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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “DEF+21” in Renewal

Page 4 of 5
Hero Boots-LT

Hero Boots-LT [1]

#470094 · Armor · Footgear
DEF
15
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
An improved version of the boots said to have been worn by great heroes. It resonates with the improved hero's weapons. ------------------------ MHP + 1500, MSP + 150. ------------------------ When character base level 210 or higher, P.ATK + 1, S.MATK + 1. ------------------------ For every 3 refine level, MHP + 1%, MSP + 1%. When refine level 7 or more, ATK + 5%, MATK + 5%. When refine level 9 or more, CRI + 5, Perfect Hit + 10%, reduces variable casting by 5%. When refine level 11 or more, reduces fixed casting by 0.8 seconds, reduces global cooldown by 5%. ------------------------ [Bonus By Grade] [Grade D] RES + 50, MRES + 50. [Grade C] Increases physical and magical damage against all property enemies by 10%. [Grade B] STA + 5, WIS + 5. [Grade A] P.ATK + 5, S.MATK + 5, When refine level 13, reduced fixed casting by an additional 0.2 seconds. ------------------------ Def : 15
Full item details & effects
Holy Light Dagger

Holy Light Dagger [2]

#510092 · Dagger · Weapon
ATK
205
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
80
Buy value
0 z
Sell value
0 z
A shining dagger imbued with sacred power to eridicate evil. ------------------------ ATK + 5%, POW + 2. ------------------------ Increase Abyss Dagger damage by 5%. ------------------------ When refined to +5 or higher, increase Abyss Dagger damage by additional 10%. ------------------------ When refined to +7 or higher, increase melee physical damage by 5%. ------------------------ When refined to +9 or higher, increase Abyss Dagger damage by additional 10%. ------------------------ When refined to +10 or higher, ASPD + 10%. ------------------------ When refined to +11 or higher, increase Abyss Dagger damage by additional 5% and Deft Stab damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increase melee physical damage by 10%. [Grade C] Increase physical damage against all sizes enemies by 10%. [Grade B] Increase physical damage against all races enemies by 10%. [Grade A] Increase physical damage against all property enemies by 10%. ------------------------
Full item details & effects
Imp Hat-LT

Imp Hat-LT [1]

#400156 · Armor · Headgear (Top)
DEF
1
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
An improved version of the hat modeled after the imp, the mascot of the Thor Volcano dungeon. ------------------------ When base level is 210 or higher, P.ATK + 2, S.MATK + 2. ------------------------ There's a chance to grant the weapon Fire property for 60 seconds, when doing physical attacks. ------------------------ There's a chance to increases Fire magical damage by 20% for 60 seconds, when doing magical attacks. ------------------------ When refined +7 or higher, Increases melee physical damage by 10%, increases Fire magical damage by 10%. ------------------------ When refined +9 or higher, ATK + 5%, MATK + 5%. ------------------------ When refined +11 or higher, increases physical/magical damage to Earth property monsters by 20%. ------------------------ [Grade Bonus] [Grade D] Increases melee physical damage by 5%, increases Fire magical damage by 5%. [Grade C] P.ATK + 2, S.MATK + 2. [Grade B] When refine rate is 12 or higher, reduces Fixed Casting Time by 0.5 seconds. ------------------------ Def : 1 Location : Upper
Full item details & effects
Magic Swordsman Thanatos's Sword

Magic Swordsman Thanatos's Sword [1]

