Time (Oboro) [1] Temporal Jewel(Int) lv.2/lv.3 ASPD +2. ------------------------ Set Bonus: Scroll of Time and Space [1] Circlet of Time (Oboro) [1] Temporal Jewel(Agi) lv.2/lv.3 Increase all property magical damage by 10%. ------------------------ Def: 0
Full item details & effects
Sealed Chain

Sealed Chain

#410093 · Armor · Headgear (Mid)
DEF
5
Armor Lv.
1
Required Lv.
150
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
A chain forged to suppress evil energy. CRI + 8, Increase melee and ranged physical damage by 8%. ------------------------ Set Bonus: Chain of Seals Necklace of Bondage Increase Critical Damage by 7%. ------------------------ Location : Middle
Full item details & effects
Sealed Chain

Sealed Chain [1]

#410094 · Armor · Headgear (Mid)
DEF
5
Armor Lv.
1
Required Lv.
150
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A chain forged to suppress evil energy. CRI + 5, Increases melee and ranged physical damage by 5%. ------------------------ Set Bonus: Chain of Seals [1] Necklace of Bondage Increase Critical Damage by 5%. ------------------------ Location : Middle
Full item details & effects
Sealed Evil Sword

Sealed Evil Sword [2]

#13461 · One-Handed Sword · Weapon
ATK
100
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
An evil sword in which magnificent power is sealed. It will not be easy to draw out it's power. Property: Neutral Def - 50 Mdef - 10 Adds a 10% chance of casting Level 5 Frost Nova on the target when performing a physical attack. If upgrade level is +7 or higher, Mdef + 10 Crit + 30 If upgrade level is +10 or higher, Def + 50 Additional Crit + 20 Aspd + 1
Full item details & effects
Seraphim Coronet

Seraphim Coronet

#19138 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A beautiful coronet decorated with seraphim feathers. Position: Middle Str + 2 For every 8 base Int, ATK + 5 Increases the recovery rate of recovery skills by 1%. Increases the variable casting time of skills by 1%. If the user's base Int is 108 or higher, Additional ATK + 50. Increases the recovery rate of recovery skills by an additional 5%. Increases the variable casting time of skills by an additional 4%. If the user's base Int is 120 or higher, Additional ATK + 125. Increases the recovery rate of recovery skills by an additional 10%. Increases the variable casting time of skills by an additional 6%. Set Bonus Seraphim Coronet Seraphim Feather Increases the recovery rate of recovery skills and recovery items by 5%. Increases the recovery rate of incoming recovery skills by 5%. Reduces damage taken from Demi-Human race enemies by 2%. Reduces the variable casting time of Coluseo Heal by 100%. Immune to Bleed and Chaos. Reduces the variable casting time of skills by 1% for every 8 base Int. If the user's base Int is 108 or higher, Reduces the variable casting time of skills by an additional 4%. Increases the recovery rate of recovery skills and recovery items by an additional 10%. Increases the recovery rate of incoming recovery skills by an additional 10%. Reduces damage taken from Demi-Human race enemies by an additional 2%. If the user's base Int is 120 or higher, Reduces the variable casting time of skills by an additional 6%. Increases the recovery rate of recovery skills and recovery items by an additional 15%. Increases the recovery rate of incoming recovery skills by an additional 15%. Reduces damage taken from Demi-Human race enemies by an additional 4%.
Full item details & effects
Seraphim Feather

Seraphim Feather

#19327 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
80
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A feather dropped from a Seraphim. It gives off an odor similar to a lamington... no idea why though. Position: Lower Increases the recovery rate of recovery skills by 5%. Set Bonus Seraphim Coronet Seraphim Feather Reduces the variable casting time of skills by 1% for every 8 base Int. Reduces the variable casting time of skills by an additional 4%, if the users base Int is 108 or higher. Reduces the variable casting time of skills by an additional 6%, if the users base Int is 120 or higher. Reduces the variable casting time of Coluseo Heal by 100%. Reduces damage taken from Demi-Human race enemies by 2%. Reduces damage taken from Demi-Human race enemies by an additional 2%, if the users base Int is 108 or higher. Reduces damage taken from Demi-Human race enemies by an additional 4%, if the users base Int is 120 or higher. Increases the recovery rate of recovery skills by 5%. Increases the recovery rate of recovery skills by an additional 10%, if the users base Int is 108 or higher. Increases the recovery rate of recovery skills by an additional 15%, if the users base Int is 120 or higher. Increases the recovery rate of incoming recovery skills by 5%. Increases the recovery rate of incoming recovery skills by an additional 10%, if the users base Int is 108 or higher. Increases the recovery rate of incoming recovery skills by an additional 15%, if the users base Int is 120 or higher. Increases the recovery rate of recovery items by 5%. Increases the recovery rate of recovery items by an additional 10%, if the users base Int is 108 or higher. Increases the recovery rate of recovery items by an additional 15%, if the users base Int is 120 or higher. Immune to Bleed and Chaos.
Full item details & effects
Shaman Earrings

