Wizard's two-handed staff that can be used in Herosria.
Indestructible.
MATK + 200.
Increase earth and wind magic damage by 15%, decrease fire and water magic damage by 7%.
Reduce variable casting by 15%, decrease global cooldown by 7%.
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Weapon Lv : 5
A book of martial arts that can be used in Herosria.
Increase melee physical damage by 10%, decrease ranged physical resistance by 5%.
HIT + 30, decrease attack speed (increase delay after attack by 5%).
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Weapon Lv : 5
Wizard's two-handed staff that can be used in Herosria.
Indestructible.
MATK + 200.
Fire, Water attribute magic damage increased by 15%, Earth, Wind attribute magic damage decreased by 7%.
Global cooldown decreased by 15%, increases the variable casting time of skills by 7%
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Weapon Lv : 5
A bag that resembles the homunculus, Amistr.
All Stats + 1
Enables Level 1 Hiding.
Increases the experience given from monsters by 1% per 2 upgrade levels of the item.
Increases the drop rate of items by 1% per 2 upgrade levels of the item.
If upgrade level is +9 or higher,
Restores 3 SP to the user when a monster is killed by a physical or magical attack.
If upgrade level is +12 or higher,
The users casting cannot be interrupted outside of WoE.
A multipurpose high-tech shield used by genetics.
It can provide a powerful boost to the user.
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Reflects 25% of incoming physical damage.
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Increase long-range physical damage by 15%.
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For every 2 refine level, POW + 3, CON + 3.
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For every 3 refine level, MHP + 5%, After Cast Delay - 2%.
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When refined to +10 or higher, ATK + 15%.
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When refined to +11 or higher, increase Cart Cannon damage by 50%.
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When refined to +12 or higher, increase Spore Explosion damage by 50%.
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When refined to +13 or higher, increase long-range physical damage by additional 20%.
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When refined to +14 or higher, increase Cart Cannon damage and Spore Explosion damage by additional 80%.
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Set Bonus:
High-tech Shield [1]
Poison Spore Egg
When pet relation is Loyal, increase movement speed, increase Spore Explosion damage by 40%.
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Set Bonus:
High-tech Shield [1]
Child Admin Beta Egg
When pet relation is Loyal, increase movement speed, increase Cart Cannon damage by 40%.
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[Grade Bonus]
[Grade C] POW + 3, CON + 3.
[Grade B] Increase long-range physical damage by 20%.
[Grade A] All Talent Status + 10.
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Def : 50
A holy stick which is made of Rune of Odin, specialized for exorcisms.
Property: Holy
Reduces the variable casting time of Holy Light, Magnus Exorcismus, and Turn Undead by 25%.
Set Bonus
Benevolent Guardian [1]
Holy Stick [1]
Increases the recovery rate of recovery skills by 3% per upgrade level of the Holy Stick [1].
Set Bonus
Exorcism Bible
Holy Stick [1]
Adds a 2% chance of casting Level 1 Turn Undead on the attacker when receiving a physical attack.
Increases the damage of Magnus Exorcismus by 20%.
Set Bonus
Shoes Of Punishment
Holy Stick [1]
Reduces the variable casting time of Adoramus by 5% per level of Oratio known.
Reduces the variable casting time of Judex by 5% per level of Oratio known.
Increases the damage of Adoramus by 10% per level of Lauda Ramus, Lauda Agnus, and Clearance known.
If Holy Stick [1] upgrade level is +7 or higher,
Increases magical damage on Demon and Undead race targets by 30%.
Increases magical damage on Shadow and Undead property targets by 30%.
If Holy Stick [1] upgrade level is +9 or higher,
Increases the damage of Adoramus by an additional 20%.
Increases magical damage on Demon and Undead race targets by an additional 20%.
Increases magical damage on Shadow and Undead property targets by an additional 20%.
A spear with a leaf shaped point that is designed for hunting, causing damage with its heavy weight instead of stabbing.
Property: Neutral
Bypass 100% of hard defense of Brute race targets when performing a physical attack.
Bypass 100% of hard defense of Doram race targets when performing a physical attack.
Adds a 10% chance of casting Level 3 Vital Strike on the target when performing a physical attack.
Adds a 10% chance of gaining Meat when a Brute race monster is killed.
Set Bonus
Tournament Shield [1]
Long Horn [1] or Battle Hook [1] or Hunting Spear [1]
ATK + 4%
Def + 2
A staff with a hypnotizing effect that can even make a Novice feel just like a High Wizard. Sort of.
Property: Neutral
Int + 1
Set Bonus
Hypnotist's Staff [1]
Magical Booster
MATK + 20 per upgrade level of Hypnotist's Staff [1].