#480136 · Armor · Garment
DEF
60
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A magic sword said to have been used by a powerful swordsman in the past. You can feel some of the power still contained in it. ------------------------ When Base Level is 210 or higher, P.ATK + 3, S.MATK + 3. ------------------------ When Base Level is 230 or higher, additional P.ATK + 2, S.MATK + 2. ------------------------ For every 3 refine level, increase melee, long-range physical, and all property magical damage by 2%. ------------------------ For every 5 refine level, increase physical and magical damage against Medium and Large sized enemies by 5%. ------------------------ When refined to +9 or higher, ignore physical and magical defense of Dragon and Angel race monsters by 20%. ------------------------ When refined to +11 or higher, ignore physical and magical defense of Dragon and Angel race monsters by additional 10%. ------------------------ Set Bonus: Thanatos Magic Sword [1] The Agony of Thanatos [1] Reduce Variable Casting Time by 10%. When the refine level of Headgear is +7 or higher, increase physical and magical damage against Shadow and Holy property enemies by 15%. When the refine level of Headgear is +9 or higher, increase physical and magical damage against Dragon and Angel race enemies by 15%. When the refine level of Headgear is +11 or higher, increase physical and magical damage against Medium and Large sized enemies by 15%. ------------------------ Set Bonus: Thanatos Magic Sword [1] Red Force Pendant [1] OR Blue Mental Pendant [1] ATK + 50, MATK + 50. Increase physical and magical damage against Medium and Large sized enemies by 15%. ------------------------ Def: 60
Full item details & effects
Magic Swordsman Thanatos's Sword-FA

Magic Swordsman Thanatos's Sword-FA [1]

#480324 · Armor · Garment
DEF
90
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
An improved version of the magic sword said to have been used by a powerful swordsman in the past. The power contained within has been amplified. ------------------------ When base level is 250 or higher, S.MATK +8, P.ATK +8. ------------------------ For every 2 refine level, increases melee/ranged physical damage by 3%, increases all property magical damage by 3%. ------------------------ For every 4 refine level, increases physical/magical damage to Medium and Large size monsters by 5%. ------------------------ When refined +9 or higher, increases physical/magical damage to Dragon and Angel race by 7%. ------------------------ When refined +11 or higher, increases physical/magical damage to Dragon and Angel race by an additional 7%. ------------------------ Set Bonus: Thanatos Sword-FA [1] The Agony of Thanatos-LT [1] Reduces Variable Casting Time by 10%. When headgear refined +7 or higher, increases physical/magical damage to Holy and Shadow enemies by 20%. When headgear refined +9 or higher, increases physical/magical damage to Angel and Dragon race by 15%. When headgear refined +11 or higher, increases physical/magical damage to Medium and Large size by 15%. ------------------------ Set Bonus: Thanatos Sword-FA [1] Red Force Pendant-LT [1] or Blue Mental Pendant-LT [1] ATK +50, MATK +50, P.ATK +3, S.MATK +3. increases physical/magical damage to Medium and Large size by 15%. ------------------------ [Grade Bonus] [Grade D] P.ATK + 5, S.MATK + 5. [Grade C] Ignores physical/magical resistance of Dragon and Angel monsters by 5%. [Grade B] Ignores physical/magical resistance of Dragon and Angel monsters by additional 5%. [Grade A] Ignores physical/magical resistance of Dragon and Angel monsters by additional 5%. ------------------------
Full item details & effects
Modified Agility Boots

Modified Agility Boots [1]

#22115 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
Old boots in such excellent condition that they look like new, save for the outdated design. Max HP +300, Max SP +30 For every 3 refine levels, Max HP +100, Max SP +10, and increased ASPD +3% If 120 or higher pure AGI, additional ASPD +1 SET BONUS Giant Faceworm Snake Skin Modified Agility Boots [1] Max HP + 15% Max SP + 5% SET BONUS Temporal Agility Manteau[1] Modified Agility Boots [1] Increases critical damage by 7% If refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%. SET BONUS Overwelm Agility Armor [1] Modified Agility Boots [1] ASPD + 1 If the sum of refine rate is 21 or higher, Pierces additional 20% of physical DEF on Brute, Demon type monsters.
Full item details & effects
Modified Dex Boots

Modified Dex Boots [1]

#22117 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
Old boots in such excellent condition that they look like new, save for the outdated design. Max HP +300, Max SP +30 For every 3 refine levels, Max HP +100, Max SP +10, and DEX +3 If 120 or higher pure DEX, Fixed Cast Time -0.5 sec. Additional Long-ranged Physical Damage +5% SET BONUS Giant Faceworm Snake Skin Modified Dexterity Boots [1] Max HP + 15% Max SP + 5% SET BONUS Temporal Dexterity Manteau [1] Modified Dexterity Boots [1] Increases long ranged physical damage by 7% If refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%. SET BONUS Overwelm Dexterity Armor [1] Modified Dexterity Boots [1] Long ranged physical damage +5% If the sum of refine rate is 21 or higher, Pierces additional 20% of physical DEF on Brute, Demon type monsters.
Full item details & effects
Modified Intelligence Boots

