A box that contains 1 Classic Pole Axe 2 Week Rental
Description:
Rental Item
A weapon consisting
of an axe head mounted
on a long pole that
is designed to break
through thick armor.
Str +1, Int +2, Dex +1
This item cannot be Dropped or Traded.
Attack Strength: 195
A model that resembles a giant snake breath of fire. Wearing it would make you feel like a giant snake.
Position: Lower
Increases the damage of Fire property magical attacks on targets by 1%.
Set Bonus
Giant Snake Breath
Giant Faceworm Snake Skin or Giant Faceworm Snake Skin [1]
ATK + 5 for every 20 base Str.
Aspd + 3% for every 20 base Agi.
Reduces damage taken from Neutral property attacks by 1% for every 20 base Vit.
Reduces the variable casting time of skills by 4% for every 20 base Int.
Increases long-ranged damage on targets by 1% for every 20 base Dex.
Increases critical damage on targets by 3% for every 20 base Luk.
It was an ordinary cloak, but with the magical interference device installed by the Illusions, it turned into a terrible shape worthy of the name, Gluttony.
MaxHP + 3%
Reduce resistance versus players by 5%.
When refined to +7 or higher, additional MaxHP + 5%, AGI + 10, DEX + 10.
When refined to +9 or higher, additional MaxHP + 7%, AGI + 10, DEX + 10.
Increase physical damage to small, medium, large monsters by 1% per Lv. of Shadow Spell, perfect hit +2%.
When Triangle Shot Lv.10, increase resistance to Wind, Earth property attacks by 50%.
When Feint Bomb Lv.10, recovers HP 100, SP 10 when monster is killed using physical attack. Recovers 2 SP per attack hit.
Increase damage of Triangle Shot by 50%, Feint Bomb by 15% per Lv. of Maelstrom.
MATK +280
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STR +3, DEX +5.
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Absorb 1% of the damage dealt as HP when attacking with a physical attack (100% chance).
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[Dragon's Breath], [Dragon's Water Breath] damage + 50%
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For every 1 refine level,
Additional ATK +2%,
ASPD +2%,
Reduced after cast delay 1%.
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When refined to +7 or higher, absorb an additional 2% of the damage dealt as HP when attacking with a physical attack.
When refined to +9 or higher, absorb an additional 3% of the damage dealt as HP when attacking with a physical attack.
When refined to +10 or higher, fixed casting time -70%.
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A hairband adorned with what appears to be the wings of a golden angel.
Position: Upper
Max HP + 2% if the users base Vit is 70 or higher.
Max SP + 2% if the users base Vit is 70 or higher.
ATK + 5 if the users base Str is 70 or higher.
MATK + 5 if the users base Int is 70 or higher.
Aspd + 2% if the users base Agi is 70 or higher.
Increases long-ranged damage on targets by 2% if the users base Dex is 70 or higher.
Increases critical damage on targets by 2% if the users base Luk is 70 or higher.
If upgrade level is +7 or higher,
Additional Max HP + 3% if the users base Vit is 70 or higher.
Additional Max SP + 3% if the users base Vit is 70 or higher.
Additional ATK + 10 if the users base Str is 70 or higher.
Additional MATK + 10 if the users base Int is 70 or higher.
Additional Aspd + 3% if the users base Agi is 70 or higher.
Increases long-ranged damage on targets by an additional 3% if the users base Dex is 70 or higher.
Increases critical damage on targets by an additional 3% if the users base Luk is 70 or higher.
Set Bonus
Golden Angel Hairband
Golden Angel Wings
All Stats + 1
A pair of wings from a golden angel.
Max HP + 5% if the users base Vit is 90 or higher.
Max SP + 5% if the users base Vit is 90 or higher.
ATK + 15 if the users base Str is 90 or higher.
MATK + 15 if the users base Int is 90 or higher.
Aspd + 1 if the users base Agi is 90 or higher.
Increases long-ranged damage on targets by 5% if the users base Dex is 90 or higher.
Increases critical damage on targets by 5% if the users base Luk is 90 or higher.
If upgrade level is +9 or higher,
Additional Max HP + 5% if the users base Vit is 90 or higher.
Additional Max SP + 5% if the users base Vit is 90 or higher.
Additional ATK + 15 if the users base Str is 90 or higher.
Additional MATK + 15 if the users base Int is 90 or higher.
Additional Aspd + 1 if the users base Agi is 90 or higher.
Increases long-ranged damage on targets by an additional 5% if the users base Dex is 90 or higher.
Increases critical damage on targets by an additional 5% if the users base Luk is 90 or higher.
Set Bonus
Golden Angel Hairband
Golden Angel Wings
All Stats + 1
Grenade launcher made of gold used by those who have reached the master's level.
It seems to resonate with the boots of an ancient hero.
Increase ranged physical damage by 3% per 2 refine rate.
ATK + 15 per 3 refine rate.
When refined to +7 or higher, increase damage of Dragon Tail by 15%.
When refined to +9 or higher, reduce cool time of Dragon Tail by 1s.
