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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “Cri + 25” in Renewal

Page 3 of 4
Patent Crimson Rose

Patent Crimson Rose [2]

#800002 · Revolver · Weapon (Two-Handed)
ATK
200
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
100
Buy value
20 z
Sell value
10 z
A revolver decorated with red roses used by those who reached the level of the master. Looking at the condition of the red rose, he started to show his natural power. It seems to resonate with the boots of the great hero. ATK + 10 per 2 refine rates. Increase damage of Fire Dance by 2% per 3 refine rates. When refined to +7 or higher, ATK + 5%, increase ranged physical damage by 10%. When refined to +9 or higher, increase damage of Fire Dance by 25%, when using Hit Barrel, increase ranged physical damage by 20% for 60 sec When refined to +11 or higher, reduce global cooltime by 10%. When equipped with Great Hero's Boots, DEX + 10, ATK + 7%.
Full item details & effects
Patent Shiver Katar

Patent Shiver Katar [2]

#610008 · Katar · Weapon (Two-Handed)
ATK
255
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
Qatar that maximized the killing power that is said to have been used by an assassin who had a reputation in the past. He regained his past glory and began to show his natural ability. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase damage of Cross Impact by 10% per 3 refine rates. When refined to +7 or higher, increase critical damage by 15%, reduce delay after attack by 10%. When refined to +9 or higher, increase physical damage to human, animal type monsters by 25%. When refined to +11 or higher, CRI + 15, reduce cooltime of Black Claw by 10 sec. When equipped with Great Hero's Boots, AGI +10, increase melee physical damage by 5%.
Full item details & effects
Poenitentia Tenon

Poenitentia Tenon [2]

#700022 · Bow · Weapon (Two-Handed)
ATK
250
Weapon Lv.
5
Required Lv.
230
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
A bow filled with the pain of grief. ------------------------ ATK + 10%. Increase Frenzy Shot damage by 10%. ------------------------ For every 2 refine level, increase Triangle Shot damage by 3%. ------------------------ When refined to +7 or higher, increase critical damage by 15%. ------------------------ When refined to +9 or higher, increase Triangle Shot damage by additional 30%. ------------------------ When refined to +11 or higher, increase long ranged physical damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increase Frenzy Shot damage by additional 5%. [Grade C] Increase Frenzy Shot damage by additional 8%. P.ATK + 1. [Grade B] Increase Frenzy Shot damage by additional 12%. CON + 1. ------------------------
Full item details & effects
Poenitentia Termes

Poenitentia Termes [2]

#640014 · Two-Handed Staff · Weapon (Two-Handed)
ATK
170
MATK
300
Weapon Lv.
5
Required Lv.
230
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
A two-handed rod filled with the pain of grief. ------------------------ Indestructible in battle. ------------------------ MATK + 300. MATK + 10%. Increase Crimson Arrow and Frozen Slash damage by 10%. ------------------------ For every 2 refine level, increase Crimson Rock and Frost Misty damage by 3%. ------------------------ When refined to +7 or higher, reduce variable casting time by 10%. ------------------------ When refined to +9 or higher, increase Crimson Rock and Frost Misty damage by additional 25%. ------------------------ When refined to +11 or higher, increase Fire and Water property magical damage by 10%. ------------------------ [Grade Bonus] [Grade D] Increase Crimson Arrow and Frozen Slash damage by additional 5%. [Grade C] Increase Crimson Arrow and Frozen Slash damage by additional 8%. S.MATK + 1. [Grade B] Increase Crimson Arrow and Frozen Slash damage by additional 12%. SPL + 2. ------------------------
Full item details & effects
Rental Scuba Mask

Rental Scuba Mask

#19275 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
40
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Rental Item ------------------------ Rental Scuba Mask that can be used for a certain time during the Noodle Festival period. It's a waterproof diving mask that resists high pressure and shocks. ------------------------ ATK + 20, MATK + 20. ------------------------ Reduce damage taken from Fish race monsters by 5%. ------------------------ Set Bonus: [Rental] Scuba Mask [Rental] Surfer Swimsuit [Rental] Oxygen Tank ASPD + 15%. Critical Hit Rate + 30% against Fish race monsters. Increase physical and magical damage against Fish race monsters by 25%. Imbues Armor with Water Property. ------------------------ Equip Level: 40 Equippable By: All Jobs
Full item details & effects
Royal Payon Cape