Modified Intelligence Boots [1]

#22114 · Armor · Footgear
DEF
20
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
Old boots in such excellent condition that they look like new, save for the outdated design. Max HP +300, Max SP +30 For every 3 refine levels, Max HP +100, Max SP +10, and MATK +10 If 120 or higher pure INT, additional MATK +60 MDEF +5 SET BONUS Giant Faceworm Snake Skin Modified Intelligence Boots [1] Max HP + 15% Max SP + 5% SET BONUS Temporal Intelligence Manteau [1] Modified Intelligence Boots [1] MATK + 50 If refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%. SET BONUS Overwelm Intelligence Armor [1] Modified Intelligence Boots [1] MATK + 10%. If the sum of refine rate is 21 or higher, Pierces additional 20% of magic DEF on Brute, Demon type monsters.
Full item details & effects
Modified Luk Boots

Modified Luk Boots [1]

#22118 · Armor · Footgear
DEF
20
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
Old boots in such excellent condition that they look like new, save for the outdated design. Max HP +300, Max SP +30 For every 3 refine levels, Max HP +100, Max SP +10, and Critical Damage +2% If 120 or higher pure LUK, additional Critical Damage +30% MDEF +5 SET BONUS Giant Faceworm Snake Skin Modified Luck Boots [1] Max HP + 15% Max SP + 5% SET BONUS Temporal Luck Manteau [1] Modified Luck Boots [1] ASPD + 1 If refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%. SET BONUS Overwelm Luck Armor [1] Modified Luck Boots [1] Increases critical damage by 10% If the sum of refine rate is 21 or higher, Pierces additional 20% of physical DEF on Brute, Demon type monsters.
Full item details & effects
Modified Str Boots

Modified Str Boots [1]

#22113 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
Old boots in such excellent condition that they look like new, save for the outdated design. Max HP +300, Max SP +30 For every 3 refine levels, Max HP +100, Max SP +10, and ATK +7 If 120 or higher pure STR, additional ATK +50 SET BONUS Giant Faceworm Snake Skin Modified Strength Boots [1] Max HP + 15% Max SP + 5% SET BONUS Temporal Strength Boots[1] Modified Strength Boots [1] ATK + 50 If refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%. SET BONUS Overwelm Strength Armor [1] Modified Strength Boots [1] ATK + 10% If the sum of refine rate is 21 or higher, Pierces additional 20% of physical DEF on Brute, Demon type monsters.
Full item details & effects
Modified Vitality Boots

Modified Vitality Boots [1]

#22116 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
Old boots in such excellent condition that they look like new, save for the outdated design. Max HP +300, Max SP +30 For every 3 refine levels, Max HP +300 and Max SP +10 If 120 or higher pure VIT, additional Max HP +8% SET BONUS Giant Faceworm Snake Skin Modified Vitality Boots [1] Max HP + 15% Max SP + 5% SET BONUS Temporal Vitality Manteau [1] Modified Vitality Boots [1] Reduces after cast delay by 5% If refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%. SET BONUS Overwelm Vitality Armor [1] Modified Vitality Boots [1] Max HP + 10% If the sum of refine rate is 21 or higher, Pierces additional 20% of physical DEF on Brute, Demon type monsters.
Full item details & effects
Muqaddas Tasyiribatiy

Muqaddas Tasyiribatiy [2]

#510102 · Dagger · Weapon
ATK
215
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
125
Buy value
0 z
Sell value
0 z
A Dagger created by combining holy relics and magical power. ATK + 5%. Increase The Deft Stab damage by 10%. If refine rate is 7 or higher, increases melee physical damage by 10%. If refine rate is 9 or higher, increase Deft Stab damage by additional 10%. If refine rate is 11 or higher, increase Deft Stab damage by additional 10%. ------------------------ [Grade Bonus] [Grade D] Physical damage to small size enemies +15%. [Grade C] Physical damage to medium size enemies +15%. [Grade B] Physical damage to large size enemies +15%. [Grade A] P.Atk + 5. ------------------------ Weapon Lv : 5
Full item details & effects
Overwelm Luk Armor

