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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Results for “Upgrade Shoes” in Renewal

Page 4 of 4
Survivor's Rod (Dex)

Survivor's Rod (Dex) [1]

#1618 · One-Handed Staff · Weapon
ATK
50
MATK
120
Weapon Lv.
3
Required Lv.
24
Slots
1
Weight
100
Buy value
85,000 z
Sell value
42,500 z
A staff developed through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees. Property: Neutral Dex + 3 Max HP + 400 Set Bonus Survivor's Manteau Survivor's Rod (Dex) [1] Max HP + 300 MATK - 5% MATK + 1% per upgrade level of Survivor's Rod (Dex) [1] up to a maximum upgrade level of +10. Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau up to a maximum upgrade level of +10. Set Bonus Survivor's Manteau [1] Survivor's Rod (Dex) [1] Max HP + 300 MATK - 5% MATK + 1% per upgrade level of Survivor's Rod (Dex) [1]. Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau [1]. Set Bonus Illusion Survivor's Manteau [1] Survivor's Rod (Dex) [1] Max HP + 1000 MATK - 50 MATK + 20 per upgrade level of Survivor's Rod (Dex) [1] up to maximum upgrade of +10. Reduces the global delay of skills by 3% per 3 upgrade levels of Survivor's Rod (Dex) [1]. Reduces damage taken from Neutral property attacks by 1% per 2 upgrade levels of Illusion Survivor's Manteau [1] up to a maximum upgrade of +10. Set Bonus Survival Circlet [1] Survivor's Rod (Dex) [1] MATK + 10 per upgrade level of Survivor's Rod (Dex) [1]. If Survivor's Rod (Dex) [1] upgrade level is +10 or higher, Adds a chance of buffing the user for 5 seconds when performing a magical attack; Reduces the variable casting time of skills by 50%. Set Bonus Survivor's Orb Survivor's Rod (Dex) [1] MATK + 10 per upgrade level of Survivor's Rod (Dex) [1]. If Survivor's Rod (Dex) [1] upgrade level is +10 or higher, If the user's base level is 99 or lower, Reduces the variable casting time of skills by 3%. Increases the damage of Chain Lightning and Earth Strain by 15%. Increases the damage of Heaven's Drive and Jupitel Thunder by 70%. If the user's base level is 100 or higher, Reduces the variable casting time of skills by an additional 9%. Increases the damage of Chain Lightning and Earth Strain by 45%. Increases the damage of Heaven's Drive and Jupitel Thunder by 210%. Set Bonus Survivor's Manteau Survivor's Orb Survivor's Rod (Dex) [1] MATK + 1% If Survivor's Rod (Dex) [1] upgrade level is +5 or higher, additional MATK + 2%. If Survivor's Rod (Dex) [1] upgrade level is +7 or higher, additional MATK + 2%. Set Bonus Survivor's Manteau [1] Survivor's Orb Survivor's Rod (Dex) [1] MATK + 1% If Survivor's Rod (Dex) [1] upgrade level is +5 or higher, additional MATK + 2%. If Survivor's Rod (Dex) [1] upgrade level is +7 or higher, additional MATK + 2%. Set Bonus Survivor's Rod (Dex) [1] Survivor's Shoes Reduces damage taken from Demi-Human race enemies by 10%. Bypass 50% of hard magic defense of normal monsters and boss monsters when performing a magical attack. If Survivor's Rod (Dex) [1] upgrade level is +10 or higher, Increases magical damage on Demi-Human race targets by 20%. Increases the damage of Neutral property magical attacks on targets by 80%. Reduces the cooldown of Earth Strain by 2.4 seconds. Reduces the cooldown of Chain Lightning by 1 second. Adds a 6% chance of buffing the user for 5 seconds when performing a magical attack; Increases the damage of Chain Lightning by 100%.
Full item details & effects
Survivor's Rod (Int)

Survivor's Rod (Int)

