Magic cape that increases resistance.
Reduce incoming damage from water property type monsters by 5%.
Reduce incoming damage from brute property type monsters by 5%.
When equipped with Flower Shield, reduce incoming damage from brute type monsters by 1% per 1 refine rate of Flower Garment.
When equipped with Flower Shield, increase damage to water type monsters by 1% per 1 refine rate of Flower Shield.
When used in Gold Premium Service, Flee + 20.
Water powered shoes. Mitigate attacks from waterborne monsters.
MDEF + 3.
Increase water resistance by 5%.
MaxHP + 1%, MaxSP + 1% per 1 refine rate.
When equipped with Flower Shield, reduce incoming damage from water property type monsters by 5%.
Increase water resistance by additional 2% per 1 refine rate of Flower Shield.
When equipped with Flower Manteau, increase damage to water property type monsters by 5%.
Additional MaxHP + 1%, additional MaxSP + 1% per 1 refine rate of Flower Manteau.
When using VIP, increase item drop chance by 10%.
Blocking Spear strengthened by the energy of Mjolnir.
Atk + 10%.
Increases Vanishing Point damage by 20%, increase Shield Shooting damage by 20%.
If refine rate is 7 or higher,
Atk + 70, increases attack speed (reduces delay after attack by 10%)
If refine rate is 9 or higher,
increases Vanishing Point damage by additional 15%, increases Shield Shooting damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Vanishing Point and Shield Shooting by 20.
If refine rate is 11 or higher,
reduces global cooldown by 15%, increases Vanishing Point damage by additional 10%, increases Shield Shooting damage by additional 10%, increases SP consumption of Vanishing Point and Shield Shooting by additional 20.
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[Grade Bonus]
[Grade D] P.Atk + 10.
[Grade C] Increases Vanishing Point damage by 10%, increases Shield Shooting damage by 10%.
[Grade B] Increases physical damage against all property enemies by 10%.
[Grade A] Increases Vanishing Point damage by additional 10%, increases Shield Shooting damage by additional 10%.
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Weapon Lv : 5
ATK + 3%.
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For every 2 refine level, reduce Variable Casting Time by 1%.
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When refined to +10 or higher, P.ATK + 2.
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Set Bonus:
Focusing Shadow Earring
Concentration Shadow Shield
ATK + 3%,
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When total refine rate of set is 18 or higher, CON + 3, P.ATK + 3.
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Location : Earring
Another forbidden book filled with unfathomable records.
'Curiosity killed the cat.'
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ASPD + 10%.
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For every refine level, MHP + 100.
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For every 3 refine level, increase Neutral and Wind property magical damage by 4%.
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When refined to +9 or higher,
ASPD + 2.
Reduce Fixed Casting Time by 0.5 seconds.
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When refined to +11 or higher,
Enables to use Lv.10 Double Attack.
When performing a magic attack, there's a 4% chance to increase INT by 150 for 10 seconds, but the user will lose 100 HP and SP per second within the duration.
When performing a physical attack, there's a 15% chance to auto cast Lv.1 Lex Aeterna.
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Def: 100
A weapon reinforced with Ether mana.
It started demonstrating new abilities that had never been seen before.
Shield Shooting damage +5% for every 2 upgrade levels
Long-ranged Physical damage +2% for every 4 upgrade levels
Armguard with a charming fox drawing. You feel swift when wearing this.
Flee + 5
Set Bonus
Fox Armguard [1]
Special Ninja Suit or Special Ninja Suit [1]
Agi + 2
Rental Item
A spiritual shield granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
Reduce damage from Medium-sized monsters by 25%
Item Class: Shield Defense : 5
Rental Item
A spiritual shield granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
Reduce damage from Medium-sized monsters by 25%
Item Class: Shield Defense : 5
Rental Item
A spiritual shield granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
Reduce damage from Medium-sized monsters by 25%
Item Class: Shield Defense : 5
Rental Item
A spiritual shield granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
Reduce damage from Medium-sized monsters by 25%
Item Class: Shield Defense : 5
ATK + 3%.
For every 2 refine level, increase melee/ranged physical damage by 1%.