Overwelm Luk Armor [1]

#15346 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
200
Buy value
0 z
Sell value
0 z
Purple armor with unexpected fortune. ATK + 50. Critical damage + 2% per 3 refine rates. If refined to +7 or higher, pierces 30% of physical DEF on Brute, Demon. If refined to +9 or higher, increases physical damage dealt to Brute, Demon by 10%. If refined to +11 or higher, increases physical damage dealt to Wind, Earth by 10%. When equipped with Temporal Luk Boots[1] or Modified Luk Boots[1], Increases critical damage by 10%. If the sum of refine rate is 21 or higher, Pierces additional 20% of physical DEF on Brute, Demon type monsters. Position: Armor DEF : 120 Item Move Restrictions: Drop NPC Sale RODEX
Full item details & effects
Overwelm Vit Armor

Overwelm Vit Armor [1]

#15347 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
200
Buy value
0 z
Sell value
0 z
Black armor with power of vital. ATK + 50. MHP +2% per 3 refine rates. If refined to +7 or higher, pierces 30% of physical DEF on Brute, Demon. If refined to +9 or higher, increases physical damage dealt to Brute, Demon by 10%. If refined to +11 or higher, increases physical damage dealt to Wind, Earth by 10%. When equipped with Temporal Vit Boots[1] or Modified Vit Boots[1], MHP + 10%. If the sum of refine rate is 21 or higher, Pierces additional 20% of physical DEF on Brute, Demon type monsters. Position: Armor DEF : 120 Item Move Restrictions: Drop NPC Sale RODEX
Full item details & effects
Red Force Pendant-LT

Red Force Pendant-LT [1]

#490382 · Armor · Accessory (Right)
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
An improved version of the Red Force Pendant. It has the power to restore HP. ATK + 8%, MATK + 8%. ------------------------ Set Bonus: Red Force Pendant-LT [1] The Agony of Thanatos-LT [1] For every 4 refine level of headgear, reduces After Cast Delay by 2%. When headgear refined +7 or higher, Adds a 5% chance of restoring 7% of damage as HP when doing physical attack. Adds a 4% chance to recover 1500 HP per second for 10 seconds when doing magical attack. When headgear refined +9 or higher, ATK + 5%, MATK + 5%, P.ATK + 3, S.MATK + 3. When headgear refined +10 or higher, reduces Fixed Casting Time by 0.2 seconds. ------------------------ Def : 0
Full item details & effects
Robust Magical Armor

Robust Magical Armor [1]

#15279 · Armor · Armor
DEF
60
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
90
Buy value
0 z
Sell value
0 z
Blue Armor with strong magic. MATK + 50. MATK + 2% per 3 refine rates. If refined to +7 or higher, pierces 30% of magic DEF on Brute, Demon. If refined to +9 or higher, increases magic damage dealt to Brute, Demon by 10%. If refined to +11 or higher, increases magic damage dealt to Wind, Earth by 10%. When equipped with Temporal Int Boots[1] or Modified Int Boots[1], MATK + 10%. If the sum of refine rate is 21 or higher, Pierces additional 20% of magic DEF on Brute, Demon type monsters. Position: Armor DEF : 120 Item Move Restrictions: Drop NPC Sale RODEX
Full item details & effects
Snow Flower Manteau

Snow Flower Manteau [1]

#480159 · Armor · Garment
DEF
70
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
90
Buy value
0 z
Sell value
0 z
Manteau crafted from the ground petals of the snowdrops found in Isgard. You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities. ------------------------ MaxHP + 2500, MaxSP + 500. ------------------------ MaxHP + 200 and MaxSP + 50 per 2 refine rate. ------------------------ If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). ------------------------ If refine rate is 9 or higher, POW +3. ------------------------ Set Bonus: Snow Flower Manteau[1] Snow Flower Boots[1] increases critical damage by 15%. ------------------------ Set Bonus: Snow Flower Manteau[1] Snow Flower Shoes[1] reduces variable casting time by 15%. ------------------------
Full item details & effects
Snowflake Earring