Royal Payon Cape [1]

#480504 · Armor · Garment
DEF
100
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A cloak worn by Payon Royal Guards. ------------------------ Immune to Knockback. ------------------------ Increase long-range physical damage by 20%. ------------------------ For every 2 refine level, ATK + 20, CON + 2, POW + 2. ------------------------ For every 3 refine level, increase long-range physical damage and Critical damage by 7%. ------------------------ When refined to +7 or higher, increase long-range physical damage by 15%, ASPD + 10%. ------------------------ When refined to +9 or higher, increase physical damage against all property enemies by 20%. ------------------------ When refined to +10 or higher, CRI + 20. ------------------------ When refined to +11 or higher, All Basic Status + 15. ------------------------ When refined to +12 or higher, increase long-range physical damage by additional 15%, CON +10. ------------------------ When refined to +13 or higher, increase Arrow Storm and Severe Rainstorm damage by 50%. ------------------------ When refined to +14 or higher, enable to use Lv.3 Shield Spell. ------------------------ Set Bonus: Royal Payon Cape [1] Stormy Knight Card Increase physical damage against Boss class enemies by 40%. When Garment refined to +14 or higher, there's 5% chance to gain STR + 250, DEX + 250, and LUK + 250 for 10 seconds when performing physical attack. ------------------------ Set Bonus: Royal Payon Cape [1] Abysmal Merman Card MHP + 15%. Increase long-range physical damage by 15%. When Garment refined to +10 or higher, recover 250 HP and 25 SP when defeating enemies using physical attack. ------------------------ [Grade Bonus] [Grade D] ATK + 100. [Grade C] After Cast Delay - 15%. [Grade B] P.ATK + 20. [Grade A] When refined to +14 or higher, increase Arrow Storm and Severe Rainstorm damage by 70%. ------------------------ Def : 100
Full item details & effects
Royal Prontera Cape

Royal Prontera Cape [1]

#480479 · Armor · Garment
DEF
100
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A cloak worn by the Prontera Royal Knights. ATK +20%. Cannot be Knocked back. ------------------------ For every 2 refine level, ATK + 20, CON + 2, CRT + 2. For every 3 refine level, increases Long range physical damage and Increase Critical damage by 7%. ------------------------ If refine rate is 7 or higher, increases ATK by 15%, and attack speed (reduces delay after attack) by 10%. If refine rate is 9 or higher, increases physical damage against all attribute enemies by 20%. If refine rate is 10 or higher, CRI + 20. If refine rate is 11 or higher, All Basic Status + 15. If refine rate is 12 or higher, Increase long range physical damage by additional 15%, C.RATE + 10. If refine rate is 13 or higher, increases damage of Ignition Break and Cannon Spear by 50%. If refine rate is 14 or higher, Enable to use Shield Spell Lv.3. ------------------------ Set Bonus: Royal Prontera Cape [1] Baphomet Card Increases physical damage against boss monsters by 40%. If Garment refine rate is 14 or higher, has a 5% chance to increase STR, DEX, LUK + 250 for 10 seconds when dealing physical damage. ------------------------ Set Bonus: Royal Prontera Cape [1] Chaotic Baphomet Junior Card ATK + 15%, MHP + 15%. If Garment refine rate is 10 or higher, recover 250 HP and 25 SP when monsters are defeated by physical attack. ------------------------ [Grade Bonus] [Grade D] ATK + 100. [Grade C] Reduces After Cast delay by 15%. [Grade B] P.ATK + 20. [Grade A] When refined to +14 or higher, increases damage of Ignition Break and Cannon Spear by 70%. ------------------------ Def : 100
Full item details & effects
Rune Armor of Flame

Rune Armor of Flame [1]

#450234 · Armor · Armor
DEF
45
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Armor engraved with Varmund's Flame Rune magic. The engraving is amplified with the essence of flame. ------------------------ For every 25 Base STR, POW + 1. ------------------------ When refined to +7 or higher, ATK + 5%, P.ATK + 2. ------------------------ When refined to +9 or higher, increase Critical Damage by 15%. ------------------------ When refined to +11 or higher, increase melee physical damage by 15%. ------------------------ [Grade Bonus] [Grade D] ATK + 5%. [Grade C] POW + 5, ATK + 5%. [Grade B] Melee Physical Damage + 10%. [Grade A] After Cast Delay - 10%, POW + 5. ------------------------ Def : 45
Full item details & effects
Rune Armor of Ice

