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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “INT+1” in Renewal

Page 4 of 23
Celine's Dress-LT

Celine's Dress-LT [1]

#450272 · Armor · Armor
DEF
40
Armor Lv.
2
Required Lv.
200
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
MATK+150. ------------------------ Every 2 level refine, MATK+15. ------------------------ When refined to +7 or higher,?MATK+10%. When refined to +9 or higher, increase magic damage to enemies of all sizes by 15%. When refined to +11 or higher, equipment is indestructible. When refined to +13 or higher, increase magic damage to enemies boss-level by 10%. ------------------------ Set Bonus: Bloody Celine Dress-LT Celine Kimi Card There is a 2% chance of transforming into "Celine Kimi" within 10 seconds when using magic attack. During transformation, reduce After cast delay skill by 50%, increase MATK+25%. There is a 8% chance of triggering "Vituperatum" when using magic attack. ------------------------ Set Bonus: Bloody Celine Dress-LT Evil Spirit Glove [1] MATK+100, there is a 5% chance of triggering "Soul Expansion" Lv.5 and "Soul Vulcan Strike" Lv.3 during physical attack. When attacking with magic attack, there is a 1% chance of triggering "Intensification" Lv.3 . ------------------------ Set Bonus: Bloody Celine Dress-LT Celine's Ribbon [1] Damage taken from Demi-Human and Player reduce by 12%. Every 2 level refine of Celine's Ribbon [1], S.MATK+1. When refined to +12 or higher, increase magic damage to enemies boss-level by 10%. ------------------------ Set Bonus: Bloody Celine Dress-LT Celine's Brooch [1] Every 1 level refine, MATK+8. When Armor refined to +9 or higher, increase all properties magic damage by 10%. When Armor refined to +11 or higher, increase magic damage to all properties targets by 10%. ------------------------ [Grade Bonus] [Grade D] Every 2 level refine, MATK+2. Every 4 level refine, increase magic damage to enemies boss-level by 1%. [Grade C] Every 2 level refine, MATK+3 and MATK+1%. Every 4 level refine, increase magic damage to enemies boss-level by 1%. [Grade B] Every 2 level refine, MATK+3 and MATK+1%. Every 4 level refine, increase magic damage to enemies boss-level by 1%. [Grade A] Every 2 level refine, S.MATK+1 and MATK+2%. Every 4 level refine, increase magic damage to enemies boss-level by 1%. ------------------------ Def: 40
Full item details & effects
Cherub Coronet

Cherub Coronet [1]

#410337 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
STR +10, ATK +140. Increases heal effectiveness by 30%. Increase rate of incoming recovery skills and items by 15% Increases resistance to Bleeding, Chaos status by 100% ------------------------ When base INT is 120 or higher, additional ATK +200. Increase physical damage against boss class enemies by 10% Increases heal effectiveness by additional 50%. Increase rate of incoming recovery skills and items by additional 30% Decreases the variable casting time of the Coluseo Heal skill by 100%. ------------------------ Def: 0 Location: Middle
Full item details & effects
Chilling Cane

Chilling Cane [2]

#550007 · One-Handed Staff · Weapon
ATK
40
MATK
150
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
50
Buy value
0 z
Sell value
0 z
A blue-lighting cane used by an ancient hero. The hidden magic seems to resonate with Ancient Hero Boots. Cannot be destroyed in battle. MATK + 150. MATK + 10 per 2 refine rate. Increases Diamond Dust damage by 8% per 3 refine rate. If refine rate is 9 or higher, increases magical damage against undead property enemies by 10%. If refine rate is 11 or higher, increases water property magical damage by 7%. When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and MATK + 15% for 7 seconds. Weapon Lv: 4 Required Lv: 100 Required Job: Sorcerer Jobs
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Clergy Nurse Cap

Clergy Nurse Cap [1]

#5968 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
50
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A hat worn by a nurse who took care of people who were hurt everyday. Position: Upper Increases the recovery rate of recovery skills by 3%. The users casting cannot be interrupted outside of WoE. If upgrade level is +5 or higher, Increases the recovery rate of recovery skills by an additional 6%. If upgrade level is +7 or higher, Increases the recovery rate of recovery skills by an additional 9%. If upgrade level is +9 or higher, Increases the recovery rate of recovery skills by an additional 12%. Set Bonus Croce Staff [1] Clergy Nurse Cap [1] Increases the recovery rate of recovery skills by 4% per upgrade level of Croce Staff [1]. Set Bonus Clergy Nurse Cap [1] Rosary's Necklace Perfect Dodge + 1 per upgrade level of Clergy Nurse Cap [1]. Increases the recovery rate of recovery skills by 2% per upgrade level of Clergy Nurse Cap [1].
Full item details & effects
Cloak of Naght Sieger