#1619 · One-Handed Staff · Weapon
ATK
50
MATK
120
Weapon Lv.
3
Required Lv.
24
Slots
0
Weight
100
Buy value
85,000 z
Sell value
42,500 z
A staff developed through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees. Property: Neutral Int + 2 Max HP + 300 Set Bonus Survivor's Manteau Survivor's Rod (Int) Max HP + 300 MATK - 5% MATK + 1% per upgrade level of Survivor's Rod (Int) up to a maximum upgrade level of +10. Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau up to a maximum upgrade level of +10. Set Bonus Survivor's Manteau [1] Survivor's Rod (Int) Max HP + 300 MATK - 5% MATK + 1% per upgrade level of Survivor's Rod (Int). Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau [1]. Set Bonus Survivor's Circlet [1] Survivor's Rod (int) MATK + 10 per upgrade level of Survivor's Rod (Int). If Survivor's Rod (Int) upgrade level is +10 or higher, Adds a chance of buffing the user for 5 seconds when performing a magical attack; Reduces the variable casting time of skills by 50%. Set Bonus Survivor's Orb Survivor's Rod (Int) MATK + 10 per upgrade level of Survivor's Rod (Int). If Survivor's Rod (Int) upgrade level is +10 or higher, If the user's base level is 99 or lower, Reduces the variable casting time of skills by 3%. Increases the damage of Chain Lightning and Earth Strain by 15%. Increases the damage of Heaven's Drive and Jupitel Thunder by 70%. If the user's base level is 100 or higher, Reduces the variable casting time of skills by an additional 9%. Increases the damage of Chain Lightning and Earth Strain by 45%. Increases the damage of Heaven's Drive and Jupitel Thunder by 210%. Set Bonus Survivor's Manteau Survivor's Orb Survivor's Rod (Int) MATK + 1% If Survivor's Rod (Int) upgrade level is +5 or higher, additional MATK + 2%. If Survivor's Rod (Int) upgrade level is +7 or higher, additional MATK + 2%. Set Bonus Survivor's Manteau [1] Survivor's Orb Survivor's Rod (Int) MATK + 1% If Survivor's Rod (Int) upgrade level is +5 or higher, additional MATK + 2%. If Survivor's Rod (Int) upgrade level is +7 or higher, additional MATK + 2%. Set Bonus Survivor's Rod (Int) Survivor's Shoes Reduces damage taken from Demi-Human race enemies by 10%. Bypass 50% of hard magic defense of normal monsters and boss monsters when performing a magical attack. If Survivor's Rod (Int) upgrade level is +10 or higher, Increases magical damage on Demi-Human race targets by 20%. Increases the damage of Neutral property magical attacks on targets by 80%. Reduces the cooldown of Earth Strain by 2.4 seconds. Reduces the cooldown of Chain Lightning by 1 seconds. Adds a 6% chance of buffing the user for 5 seconds when performing a magical attack; Increases the damage of Chain Lightning by 100%.
Full item details & effects
Survivor's Rod (Int)

Survivor's Rod (Int) [1]

#1620 · One-Handed Staff · Weapon
ATK
50
MATK
120
Weapon Lv.
3
Required Lv.
24
Slots
1
Weight
100
Buy value
85,000 z
Sell value
42,500 z
A staff developed through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees. Property: Neutral Int + 3 Max HP + 400 Set Bonus Survivor's Manteau Survivor's Rod (Int) [1] Max HP + 300 MATK - 5% MATK + 1% per upgrade level of Survivor's Rod (Int) [1] up to a maximum upgrade level of +10. Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau up to a maximum upgrade level of +10. Set Bonus Survivor's Manteau [1] Survivor's Rod (Int) [1] Max HP + 300 MATK - 5% MATK + 1% per upgrade level of Survivor's Rod (Int) [1]. Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau [1]. Set Bonus Illusion Survivor's Manteau [1] Survivor's Rod (Int) [1] Max HP + 1000 MATK - 50 MATK + 20 per upgrade level of Survivor's Rod (Int) [1] up to maximum upgrade of +10. Reduces the global delay of skills by 3% per 3 upgrade levels of Survivor's Rod (Int) [1]. Reduces damage taken from Neutral property attacks by 1% per 2 upgrade levels of Illusion Survivor's Manteau [1] up to a maximum upgrade of +10. Set Bonus Survivor's Circlet [1] Survivor's Rod (Int) [1] MATK + 10 per upgrade level of Survivor's Rod (Int) [1]. If Survivor's Rod (Int) [1] upgrade level is +10 or higher, Adds a chance of buffing the user for 5 seconds when performing a magical attack; Reduces the variable casting time of skills by 50%. Set Bonus Survivor's Orb Survivor's Rod (Int) [1] MATK + 10 per upgrade level of Survivor's Rod (Int) [1]. If Survivor's Rod (Int) [1] upgrade level is +10 or higher, If the user's base level is 99 or lower, Reduces the variable casting time of skills by 3%. Increases the damage of Chain Lightning and Earth Strain by 15%. Increases the damage of Heaven's Drive and Jupitel Thunder by 70%. If the user's base level is 100 or higher, Reduces the variable casting time of skills by an additional 9%. Increases the damage of Chain Lightning and Earth Strain by 45%. Increases the damage of Heaven's Drive and Jupitel Thunder by 210%. Set Bonus Survivor's Manteau Survivor's Orb Survivor's Rod [1] (Int) [1] MATK + 1% If Survivor's Rod (Int) [1] upgrade level is +5 or higher, additional MATK + 2%. If Survivor's Rod (Int) [1] upgrade level is +7 or higher, additional MATK + 2%. Set Bonus Survivor's Manteau [1] Survivor's Orb Survivor's Rod [1] (Int) [1] MATK + 1% If Survivor's Rod (Int) [1] upgrade level is +5 or higher, additional MATK + 2%. If Survivor's Rod (Int) [1] upgrade level is +7 or higher, additional MATK + 2%. Set Bonus Survivor's Rod (Int) [1] Survivor's Shoes Reduces damage taken from Demi-Human race enemies by 10%. Bypass 50% of hard magic defense of normal monsters and boss monsters when performing a magical attack. If Survivor's Rod (Int) [1] upgrade level is +10 or higher, Increases magical damage on Demi-Human race targets by 20%. Increases the damage of Neutral property magical attacks on targets by 80%. Reduces the cooldown of Earth Strain by 2.4 seconds. Reduces the cooldown of Chain Lightning by 1 seconds. Adds a 6% chance of buffing the user for 5 seconds when performing a magical attack; Increases the damage of Chain Lightning by 100%.
Full item details & effects
Survivor's Shoes