Snowflake Earring [1]

#490179 · Armor · Accessory (Left)
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Earring crafted from the ground petals of the snowdrops found in Isgard. You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities. ------------------------ Matk +7%, MaxSP +7%. ------------------------
Full item details & effects
Snowflake Necklace

Snowflake Necklace [1]

#490178 · Armor · Accessory (Right)
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Necklace crafted from the ground petals of the snowdrops found in Isgard. You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities. ------------------------ Matk +7%, MaxHP +7%. ------------------------
Full item details & effects
Snowflake Pendant

Snowflake Pendant [1]

#490176 · Armor · Accessory (Right)
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Pendant crafted from the ground petals of the snowdrops found in Isgard. You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities. ------------------------ Atk +7%, MaxHP +7%. ------------------------
Full item details & effects
Snowflake Ring

Snowflake Ring [1]

#490177 · Armor · Accessory (Left)
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Ring crafted from the ground petals of the snowdrops found in Isgard. You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities. ------------------------ Atk +7%, MaxSP +7%. ------------------------
Full item details & effects
Snowflower Armor

Snowflower Armor [1]

#450206 · Armor · Armor
DEF
150
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
Armor crafted from the ground petals of the snowdrops found in Isgard. You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities. ------------------------ Atk +130. ------------------------ Atk +15 per 2 refine rate. ------------------------ If refine rate is 7 or higher, ASPD +15%. ------------------------ If refine rate is 9 or higher, P.Atk +2. ------------------------ Set Bonus: Snow Flower Armor[1] Snow Flower Manteau[1] Atk +50. ------------------------ Set Bonus: Snow Flower Armor[1] Snow Flower Muffler[1] reduces global cooldown by 10%. ------------------------
Full item details & effects
Snowflower Boots

Snowflower Boots [1]

#470115 · Armor · Footgear
DEF
70
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Boots crafted from the ground petals of the snowdrops found in Isgard. You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities. ------------------------ MaxHP +8%, MaxSP + 4%. ------------------------ MaxSP +1% per 2 refine rate. ------------------------ If refine rate is 7 or higher, increases melee and long ranged physical damage by 7%. ------------------------ If refine rate is 9 or higher, P.Atk +2. ------------------------ Set Bonus: Snow Flower Boots[1] Snow Flower Armor[1] Atk +7%. ------------------------ Set Bonus: Snow Flower Boots[1] Snow Flower Robe[1] ASPD +7%. ------------------------
Full item details & effects
Snowflower Muffler

Snowflower Muffler [1]

#480160 · Armor · Garment
DEF
70
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
90
Buy value
0 z
Sell value
0 z
Muffler crafted from the ground petals of the snowdrops found in Isgard. You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities. ------------------------ MaxHP + 2000, MaxSP + 1000. ------------------------ MaxHP + 150 and MaxSP + 100 per 2 refine rate. ------------------------ If refine rate is 7 or higher, reduces variable casting time by 7%. ------------------------ If refine rate is 9 or higher, SPL +3. ------------------------ Set Bonus: Snow Flower Muffler[1] Snow Flower Boots[1] increases long ranged physical damage by 7%. ------------------------ Set Bonus: Snow Flower Muffler[1] Snow Flower Shoes[1] increases all property magical damage by 15%. ------------------------
Full item details & effects
Snowflower Robe

Snowflower Robe [1]

#450207 · Armor · Armor
DEF
150
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
Robe crafted from the ground petals of the snowdrops found in Isgard. You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities. ------------------------ Matk +130. ------------------------ Matk +15 per 2 refine rate. ------------------------ If refine rate is 7 or higher, reduces variable casting time by 15%. ------------------------ If refine rate is 9 or higher, S.Matk +2. ------------------------ Set Bonus: Snow Flower Robe[1] Snow Flower Manteau[1] ASPD +10%. ------------------------ Set Bonus: Snow Flower Robe[1] Snow Flower Muffler[1] Matk +50. ------------------------
Full item details & effects
Snowflower Shoes