When refined to +11 or higher, increase damage of Dragon Tail by 15%.
When equipped with ancient hero boots, adds a chance to DEX+20, ranged physical damage by 10% for 7s when physical attack.
A gold headgear with star in the middle gorgeously glittering its color.
STR + 2
Indestructible.
If worn by Swordman, Merchant or Thief classes and the character's base DEX is lower than 55, DEX bonus increases according to the wearer's JOBLEVEL.
Item Class : Headgear Defense : 2
Location : Upper Weight : 50
A unique fresh apple that sustains an ambient odor
DEX + 2, HIT + 5.
Location : Upper
Req Level : 20
Green apple on the head, everyone is going to bite it.
DEX+2, HIT+5.
Series : Headgear Defense : 3
Location : Upper Weight : 20
A helmet once worn by the strongest guard.
It embodies deep loyalty to the great king.
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Increase physical and magic damage against all size enemies by 10%.
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Immune to Curse.
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Set Bonus:
Guardian Helm [1]
King Schmidt's Suit [1]
All Basic Status + 10
Reduce damage taken from Players by 7%.
Immune to Frozen.
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Guardian Helm [1]
King Schmidt's Manteau [1]
All Basic Status + 10
Reduce damage taken from Players by 6%.
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Guardian Helm [1]
King Schmidt's Insignia (Str) [1]
All Basic Status + 5
ATK + 10%
Reduce damage taken from Players by 3%.
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Guardian Helm [1]
King Schmidt's Insignia (Vit) [1]
All Basic Status + 5
Reduce variable casting time by 10%.
Reduce damage taken from Players by 3%.
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Guardian Helm [1]
King Schmidt's Insignia (Int) [1]
All Basic Status + 5
MATK + 10%
Reduce damage taken from Players by 3%.
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Guardian Helm [1]
King Schmidt's Insignia (Agi) [1]
All Basic Status + 5
ASPD + 10%
Reduce damage taken from Players by 3%.
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Guardian Helm [1]
King Schmidt's Insignia (Dex) [1]
All Basic Status + 5
Increase long ranged physical damage by 10%.
Reduce damage taken from Players by 3%.
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Guardian Helm [1]
King Schmidt's Insignia (Luk) [1]
All Basic Status + 5
Critical Damage + 10%
Reduce damage taken from Players by 3%.
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Def : 2
Location : Middle
Enables Heaven's Drive Lv1
Increases resistance to Human Player and Doram player damage by 1%
If refined to +7 or higher
ATK +7 for every 18 points of Pure Luk and Str
Reduced Skill Delay Usage by 1% for every 18 points of Pure Luk and Str
3% Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str
ASPD 1% for every 18 points of Pure Agi and Vit
MaxHP 1% for every 18 points of Pure Agi and Vit
3% Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit
mATK +7 for every 18 points of Pure Int and Dex
Reduce Spell Cast Time by 1% for 18 points of Pure Int and Dex
3% Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex
If refined to +12 or higher
ATK an additional +5 for every 18 points of Pure Luk and Str
2% additional Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str
ASPD an additional 1% for every 18 points of Pure Agi and Vit
MaxHP an additional 1% for every 18 points of Pure Agi and Vit
2% additional Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit
mATK an additional +5 for every 18 points of Pure Int and Dex
2% additional Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex
If refined to +15 or higher
ATK an additional +2 for every 18 points of Pure Luk and Str
2% additional Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str
MaxHP an additional 1% for every 18 points of Pure Agi and Vit
2% additional Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit
mATK an additional +2 for every 18 points of Pure Int and Dex
2% additional Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex
In the distant past, a guillotine cross known as Qatar used this to punish a traitor within the guild.
Property: Neutral
Dex + 2
Flee - 30
Increases physical damage on Demi-Human race targets by 50%.
Increases physical damage on Human Player race targets by 50%.
Increases the damage of Cross Impact by 30%.
Rental Item
A legendary necklace worn by Freija, the goddess of beauty.
STR, AGI, DEX, VIT +3
INT, LUK +5
MDEF +2
Increase HP restoration of [Heal] and [Sanctuary] by 3% when they are cast by wearer.
Required Lv : 47
A gamblers lucky ace of hearts card.
Position: Lower
Increases critical damage on targets by 5%.
Set Bonus
Gambler's Seal
Heart Card in Mouth
Aspd + 1
Additional Aspd + 1, if the users base Luk is 108 or higher.
Additional Aspd + 2, if the users base Luk is 120 or higher.
Increases critical damage on targets by 2%.
Increases critical damage on targets by an additional 2%., if the users base Luk is 108 or higher.
Increases critical damage on targets by an additional 4%., if the users base Luk is 120 or higher.
Increases critical damage on targets by an additional 2% for every 10 base Dex.
Reduces damage taken from Demi-Human race enemies by 2%.
Reduces damage taken from Demi-Human race enemies by an additional 2%, if the users base Luk is 108 or higher.
Reduces damage taken from Demi-Human race enemies by an additional 4%, if the users base Luk is 120 or higher.
Reduces damage taken from Critical Slash by 100%.