Cloak of Naght Sieger [1]

#480270 · Armor · Garment
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
The belief in the heart that one will fight to the very end makes the wearer feel the surge of magic. ------------------------ For every 2 refine level, MATK + 10. ------------------------ For every 3 refine level, reduce damage taken from Dragon race enemies by 4%. ------------------------ For every 4 refine level, increase magic damage against Dragon and Demi-human race enemies by 8%. ------------------------ When refined to +7 or higher, MATK+10%. ------------------------ When refined to +9 or higher, reduce After Cast Delay by 8%. ------------------------ When refined to +11 or higher, increase Water, Fire, and Ghost property magic damage by 10%. ------------------------ When refined to +12 or higher, increase magic damage against Neutral property enemies by 12%. ------------------------ When refined to +13 or higher, increase Water, Fire, and Ghost property magic damage by additional 15%. ------------------------ Set Bonus: Spirit Cloak of Naght Sieger [1] Naght Seiger Card S.MATK + 10. Increase magic damage against Boss enemies by 20%. When performing magic attack, there's a 2% chance to transform into Naght Sieger for 10 seconds. While transformed, increase magic damage against Boss enemies by additional 20%, increase Water, Fire, and Ghost property magic damage by 20%. ------------------------ Def : 0
Full item details & effects
Combat Boots

Combat Boots [1]

#2436 · Armor · Footgear
DEF
9
Armor Lv.
1
Required Lv.
80
Slots
1
Weight
0
Buy value
10 z
Sell value
5 z
Shoes that are comfortable and solidly made for battle. Account Bound Max HP + 100 Mdef + 1 Reduces damage taken from Demi-Human race enemies by 1%. Reduces damage taken from Human Player race enemies by 1%. Set Bonus Elite Archer Suit [1] Combat Boots [1] Commander's Manteau [1] Dex + 3 Max HP + 12% Reduces damage taken from long-ranged attacks by 10%. Reduces the global delay of skills by 25%. Increases damage taken from All Race enemies except Demi-Human by 300%. Increases damage taken from All Race enemies except Human Player by 300%. Set Bonus Medic's Robe [1] Combat Boots [1] Commander's Manteau [1] Int + 3 Max HP + 12% Reduces the variable casting time of Holy Light by 50%. Increases the recovery rate of recovery skills by 6%. Increases damage taken from All Race enemies except Demi-Human by 300%. Increases damage taken from All Race enemies except Human Player by 300%. Adds a chance for the user's property to become Level X Ghost for 10 seconds when receiving a physical attack. Set Bonus Warlock's Battle Robe [1] Combat Boots [1] Commander's Manteau [1] Int + 3 Max HP + 12% Increases resistance to Stun by/by an additional 20%. Increases damage taken from All Race enemies except Demi-Human by 300%. Increases damage taken from All Race enemies except Human Player by 300%. Adds a chance for the user's property to become Level X Ghost for 10 seconds when receiving a physical attack.
Full item details & effects
Commander Manteau

Commander Manteau [1]

#20925 · Armor · Garment
DEF
20
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
Increases player's tolerance by 5% MaxHP+3% MaxSP+3% ATK+10 MATK+10 If refine rate is 5 or higher, additional MaxHP+7% MaxSP+7% ATK+20 MATK+20 When refine rate is 7 or higher, additional MaxHP+10% MaxSP+10% ATK+30 MATK+30 When equipped with Hero Nependess shoes Increase player's tolerance by 5% Reduce variable cast time for skill by 10% INT+10 Agi+10 When equipped with Hero Silverleather Boots Increases resistance to players by 5% Reduce after cast delay by 20% Str+10 Dex+10 When equipped with Hero Ungloiant Boots Increases resistance to players by 5% Reduce SP comsumption by 10% Luk+10 Vit+10 Increases the effect of the Healing skills by 20% Position: Garment DEF : 20
Full item details & effects
Commander's Manteau