Survivor's Shoes

#22170 · Armor · Footgear
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
50
Buy value
10 z
Sell value
5 z
A pair of shoes that automatically protects its' owner. Eligible Survivor's Rod for set combo: Survivor's Rod (Dex) Survivor's Rod (Dex) [1] Survivor's Rod (Int) Survivor's Rod (Int) [1] Eligible Survivor's Manteau for set combo: Survivor's Manteau Survivor's Manteau [1] Max HP + 3% Max SP + 3% MATK + 2% Mdef + 15 Reduces damage taken from Demi-Human race enemies by 5%. Increases the damage of Earth and Wind property magical attacks on targets by 2%. If upgrade level is +5 or higher, Additional Max HP + 7% Additional Max SP + 7% Additional MATK + 3% Increases the damage of Earth and Wind property magical attacks on targets by an additional 3%. If upgrade level is +7 or higher, Additional Max HP + 10% Additional Max SP + 10% Additional MATK + 5% Increases the damage of Earth and Wind property magical attacks on targets by an additional 5%. Set Bonus Survivor's Rod Survivor's Shoes Reduces damage taken from Demi-Human race enemies by 10%. Bypass 50% of hard magic defense of normal monsters and boss monsters when performing a magical attack. If Survivor's Rod upgrade level is +10 or higher, Increases magical damage on Demi-Human race targets by 20%. Increases the damage of Neutral property magical attacks on targets by 80%. Reduces the cooldown of Earth Strain by 2.4 seconds. Reduces the cooldown of Chain Lightning by 1 second. Adds a 6% chance of buffing the user for 5 seconds when performing a magical attack; Increases the damage of Chain Lightning by 100%. Set Bonus Survivor's Circlet [1] Survivor's Shoes MATK + 10% If Survivor's Circlet [1] upgrade level is +7 or higher, Increases the damage of Earth and Wind property magical attacks on targets by 10%. If Survivor's Circlet [1] upgrade level is +9 or higher, Increases the damage of Earth and Wind property magical attacks on targets by an additional 10%. Set Bonus Survivor's Manteau Survivor's Shoes MATK + 10% If Survivor's Manteau upgrade level is +7 or higher, Reduces damage taken from Earth and Wind property attacks by 15%. If Survivor's Manteau upgrade level is +9 or higher, Reduces damage taken from Earth and Wind property attacks by an additional 15%. Set Bonus Survivor's Orb Survivor's Shoes Vit + 5 Int + 5 Reduces damage taken from Demi-Human race enemies by 3%.
Full item details & effects
Temporal Agi Boots

Temporal Agi Boots

#22002 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
99
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
These boots are obviously old but they show no signs of wear and tear. Max HP + 300 Additional Max HP + 100 per 3 upgrade levels of the item. Max SP + 30 Additional Max SP + 10 per 3 upgrade levels of the item. Aspd + 3% per 3 upgrade levels of the item. If the users base Agi is 120 or higher, Aspd + 1 Set Bonus Temporal Agi Boots Giant Faceworm Snake Skin [1] Max HP + 15% and Max SP + 5%. Set Bonus Temporal Agi Boots Giant Faceworm Snake Skin Max HP + 15% and Max SP + 5%. Set Bonus Temporal Agi Boots Temporal Manteau Max HP + 15% Mdef + 10 Aspd + 5% Reduces damage taken from Demi-Human race enemies by 5%.
Full item details & effects
Temporal Agi Boots