If Hypnotist's Staff [1] upgrade level is +10 or higher,
Additional MATK + 50
Reduces the cast delay of skills by 10%.
A staff with a hypnotizing effect that can even make a Novice feel just like a High Wizard. Sort of.
Property: Neutral
Int + 1
Set Bonus
Hypnotist's Staff [2]
Magical Booster
MATK + 20 per upgrade level of Hypnotist's Staff [2].
If Hypnotist's Staff [2] upgrade level is +10 or higher,
Additional MATK + 50
Reduces the cast delay of skills by 10%.
A one-handed, formal dress sword imbued with water.
Property: Water
Enables Level 3 Cold Bolt.
Adds a 10% chance of casting Level 3 Cold Bolt on the target when performing a physical attack.
Adds a 5% chance of inflicting Frozen on the target when performing a physical attack.
Adds a 0.1% chance of inflicting Frozen on the user when performing a physical attack.
A formal dress dagger, engraved with luxurious emblems.
People of noble status often use it for decoration or ceremonial purposes.
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INT + 5, MATK + 170.
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For every 2 refine level, MATK + 1%.
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When refined to +7 or higher, increase Fire property magic damage by 10%.
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When refined to +9 or higher, increase Fire Bolt and Fire Ball damage by 40%.
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When refined to +11 or higher, increase Meteor Storm and Crimson Rock damage by 30%.
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Set Bonus:
Illusion Bazerald [2]
Illusion Fancy Flower [1]
MATK + 50.
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When the both items are refined to +7 or higher,
Reduce variable casting time by 10%.
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When the total refine level of set are 18 or higher,
Increase magic damage against Small and Medium sized enemies by 15%.
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When the total refine level of set are 22 or higher,
When dealing magic damage, there's a chance to gain MATK + 50 and increase Fire property magic damage by 20% for 10 seconds.
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Property : Fire
A long staff carved with the image of the Holy Goddess of Light.
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Indestructible in battle.
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MATK + 190, INT + 6, VIT + 2.
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There's a low chance to recover 150 SP every second, up to 4 times when dealing magical attacks.
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For every 3 refine level, increase Judex damage by 20%.
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When refined to +7 or higher, increase Holy property magical damage by 15%.
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When refined to +9 or higher, increase Judex damage by 30%, reduce After Cast Delay by 15%.
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When refined to +11 or higher, increase magical damage against all size enemies by 20% for 15 seconds when casting Magnus Exorcismus.
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Set Bonus:
Illusion Dea Staff [2]
Illusion Saint Robe [1]
MATK + 50, reduce After Cast Delay by 10%.
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When the refine level of each item in the set is 7 or higher, MATK + 10%, ASPD + 2.
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When the total refine level of set is 18 or higher, increase magical damage against all race monsters by 20%.
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When the total refine level of set is 22 or higher, reduce Variable Casting Time by 15%, reduce After Cast Delay by additional 10%.
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Property : Holy
A short, simply designed staff; like a baton. A jewel, with the power of justice, is set on it.
Property: Neutral
Int + 3
Dex + 2
MATK + 5%, if Dragonology is at maximum level.
Additional MATK + 1% per 3 upgrade levels of the item, if Dragonology is at maximum level.
Reduces the SP cost of skills by 15%, if Dragonology is at maximum level.
Reduces the SP cost of skills by an additional 5% per 3 upgrade levels of the item, if Dragonology is at maximum level.
Set Bonus
Illusion Muffler
Illusion Staff of Bordeaux
Increases the damage of Psychic Wave by 10%.
If Illusion Muffler and Illusion Staff of Bordeaux upgrade level is +7 or higher,
Increases the damage of Earth Grave by 40%.
If the combined upgrade levels of Illusion Muffler and Illusion Staff of Bordeaux are +18 or higher,
Increases the damage of Neutral and Earth property magical attacks on targets by 10%.
If the combined upgrade levels of Illusion Muffler and Illusion Staff of Bordeaux are +22 or higher,
Increases the damage of Water property magical attacks on targets by 10%.
Increase physical damage against Shadow, Undead, and Ghost property monsters by 10%.
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For every 3 refine levels, increase physical damage against Shadow, Undead, and Ghost property monsters by additional 10%, up to 10 refine levels.
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Increases physical damage taken from Shadow property monsters by 30%.
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Set Bonus:
Illusion Tablet [2]
Illusion Ring [1]
ASPD + 8%.
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For every 2 refine levels of Illusion Tablet, increase critical damage by 5%.
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When refined to +9 or higher, CRI + 15.
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When refined to +11 or higher, ATK + 100.
