This diadem honors Aquarius, the 11th astrological sign in the zodiac calendar. Its power increases defense from Wind attacks.
Position: Upper
Str + 2
Flee + 10
Reduces damage taken from Wind property attacks by 5%.
If upgrade level is +7 or higher,
ATK + 15
Def + 1
An elegant shawl that perfectly matches the Platinum Arbitrator.
It can unlock the powerful possibilities sealed within the silver armor.
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ATK + 10%
Reduce After Cast Delay by 5%.
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Set Bonus:
Arbitrator Shawl
Platinum Arbitrator [1]
ATK + 5%
Perfect Hit + 20
When armor refined to +8 or higher,
MHP +5%, MSP +5%.
When armor refined to +9 or higher,
ATK +10%, MHP +10%, MSP +10%.
When armor refined to +10 or higher,
Reduce Cooldown of Cannon Spear by 1.5 seconds,
Increase Cannon Spear damage by 30%.
When armor refined to +11 or higher,
For every 2 Base Level, increase Cannon Spear damage by 1% and Vanishing Point by 2%.
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Def : 0
Location : Lower
A magnificent crown created to pay tribute to the 1st sign of the zodiac, Aries the Ram.
Attached to the crown is a Diamond gemstone, the birthstone for those born under this sign.
Its power increases defense from Fire attacks.
Int +3,
Increases resistance to Fire Property by 7%.
If refined to 7 or higher,
MATK +2%, MDEF +5.
Location : Upper
A magnificent diadem created to pay tribute to the 1st sign of the zodiac, Aries the Ram.
Attached to the crown is a Diamond gemstone, the birthstone for those born under this sign.
Its power increases defense from Fire attacks.
MATK + 2%, Int +2,
Increases resistance to Fire Property by 5%.
If refined to 7 or higher,
MDEF +5, Def +1.
Location : Upper
A mysterious, ancient artifact that can endow normal armor with great defensive power, although it does make the wearer feel very sluggish.
Max HP + 50
Set Bonus
Padded Armor or Padded Armor [1]
Armor Charm
Max HP + 150
Def + 5
An armor worn by a lavish warrior. Loaded with magical powers that pierces through any armor.
MATK + 10
Bypass 10% of hard magic defense of all race targets when performing a magical attack.
If upgrade level is +7 or higher,
Additional MATK + 20.
Bypass an additional 20% of hard magic defense of all race targets when performing a magical attack.
If upgrade level is +8 or higher,
Additional MATK + 20.
Bypass an additional 20% of hard magic defense of all race targets when performing a magical attack.
This item is indestructible in battle.
If upgrade level is +9 or higher,
Additional MATK + 30.
Bypass an additional 20% of hard magic defense of all race targets when performing a magical attack.
A necklace belonging to Arquien, the head of Eden Group. It features a large purple jewel.
Required Jobs: All Jobs
Increases the damage of Cart Revolution by 1% for every 1 base levels.
Increases the damage of Axe Tornado by 1% for every 3 base levels.
Increases the damage of Power Swing by 1% for every 5 base levels.
Reduces the SP cost of Power Swing by 2.
Adds a chance of gaining Candy, Candy Cane or Chocolate Drink when a monster is killed.
Increases the recovery rate of Candy and Candy Cane consumables by 100%.
Set Bonus
Arquien's Necklace
Lover in Mouth
Disables all the effects of Lover in Mouth.
A copy of the legendary artifact left behind by the greatest Super Novice to ever walk the earth. The real one has been lost for ages, but this replica can imitate some of its awesome power.
Position: Upper
ATK + 15%
MATK + 15%
Mdef + 20
Hit + 20
Flee + 20
Perfect Dodge + 10
Crit + 20
Aspd + 5
Reduces the variable casting time of skills by 20%.
Reduces damage taken from Neutral property attacks by 5%.
If upgrade level is +9 or higher,
All Stats + 10
Max HP + 15%
Max SP + 15%
Concept by Team Inubashiri.
All talent status +10.
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Every 2 refine level, ATK and MATK +10.
Every 3 refine level, POW, SPL, CON +2.
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When refine +7 or higher,
increases melee/ranged physical damage by 12%,
increases all property magical damage by 12%.
When refine +9 or higher,
decreases after cast delay by 8%.
When refine +11 or higher,
reduces fixed casting time by 0.7 seconds.
When refine +13 or higher,
increases physical/magical damage to all race enemies by 12%.
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Set Bonus:
Astrologer's Dawn Boots [1]
Star Cluster of Power Lv2
When physically attacking, has 3% chance to increase STR by 100 for 10 seconds.
when Shoes [C grade], POW +7,
When Shoes [A grade], additional POW +12, and Perfect Hit +8%.