Temporal Agi Boots [1]

#22010 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
These boots are obviously old but they show no signs of wear and tear. Max HP + 300 Additional Max HP + 100 per 3 upgrade levels of the item. Max SP + 30 Additional Max SP + 10 per 3 upgrade levels of the item. Aspd + 3% per 3 upgrade levels of the item. If the users base Agi is 120 or higher, Aspd + 1 Set Bonus Temporal Agi Boots [1] Giant Faceworm Snake Skin [1] Max HP + 15% and Max SP + 5%. Set Bonus Temporal Agi Boots [1] Giant Faceworm Snake Skin Max HP + 15% and Max SP + 5%. Set Bonus Temporal Agi Boots [1] Temporal Manteau [1] Max HP + 15% Mdef + 10 Aspd + 5% Reduces damage taken from Demi-Human race enemies by 5%.
Full item details & effects
Temporal Boots

Temporal Boots

#2499 · Armor · Footgear
DEF
20
Armor Lv.
1
Required Lv.
10
Slots
0
Weight
60
Buy value
400 z
Sell value
200 z
These boots are obviously old but they show no signs of wear and tear. Max HP + 300 Additional Max HP + 100 per 3 upgrade levels of the item. Max SP + 30 Additional Max SP + 10 per 3 upgrade levels of the item.
Full item details & effects
Temporal Dex Boots

Temporal Dex Boots

#22004 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
99
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
These boots are obviously old but they show no signs of wear and tear. Max HP + 300 Additional Max HP + 100 per 3 upgrade levels of the item. Max SP + 30 Additional Max SP + 10 per 3 upgrade levels of the item. Dex + 3 per 3 upgrade levels of the item. If the users base Dex is 120 or higher, Reduces the fixed casting time of skills by 0.5 seconds. Increases long-ranged damage on targets by 5%. Set Bonus Temporal Dex Boots Giant Faceworm Snake Skin [1] Max HP + 15% and Max SP + 5%. Set Bonus Temporal Dex Boots Giant Faceworm Snake Skin Max HP + 15% and Max SP + 5%. Set Bonus Temporal Dex Boots Temporal Manteau Max HP + 15% Mdef + 10 Increases long-ranged damage on targets by 5%. Reduces damage taken from Demi-Human race enemies by 5%.
Full item details & effects
Temporal Dex Boots

Temporal Dex Boots [1]

#22008 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
These boots are obviously old but they show no signs of wear and tear. Max HP + 300 Additional Max HP + 100 per 3 upgrade levels of the item. Max SP + 30 Additional Max SP + 10 per 3 upgrade levels of the item. Dex + 3 per 3 upgrade levels of the item. If the users base Dex is 120 or higher, Reduces the fixed casting time of skills by 0.5 seconds. Increases long-ranged damage on targets by 5%. Set Bonus Temporal Dex Boots [1] Giant Faceworm Snake Skin [1] Max HP + 15% and Max SP + 5%. Set Bonus Temporal Dex Boots [1] Giant Faceworm Snake Skin Max HP + 15% and Max SP + 5%. Set Bonus Temporal Dex Boots [1] Temporal Manteau [1] Max HP + 15% Mdef + 10 Increases long-ranged damage on targets by 5%. Reduces damage taken from Demi-Human race enemies by 5%.
Full item details & effects
Temporal Int Boots

Temporal Int Boots

#22001 · Armor · Footgear
DEF
20
Armor Lv.
1
Required Lv.
99
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
These boots are obviously old but they show no signs of wear and tear. Mdef + 5 Max HP + 300 Additional Max HP + 100 per 3 upgrade levels of the item. Max SP + 30 Additional Max SP + 10 per 3 upgrade levels of the item. MATK + 10 per 3 upgrade levels of the item. If the users base Int is 120 or higher, Additional MATK + 60 Set Bonus Temporal Int Boots Giant Faceworm Snake Skin [1] Max HP + 15% and Max SP + 5%. Set Bonus Temporal Int Boots Giant Faceworm Snake Skin Max HP + 15% and Max SP + 5%. Set Bonus Temporal Int Boots Temporal Manteau Max HP + 15% MATK + 30 Mdef + 10 Reduces damage taken from Demi-Human race enemies by 5%.
Full item details & effects
Temporal Int Boots

Temporal Int Boots [1]