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A staff which is covered with thorns, containing strong meanings of sorcery.
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Indestructible in battle.
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MATK + 180, INT + 3, DEX + 3.
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For every refine level, ignore magical defense of all race monsters (except players) by 3%.
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For every 2 refine level, reduce After Cast Delay by 3%.
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When refined to +7 or higher, MATK + 7%, reduce Variable Casting Time by 7%.
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When refined to +9 or higher, increase magical damage against Holy property and Angel race monsters by 20%.
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When refined to +11 or higher, increase Poison, Shadow, Undead and Ghost property magical damage by 15%.
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Set Bonus:
Illusion Thorn Staff of Darkness [2]
Illusion Morpheus's Hood [1]
MATK + 20.
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When the refine level of each item in the set is 7 or higher, increase magical damage against all property monsters by 10%.
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When the total refine level of set is 18 or higher, increase magical damage against Shadow property enemies and Demon race monsters by 20%.
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When the total refine level of set is 22 or higher, increase magical damage against all size monsters by 15%, reduces Fixed Casting Time by 0.5 seconds.
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A spear with a curved blade modeled after a lightning.
It can cut and stab at the same time.
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For every refine level, ATK + 4.
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For every 2 refine level, increase long ranged physical damage by 3%.
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When refined to +7 or higher, increase Clashing Spiral damage by 20%.
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When refined to +9 or higher, increase long ranged physical damage by additional 5%.
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When refined to +11 or higher, HIT + 10, increase physical damage against Medium and Large size monsters by 10%.
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Set Bonus:
Illusion Zephyrus [2]
Illusion Chain Mail [1]
ATK + 30.
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When the refine level of each item in the set is 7 or higher, increase long ranged physical damage by 5%.
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When the total refine level of set is 18 or higher, increase Clashing Spiral damage by 20%.
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When the total refine level of set is 22 or higher, increase physical damage against Water property and Fish race monsters by 15%.
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A noble Star Emperor uniform with the Rune-Midgarts crest engraved on it.
ATK +75
If refined to 7 or higher,
Physical damage +7% on enemies of all sizes
If refined to 9 or higher,
ATK +7%
SET BONUS
Imperial Attack Manteau
Imperial Attack Boots
Imperial Attack Ring
Physical damage +5% on enemies of all sizes
ATK +2%
Full Moon Kick damage +10%
SET BONUS
Imperial Full Moon Suit
Imperial Attack Manteau
Imperial Attack Boots
If combined upgrade levels are 27 or higher,
Additional Physical damage +5% on enemies of all sizes
Additional ATK +3%
Additional Full Moon Kick damage +15%
Noble Shadow Chaser armor with the Rune-Midgarts crest engraved on it.
MATK +75
If refined to 7 or higher,
Increased ASPD +5%
If refined to 9 or higher,
Fire Magic damage +7%
SET BONUS
Imperial Magic Manteau
Imperial Magic Boots
Imperial Magic Ring
ASPD +1
MATK +2%
Meteor Storm damage +25%
SET BONUS
Imperial Stalker Suit
Imperial Magic Manteau
Imperial Magic Boots
If combined upgrade levels are 27 or higher,
Additional ASPD +1
Additional MATK +3%
Additional Meteor Storm damage +25%
A noble Star Emperor uniform with the Rune-Midgarts crest engraved on it.
ATK +75
If refined to 7 or higher,
Increased ASPD +5%
If refined to 9 or higher,
ATK +7%
SET BONUS
Imperial Attack Manteau
Imperial Attack Boots
Imperial Attack Ring
ASPD +1
ATK +2%
Solar Explosion damage +10%
SET BONUS
Imperial Sun Suit
Imperial Attack Manteau
Imperial Attack Boots
If combined upgrade levels are 27 or higher,
Additional ASPD +1
Additional ATK +3%
Additional Solar Explosion damage +15%
A bag that resembles the homunculus, Amistr.
All Stats + 1
Enables Level 1 Improve Concentration.
Increases the experience given from monsters by 1% per 2 upgrade levels of the item.
Increases the drop rate of items by 1% per 2 upgrade levels of the item.
If upgrade level is +9 or higher,
Restores 3 SP to the user when a monster is killed by a physical or magical attack.
If upgrade level is +12 or higher,
The users casting cannot be interrupted outside of WoE.
Rabbit ear decorated hairlace. Looks pretty, but hard to stand it straight. Remodeled for extra effect.
LUK + 2
When refined to +7 or higher, CRIT + 5
Location : Upper
A bag that resembles the homunculus, Amistr.
All Stats + 1
Enables Level 1 Increase AGI.
