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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “MATK+1%” in Renewal

Page 30 of 38
Ru Blue Wand

Ru Blue Wand [1]

#1677 · One-Handed Staff · Weapon
ATK
50
MATK
200
Weapon Lv.
3
Required Lv.
100
Slots
1
Weight
0
Buy value
10 z
Sell value
5 z
A blue wand with huge power. DEX +5, INT +5. MATK + 170 Weapon LV: 3 Required LV : 100 A blue wand with huge power. _ Property: Neutral Required Job: Warlock _ INT + 5 DEX + 5 MATK + 170 A blue wand with huge power. DEX +5, INT +5. MATK + 170 Weapon LV: 3 Required LV : 100 Property: N/A
Full item details & effects
Ru Gold Wand

Ru Gold Wand [2]

#1678 · One-Handed Staff · Weapon
ATK
50
MATK
170
Weapon Lv.
3
Required Lv.
120
Slots
2
Weight
0
Buy value
0 z
Sell value
0 z
A golden wand with brutal power. DEX +8, INT +8. MATK + 170 Weapon LV: 3 Required LV : 120 A golden wand with brutal power. _ Property: Neutral Required Job: Warlock _ INT + 8 DEX + 8 MATK + 170 A golden wand with brutal power. DEX +8, INT +8. MATK + 170 Weapon LV: 3 Required LV : 120 Property: N/A
Full item details & effects
Rubber Hammer

Rubber Hammer [2]

#16099 · Mace · Weapon
ATK
160
MATK
180
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
190
Buy value
0 z
Sell value
0 z
A hammer used to investigating mine shafts in Einbroch. It's a tool used to check shafts, but people often use it in battle due to its design and durability. MATK +180, indestructible. MATK +7% Healing Recovery +15%, Adoramus damage +10%. When refined to +7 or higher, Holy Magic damage +7%, Variable Cast Time -10%. When refined to +9 or higher, Additional Adoramus damage +15%. When dealing magic damage, create a chance to gain additional Magic damage +15% on enemies of all sizes for 5 sec. When refined to +11 or higher, After-cast delay -20%.
Full item details & effects
Runaway Chip

Runaway Chip [1]

#18997 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
10 z
Sell value
5 z
It feels like being controlled by an unknown machine. Position: Upper Max SP - 50% Hit + 50 Flee + 50 Set Bonus Runaway Chip [1] Broken Chip 1 [1] Broken Chip 2 [1] ATK + 50 MATK + 50 Increased Movement Speed. If Runaway Chip [1] upgrade level is +9 or higher, Max HP + 10% Max SP + 50%
Full item details & effects
Rune Boots

Rune Boots

#2481 · Armor · Footgear
DEF
5
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
Black leather boots engraved Rune. Unable to destroy. When pure STR is 90 or higher, ATK + 10. When pure STR is 120 or higher, ATK + 10 additionally. When pure INT is 90 or higher, MATK + 3%. When pure INT is 120 or higher, MATK + 2% additionally.
Full item details & effects
Rune Boots of Death

Rune Boots of Death [1]

#470176 · Armor · Footgear
DEF
45
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Boots engraved with Varmund's Death Rune magic. The engraving is amplified with the essence of death. ------------------------ When refined to +7 or higher, MATK + 5%, S.MATK + 2. ------------------------ When refined to +9 or higher, reduce Variable Casting Time by 10%, reduce Fixed Casting Time by 0.3 seconds. ------------------------ When refined to +11 or higher, increase all property magic damage by 10%, reduce Fixed Casting Time by additional 0.2 seconds. ------------------------ [Grade Bonus] [Grade D] MATK + 5%. [Grade C] Reduce Fixed Casting Time by 0.3 seconds. [Grade B] MATK + 5%, S.MATK + 5. [Grade A] Reduce Fixed Casting Time by additional 0.2 seconds, S.MATK + 2. ------------------------ Def : 45
Full item details & effects
Rune Helm

Rune Helm [1]