#22009 · Armor · Footgear
DEF
20
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
These boots are obviously old but they show no signs of wear and tear. Mdef + 5 Max HP + 300 Additional Max HP + 100 per 3 upgrade levels of the item. Max SP + 30 Additional Max SP + 10 per 3 upgrade levels of the item. MATK + 10 per 3 upgrade levels of the item. If the users base Int is 120 or higher, Additional MATK + 60 Set Bonus Temporal Int Boots [1] Giant Faceworm Snake Skin [1] Max HP + 15% and Max SP + 5%. Set Bonus Temporal Int Boots [1] Giant Faceworm Snake Skin Max HP + 15% and Max SP + 5%. Set Bonus Temporal Int Boots [1] Temporal Manteau [1] Max HP + 15% MATK + 30 Mdef + 10 Reduces damage taken from Demi-Human race enemies by 5%.
Full item details & effects
Temporal Luk Boots

Temporal Luk Boots

#22005 · Armor · Footgear
DEF
20
Armor Lv.
1
Required Lv.
99
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
These boots are obviously old but they show no signs of wear and tear. Mdef + 5 Max HP + 300 Additional Max HP + 100 per 3 upgrade levels of the item. Max SP + 30 Additional Max SP + 10 per 3 upgrade levels of the item. Increases critical damage on targets by 2% per 3 upgrade levels of the item. If the users base Luk is 120 or higher, Increases critical damage on targets by an additional 30%. Set Bonus Temporal Luk Boots Giant Faceworm Snake Skin [1] Max HP + 15% and Max SP + 5%. Set Bonus Temporal Luk Boots Giant Faceworm Snake Skin Max HP + 15% and Max SP + 5%. Set Bonus Temporal Luk Boots Temporal Manteau Max HP + 15% Mdef + 10 Increases critical damage on targets by 5%. Reduces damage taken from Demi-Human race enemies by 5%.
Full item details & effects
Temporal Luk Boots

Temporal Luk Boots [1]

#22011 · Armor · Footgear
DEF
20
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
These boots are obviously old but they show no signs of wear and tear. Mdef + 5 Max HP + 300 Additional Max HP + 100 per 3 upgrade levels of the item. Max SP + 30 Additional Max SP + 10 per 3 upgrade levels of the item. Increases critical damage on targets by 2% per 3 upgrade levels of the item. If the users base Luk is 120 or higher, Increases critical damage on targets by an additional 30%. Set Bonus Temporal Luk Boots [1] Giant Faceworm Snake Skin [1] Max HP + 15% and Max SP + 5%. Set Bonus Temporal Luk Boots [1] Giant Faceworm Snake Skin Max HP + 15% and Max SP + 5%. Set Bonus Temporal Luk Boots [1] Temporal Manteau [1] Max HP + 15% Mdef + 10 Increases critical damage on targets by 5%. Reduces damage taken from Demi-Human race enemies by 5%.
Full item details & effects
Temporal Str Boots

Temporal Str Boots

#22000 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
99
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
These boots are obviously old but they show no signs of wear and tear. Max HP + 300 Additional Max HP + 100 per 3 upgrade levels of the item. Max SP + 30 Additional Max SP + 10 per 3 upgrade levels of the item. ATK + 7 per 3 upgrade levels of the item. If the users base Str is 120 or higher, Additional ATK + 50 Set Bonus Temporal Str Boots Giant Faceworm Snake Skin [1] Max HP + 15% and Max SP + 5%. Set Bonus Temporal Str Boots Giant Faceworm Snake Skin Max HP + 15% and Max SP + 5%. Set Bonus Temporal Str Boots Temporal Manteau [1] Max HP + 15% ATK + 30 Mdef + 10 Reduces damage taken from Demi-Human race enemies by 5%.
Full item details & effects
Temporal Str Boots

Temporal Str Boots [1]

#22006 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
These boots are obviously old but they show no signs of wear and tear. Max HP + 300 Additional Max HP + 100 per 3 upgrade levels of the item. Max SP + 30 Additional Max SP + 10 per 3 upgrade levels of the item. ATK + 7 per 3 upgrade levels of the item. If the users base Str is 120 or higher, Additional ATK + 50 Set Bonus Temporal Str Boots [1] Giant Faceworm Snake Skin [1] Max HP + 15% and Max SP + 5%. Set Bonus Temporal Str Boots [1] Giant Faceworm Snake Skin Max HP + 15% and Max SP + 5%. Set Bonus Temporal Str Boots [1] Temporal Manteau [1] Max HP + 15% ATK + 30 Mdef + 10 Reduces damage taken from Demi-Human race enemies by 5%.
Full item details & effects
Temporal Vit Boots