Shaman Earrings

#2825 · Armor · Accessory
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
Int +2. Shaman Set Shaman Ring Shaman's Hair Ornament Shaman Earring. MHP +300, Increase tolerance to Neutral property by 5%, Skill casting cannot be interrupted by damage from enemies but increases cast-time by 15%.
Full item details & effects
Shawl Of Judgement

Shawl Of Judgement

#2570 · Armor · Garment
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
40
Buy value
20 z
Sell value
10 z
A garment artifact used by a priest who had struggled with many demons during the ancient war. Flee + 5 Adds a chance of casting Level 2 Oratio on the user when receiving a physical or a magical attack. If a higher level of this skill is known, it will be cast instead. Set Bonus Mace of Judgement [2] Robe of Judgement Shoes of Judgement Shawl of Judgement Increases physical and magical damage on Undead race targets by 15%. Increases the damage of Adoramus by 200%. Increases the SP cost of Adoramus by 30. Set Bonus Empowered Mace of Judgement [1] Robe of Judgement Shoes of Judgement Shawl of Judgement Increases physical and magical damage on Undead race targets by 30%. Increases the damage of Adoramus by 200%. Increases the SP cost of Adoramus by 30. Reduces the variable casting time of the following skills by 50%, Holy Light Turn Undead Magnus Exorcismus Judex Adoramus
Full item details & effects
Sheep Hat

Sheep Hat

#5133 · Armor · Headgear (Top)
DEF
3
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
15
Buy value
20 z
Sell value
10 z
A hat that looks like a sheep's head that is so adorable, an enemy might change his mind about attacking. Reflects 5% physical damage. Impossible to Upgrade Cannot be Dropped, or Tradable Can be placed in Kafra Storage Location: Upper
Full item details & effects
Shield of Angel

Shield of Angel [1]

#28982 · Armor · Shield
DEF
100
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
250
Buy value
0 z
Sell value
0 z
A shield made in the shape of a pure angel. It is known to look into the mind. Indestructible. For every 2 refine level, ATK + 10 ------------------------ If refine rate is 7 or higher, ASPD +10%. If refine rate is 9 or higher, Long-ranged physical damage to all enemies +10%, Reduces the global delay of skills by 5%. If refine rate is 11 or higher, Cart Cannon and Arm Cannon damage + 15%. Holy Cannon Ball Physical damage to dark attribute enemies + 10%. Dark Cannon Ball Physical damage to holy attribute enemies + 10%. ------------------------
Full item details & effects
Shield Of Death

Shield Of Death [1]

#2177 · Armor · Shield
DEF
150
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
200
Buy value
20 z
Sell value
10 z
The Shield of the Lord of Death Increase damage to Boss-type monsters by 2% Receive 10% more damage from normal monsters. Set Bonus Lord of Death Shield of Death Increase damage to Boss-type monsters by 5% if Lord of Death refined +7 above, additional 5% damage to Boss-type monsters. Required Lv : 90
Full item details & effects
Shield Shooter Shadow Armor

Shield Shooter Shadow Armor

#1270041 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Armor worn over armor for additional defensive effects. Can be used alone, but defensive effects are small. Damage of Shield Shooting increased by 5%. ------------------------ For every 2 Refine Levels, ATK + 10. ------------------------ For every 3 Refine Levels, Damage of Shield Shooting additionally increased by 1%. ------------------------ Set Bonus: Shield Shooter Shadow Armor Shield Shooter Shadow Shoes ATK + 2%, P.ATK + 2, If the sum of refine levels is 15 or higher, Increased physical damage to all size enemies by 7%, If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players). ------------------------ Set Bonus: Shield Shooter Shadow Armor Shield Shooter Shadow Shoes Master Shadow Shield Increase physical damage of all properties by 3%, P.ATK + 2. When total refine level of set is 27 or higher, Ignore physical resistance of all race enemies (except players) by 10%. ------------------------ Location: Armor
Full item details & effects
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