Rune Armor of Ice [1]

#450244 · Armor · Armor
DEF
45
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Armor engraved with Varmund's Ice Rune magic. The engraving is amplified with the essence of ice. ------------------------ For every 25 Base DEX, CON + 1. ------------------------ When refined to +7 or higher, ATK + 5%, P.ATK + 2. ------------------------ When refined to +9 or higher, increase Critical Damage by 15%. ------------------------ When refined to +11 or higher, increase long-range physical damage by 15%. ------------------------ [Grade Bonus] [Grade D] ATK + 5%. [Grade C] CON + 5, ATK + 5%. [Grade B] Increase long-range physical damage by 10%. [Grade A] Reduce After Cast Delay by 10%, CON + 5. ------------------------ Def : 45
Full item details & effects
Shiver Katar-LT

Shiver Katar-LT [2]

#610033 · Katar · Weapon (Two-Handed)
ATK
255
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
ATK +5%. When base level is 210 or higher, POW +2, P.ATK +1. For every 2 refine level ATK +15. For every 3 refine level, increases critical damage by 5%. When refined to +7 or higher, increases Cross Impact damage by 20% and ASPD by 10%. When refined to +9 or higher, increases Cross Impact damage by additional 25%, and increases physical damage against Demi-human, Brute, and Dragon race monsters by 25%. When refined to +11 or higher, CRI +15, reduces cooldown of Dark Claw by 10 seconds. ------------------------ Set Bonus: Shiver Katar-LT [2] Hero Boots-LT [1] ATK +10%, P.ATK +2. ------------------------ [Bonus by Grade] [Grade D] ATK +3%. [Grade C] Increases meele physical damage by 15%, P.ATK +1. [Grade B] POW +3, P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 190
Full item details & effects
Silver Dragon Plate

Silver Dragon Plate [1]

#15396 · Armor · Armor
DEF
110
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
An armor imbued with immense draconic energy accumulated over a long time. Just wearing it makes you feel draconic luck. ------------------------ LUK +12, MHP +15%, MSP +15%. For every 2 refine level, CRI +2, increases critical damage by 4%. For every 3 refine level, Increases physical damage against dragon monster by 7%. If refine rate is 11 or higher, increases physical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds. ------------------------ Set Bonus Silver Dragon Plate Dragon Scale Hood Dragon Scale Boots DEF +50, MDEF +8, ATK +5%. For every 15 base LUK, CRI + 2, Critical damage +3%. [Dragon's Luck] When attacked, has a chance to increase ATK +7% and increases critical damage +7% for 10 seconds. If the base LUK is 120 or higher,increases the activation rate of [Dragon's Luck], additional increase ATK +10%, and critical damage +10% If the sum of refine rate Silver Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher, increases ASPD by 20% and reduces global cooldown by 25%. ------------------------
Full item details & effects
Sniping Shoes

Sniping Shoes

#470006 · Armor · Footgear
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
20
Buy value
0 z
Sell value
0 z
MaxHP + 3% MaxSP + 3% Enables Gloria Lv1. Reduce after cast delay by 8% per No Limits skill level learned. Increase physical damage to all size monsters by 5% per 1 Warg Ride skill level learned. When Aimed Bolt Lv 10 Increase critical damage by 25% Removes weapon size penalty. When Electric Shocker Lv 5 All stats + 10 Reduces SP consumption of Camouflage by 20 SP. When refined to +7 or higher MaxHP increased by an additional 7% MaxSP increased by an additional 7% Increase ranged damage dealt by 5%. When refined to +9 or higher MaxHP increased by an additional 10% MaxSP increased by an additional 10% Increase ranged damage dealt by an additional 5%.
Full item details & effects
Snow Flower Manteau

Snow Flower Manteau [1]

#480159 · Armor · Garment
DEF
70
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
90
Buy value
0 z
Sell value
0 z
Manteau crafted from the ground petals of the snowdrops found in Isgard. You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities. ------------------------ MaxHP + 2500, MaxSP + 500. ------------------------ MaxHP + 200 and MaxSP + 50 per 2 refine rate. ------------------------ If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). ------------------------ If refine rate is 9 or higher, POW +3. ------------------------ Set Bonus: Snow Flower Manteau[1] Snow Flower Boots[1] increases critical damage by 15%. ------------------------ Set Bonus: Snow Flower Manteau[1] Snow Flower Shoes[1] reduces variable casting time by 15%. ------------------------
Full item details & effects
Soldier Rifle