When refine level is 10, P.ATK + 2.
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Set Bonus:
Full Power Shadow Shoes
Physical Power Shadow Shield
ATK + 3%.
If the sum of refine rate is 18 or higher,
POW + 3, P.ATK + 3.
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Location : Shoes
CRI + 3.
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For every 2 refine level, increase Critical Damage by 1%.
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When refined to +10 or higher, C.RATE + 2.
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Set Bonus:
Full Rate Shadow Shoes
Creative Shadow Shield
ATK + 3%,
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When the total refine level of set is 18 or higher,
CRT + 3, C.RATE + 3.
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Location : Shoes
MATK + 3%.
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For every 2 refine level, increase all property magical damage by 1%.
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When refined to +10 or higher, S.MATK + 2.
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Set Bonus:
Full Spell Shadow Shoes
Magical Spell Shadow Shield
MATK + 3%.
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When the total refine level of set is 18 or higher,
SPL + 3, S.MATK + 3.
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Location : Shoes
A shield that contains the power of the earth.
Mdef + 10
Increases physical and magical damage on Earth property targets by 5%.
Reduces damage taken from Earth property attacks by 10%.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Increases physical and magical damage on Earth property targets by an additional 10%.
Reduces damage taken from Earth property attacks by an additional 15%.
If upgrade level is +8 or higher,
ATK + 50, if the users base Str is 90 or higher.
MATK + 30, if the users base Int is 90 or higher.
Aspd + 5%, if the users base Agi is 90 or higher.
Reduces the variable casting time of skills by 5%, if the users base Dex is 90 or higher.
Increases critical damage on targets by 5%, if the users base Luk is 90 or higher.
Increases the recovery rate of recovery items by 10%, if the users base Vit is 90 or higher.
One of Geffenia's secret treasures. There are not many people who can use this shield's magic.
Int + 1
Mdef + 2
If the user's base Int is 120 or higher,
Max HP + 800
MATK + 10
Set Bonus
La'cryma Stick [2]
Geffenia Water Book [1]
Reduces the variable casting time of Jack Frost, Frost Misty and Storm Gust by 4% per upgrade level of Geffenia Water Book [1].
Shoes made with the motif of a giant's shoes, which were the guardians of ancient temples.
Max HP +2%, Max SP +2%.
Increases damage resistance from Human enemies by 1%.
If the refine level is 9 or above, Max HP +4%, Max SP +4% and increases damage resistance from Human enemies by an additional 2%.
If the refine level is 12 or above, Max HP +4%, Max SP +4% and increases damage resistance from Human enemies by an additional 2%.
If equipped with Giant Shield, resistant to knock back effects.
If the refine level of Giant Shield is 7 or higher, lowers Damage taken from Large Monster by 2% and Damage taken from Boss Monsters by 2%.
If the refine level of Giant Shield is 9 or higher, lowers Damage taken from Large Monster by an additional 2% and Damage taken from Boss Monsters by an additional 2%.
Made similar to a Giant's shield that was an Ancient Temple guardian.
Reduces damage taken from large size enemies by 5%.
If upgrade level is +9 or higher, reduces damage taken by an additional 5%.
A shield crafted from the glaciers of Issgard, imbued with the sacred power of a divine cat's whiskers.
It can be enhanced with legendary feline magic, granting additional abilities.
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RES + 15, MRES + 15.
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For every 2 refine level, DEF + 10, MDEF + 2.
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When refined to +7 or higher, ASPD + 15%.
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When refined to +9 or higher, reduces variable casting time by 10%.
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When refined to +10 or higher, DEF + 50, MDEF + 10.
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[Grade Bonus]
[Grade D] RES + 10, MRES + 10.
[Grade C] P.ATK +2, S.MATK + 2.
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Def : 220
A cursed shield that is said to be able to devour god.
It might reveal a hidden power when combined with certain sword souls.
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Mdef + 10.
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Immune to knockback.
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ASPD + 2, ATK + 10%, MATK + 10%.
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Reduce SP consumption when using skills by 10%.
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For every 2 refine level, reduce physical damage taken from all size monsters by 1%.