Enables Splash Attacks.if the users base Luk is 120 or higher.
Earrings with the power of heaven.
It is said that the owner will have the power to judge those who disturb the order.
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Enables the use of Item Appraisal Lv. 1.
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For every 18 base STR, HIT +2, MaxHP +2%.
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For every 18 base AGI, FLEE +2, decreases after cast delay by 2%.
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For every 18 base VIT, MDEF +2, decreases variable cast time by 2%
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For every 18 base INT, MaxSP +2%, decreases SP Consumption by 2%.
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For every 18 base DEX, Critical +2, ASPD +2%.
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For every 18 base LUK, DEF +20, ATK +15, MATK +15.
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Def: 0
Location: Middle
Weight 0
Honorable armor given to those who defeated Satan Morroc. It can empower strength, stamina and spirit to higher levels.
Max HP + 5%
Max SP + 5%
ATK + 10
MATK + 10
Mdef + 5
Str + 1 per 2 upgrade levels of the item, if the user's base Str is 90 or higher.
Agi + 1 per 2 upgrade levels of the item, if the user's base Agi is 90 or higher.
Vit + 1 per 2 upgrade levels of the item, if the user's base Vit is 90 or higher.
Int + 1 per 2 upgrade levels of the item, if the user's base Int is 90 or higher.
Dex + 1 per 2 upgrade levels of the item, if the user's base Dex is 90 or higher.
Luk + 1 per 2 upgrade levels of the item, if the user's base Luk is 90 or higher.
Adds a chance of inflicting Stun, Silence, Curse, and Poison per upgrade level of the armor on the target when performing a physical attack.
Set Bonus
Brooch of Hero [1]
Hero Trade Mail [1]
All Stats + 2 per upgrade level of the armor.
Adds an additional chance of inflicting Stun, Silence, Curse, and Poison per upgrade level of the armor on the target when performing a physical attack.
A flower said to
be as beautiful as
a fairy in a far east
country, and usually
used as a medicinal
herb. Dex +1, Int +1
MDEF +5.
Cannot be upgraded.
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Location: Upper
A marching hat with holy angel wings affixed to the sides made famous by a righteous Rune Midgardian band.
Int +1, Dex +1, Mdef +5.
If refined to +7 or higher, increases Heal effectieness by 5%.
If refined to +9 or higher, MATK +5 and increases Heal effectiveness by 5%.
Location: Upper
A Fire property Huuma
shuriken that sparks
like a firecracker when it strikes enemies.
Each short range
physical attack has
a low chance of auto
casting Level 5 Fire
Ball. DEX -2.
Property:Fire
A brooch shaped like beautiful white wings for the Icarus members.
Dex + 3
Max SP + 50
Set Bonus
Bowman Scarf
Icarus Wings
Reduces the SP cost of skills by 25%.
A headgear made in the honor of the legendary archer who shot an apple, on top of a friend's head, from a long distance.
Position: Upper
Dex + 3
Additional Dex + 1 per 2 upgrade levels of the item.
Set Bonus
Illusion Ballista [2]
Illusion Apple of Archer [1]
ATK + 50
Increases long-ranged damage on targets by 5%.
If Illusion Ballista [2] and Illusion Apple of Archer [1] upgrade levels are +7 or higher,
Increases the damage of Arrow Storm by 20%.
If the combined upgrade levels of Illusion Ballista [2] and Illusion Apple of Archer [1] upgrade levels are +18 or higher,
ATK + 10%
If the combined upgrade levels of Illusion Ballista [2] and Illusion Apple of Archer [1] upgrade levels are +22 or higher,
Increases the damage of Arrow Storm by an additional 30%.
A Gate Keeper made of oridecon.
It's durable enough to deflect bullets that hit it.
Splashes damage, DEX +1.
Increases long ranged physical damage by 5% per 2 refine rate.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%).
If refine rate is 9 or higher, increases long ranged physical damage by additional 5%.
If refine rate is 11 or higher, when dealing long ranged physical damage, has a chance to auto-cast Spread Attack level 6.
(If user has higher level, that level will be auto-cast instead).
If equipped with Illusion Passion Hairband, ATK +10%.
If both Illusion Gate Keeper-DD and Passion Hairband are +7 or higher, ASPD +2.
If their combined upgrade levels are 18 or higher, Long-ranged Physical damage +10%.
If their combined upgrade levels are 22 or higher, Spread Shot damage +30%.
Large one-handed Spear.
A spear with a long body and a weapon like a sickle,
so that it can have various attack patterns.
STR +3, INT+ 2, DEX +2.
If refine rate is 9 or higher, reduces the cooldown of Hundred Spear by 1 second.
If refine rate is 13 or higher, further reduces the cooldown of Hundred Spear by 1 second.
If equipped with Illusion Shoes,
ATK + 40.
If refine rate of both is 7 or higher, increases the damage of Hundred Spear by 20%.
If the sum of their refine rates is 18 or higher, ATK + 10%.
If the sum of their refine rates is 22 or higher, further increases the damage of 2004.png Hundred Spear by 20%.