Soldier Rifle

#13171 · Rifle · Weapon (Two-Handed)
ATK
50
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A rifle that has been designed specifically for battles against humans. Account Bound Property: Neutral Dex + 2 Hit + 10 Crit + 10 Reduces the variable casting time of Tracking by 25%. Increases physical damage on Demi-Human race targets by 75%. Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 75%. Bypass 20% of hard defense of Human Player race targets when performing a physical attack. This item is indestructible in battle.
Full item details & effects
Steamroller

Steamroller [1]

#400601 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A mask said to be worn by the Night Watch during their covert mission. ------------------------ CON + 3. ------------------------ Reduce damage taken from Doram and Human Player by 13%. ------------------------ Reduce damage taken from Normal and Boss enemies by 20%. ------------------------ Increase physical damage against all class enemies by 40%. ------------------------ For every 10 Base Level, increase Only One Bullet, Spiral Shooting, and Wild Fire by 1%. ------------------------ For every refine level, CON + 1. ------------------------ When refined to +10 or higher, CRI + 25, reduce After Cast Delay by 20%. ------------------------ Def : 10 Location : Upper
Full item details & effects
Tempest

Tempest

#13198 · Gatling Gun · Weapon (Two-Handed)
ATK
250
Weapon Lv.
4
Required Lv.
140
Slots
0
Weight
250
Buy value
2,200,000 z
Sell value
1,100,000 z
This powerful Gatling gun has ability to shoot a volley of bullets in a fraction of a second. Base Attack: 250 Property: Neutral Required Job: Rebellion HIT - 25 CRIT + 10 Increases damage dealt with long-ranged attacks by 30%.
Full item details & effects
Tempest

Tempest [1]

#13199 · Gatling Gun · Weapon (Two-Handed)
ATK
250
Weapon Lv.
4
Required Lv.
140
Slots
1
Weight
250
Buy value
2,200,000 z
Sell value
1,100,000 z
This powerful Gatling gun has ability to shoot a volley of bullets in a fraction of a second. Base Attack: 250 Property: Neutral Required Job: Rebellion HIT - 25 CRIT + 10 Increases damage dealt with long-ranged attacks by 30%.
Full item details & effects
Temporal Luk Boots

Temporal Luk Boots

#22005 · Armor · Footgear
DEF
20
Armor Lv.
1
Required Lv.
99
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
These boots are obviously old but they show no signs of wear and tear. Mdef + 5 Max HP + 300 Additional Max HP + 100 per 3 upgrade levels of the item. Max SP + 30 Additional Max SP + 10 per 3 upgrade levels of the item. Increases critical damage on targets by 2% per 3 upgrade levels of the item. If the users base Luk is 120 or higher, Increases critical damage on targets by an additional 30%. Set Bonus Temporal Luk Boots Giant Faceworm Snake Skin [1] Max HP + 15% and Max SP + 5%. Set Bonus Temporal Luk Boots Giant Faceworm Snake Skin Max HP + 15% and Max SP + 5%. Set Bonus Temporal Luk Boots Temporal Manteau Max HP + 15% Mdef + 10 Increases critical damage on targets by 5%. Reduces damage taken from Demi-Human race enemies by 5%.
Full item details & effects
Temporal Luk Boots

Temporal Luk Boots [1]

#22011 · Armor · Footgear
DEF
20
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
These boots are obviously old but they show no signs of wear and tear. Mdef + 5 Max HP + 300 Additional Max HP + 100 per 3 upgrade levels of the item. Max SP + 30 Additional Max SP + 10 per 3 upgrade levels of the item. Increases critical damage on targets by 2% per 3 upgrade levels of the item. If the users base Luk is 120 or higher, Increases critical damage on targets by an additional 30%. Set Bonus Temporal Luk Boots [1] Giant Faceworm Snake Skin [1] Max HP + 15% and Max SP + 5%. Set Bonus Temporal Luk Boots [1] Giant Faceworm Snake Skin Max HP + 15% and Max SP + 5%. Set Bonus Temporal Luk Boots [1] Temporal Manteau [1] Max HP + 15% Mdef + 10 Increases critical damage on targets by 5%. Reduces damage taken from Demi-Human race enemies by 5%.
Full item details & effects
Temporal Ring-LT