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When refined to +7 or higher, ASPD + 15%.
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When refined to +9 or higher, reduce After Cast Delay by 5%.
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When refined to +11 or higher, increase melee, long ranged physical, and all property magic damage by 7%.
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Set Bonus:
God-Devouring Demonic Shield [1]
Mysteltainn Card
Increase physical and magical damage against Large and Medium sized monsters by 20%.
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Set Bonus:
God-Devouring Demonic Shield [1]
Ogretooth Card
Increase physical and magical damage against Small and Large sized monsters by 20%.
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Set Bonus:
God-Devouring Demonic Shield [1]
Executioner Card
Increase physical and magical damage against Small and Medium sized monsters by 20%.
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Def : 100
No Knockback.
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MDEF +10, ASPD +2.
ATK and MATK +10%.
Reduces SP consumption when using skills by 15%.
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Every 3 refine levels, reduces physical damage taken from monsters of all sizes by 2%.
When refined to +7 or higher, ASPD +20%.
When refined to +9 or higher, reduces global cooldown by 5%.
When refined to +11 or higher, increases melee/ranged physical damage by 10%, increases all properties magic damage by 10%.
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Set Bonus:
God-Devouring Demonic Shield-LT [1]
Mysteltainn/Ogretooth/Executioner Card
Increases physical/magic damage to enemies of all sizes by 25%.
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[Grade Bonus]
[Grade D] DEF +100, MDEF +20.
[Grade C] POW, SPL, CON +3.
[Grade B] Increases physical/magic damage to enemies of all races by 15%.
[Grade A] Ignores 70% of physical/magic defense of all races (excluding player).
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Def: 100
Armor worn over armor for additional defensive effects. Can be used alone, but defensive effects are small.
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Damage of Golden Dragon Cannon increased by 8%.
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For every 2 Refine Levels, MATK + 7.
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For every 3 Refine Levels, Damage of Golden Dragon Cannon additionally increased by 2%.
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Set Bonus:
Golden Dragon Cannon Shadow Armor
Cold Blooded Cannon Shadow Shoes
MATK + 2%, S.MATK + 2,
If the sum of refine levels is 15 or higher, Magic damage to all size enemies increased by 7%,
If the sum of refine levels is 18 or higher, Ignores 50% magic defense of all races (excluding players).
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Set Bonus:
Golden Dragon Cannon Shadow Armor
Cold Blooded Cannon Shadow Shoes
Master Shadow Shield
Magic damage to enemies of all properties increased by 3%, S.MATK + 2,
If the sum of refine levels is 27 or higher, Ignores 10% magic resistance of all races (excluding players).
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Location : Armor
The ceremonial sword used by the Glastheim Guards.
It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy.
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MATK + 180.
MaxHP + 1% and increases Grand Cross damage by 2% per refine rate.
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If refine rate is 9 or higher, increases Shield Press damage by 20%.
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If refine rate is 11 or higher, increases physical and magical damage against undead and angel race monsters by 20%.
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Set Bonus
Guardian Knight Jewel Sword
King Schmidt's Suit
King Schmidt's Manteau
Has a chance to gain ATK + 7% and MATK + 7% for 10 seconds when dealing physical or magical damage.
If the sum of refine rate of set is 30 or higher, increases physical and magical damage against holy and undead property enemies by 20%.
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Weapon Lv : 4
Increase Hack and Slasher damage by 5%.
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For every 2 refine level, CRI + 1, ATK + 4.
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For every 3 refine level, increase Hack and Slasher damage by additional 1%.
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Set Bonus:
Hack Slasher Shadow Armor
Hack Slasher Shadow Shoes
ATK + 2%, P.ATK + 2.
When total refine level of set is 15 or higher, increase physical damage against all size enemies by 7%.
When total refine level of set is 18 or higher, ignore physical defense of all race enemies (except players) by 50%.
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Set Bonus:
Hack Slasher Shadow Armor
Hack Slasher Shadow Shoes
Master Shadow Shield
CRI + 3, C.RATE + 1.
When total refine level of set is 27 or higher, ignore physical resistance of all race enemies (except players) by 10%.
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Location : Armor