Increases the experience given from monsters by 1% per 2 upgrade levels of the item.
Increases the drop rate of items by 1% per 2 upgrade levels of the item.
If upgrade level is +9 or higher,
Restores 3 SP to the user when a monster is killed by a physical or magical attack.
If upgrade level is +12 or higher,
The users casting cannot be interrupted outside of WoE.
At first glance, it looks like an ordinary chip, but the energy inside it is so powerful that modern technology cannot explain it.
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MDEF + 10
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All Basic Status + 5.
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Reduce Variable Casting Time by 5%.
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ATK + 5%.
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Increase melee and long-ranged physical damage by 5%.
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Reduce After Cast Delay by 5%.
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When equipped by Merchant classes,
ATK + 8%.
Increase physical damage against all size enemies by 8%.
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Set Bonus:
Infinity Chip MAX [1]
Pure Heart [1]
When equipped by Merchant classes,
POW + 3, CON + 3, P.ATK + 3.
Reduce Fixed Casting Time by 0.5 seconds.
Madogear Fuel will not be consumed.
When using Activate Attack Device or Activate Defense Device,
increase Arm Cannon and Axe Stomp damage by 30% for 120 seconds.
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Def : 10
A mysterious staff filled with strange energy obtained from the infinite space.
It feels like part of its abilities are sealed.
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MATK + 170
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An eye patch of great power from a nameless warrior.
Increased attack speed by 15%.
MaxHP +15%.
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Set Bonus:
Injured Eyepatch
Lord Knight Card
Increased movement speed,
When a Physical Attack hits, there is a high probability (20%) when in Berserk state that ATK + 1000 for 5 seconds.
Def : 0
Location : Middle
An improved version of the staff made of otherworldly materials.
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Indestructible in battle.
MATK + 235, MATK + 5%.
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When character base level 210 or higher, SPL + 2, S.MATK + 1.
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For every 2 refine level, MATK + 15
For every 3 refine level, Increases Earth Strain and Gravitational Field damage by 12%.
When refine level 7 or more, reduced variable casting by 15%,
increased magic damage of Neutral, Earth, and Fire properties by 20%.
When refine level 9 or more, reduced Earth Strain skill cooldown is 1 second,
and increased Comet damage is by 30%.
When refine level 11 or more, increases magic damage to enemies of all sizes by 20% and Crimson Rock damage by 30%.
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Set Bonus
Iron Staff-LT [2]
Hero Boots-LT [1]
MATK + 10%, S.MATK + 2.
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[Bonus By Grade]
[Grade D] MATK + 3%.
[Grade C] Increases Neutral, Earth, and Fire magic damage by 15%, S.MATK + 1.
[Grade B] SPL + 3, S.MATK + 2.
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Weapon Lv : 5
A dagger made of Mammoth's Ivory. It is very hard to be processed due to the strong solidity of the ivory. It's sharply pointed tip makes it effective for stabbing rather than cutting.
Agi +2, Aspd +3%, Increase in attack speed(delay after attacking reduces by 3%)
Has a consistent chance of inflicting bleeding or Lv.1 Fatal Wound while attacking.
Two-handed spear made from the ivory of a mammoth. It is very hard to process due to its hardness, but its sharp end makes it perfect for stabbing.
Property: Neutral
Agi + 2
Aspd + 3%
Enables Level 5 Spear Stab.
Adds a 3% chance of casting Level 1 Fatal Wound on the target when performing a physical attack.
A dagger with a sharp edge.
It's good for both cutting and stabbing.
Back Stab damage +40%
ATK +4 for every upgrade level
+9 Effect: Fatal Menace damage +30%
+11 Effect: Fatal Menace SP cost -10%
For every 2 refine levels, MATK +2% and increases SP recovery rate by 6%.
If refine rate is 7 or higher, All Basic Stat +3.
If refine rate is 9 or higher, MATK +4%.
If refine rate is 11 or higher, increases Neutral, Fire, and Ghost property magical damage by 20%.
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Set Bonus:
Biolab Aquarius Crown
Crimson Rose Stick
Reduces cooldown of Crimson Rock by 1 second.
increases Crimson Rock damage by 3% per refine rate of Crimson Rose Stick.
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Set Bonus:
Biolab Aquarius Crown
Staff of Miracle
Increases Ghost property magical damage by 3%.
Increases Soul Expansion damage by 3% per refine rate of Staff of Miracle.
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Set Bonus:
Biolab Aquarius Crown
Gravitation Staff
Increases Neutral property magical damage by 3%.
Increases Gravitational Field and Comet damage by 3% per refine rate of Gravitation Staff.
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Def : 10
Location : Upper