Temporal Ring-LT [1]

#490404 · Armor · Accessory
Armor Lv.
2
Required Lv.
200
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
ATK & MATK +7%. ------------------------ Set Bonus: Exotic Temporal Ring-LT [1] Bear's Power ATK +100. ------------------------ Set Bonus: Exotic Temporal Ring-LT [1] Speed of Light After cast delay -12%. ------------------------ Set Bonus: Exotic Temporal Ring-LT [1] Muscle Fool MHP +20%. ------------------------ Set Bonus: Exotic Temporal Ring-LT [1] Runaway Magic MATK +100. ------------------------ Set Bonus: Exotic Temporal Ring-LT [1] Hawkeye Long range physical damage +20%. ------------------------ Set Bonus: Exotic Temporal Ring-LT [1] Lucky Day Critical damage +20%. ------------------------ Set Bonus: Exotic Temporal Ring-LT [1] Exotic Temporal Boots-LT [1] Every 1 refine level of Shoes, P.ATK & S.MATK +1, MHP & MSP +2% When Shoes is [A Grade], physical/magical damage to all property enemies +25%. ------------------------
Full item details & effects
Thanatos Bow-AD

Thanatos Bow-AD [2]

#700029 · Bow · Weapon (Two-Handed)
ATK
230
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
Thanatos Bow remodeled with Team Atnad's technology added. ------------------------ When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times. ATK + 10 per 2 refine rate. Increases Focused Arrow Strike damage by 5% per 3 refine rate. If refine rate is 7 or higher, increases critical damage by 15%, increases Focused Arrow Strike damage by additional 10%. If refine rate is 9 or higher, CRI + 15, reduces variable casting time by 10%. If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] ATK + 2%, increases Crescive Bolt damage by 10%. [Grade C] Reduces global cooldown by 5%, P.ATK + 1. [Grade B] Increases Crescive Bolt damage by additional 10%. ------------------------ ATK : 230 Weapon Lv : 5
Full item details & effects
Thanos Boots (Fighter)

Thanos Boots (Fighter) [1]

#470328 · Armor · Footgear
DEF
60
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
A pair of boots designed to resonate with Thanatos equipment. You can feel the spirit of a fighter from it. ------------------------ Account Bound ------------------------ MHP + 1500, MSP + 100. ------------------------ For every 2 refine level, MHP + 2%, MSP + 1%. ------------------------ When refined to +7 or higher, ATK + 50. ------------------------ When refined to +9 or higher, MHP + 2500, MSP + 300. ------------------------ When refined to +11 or higher, reduce After Cast Delay by 5% and reduce Fixed Casting Time by 0.5s. ------------------------ Set Bonus: Thanatos Fighter Boots [1] Thanos Hammer-AD [2] Increase long-range physical damage by 20%. CRI + 10. When Weapon Grade is C or higher, increase Petitio damage by 10%. ------------------------ Set Bonus: Thanatos Fighter Boots [1] Thanatos Knuckle-AD [2] Increase Tiger Cannon and Third Flame Bomb damage by 15%. When Weapon Grade is C or higher, increase Third Flame Bomb damage by 10%. ------------------------ Set Bonus: Thanatos Fighter Boots [1] Thanatos Katar-AD [2] Perfect Hit + 20%. When Weapon Grade is C or higher, increase Counter Slash damage by 20%. ------------------------ [Grade Bonus] [Grade D] MHP + 2500, MSP + 300. [Grade C] After Cast Delay - 5%, Melee and Long-range Physical Damage + 5%. [Grade B] P.ATK + 5. [Grade A] P.ATK + 3, Fixed Casting Time - 0.5s. ------------------------ Def : 60
Full item details & effects
Thanos Boots (Magic)

Thanos Boots (Magic) [1]