Temporal Vit Boots

#22003 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
99
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
These boots are obviously old but they show no signs of wear and tear. Max HP + 300 Additional Max HP + 300 per 3 upgrade levels of the item. Max SP + 30 Additional Max SP + 10 per 3 upgrade levels of the item. If the users base Vit is 120 or higher, Max HP + 8% Set Bonus Temporal Vit Boots Giant Faceworm Snake Skin [1] Max HP + 15% and Max SP + 5%. Set Bonus Temporal Vit Boots Giant Faceworm Snake Skin Max HP + 15% and Max SP + 5%. Set Bonus Temporal Vit Boots Temporal Manteau Max HP + 15% Mdef + 10 Reduces damage taken from Demi-Human race enemies by 5%. Increases the recovery rate of recovery items by 10%.
Full item details & effects
Temporal Vit Boots

Temporal Vit Boots [1]

#22007 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
These boots are obviously old but they show no signs of wear and tear. Max HP + 300 Additional Max HP + 300 per 3 upgrade levels of the item. Max SP + 30 Additional Max SP + 10 per 3 upgrade levels of the item. If the users base Vit is 120 or higher, Max HP + 8% Set Bonus Temporal Vit Boots [1] Giant Faceworm Snake Skin [1] Max HP + 15% and Max SP + 5%. Set Bonus Temporal Vit Boots [1] Giant Faceworm Snake Skin Max HP + 15% and Max SP + 5%. Set Bonus Temporal Vit Boots [1] Temporal Manteau [1] Max HP + 15% Mdef + 10 Reduces damage taken from Demi-Human race enemies by 5%. Increases the recovery rate of recovery items by 10%.
Full item details & effects
Tengu's Shoes

Tengu's Shoes

#22145 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
40
Buy value
20 z
Sell value
10 z
Light footwear worn by the Tengu. It empowers the wearer's stamina and speed. It is said hidden powers are locked within this footwear. Max HP + 3% Max SP + 3% Mdef + 10 Enables Level 1 Cast Cancel. If upgrade level is +5 or higher, Additional Max HP + 7% Additional Max SP + 7% Reduces the SP cost of Snap by 5. If upgrade level is +7 or higher, Additional Max HP + 10% Additional Max SP + 10% Reduces the SP cost of Snap by an addtional 5. Max HP + 2% per level of Gentle Touch-Cure known. For every level known of Gentle Touch-Revitalize, Def + 30 Reduces damage taken from Demi-Human race enemies by 1%. For every level known of Gentle Touch-Energy Gain, Reduces the variable casting time of Summon Spirit Sphere by 10%. Reduces the variable casting time of Mental Strength by 10%. Reduces the fixed casting time of Zen by 10%. Aspd + 2% per level of Gentle Touch-Convert known. ATK + 4 % per level of Gentle Touch-Silence known.
Full item details & effects
Thorny Shoes

Thorny Shoes [1]

#22064 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
70
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Boots covered with razorsharp thorns. Required Jobs: All Jobs Reflects 1% of the received short-ranged damage back to the attacker per 2 upgrade levels of the item. Set Bonus Thorny Shield Thorny Shoes Aspd + 6% per upgrade 3 upgrade levels of Thorny Shield. Set Bonus Bison Horn Thorny Shoes If the users base Agi is 120 or higher, Aspd + 1
Full item details & effects
Upgrade Part - Booster

Upgrade Part - Booster [1]

#22044 · Armor · Footgear
DEF
23
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
100
Buy value
10 z
Sell value
5 z
Designed to significantly improve movement speed, this madogear part is easy to assemble and disassemble. Reduces the SP cost of Hover by 15. If upgrade level is +7 or higher, Reduces the SP cost of Acceleration by 20. Set Bonus Upgrade Part - Plate Upgrade Part - Engine [1] Upgrade Part - Booster [1] Upgrade Part - Gun Barrel [1] Increases the damage of Arm Cannon by 50%. Set Bonus Upgrade Part - Plate [1] Upgrade Part - Engine [1] Upgrade Part - Booster [1] Upgrade Part - Gun Barrel [1] Increases the damage of Arm Cannon by 50%.
Full item details & effects
Ur's Greaves

Ur's Greaves [1]

#2475 · Armor · Footgear
DEF
32
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
90
Buy value
20 z
Sell value
10 z
Greaves made by purifying an Ur Rune. Max HP + 1% per upgrade level of the item past the upgrade level of 7. Max SP + 40 Set Bonus Ur's Plate Ur's Greaves [1] Ur's Manteau Ur's Seal [1] Max HP + 14% Reduces damage taken from Neutral property attacks by 10%. Increases the damage of Hundred Spears by 50%. Enables Level 1 Guard. Increases the SP cost of skills by 10%.
Full item details & effects
Valkyrian Manteau

Valkyrian Manteau [1]