Commander's Manteau [1]

#2539 · Armor · Garment
DEF
20
Armor Lv.
1
Required Lv.
80
Slots
1
Weight
0
Buy value
10 z
Sell value
5 z
A Manteau that is provided to any superior commander who has the outstanding ability to support their base. Account Bound Max HP + 50 Mdef + 1 Reduces damage taken from Demi-Human race enemies by 1%. Reduces damage taken from Human Player race enemies by 1%. Set Bonus Elite Archer Suit [1] Combat Boots [1] Commander's Manteau [1] Dex + 3 Max HP + 12% Reduces damage taken from long-ranged attacks by 10%. Reduces the global delay of skills by 25%. Increases damage taken from All Race enemies except Demi-Human by 300%. Set Bonus Medic's Robe [1] Combat Boots [1] Commander's Manteau [1] Int + 3 Max HP + 12% Reduces the variable casting time of Holy Light by 50%. Increases the recovery rate of recovery skills by 6%. Increases damage taken from All Race enemies except Demi-Human by 300%. Adds a chance for the user's property to become Level X Ghost for 10 seconds when receiving a physical attack. Set Bonus Warlock's Battle Robe [1] Combat Boots [1] Commander's Manteau [1] Int + 3 Max HP + 12% Increases resistance to Stun by/by an additional 20%. Increases damage taken from All Race enemies except Demi-Human by 300%. Adds a chance for the user's property to become Level X Ghost for 10 seconds when receiving a physical attack.
Full item details & effects
Costume Oxygen Tank

Costume Oxygen Tank

#20855 · Armor · Garment
Armor Lv.
1
Required Lv.
40
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Rental Item ------------------------ Rental Oxygen Tank that can be used for a certain time during the Noodle Festival period. It allows underwater activities. ------------------------ FLEE + 30 , HIT + 30. ------------------------ Reduce damage taken from Fish race monsters by 10%. ------------------------ Reduce damage taken from Neutral and Water property by 15%. ------------------------ Set Bonus: [Rental] Oxygen Tank [Rental] Scuba Mask ASPD + 2. User's casting cannot be interrupted outside of WoE. ------------------------ Equip Level: 40 Equippable By: All Jobs
Full item details & effects
Cracked Buckler

Cracked Buckler

#2136 · Armor · Shield
DEF
55
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A cracked shield used for the Spooky Machine Upgrading Event. Equip and let 'Spooky Machine' upgrade it to give you prizes. Character Bound Warning: If this item is refined with normal methods i.e. Elunium, the Spooky Machine will not take those levels into consideration when giving out prizes. Only Valid during active event periods. All Stats - 5
Full item details & effects
Crimson Robe

Crimson Robe

#15027 · Armor · Armor
DEF
40
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
An elaborate red robe imbued with the power of fire. Property: Fire Int + 1 Mdef + 10 Reduces the variable casting time of Meteor Storm by 3 seconds. If the user's base Int is 120 or higher, additional Int + 1. Set Bonus Crimson Staff [2] Crimson Robe Crimson Shoes [1] Crimson Orb [1] Increases the damage of Fire property magical attacks on targets by 40%. Reduces the damage of Water property magical attacks on targets by 30%. Increases damage taken from Water property attacks by 50%. Set Bonus Empowered Crimson Staff [1] Crimson Robe Crimson Shoes [1] Crimson Orb [1] Increases the damage of Fire property magical attacks on targets by 60%. Reduces the damage of Water property magical attacks on targets by 60%. Increases damage taken from Water property attacks by 50%.
Full item details & effects
Crimson Staff

Crimson Staff [2]

#2009 · Two-Handed Staff · Weapon (Two-Handed)
ATK
30
MATK
230
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
90
Buy value
20 z
Sell value
10 z
A magic staff charged with the blazing power of fire. Property: Fire Int + 3 Increases the damage of Fire Bolt and Fire Ball by 10%. Set Bonus Crimson Staff [2] Crimson Robe Crimson Shoes [1] Crimson Orb [1] Increases the damage of Fire property magical attacks on targets by 40%. Reduces the damage of Water property magical attacks on targets by 30%. Increases damage taken from Water property attacks by 50%.
Full item details & effects
Crismon Orb