#5970 · Armor · Headgear (Top)
DEF
15
Armor Lv.
1
Required Lv.
50
Slots
1
Weight
300
Buy value
20 z
Sell value
10 z
Mysterious Helm that can amplify the power of Runes. It has the effect of building the power of each rune on itself. MaxHP +4%, VIT + 3 Increase damage of Storm Blast by 30% When refined to +6 or higher, Increase damage of Storm Blast by additional 20% When refined to +8 or higher, Increase damage of Storm Blast by additional 20% When below BaseLv99, VIT + 1 per 2 refine rates When above BaseLv100, VIT + 1 per 1 refine rate When using a Runestone, applies a special buff to a character. This effect won't work for Anima Runestone. When using Verkana Runestone Casts Millenium Shield for 60 sec, This effect won't work in WoE maps. Reduce physical damage to all class monsters by 50% Reduce ranged physical damage by 50% MATK -50% When receiving melee physical attacks, adds a chance to autocast Millenium Shield lv1 When refined to +6 or higher, adds additional chance to autocast Millenium Shield lv1 When refined to +8 or higher, adds additional chance to autocast Millenium Shield lv1 When using Nosiege Runestone, Casts Refresh, Recovers HP and SP by 100%. Cleanse Masquerade type affects. Masquerade - Innovation Masquerade - Groomy Masquerade - Ignorance Masquerade - Laziness Masquerade - Weakness Masquerade - Unlucky When using Rhydo Runestone, casts Crushing Strike, cannot be knocked back for 30 sec. When using Turisus Runestone, casts Giant Growth, STR+30, INT-30 for 240 sec When using Urj Runestone, casts Abundance, Recovers 40 SP per 10 sec for 300 sec When using Asir Runestone casts Determination, ATK+10, ASPD+10% for 300 sec When using Hagalas Runestone, casts Skin of Stone, HP - 1000 Reflects 10% of incoming melee physical damage for 300 sec When using Isia Runestone, casts Vitality, Recovers 500 HP per 10 sec for 300 sec When using Pertz Runestone, casts Storm Blast. Location : Upper Weight : 300
Full item details & effects
Rune Manteau of Death

Rune Manteau of Death [1]

#480233 · Armor · Garment
DEF
45
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Manteau engraved with Varmund's Death Rune magic. The engraving is amplified with the essence of death. ------------------------ When refined to +7 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +9 or higher, increase all property magic damage by 10%. ------------------------ When refined to +11 or higher, MATK + 10%. ------------------------ Set Bonus: Death Rune Manteau [1] Death Rune Armor [1] Death Rune Boots [1] For every 30 Base INT, SPL + 1. Increase all property magic damage by 10%. Reduce Variable Casting Time by 10%. ------------------------ [Grade Bonus] [Grade D] MATK + 5%. [Grade C] MATK + 5%, S.MATK + 5. [Grade B] Increase all property magic damage by 10%. [Grade A] Reduce After Cast Delay by 10%, S.MATK + 2. ------------------------ Def : 45
Full item details & effects
Rune Robe of Death

Rune Robe of Death [1]

#450245 · Armor · Armor
DEF
45
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Armor engraved with Varmund's Death Rune magic. The engraving is amplified with the essence of death. ------------------------ For every 25 Base INT, SPL + 1. ------------------------ When refined to +7 or higher, MATK + 5%, S.MATK + 2. ------------------------ When refined to +9 or higher, reduce Variable Casting Time by 15%. ------------------------ When refined to +11 or higher, increase all property magic damage by 15%. ------------------------ [Grade Bonus] [Grade D] MATK + 5%. [Grade C] SPL + 5, MATK + 5%. [Grade B] Increase all property magic damage by 10%. [Grade A] Reduce After Cast Delay by 10%, SPL + 5. ------------------------ Def : 45
Full item details & effects
Rutilus Stick-OS

Rutilus Stick-OS [2]

#26151 · One-Handed Staff · Weapon
ATK
80
MATK
175
Weapon Lv.
4
Required Lv.
130
Slots
2
Weight
90
Buy value
20 z
Sell value
10 z
A staff equipped with a luminous red orb. This item is indestructible in battle. MATK +175 Magic damage +5% on Neutral and Earth enemies. If upgrade level is +7 or higher, Reduces the variable casting time of skills by 7%. If upgrade level is +9 or higher, Magic attacks create a chance of increasing Fire Magic damage by 30% for 10 seconds. If upgrade level is +11 or higher, Reduces the global delay of skills by 10%.
Full item details & effects
Rutilus Stick-OSAD

Rutilus Stick-OSAD [2]

#550075 · One-Handed Staff · Weapon
ATK
80
MATK
175
Weapon Lv.
5
Required Lv.
170
Slots
2
Weight
90
Buy value
0 z
Sell value
0 z
Rutilus Stick-OS remodeled with Team Atnad's technology added. ------------------------ Can't be destroyed in battle. MATK + 175. Increases magical damage against neutral and earth property enemies by 10%. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, increases neutral and fire property magical damage by 30%. If refine rate is 11 or higher, reduces global cooldown by 15%. ------------------------ ATK : 80 Weapon Lv : 5
Full item details & effects
RWC 2012 Pendant