Snowflower Shoes [1]

#470116 · Armor · Footgear
DEF
70
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Shoes crafted from the ground petals of the snowdrops found in Isgard. You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities. ------------------------ MaxHP +6%, MaxSP + 6%. ------------------------ MaxSP +1% per 2 refine rate. ------------------------ If refine rate is 7 or higher, increases all property magical damage by 7%. ------------------------ If refine rate is 9 or higher, S.Matk +2. ------------------------ Set Bonus: Snow Flower Shoes[1] Snow Flower Armor[1] reduces variable casting time by 7%. ------------------------ Set Bonus: Snow Flower Shoes[1] Snow Flower Robe[1] Matk +7%. ------------------------
Full item details & effects
Soaring Physical Armor

Soaring Physical Armor [1]

#15278 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
200
Buy value
0 z
Sell value
0 z
Red armor with strong power. ATK + 50. ATK + 2% per 3 refine rates. If refined to +7 or higher, pierces 30% of physical DEF on Brute, Demon. If refined to +9 or higher, increases physical damage dealt to Brute, Demon by 10%. If refined to +11 or higher, increases physical damage dealt to Wind, Earth by 10%. When equipped with Temporal Str Boots[1] or Modified Str Boots[1], ATK + 10%. If the sum of refine rate is 21 or higher, Pierces additional 20% of physical DEF on Brute, Demon type monsters. Position: Armor DEF : 120 Item Move Restrictions: Drop NPC Sale RODEX
Full item details & effects
Splendid Swift Armor

Splendid Swift Armor [1]

#15353 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
200
Buy value
0 z
Sell value
0 z
Armor with power of quickness. ATK + 50. Increases Aspd (Reduce delay after attack by 2%) per 3 refine rates. If refined to +7 or higher, pierces 30% of physical DEF on Brute, Demon. If refined to +9 or higher, increases physical damage dealt to Brute, Demon by 10%. If refined to +11 or higher, increases physical damage dealt to Wind, Earth by 10%. When equipped with Temporal Agi Boots[1] or Modified Agi Boots[1], ASPD + 1. If the sum of refine rate is 21 or higher, Pierces additional 20% of physical DEF on Brute, Demon type monsters. Position: Armor DEF : 120 Item Move Restrictions: Drop NPC Sale RODEX
Full item details & effects
Survivor's Orb

Survivor's Orb

#19139 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
50
Slots
0
Weight
30
Buy value
0 z
Sell value
0 z
A orb that automatically protects its' owner. Eligible Survivor's Rod for set combo: Survivor's Rod (Dex) Survivor's Rod (Dex) [1] Survivor's Rod (Int) Survivor's Rod (Int) [1] Eligible Survivor's Manteau for set combo: Survivor's Manteau Survivor's Manteau [1] Position: Lower Physical damage against all class enemies + 2% MATK + 2% Reduces the variable casting time of skills by 3%. Enables Level 1 Hiding. Set Bonus Survivor's Orb Survivor's Rod MATK + 10 per upgrade level of Survivor's Rod. If Survivor's Rod upgrade level is +10 or higher, If the user's base level is 99 or lower, Reduces the variable casting time of skills by 3%. Increases the damage of Chain Lightning and Earth Strain by 15%. Increases the damage of Heaven's Drive and Jupitel Thunder by 70%. If the user's base level is 100 or higher, Reduces the variable casting time of skills by an additional 9%. Increases the damage of Chain Lightning and Earth Strain by 45%. Increases the damage of Heaven's Drive and Jupitel Thunder by 210%. Set Bonus Survivor's Circlet [1] Survivor's Orb Vit + 4 Reduces damage taken from Demi-Human race enemies by 4%. Reduces the variable casting time of skills by 6%. Increases the damage of Earth and Wind property magical attacks on targets by 20%. If Survivor's Circlet [1] upgrade level is +7 or higher, Additional Vit + 4 Reduces damage taken from Demi-Human race enemies by an additional 4%. Reduces the variable casting time of skills by an additional 6%. If Survivor's Circlet [1] upgrade level is +9 or higher, Additional Vit + 4 Reduces damage taken from Demi-Human race enemies by an additional 4%. Reduces the variable casting time of skills by an additional 6%. Set Bonus Survivor's Manteau Survivor's Orb Reduces damage taken from Demi-Human race enemies by 1%. Reduces the fixed casting time of skills by 50%. If Survivor's Manteau upgrade level is +5 or higher, Reduces damage taken from Demi-Human race enemies by an additional 2%. If Survivor's Manteau upgrade level is +7 or higher, Reduces damage taken from Demi-Human race enemies by an additional 2%. Set Bonus Survivor's Manteau Survivor's Orb Survivor's Rod MATK + 1% If Survivor's Rod upgrade level is +5 or higher, additional MATK + 2%. If Survivor's Rod upgrade level is +7 or higher, additional MATK + 2%. Set Bonus Survivor's Manteau Survivor's Orb Rental Survivor's Rod MATK + 1% Set Bonus Survivor's Orb Survivor's Shoes Vit + 5 Int + 5 Reduces damage taken from Demi-Human race enemies by 3%.
Full item details & effects
Survivor's Rod (Dex)