#2524 · Armor · Garment
DEF
10
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A manteau that is worn by the Valkyries, Odin's battle maidens. Acolyte, Mage and Archer Bonus Perfect Dodge + 5 Additional Perfect Dodge + 2 per upgrade level of the item up to a maximum upgrade level of 10. Swordman, Merchant and Thief Bonus Reflects 5% of the received short-ranged damage back to the attacker. Reflects an additional 2% of the received short-ranged damage back to the attacker per upgrade level of the item up to a maximum upgrade level of 10. This item is indestructible in battle. Set Bonus Valkyrie Helm [1] Valkyrian Armor [1] Valkyrian Shoes [1] Valkyrian Manteau [1] All Stats + 1 Set Bonus Abusive Robe [1] Valkyrie Manteau [1] Max HP + 10% Additional Max HP + 1% per upgrade level of Abusive Robe. ATK + 2% Additional ATK + 1% per upgrade level of Abusive Robe. Bypass 15% of hard defense of Demi-Human, Demon and Undead race targets when performing a physical attack.
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Variant Shoes

Variant Shoes

#2423 · Armor · Footgear
DEF
13
Armor Lv.
1
Required Lv.
85
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
Although it seems that whoever made these shoes tried to fix his mistakes, he didn't make these as well as he hoped. Increase Max HP and SP by 20%. Increasing the Upgrade Level will reduce Max SP and HP bonus, but will increase DEF bonus. Jobs except Novice
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YSF01 Greave

YSF01 Greave [1]

#22141 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
130
Buy value
0 z
Sell value
0 z
The greaves used by Werner's experiment. Beware, you may be consumed by its power. Increases critical damage on targets by 30%, if the users base Luk is 125 or higher. If upgrade level is +8 or higher, Aspd + 8% If upgrade level is +11 or higher, Aspd + 1 If upgrade level is +13 or higher, Increases critical damage on targets by an additional 10%. SET BONUS YSF01 Greaves YSF01 Plate Aspd + 1% per upgrade level of YSF01 Greaves. SET BONUS YSF01 Greaves YSF01 Manteau YSF01 Plate If the combined upgrade levels of YSF01 Greaves, YSF01 Manteau and YSF01 Plate are +39 or higher, Adds a 5% chance of buffing the user for 5 seconds when performing a physical attack; Bypass 100% of hard defense of normal monsters and boss monsters when performing a physical attack. SET BONUS YSF01 Manteau YSF01 Plate Reduces the after cast delay of skills by 1% per upgrade level of YSF01 Manteau.
Full item details & effects
Zodiac Boots (Acolyte)

Zodiac Boots (Acolyte) [1]

#470270 · Armor · Footgear
DEF
60
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
90
Buy value
0 z
Sell value
0 z
ATK and MATK +50. Every 2 levels upgrade, ATK and MATK +10, ATK and MATK +1%. Every 4 levels upgrade, Increases damage of Adoramus and Knuckle Arrow by 15% If refine rate is 9 or higher, Reduces fixed casting time by 0.5 seconds If refine rate is 11 or higher, Reduces Delay after using skills by 10% ------------------------ Set Bonus: Zodiac Boots(Acolyte) Margaretha Memory Reduces Adoramus skill cooldown by 1.5 seconds. for every 4 upgrade level of weapon, increases Holy magic damage by 15%. ------------------------ Set Bonus: Zodiac Boots(Acolyte) Chen Memory Reduces delay after using skill by 15%. for every 4 upgrade level of weapon, increases physical damage against Boss monsters by 10%. ------------------------ Set Bonus: Zodiac Boots(Acolyte) Margaretha Memory Biolab Cancer Diadem If the sum of helmet, shoes, and weapon refinement level is 33 or higher, when using skills, Gemstone will not be lost. If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Ignores the magic defense of all monsters by 40% (except Player). ------------------------ Set Bonus: Zodiac Boots(Acolyte) Chen Memory Biolab Lion Crown If the sum of helmet, shoes, and weapon refinement level is 33 or higher, Increases range physical damage by 30%. If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Ignores the physical defense of all monsters by 40% (except Player) ------------------------ Required Lv: 100
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Zodiac Boots (Mage)

Zodiac Boots (Mage) [1]