RWC 2012 Pendant

#2968 · Armor · Accessory
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
20
Buy value
20 z
Sell value
10 z
A pendant made of pure gold imbued with mystical powers to commemorate the 2012 RWC. Account Bound MATK + 1% Set Bonus RWC 2012 Ring RWC 2012 Pendant ATK + 4% MATK + 4% Set Bonus Chambered RWC 2012 Ring [1] RWC 2012 Pendant ATK + 4% MATK + 4% Set Bonus RWC Memory Knife [1] RWC 2012 Pendant MATK + 10 per upgrade level of RWC Memory Knife [1]. Set Bonus RWC 2012 Pendant RWC Memory Staff [1] MATK + 5 per upgrade level of RWC Memory Staff [1]. Set Bonus RWC 2012 Pendant RWC Commemorative Pin [1] MATK + 1% per 2 upgrade levels of RWC Commemorative Pin [1].
Full item details & effects
RWC 2012 Ring

RWC 2012 Ring

#2966 · Armor · Accessory
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
20
Buy value
20 z
Sell value
10 z
A ring made of pure gold imbued with mystical powers to commemorate the 2012 RWC. Account Bound ATK + 1% Set Bonus RWC 2012 Ring RWC 2012 Pendant ATK + 4% MATK + 4% Set Bonus RWC 2012 Ring Chambered RWC 2012 Pendant [1] ATK + 4% MATK + 4% Set Bonus RWC Memory Knife [1] RWC 2012 Ring ATK + 10 per upgrade level of RWC Memory Knife [1]. Set Bonus RWC 2012 Ring RWC Commemorative Pin [1] ATK + 1% per 2 upgrade levels of RWC Commemorative Pin [1].
Full item details & effects
RWC Memory Knife

RWC Memory Knife [1]

#13092 · Dagger · Weapon
ATK
50
Weapon Lv.
3
Required Lv.
1
Slots
1
Weight
65
Buy value
20 z
Sell value
10 z
A dagger richly decorated with gold throughout the handle created for the 2012 RWC (Ragnarok World Championship). ATK +20 and MATK +20 per 3 upgrade levels of RWC Memory Knife [1]. If upgrade level is +6 or higher, ATK + 5% and MATK + 5%. If upgrade level is +9 or higher, ATK + 5% and MATK + 5%. Adds a low chance of casting Level 1 Weapon Perfection on the user when performing a physical attack. Set Bonus RWC Memory Knife [1] RWC 2012 Ring +10 ATK per upgrade level of RWC Memory Knife [1]. Set Bonus RWC Memory Knife [1] RWC 2012 Pendant +10 MATK per upgrade level of RWC Memory Knife [1]. These set bonuses do not work with the card-slotted RWC accessories.
Full item details & effects
RWC Memory Staff

RWC Memory Staff [1]

#1670 · One-Handed Staff · Weapon
ATK
25
MATK
30
Weapon Lv.
3
Required Lv.
1
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
A staff created for the 2012 RWC (Ragnarok World Championship) infused with pure gold. The set bonus is lost if the pendant is compounded with a card. Property: Neutral Required Job: Acolyte Jobs, Mage Jobs, Soul Linker MATK + 30 per 3 upgrade levels of the item. If upgrade level is +6 or higher, MATK + 5% If upgrade level is +9 or higher, MATK + 5% Adds 0.5% chance of casting Level 1 Mystical Amplification on the user when performing a magical attack. Set Bonus RWC 2012 Pendant RWC Memory Staff [1] MATK + 5 per upgrade level of the RWC Memory Staff [1].
Full item details & effects
RWC2010 Indonesia

RWC2010 Indonesia [1]

#18509 · Armor · Headgear (Top)
DEF
6
Armor Lv.
1
Required Lv.
15
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A special cap with a neon sign above, dedicated to celebrating RWC 2010 in Indonesia. Increase resistance against human type monster by 10%, CRI + 10. Increase the healing effect of Red Potion and White Potion by 100%. LUK + 5, ASPD + 1, ATK, MATK + 3%. Location : Upper Weight : 10 Required lv : 15
Full item details & effects
Safety Foxtail

Safety Foxtail [2]