Survivor's Rod (Dex)

#1617 · One-Handed Staff · Weapon
ATK
50
MATK
120
Weapon Lv.
3
Required Lv.
24
Slots
0
Weight
100
Buy value
85,000 z
Sell value
42,500 z
A staff developed through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees. Property: Neutral Dex + 2 Max HP + 300 Set Bonus Survivor's Manteau Survivor's Rod (Dex) Max HP + 300 MATK - 5% MATK + 1% per upgrade level of Survivor's Rod (Dex) up to a maximum upgrade level of +10. Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau up to a maximum upgrade level of +10. Set Bonus Survivor's Manteau [1] Survivor's Rod (Dex) Max HP + 300 MATK - 5% MATK + 1% per upgrade level of Survivor's Rod (Dex). Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau [1]. Set Bonus Survivor's Circlet [1] Survivor's Rod (Dex) MATK + 10 per upgrade level of Survivor's Rod (Dex). If Survivor's Rod (Dex) upgrade level is +10 or higher, Adds a chance of buffing the user for 5 seconds when performing a magical attack; Reduces the variable casting time of skills by 50%. Set Bonus Survivor's Orb Survivor's Rod (Dex) MATK + 10 per upgrade level of Survivor's Rod (Dex). If Survivor's Rod (Dex) upgrade level is +10 or higher, If the user's base level is 99 or lower, Reduces the variable casting time of skills by 3%. Increases the damage of Chain Lightning and Earth Strain by 15%. Increases the damage of Heaven's Drive and Jupitel Thunder by 70%. If the user's base level is 100 or higher, Reduces the variable casting time of skills by an additional 9%. Increases the damage of Chain Lightning and Earth Strain by 45%. Increases the damage of Heaven's Drive and Jupitel Thunder by 210%. Set Bonus Survivor's Manteau Survivor's Orb Survivor's Rod (Dex) MATK + 1% If Survivor's Rod (Dex) upgrade level is +5 or higher, additional MATK + 2%. If Survivor's Rod (Dex) upgrade level is +7 or higher, additional MATK + 2%. Set Bonus Survivor's Manteau [1] Survivor's Orb Survivor's Rod (Dex) MATK + 1% If Survivor's Rod (Dex) upgrade level is +5 or higher, additional MATK + 2%. If Survivor's Rod (Dex) upgrade level is +7 or higher, additional MATK + 2%. Set Bonus Survivor's Rod (Dex) Survivor's Shoes Reduces damage taken from Demi-Human race enemies by 10%. Bypass 50% of hard magic defense of normal monsters and boss monsters when performing a magical attack. If Survivor's Rod (Dex) upgrade level is +10 or higher, Increases magical damage on Demi-Human race targets by 20%. Increases the damage of Neutral property magical attacks on targets by 80%. Reduces the cooldown of Earth Strain by 2.4 seconds. Reduces the cooldown of Chain Lightning by 1 second. Adds a 6% chance of buffing the user for 5 seconds when performing a magical attack; Increases the damage of Chain Lightning by 100%.
Full item details & effects
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