#470327 · Armor · Footgear
DEF
60
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
A pair of boots designed to resonate with Thanatos equipment. You can feel the spirit of a magician from it. ------------------------ Account Bound ------------------------ MHP + 1500, MSP + 100. ------------------------ For every 2 refine level, MHP + 2%, MSP + 1%. ------------------------ When refined to +7 or higher, MATK + 50. ------------------------ When refined to +9 or higher, MATK + 10%. ------------------------ When refined to +11 or higher, reduce After Cast Delay by 5% and reduce Fixed Casting Time by 0.5s. ------------------------ Set Bonus: Thanatos Magic Boots [1] Thanatos Two-handed Staff-AD [2] Reduce Crimson Rock cooldown by 5s. Increase magic damage against all class enemies by 10%. When Weapon Grade is C or higher, increase Crimson Rock damage by 20%. ------------------------ Set Bonus: Thanatos Magic Boots [1] Thanatos Staff-AD [2] Reduce Varetyr Spear cooldown by 1.5s. Reduce Lightning Land cooldown by 1s. When Weapon Grade is C or higher, increase Lightning Land damage by 10%. ------------------------ Set Bonus: Thanatos Magic Boots [1] Thanatos Dagger-AD [2] Increase magic damage against all class enemies by 10%. When Weapon Grade is C or higher, increase From The Abyss damage by 15%. ------------------------ [Grade Bonus] [Grade D] MHP + 2500, MSP + 300. [Grade C] After Cast Delay - 5%, MATK + 5%. [Grade B] S.MATK + 5. [Grade A] S.MATK + 3, Fixed Casting Time - 0.5s. ------------------------ Def : 60
Full item details & effects
Thanos Boots (Warrior)

Thanos Boots (Warrior) [1]

#470325 · Armor · Footgear
DEF
60
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
A pair of boots designed to resonate with Thanatos equipment. You can feel the spirit of a warrior from it. ------------------------ Account Bound ------------------------ MHP + 1500, MSP + 100. ------------------------ For every 2 refine level, MHP + 2%, MSP + 1%. ------------------------ When refined to +7 or higher, ATK + 50. ------------------------ When refined to +9 or higher, increase melee physical damage by 10%. ------------------------ When refined to +11 or higher, reduce After Cast Delay by 5% and reduce Fixed Casting Time by 0.5s. ------------------------ Set Bonus: Thanatos Warrior Boots [1] Thanatos Great Sword-AD [2] Critical Damage + 20%. When Weapon Grade is C or higher, increase Servant Weapon damage by 20%. ------------------------ Set Bonus: Thanatos Warrior Boots [1] Thanatos Axe-AD [2] Reduce Axe Stomp cooldown by 0.4s. When Weapon Grade is C or higher, increase Axe Stomp damage by 10%. ------------------------ Set Bonus: Thanatos Warrior Boots [1] Thanatos Spear-AD [2] Reduce Overslash cooldown by 0.4s. When Weapon Grade is C or higher, increase Overslash damage by 10%. ------------------------ [Grade Bonus] [Grade D] MHP + 2500, MSP + 300. [Grade C] After Cast Delay - 5%, Melee Physical Damage + 5%. [Grade B] P.ATK + 5. [Grade A] P.ATK + 3, Fixed Casting Time - 0.5s. ------------------------ Def : 60
Full item details & effects
Tristan Imperial Cape-LT

Tristan Imperial Cape-LT [1]

#480453 · Armor · Garment
DEF
20
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Cannot be Knocked back. ------------------------ Every 2 refine level, ATK +10, CON +1, CRT +1. Every 3 refine level, Increases Long range physical damage and critical damage by 5%. ------------------------ When refined to +7 or higher, ATK +15%, ASPD +10%. When refined to +9 or higher, Increases physical attack to all property by 12%. When refined to +11 or higher, CRI +20. When refined to +13 or higher, additional increases long range physical damage by 10%, C.RATE +7. ------------------------ Set Bonus: Tristan Imperial Cape-LT [1] Old Casket of Protection [1] Every 3 level refine of garment, increases Vanishing Point & Cannon Spear damage by 25%. When garment refined to +13 or higher, reduces Cannon Spear cooldown by 1.5 seconds. ------------------------ Set Bonus: Tristan Imperial Cape-LT [1] Beelzebub Card Increases physical damage to BOSS Monsters by 30%. Enable to use Reflect Damage Lv.3. Reduces damage taken from Undead race by 50%. Increases damage taken from Ghost property by 30%. ------------------------ [Grade Bonus] [Grade D] ATK +80. [Grade C] CRI +10. [Grade B] Increases physical damage to all size by 12%. [Grade A] Reduce after skill delay by 7%. If refined to +13, increases physical damage to all race by 12%. ------------------------ Def: 20
Full item details & effects
Unknown Luck Boots

