The one-handed sword of an evil spirit.
Property: Neutral
Required Jobs: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs
ATK + (upgrade level * upgrade level) up to a maximum upgrade level of 15.
The two-handed staff of an evil spirit.
Property: Neutral
Int + 6
MATK + (upgrade level * upgrade level) up to a maximum upgrade level of 15.
This item is indestructible in battle.
The two-handed axe of an evil spirit.
Property: Neutral
Required Jobs: Swordman Jobs, Merchant Jobs
ATK + (upgrade level * upgrade level) up to a maximum upgrade level of 15.
This item is indestructible in battle.
The two-handed sword of an evil spirit.
Property: Neutral
Required Jobs: Swordman Jobs
ATK + (upgrade level * upgrade level) up to a maximum upgrade level of 15.
MATK + ((upgrade level * upgrade level) / 2) up to a maximum upgrade level of 15.
The violin of an evil spirit.
Property: Neutral
ATK + (upgrade level * upgrade level) up to a maximum upgrade level of 15.
MATK + 50
Additional MATK + ((upgrade level * upgrade level) / 2) up to a maximum upgrade level of 15.
The whip of an evil spirit.
Property: Neutral
ATK + (upgrade level * upgrade level) up to a maximum upgrade level of 15.
MATK + 50
Additional MATK + ((upgrade level * upgrade level) / 2) up to a maximum upgrade level of 15.
A one-handed sword imbued with the strength of a hero who triumphed in countless battles.
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ATK + 5%, POW + 2.
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Increases Explosive Powder damage by 5%.
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When refined to +5 or higher, increases Explosive Powder damage by 10%.
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When refined to +7 or higher, increases melee physical damage by 5%.
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When refined to +9 or higher, increases Explosive Powder damage by 10%.
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When refined to +10 or higher, ASPD + 10%.
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When refined to +11 or higher, increases Explosive Powder damage by 5%, and melee physical damage by 15%.
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[Grade Bonus]
[Grade D] Increases melee physical damage by 10%.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] Increases physical damage against all race enemies by 10%.
[Grade A] Increases physical damage against all property enemies by 10%.
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MaxHP + 10% , MaxSP + 10%
Cannot be confused.
Increase magical damage to small, medium, large size monsters by 10%
When Adoramus is learned to lv10,
Casting will no longer consume gemstones.
When casting Praefatio lv10, reduce after skill delay by 15%
Location: Middle Weight: 30
Ceremonial headgear for the winner.
Decorate ears to show off their splendid appearance.
ATK +10, MATK +10.
Reduce global cooldown by 8%.
Location: Middle Weight: 10
Ceremonial headgear for the winner.
Decorate ears to show off their splendid appearance.
ATK +10, MATK +10.
Reduce global cooldown by 8%.
This item cannot be enchanted by Piercing Master.
Location: Middle Weight: 10
The boots worn by Vidar, son of Odin, when he killed the Fenrir Wolf. These represent the great physical and mental strength Vidar displayed in that epic final battle.
Max HP + 9%
Max SP + 9%
Set Bonus
Vali's Manteau
Vidar's Boots
Odin's Blessing [1]
Vit + 5
HP Recovery + 10%
SP Recovery + 10%
A badge worn by members of a vigilante group that once existed to stop criminals.
Required Jobs: Shadow Chaser
Flee + 10
Increases long-ranged damage on targets by 5%.
Set Bonus
Vigilante Badge
Vigilante Bow
Vigilante Suit
Increases the damage of Double Strafe by 50%.
Reduces the SP cost of Triangle Shot by 10.
A bow used by members of a vigilante group that once existed to stop criminals.
Property: Neutral
Required Jobs: Shadow Chaser
Increases long-ranged damage on targets by 5% for every 20 base Dex.
If upgrade level is +7 or higher,
Increases long-ranged damage on targets by an additional 10%.
If upgrade level is +9 or higher,
Increases the damage of Double Strafe by 50%.
Set Bonus
Vigilante Badge
Vigilante Bow
Vigilante Suit
Increases the damage of Double Strafe by 50%.
Reduces the SP cost of Triangle Shot by 10.
A suit worn by members of a vigilante group that once existed to stop criminals.
Property: Neutral
Required Jobs: Shadow Chaser
Dex + 5
Increases long-ranged damage on targets by 3% per 2 upgrade levels of the item.
If upgrade level is +9 or higher,
Increases the damage of Triangle Shot by 20%.
Set Bonus
Vigilante Badge
Vigilante Bow
Vigilante Suit
Increases the damage of Double Strafe by 50%.
Reduces the SP cost of Triangle Shot by 10.
A hairband that attracts men.
You can wear it when you want to look sexy.
Your sexiness increases to 100%
VIT + 2, INT + 3, STR + 1
If refined to 9, increase ATK and MATK by 2%
If refined to 12, reduce fix casting time by 10%
Location : Upper weight : 1
A huge violet two-handed sword that's made from the twin swords of Naght Sieger.
Property: Neutral
Adds a 5% chance to bypass 100% of Def on Normal and Player targets for 5 seconds when performing a physical attack.
Adds a 5% chance of casting Level 5 Frost Nova on the target when performing a physical attack.
Adds a 3% chance of casting Level 3 Meteor Storm on the target when performing a physical attack.
Blinking violet wings that float behind you.
Indestructible.
MATK + 20, increases long ranged physical damage by 3%, increases critical damage by 3%.
Additional MATK + 20, increases long ranged physical damage by 3%, increases critical damage by 3% per 3 refine rate.
If refine rate is 11 or higher, reduces delay after skill by 4%.
When equipped with Magical Booster, reduces variable casting time by 30%.
When equipped with Crimson Booster, increases long ranged physical damage by 14%.
When equipped with Sigrun's Wing or Sigrun's Wing [1], increases critical damage by 14%.
When equipped with Dark Blinder or Dark Blinder [1], reduces delay after skill by 6%.
Position: Garment