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Set Bonus:
Astrologer's Dawn Boots [1]
Star Cluster of Stamina Lv2
When physically attacking, has 3% chance to increase VIT by 120 for 10 seconds.
when Shoes [C grade], MHP +8%, P.ATK +10,
When Shoes [A grade], additional MHP +15%, P.ATK +15,
and increases physical damage all sizes enemies by 25%.
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Set Bonus:
Astrologer's Dawn Boots [1]
Star Cluster of Wisdom Lv2
When magically attack, has 3% chance to increase MATK by 30% for 10 seconds.
when Shoes [C grade], reduces variable casting time by 20%, S.MATK +10.
When Shoes [A grade], reduces variable casting time by additional 35%, S.MATK +15,
and increases magical damage to all sizes enemies by 25%.
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Set Bonus:
Astrologer's Dawn Boots [1]
Star Cluster of Spell Lv2
When magically attack, has 3% chance to increase INT by 120 for 10 seconds.
when Shoes [C grade], SPL +10.
When Shoes [A grade], additional SPL +20, and reduces fixed casting time by 0.2 seconds.
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Set Bonus:
Astrologer's Dawn Boots [1]
Star Cluster of Concentration Lv2
When physically attacking, has 3% chance to increase DEX by 150 for 10 seconds.
when Shoes [C grade], CON +10.
When Shoes [A grade], additional CON +20, and increases ranged physical damage by 8%.
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Set Bonus:
Astrologer's Dawn Boots [1]
Star Cluster of Creative Lv2
When physically attacking, has 3% chance to increase ATK by 20% for 10 seconds.
when Shoes [C grade], CRI +7.
When Shoes [A grade], additional CRT +12, and C.RATE +10.
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Set Bonus:
Astrologer's Dawn Boots [1]
Star Cluster of Power Lv3
When physically attacking, has 3% chance to increase STR by 120 for 10 seconds.
when Shoes [C grade], POW +10,
When Shoes [A grade], additional POW +18, and Perfect Hit +15%.
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Set Bonus:
Astrologer's Dawn Boots [1]
Star Cluster of Stamina Lv3
When physically attacking, has 3% chance to increase VIT by 150 for 10 seconds.
when Shoes [C grade], MHP +10%, P.ATK +10,
When Shoes [A grade], additional MHP +20%, P.ATK +15,
and increases physical damage all sizes enemies by 30%.
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Set Bonus:
Astrologer's Dawn Boots [1]
Star Cluster of Wisdom Lv3
When magically attack, has 3% chance to increase MATK by 35% for 10 seconds.
when Shoes [C grade], reduces variable casting time by 25%, S.MATK +10.
When Shoes [A grade], reduces variable casting time by additional 45%, S.MATK +15,
and increases magical damage to all sizes enemies by 30%.
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Set Bonus:
Astrologer's Dawn Boots [1]
Star Cluster of Spell Lv3
When magically attack, has 3% chance to increase INT by 150 for 10 seconds.
when Shoes [C grade], SPL +12.
When Shoes [A grade], additional SPL +27, and reduces fixed casting time by 0.3 seconds.
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Set Bonus:
Astrologer's Dawn Boots [1]
Star Cluster of Concentration Lv3
When physically attacking, has 3% chance to increase DEX by 200 for 10 seconds.
when Shoes [C grade], CON +12.
When Shoes [A grade], additional CON +27, and increases ranged physical damage by 15%.
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Set Bonus:
Astrologer's Dawn Boots [1]
Star Cluster of Creative Lv3
When physically attacking, has 3% chance to increase ATK by 25% for 10 seconds.
when Shoes [C grade], CRI +8.
When Shoes [A grade], additional CRT +17, and C.RATE +12.
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[Grade Bonus]
[Grade D] MHP and MSP +5%.
[Grade C] ATK and MATK +7%.
[Grade B] Reduced fixed casting time by 0.3 seconds.
[Grade A] Increases physical/magical damage to all class enemies by 10%.
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Def : 20
The twin swords of glory and destruction wielded by the Old King Groza.
At the end of the endless fierce battle with the strong, its power and brilliance reached its limit.
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Reduce damage taken from players by 30%.
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For every Base Level, increase Cross Impact, Cross Ripper Slasher, and Rolling Cutter damage by 1%, up to level 240.
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When refined to +11 or higher, for every Base Level, increase Cross Impact, Cross Ripper Slasher, and Rolling Cutter damage by additional 1%, up to level 240.
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When refined to +13 or higher, for every Base Level, increase Cross Impact, Cross Ripper Slasher, and Rolling Cutter damage by additional 1%, up to level 240.
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When refined to +14 or higher,
adds Occult Impaction penetration effect to the weapon,
reduce Rolling Cutter cooldown by 0.2 seconds.