#550006 · One-Handed Staff · Weapon
ATK
300
MATK
350
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
A foxtail that was growing near a construction site in Einbroch. It is solid like steel, perhaps because of its mysterious ores. MATK +350. ATK +7%, MATK +7%. Catnip Meteor and Picky Peck damages +15%. When refined to +7 or higher, Increased ASPD (ASPD +10%), Variable Cast Time -10% When refined to +9 or higher, Additional Catnip Meteor and Picky Peck damages +20%. Physical/Magic attacks create a chance to gain additional Physical/Magic damage +10% on enemies of all sizes for 10 sec. When refined to +11 or higher, After-cast delay -20%. ATK: 300
Full item details & effects
Sage's Diary

Sage's Diary

#1563 · Book · Weapon
ATK
135
MATK
140
Weapon Lv.
3
Required Lv.
1
Slots
0
Weight
0
Buy value
1 z
Sell value
0 z
The diary of a great sage, published with him never knowing. Account Bound Rental Item Property: Neutral Required Job: Priest Jobs, Sage Jobs, Taekwon Master MATK + 120 If base STR is 50 or higher, ASPD + 5% If base INT is 70 or higher, MATK + 5%
Full item details & effects
Sage's Diary

Sage's Diary [2]

#1560 · Book · Weapon
ATK
100
MATK
120
Weapon Lv.
3
Required Lv.
60
Slots
2
Weight
110
Buy value
20 z
Sell value
10 z
A book of a great sage, that recorded his knowledge in a diary format. Property: Neutral If the user's base Str is 50 or higher, Aspd + 5% If the user's base Int is 70 or higher, MATK + 5%
Full item details & effects
Sagittarius Diadem

Sagittarius Diadem [1]

#5740 · Armor · Headgear (Top)
DEF
3
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
A magnificent diadem created to pay tribute to the 9th sign of the zodiac, Sagittarius the Archer. Attached to the crown is a Zircon gemstone, the birthstone for those born under this sign. Dex +2, Mdef +3, Increases resistance to Fire property by 7% If refined to 7, spell casting time -3%. If refined to 8, when using magic attack, has a low chance of autocasting Lvl 1 Sightrasher. If refined to 9, additional spell casting time decrease by 2%. If refined to 10, MATK +4%. Location : Uppper
Full item details & effects
Saint Bringer

Saint Bringer [2]

#550088 · One-Handed Staff · Weapon
ATK
60
MATK
220
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A staff for guides who lead on the path of sacred light. ------------------------ Cannot be destroyed. ------------------------ MATK + 220. ------------------------ MATK + 5%, SPL + 2. ------------------------ Increase Flamen damage by 5%. ------------------------ When refined to +5 or higher, increase Flamen damage by additional 10%. ------------------------ When refined to +7 or higher, increase Holy property magic damage by 5%. ------------------------ When refined to +9 or higher, increase Flamen damage by additional 10%. ------------------------ When refined to +10 or higher, reduce After Cast Delay by 10%. ------------------------ When refined to +11 or higher, increase Flamen damage by additional 5% and Arbitrium damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increase Holy property magic damage by 10%. [Grade C] Increase magic damage against all sizes enemies by 10%. [Grade B] Increase magic damage against all races enemies by 10%. [Grade A] Increase magic damage against all property enemies by 10%. ------------------------
Full item details & effects
Saint Crown

Saint Crown [1]

#400118 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
For every 2 refine levels, ATK +20, MATK +20. If refine rate is 7 or higher, ASPD +10% and reduces variable casting time by 10%. If refine rate is 9 or higher, ATK +15% and MATK +15%. If refine rate is 11 or higher, increases all property magical damage by 10%, increases physical damage against all size enemies by 10%. ------------------------ Set Bonus: Biolab Cancer Diadem Adorare Staff Increases Holy property magical damage by 10%. increases Adoramus damage by 5% per refine rate of Adorare Staff. ------------------------ Set Bonus: Biolab Cancer Diadem Penitentia Increases Holy property magical damage by 10%. increases Judex damage by 10% per refine rate of Penitentia. ------------------------ Set Bonus: Biolab Cancer Diadem Lucis Flail Increases physical damage against all size enemies by 10%. Increases Duple Light damage by 10% per refine rate of Lucis Flail. ------------------------ Def : 10 Location : Upper
Full item details & effects
Saint Mace

Saint Mace [2]

#590003 · Mace · Weapon
ATK
170
MATK
165
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
80
Buy value
0 z
Sell value
0 z
Mace that is said to have been used by a saint. It seems to resonate with Ancient Hero Boots. Cannot be destroyed in battle. MATK + 165, MATK + 3%. Increases holy property magical damage by 1% per 2 refine rate. Increases Adoramus damage by 5% per 3 refine rate. If refine rate is 9 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases holy property magical damage by additional 10% When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and MATK + 15% for 7 seconds. Weapon Lv: 4 Required Lv: 100 Required Job: Arch Bishop Jobs
Full item details & effects
Saint Mace-LT