Unknown Luck Boots [1]

#470077 · Armor · Footgear
DEF
65
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
72
Buy value
0 z
Sell value
0 z
Ceremonial shoes eroded by an unknown force. ------------------------ Every 2 refine level, ATK + 15. ------------------------ Every 3 refine level, MHP + 100, MSP + 8. ------------------------ When refined to +9 or higher, ASPD + 7%. ------------------------ When refined to +11 or higher, When performing physical attack, there's a chance LUK + 175 for 10 seconds. ------------------------ When refined to +13 or higher, CRI + 7, Critical Damage + 7%, ATK + 7%. ------------------------ [Grade Bonus] [Grade D] LUK gained from the effect is increased by additional 25. [Grade C] LUK gained from the effect is increased by additional 25. ------------------------ Def : 65
Full item details & effects
Varmundt Fire Rune Armor

Varmundt Fire Rune Armor [1]

#450200 · Armor · Armor
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Armor imprinted with Varmund's Fire rune magic. It is imprinted with power. ------------------------ POW +1 per 25 base Str of the user. ------------------------ When armor refined to +7 or higher, ATK +5%. When armor refined to +9 or higher, Increases critical damage by 10%. When armor refined to +11 or higher, Increases melee physical damage by 10%. ------------------------ [Grade Bonus] [Grade D] ATK +3%. [Grade C] POW +3, ATK +3%. [Grade B] Increases melee physical damage by 10%. [Grade A] Reduces after cast delay by 10%. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Ice Rune Armor

Varmundt Ice Rune Armor [1]

#450203 · Armor · Armor
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Armor imprinted with Varmund's Ice rune magic. It is imprinted with power. ------------------------ CON +1 per 25 base Dex of the user. ------------------------ When armor refined to +7 or higher, ATK +5%. When armor refined to +9 or higher, Increases critical damage by 10%. When armor refined to +11 or higher, Increases long ranged physical damage by 10%. ------------------------ [Grade Bonus] [Grade D] ATK +3%. [Grade C] CON +3, ATK +3%. [Grade B] Increases long ranged physical damage by 10%. [Grade A] Reduces after cast delay by 10%. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
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White Fox Charm

White Fox Charm [1]

#490691 · Armor · Accessory
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
An amulet modeled after the tail of a sacred white fox. It is said to bring good fortune to the bearer. ------------------------ ATK + 150, POW + 3, CRI + 50. ------------------------ Increase physical damage against all class enemies by 10%. ------------------------ Reduce damage taken from Human and Doram Player by 3%. ------------------------ Reduce 16th Night cooldown by 25 seconds. ------------------------ For every 10 Base Level, increase Shadow Hunting, Shadow Dance, Shadow Flash, and Shadow - Nightmare damage by 1%. ------------------------ Def : 0
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White Wing Suits

White Wing Suits [1]

#15042 · Armor · Armor
DEF
45
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
Armor of the brilliant archer guild known as Icarus. Property: Neutral For every upgrade level of the item, Flee + 1 Increases long-ranged damage on targets by 2%. Set Bonus White Wing Boots [1] White Wing Manteau White Wing Suit [1] White Wing Brooch Aspd + 2 Increases long-ranged damage on targets by 30%. Increases the damage of Arrow Storm by 50%. Adds a chance of casting Level 3 Double Strafe on the target when performing a long-ranged attack, if a higher level of this skill is known, it will be cast instead. Set Bonus Gray Wing Boots White Wing Suit [1] Increases critical damage on targets by 4% for every 20 base Luk. Increased Movement Speed. If White Wing Wing Suit [1] upgrade level is +7 or higher, Aspd + 8% Reduces damage taken from Demi-Human race enemies by 8%. Increases the damage of Blitz Beat by 40%. Increases the damage of Focused Arrow Strike by 50%. If White Wing Wing Suit [1] upgrade level is +9 or higher, Additional Aspd + 4% Reduces damage taken from Demi-Human race enemies by an additional 4%. Increases the damage of Blitz Beat by an additional 20%. Increases the damage of Focused Arrow Strike by an additional 25%.
Full item details & effects
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