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MaxHP +5%, decrease incoming damage from players by 5%,
Reduce casting time of animal type skills by 10%.
When refine rate is 9 or higher, MaxHP +10%, reduce casting time of animal type skills by 20%.
When refine rate is 11 or higher, MaxHP +5%, reduce casting time of animal type skills by additional 20%.
Reduce delay after attack by 2% per each level of Hiss learned.
Increase a chance to perfect hit by 4% per 1 Power of Lock learned, increase damage dealt to all size monsters by 2%.
Increase animal damage type skills by 15% for every level of Sprit Of Savage learned.
Reduce cooldown of Lunatic Carrot Beat by 0.2 seconds per 1 Spirit of Life learned.
An infernal staff from hell. Only true demons are able control it's full power. People say that a Prince from Hell used this weapon for his army.
Property: Neutral
Required Job: Acolyte Jobs, Mage Jobs, Soul Linker
MATK + 150
Variable Casting Time - 10%
If upgrade level is +9 or higher,
Reduces the SP cost of skills by 10%.
Adds a chance of inflicting Blind on the target when performing a magical attack.
If the user's base level is 101 or higher,
MATK + 30
An infernal staff from hell. Only true demons are able control it's full power. People say that a Prince from Hell used this weapon for his army.
Decrease aftercast delay 10%.
With more than Base LV 100, MATK +30.
With more than 9 refine level, Blind can be activated by a certain chance. SP consumption will be decreasd 10% when using skills.
MATK + 150
Weapon LV : 4
Required LV : 80
Agimat Tattoo with a plump lady pattern. It is told that the one who owns this tattoo will possess extreme power.
Increases the recovery rate of recovery skills by 4%.
Increases the recovery rate of received recovery skills and recovery items by 7%.
Ominous boots emitting Bangungot's revenge and powerful hatred of humans.
Mdef + 1 per upgrade level of the item.
If upgrade level is +14 or higher,
Increased Movement Speed.
Set Bonus
Kalasag
Buwaya Sack Cloth
Bakonawa Scale Armor
Bangungot Boots of Nightmare
Max HP + 20%
Max SP + 10%
Reduces damage taken from Malaya monsters by 30%.
Kiss of Banshee Master. It could give the powerful force.
Position: Lower
Max SP + 3%
Adds a 1% chance of buffing the user for 3 seconds when receiving a physical or a magical attack;
Reduces damage taken from Human Player and Doram Player race enemies by 100%.
Agimat Tattoo with a huge Alligator pattern. It is told that the one who owns this tattoo will possess extreme power.
MATK + 7%
Reduces the fixed casting time of skills by 7%.
Ominous boots emitting Bangungot's revenge and powerful hatred of humans.
Mdef + 1 per upgrade level of the item.
If upgrade level is +12 or higher,
Increased Movement Speed.
Gains the power of the wild beast.
Str + 10, ATK + 20%.
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For every 2 refine level, ATK +10.
For every 3 refine level, increase damage against Demon, Angel, and Dragon type by +4%.
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When refined +7 or higher, ATK + 10%.
When refined +9 or higher, reduced Fixed Cast by 0.5 seconds.
When refined +11 or higher, increases melee/ranged physical attack by +10%.
When refined +12 or higher, increases physical damage to all property by +10%.
When refined +13 or higher, there's a 3% chance to increase POW +10 and ATK +15% for 10 seconds, when doing physical attacks.
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Set Bonus:
Beast Territory Boots
Battle Aura Manteau
Increase physical damage to Boss monsters by 12%.
Reduced Lion's Howl cooldown by 3 seconds.
Every 2 refine level of Battle Aura Manteau, increase Lion's Howl damage by 20%.
When Battle Aura Manteau refined +12 or higher, reduced Lion's Howl cooldown by an additional 5 seconds.
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Set Bonus:
Beast Territory Boots
Eddga Card
ATK + 50.
Increase physical damage to Boss monsters by 30%.
Reduced Tiger Cannon cooldown by 0.5 seconds.
There's a chance to increase STR +30 and ATK +15% for 10 seconds, when doing physical attacks.
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Def : 0
An ancient book of sacred songs handed down in the cathedral. It is said to have sold like hotcakes, published as one of a series.
Mdef + 2
Enables Level 1 Odin's Power: Buffs the user for 60 seconds; ATK + 70, MATK + 70, Def - 20 and Mdef - 20.
An ancient book of sacred songs handed down in the cathedral.
Mdef + 5
Enables Level 2 Odin's Power: Buffs the user for 60 seconds; ATK + 100, MATK + 100, Def - 20 and Mdef - 20.
Increases the recovery rate of recovery skills by 5%.