Saint Mace-LT [2]

#590030 · Mace · Weapon
ATK
190
MATK
210
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
Indestructible. MATK +210, MATK +5%. When base level is 210 or higher, SPL +2, S.MATK +1. For every 2 refine level, increases holy property magical damage by 1%. For every 3 refine level, increases Adoramus damage by 5%. When refined to +7 or higher, reduces variable casting time by 10%, increases holy property magical damage by 10%. When refined to +9 or higher, increases magical damage against all race enemies (except players) by 15%. When refined to +11 or higher, increases Adoramus damage by 30%. Set Bonus: Saint Mace-LT [2] Hero Boots-LT [1] MATK +10%, S.MATK +2. [Grade Bonus] [Grade D] MATK +3%. [Grade C] increases neutral and holy property magical damage by 15%, S.MATK +1. [Grade B] SPL +3, S.MATK +2.
Full item details & effects
Santa Claus Boots

Santa Claus Boots [1]

#470330 · Armor · Footgear
DEF
20
Armor Lv.
2
Required Lv.
130
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A pair of boots used by a certain Santa Claus. ------------------------ MHP + 5%, MSP + 5%. ------------------------ For every 2 refine level, ATK + 10, MATK + 10. ------------------------ For every 3 refine level, increase physical and magic damage against all race enemies by 3%. ------------------------ When refined to +7 or higher, increase melee, long-range physical, and all property magic damage by 10%. ------------------------ When refined to +11 or higher, reduce Fixed Casting Time by 0.5 seconds. ------------------------ When refined to +13 or higher, when performing physical or magic attack, there's 1% chance to transform into Antonio for 5 seconds. While transformed, LUK + 200, Drop Rate + 10%, EXP + 10%. ------------------------ Set Bonus: Santa Red Boots [1] Santa Poring Card Increase physical and magic damage against Normal class enemies by 18%. ------------------------ Set Bonus: Santa Red Boots [1] Celine Kimi Card Increase physical and magic damage against Boss class enemies by 30%. Ignore physical and magic defense of Boss class enemies by 50%. ------------------------ [Grade Bonus] [Grade D] ATK + 100, MATK + 100. [Grade C] Reduce Fixed Casting Time by 0.3 seconds. [Grade B] EXP Gain from Monster + 8%. [Grade A] Item Drop Rate + 8%. ------------------------ Def : 20
Full item details & effects
Santa Suit

Santa Suit [1]

#450426 · Armor · Armor
DEF
120
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
The red coat that Santa Claus wears every Christmas. ------------------------ Cannot be destroyed in battle. ------------------------ For every 2 refine level, S.MATK + 3. ------------------------ For every 3 refine level, MATK + 50. ------------------------ When refined to +10 or higher, immune to Frozen, Perfect Dodge + 20. ------------------------ When refined to +11 or higher, increase Arbitrium and Crystal Rain damage by 30%. ------------------------ When refined to +12 or higher, increase Water and Holy property magic damage by 20%. ------------------------ When refined to +13 or higher, enable to use Lv.10 Enchant Blade. When casting Enchant Blade, increase magic damage against all property enemies by 30% for 20 seconds. ------------------------ Set Bonus: Santa Suit [1] Stormy Knight Card INT +30, SPL+ 30. Increase Water and Holy property magic damage by 30%. ------------------------ [Grade Bonus] [Grade D] MHP +15%, MSP +15%. [Grade C] Reduce Variable Casting Time by 15%. [Grade B] Reduce After Cast Delay by 20%. [Grade A] Increase Arbitrium and Crystal Rain damage by 50%. ------------------------ Def : 120
Full item details & effects
Sapphire Wrist

Sapphire Wrist [1]

#28410 · Armor · Accessory
DEF
3
Armor Lv.
1
Required Lv.
50
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A sapphire bracelet which was designed with the collective knowledge of the geneticist community. Int + 5 Dex + 5 Luk + 5 Reduces the variable casting time of Acid Bomb by 1% for every 4 base levels. Increases the damage of Spore Explosion by 5% for every 20 base levels. Additional Int + 1 per 2 levels of Aid Condensed Potion known. Additional Dex + 1 per 2 levels of Aid Condensed Potion known. Additional Luk + 1 per 2 levels of Aid Condensed Potion known. MATK + 20 per 2 levels of Aid Condensed Potion known.
Full item details & effects
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