#470258 · Armor · Footgear
DEF
60
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
90
Buy value
0 z
Sell value
0 z
MATK + 50 Every 2 levels upgrade, MATK +10, MATK +1%. Every 4 levels upgrade, Increases damage of Crimson Rock, Psychic Wave skills by 15% If refine rate is 9 or higher, Reduces fixed casting time by 0.5 seconds If refine rate is 11 or higher, Reduces Delay after using skills by 10% ------------------------ Set Bonus: Zodiac Boots(Mage) Kathryne Memory Reduces Crimson Rock skill cooldown by 3 seconds, for every 4 upgrade level of weapon, Increases Fire element magic damage by 15% and reduces variable casting time by 10%. ------------------------ Set Bonus: Zodiac Boots(Mage) Celia Memory Reduces the Cooldown of Psychic Wave skill by 1 second. Can use Dark Claw Lv.5 skill, Dark Claw cooldown reduced by 30 seconds for every 4 upgrade level of weapon, Cold Bolt, Fire Bolt, Lightning Bolt damage +40%. ------------------------ Set Bonus: Zodiac Boots(Mage) Kathryne Memory Biolab Aquarius Crown If the sum of helmet, shoes, and weapon refinement level is 33 or higher, Magic damage to all type enemies +20%. When doing magical attack, 3% Chance to increase MATK +30% for 10 seconds. If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Ignore magical defense of all monster races 40% (except Player) ------------------------ Set Bonus: Zodiac Boots(Mage) Celia Memory Biolab Aquarius Diadem If the sum of helmet, shoes, and weapon refinement level is 33 or higher, Magic damage to all type enemies +20%. When doing magical attack, 3% Chance to increase INT +200 for 10 seconds. If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Ignore magical defense of all monster races 40% (except Player) ------------------------ Required Lv: 100
Full item details & effects
Zodiac Boots (Merchant)

Zodiac Boots (Merchant) [1]

#470267 · Armor · Footgear
DEF
60
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
90
Buy value
0 z
Sell value
0 z
ATK + 50 Every 2 levels upgrade, ATK +10, ATK +1%. Every 4 levels upgrade, Increases damage of Arm Cannon, Cart Cannon skills by 15% If refine rate is 9 or higher, Reduces fixed casting time by 0.5 seconds If refine rate is 11 or higher, Reduces Delay after using skills by 10% ------------------------ Set Bonus: Zodiac Boots(Merchant) Howard Memory Increases ranged physical damage by 20%. for every 4 upgrade level of weapon, Increases damage of Arm Cannon skill by 15%. ------------------------ Set Bonus: Zodiac Boots(Merchant) Flamel Memory Increases ranged physical damage by 20%. for every 4 upgrade level of weapon, Increases damage of Cart Cannon skill by 15%. ------------------------ Set Bonus: Zodiac Boots(Merchant) Howard Memory Biolab Taurus Crown If the sum of helmet, shoes, and weapon refinement level is 33 or higher, increases ranged physical damage by 30%. If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Reduces the delay after using skills by 10% and reduces Variable casting time of Arm Cannon skill by 50%. ------------------------ Set Bonus: Zodiac Boots(Merchant) Flamel Memory Biolab Taurus Diadem If the sum of helmet, shoes, and weapon refinement level is 33 or higher, increases ranged physical damage by 30%. If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Reduces variable casting time of Cart Cannon skill by 100%. ------------------------ Required Lv: 100
Full item details & effects
Zodiac Boots (Thief)

Zodiac Boots (Thief) [1]

#470272 · Armor · Footgear
DEF
60
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
90
Buy value
0 z
Sell value
0 z
ATK + 50 Every 2 levels upgrade, ATK +10, ATK +1%. Every 4 levels upgrade, Increases damage of skills Severe Rainstorm, Soul Destroyer by 15% If refine rate is 9 or higher, Reduces fixed casting time by 0.5 seconds If refine rate is 11 or higher, Reduces Delay after using skills by 10% ------------------------ Set Bonus: Zodiac Boots(Thief) Eremes Memory reduces Cooldown of Soul Destroyer skill by 0.1 second for every 4 upgrade level of weapon, Crit +15. ------------------------ Set Bonus: Zodiac Boots(Thief) Gertie Memory Reduces delay after using skills by 15% for every 4 upgrade level of weapon, increases ranged physical damage by 15%. ------------------------ Set Bonus: Zodiac Boots(Thief) Eremes Memory Biolab Gemini Crown If the sum of helmet, shoes, and weapon refinement level is 33 or higher, Reduces Delay after using skills by 10%, increases Soul Destroyer skill damage by 20%, If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Remove penalty size of the weapon. ------------------------ Set Bonus: Zodiac Boots(Thief) Gertie Memory Biolab Capricorn Crown If the sum of helmet, shoes, and weapon refinement level is 33 or higher, Can use skill Severe Rainstorm Lv. 5. reduce the Cooldown of Severe Rainstorm skill by 6 seconds, reduce the Cooldown of Feint Bomb by 1.8 seconds, When physically attacking, has a 3% chance of DEX +200 for 10 seconds, If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Ignores the physical defense of monsters of all races by 40% (except Player). ------------------------ Required Lv: 100
Full item details & effects
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