Crismon Orb

#2861 · Armor · Accessory
DEF
2
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
20
Buy value
20 z
Sell value
10 z
A bloody crystal ball imbued with the power of fire. Int + 1 Mdef + 2 Reduces damage taken from Fire property attacks by 15%. Adds a chance of casting Level 3 Sightrasher on the user when receiving a physical or a magical attack. Set Bonus Crimson Staff [2] Crimson Robe Crimson Shoes [1] Crimson Orb [1] Increases the damage of Fire property magical attacks on targets by 40%. Reduces the damage of Water property magical attacks on targets by 30%. Increases damage taken from Water property attacks by 50%. Set Bonus Empowered Crimson Staff [1] Crimson Robe Crimson Shoes [1] Crimson Orb [1] Increases the damage of Fire property magical attacks on targets by 60%. Reduces the damage of Water property magical attacks on targets by 60%. Increases damage taken from Water property attacks by 50%.
Full item details & effects
Croce Staff

Croce Staff [1]

#1647 · One-Handed Staff · Weapon
ATK
30
MATK
175
Weapon Lv.
3
Required Lv.
50
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
The official staff for High Class Clerics. It is decorated with a red Prontera Cathedral Emblem. Property: Holy Int + 4 Adds a 2% chance of casting Level 1 Blessing on the user when using Heal, if a higher level of this skill is known, it will be cast instead. Set Bonus Croce Staff [1] Clergy Nurse Cap [1] Increases the recovery rate of recovery skills by 4% per upgrade level of Croce Staff [1]. Set Bonus Croce Staff [1] Rosary's Necklace Perfect Dodge + 2 per upgrade level of Croce Staff [1].
Full item details & effects
Crown of Deceit

Crown of Deceit [1]

#5564 · Armor · Headgear (Top + Mid)
DEF
3
Armor Lv.
1
Required Lv.
85
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
A deceptive crown that was once used to summon monsters. Position: Upper, Middle Int + 4 Mdef + 10 Reduces the variable casting time of skills by 10%. If upgrade level is +7 or higher, Def + 2 MATK + 5% Reduces the variable casting time of skills by an additional 5%. If upgrade level is +9 or higher, Additional MATK + 5% Additional Mdef + 5 Reduces the variable casting time of skills by an additional 5%. Concept by Areitus.
Full item details & effects
Cursed Mad Bunny

Cursed Mad Bunny

#28901 · Armor · Shield
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
A rag doll that Piamette uses for both offense and defense. It looks so real and alive! ATK + 5% MATK + 5% Aspd + 3 Reflects 10% of the received short-ranged damage back to the attacker. Adds a 10% chance of casting Level 8 Magic Mirror on the user when receiving a magical attack that lasts for 2 seconds. If upgrade level is +7 or higher, ATK + 5 MATK + 5 If upgrade level is +9 or higher, Additional ATK + 15 Additional MATK + 15 If upgrade level is +12 or higher, Crit + 10 The users casting cannot be interrupted outside of WoE.
Full item details & effects
Cylinder Hairband

Cylinder Hairband [1]

#19125 · Armor · Headgear (Top)
DEF
12
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
Developed to hold the chemicals when fixing carts. The cylinders are made out of reinforced material but you still have to handle it with care. Position: Upper Str + 5 Int + 5 Reduces the variable casting time of Cart Cannon by 100%. Reduces the SP cost of Cart Cannon by 30. Reduces the SP cost of Cart Tornado by 5. Increases the damage of Cart Cannon by 10%. Increases the damage of Cart Tornado by 5%. If upgrade level is +5 or higher, Increases the damage of Cart Cannon by an additional 20%. Increases the damage of Cart Tornado by an additional 10%. If upgrade level is +8 or higher, Increases the damage of Cart Cannon by an additional 30%. Increases the damage of Cart Tornado by an additional 20%.
Full item details & effects
Dark Knight Belt

Dark Knight Belt

#2779 · Armor · Accessory
DEF
1
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
A belt once worn by a Knight shrouded in darkness that gives strength to those who wear it. Account Bound Str + 2 Agi + 1 Set Bonus Dark Knight Mask (Type A) Dark Knight Glove (Type A) Dark Knight Belt (Type A) Int + 5 MATK + 15% Reduces damage taken from Angel race enemies by 10%.
Full item details & effects
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