RENEWAL DATABASE
Ragnarok Online Renewal Item Database
Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.
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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.
Results for “CRT+3” in Renewal
Page 1 of 1
Asteria's Boots-LT [1]
#470205 · Armor · Footgear- DEF
- 25
- Armor Lv.
- 2
- Required Lv.
- 190
- Slots
- 1
- Weight
- 25
- Buy value
- 0 z
- Sell value
- 0 z
All basic Status +3.
MDEF+10.
------------------------
When refined to +10,
If pure STR is 100, Max HP +10%,Max SP +10%.
If pure INT is 100, reduces fixed casting time 0.5 seconds.
If pure VIT is 100, physical damage taken from medium targets is -15%.
If pure AGI is 100, ASPD +15%.
If pure DEX is 100, delay after skill -7%.
If pure LUK is 100, CRI +10, perfect dodge +5.
------------------------
When refined to +13,
When POW 60 or higher, melee physical attack damage +15%.
When STA 60 or higher, reduces after cast delay 8%, RES +30.
When WIS 60 or higher, reduces after cast delay 8%, MRES +30.
When SPL 60 or higher, increases all properties magic damage by +15%.
When CON 60 or higher, increases range physical atttack damage by +15%.
When CRT 60 or higher, H.PLUS +10, C.Rate +10.
------------------------
[Grade Bonus]
[Grade D] RES +30, MRES +30.
[Grade C] P.ATK, S.MATK +5.
[Grade B] Increases physical/magic damage to enemies of all sizes by 15%.
[Grade A] When refined to +13, reduces fixed casting 0.5 seconds.
------------------------
Def: 25
Full item details & effects

Asteria's Ring-LT [1]
#490595 · Armor · Accessory (Left)- Armor Lv.
- 2
- Required Lv.
- 150
- Slots
- 1
- Weight
- 10
- Buy value
- 0 z
- Sell value
- 0 z
POW, CON, STA, WIS, SPL, CRT +3.
Enable to use skill 'Sacrament' LV5.
Increases physical/magic damage to enemies of all class by 10%.
Ignores physical/magic defense to enemies of all races by 10%.
------------------------
Set Bonus:
Astraea Ring-LT
High Priest Card
Change the armor to ghost properties and remove auto spell 'Asumptio'.
Increases physical/magic damage to enemies of all class by 30%.
------------------------
Set Bonus:
Astraea Ring-LT
Astraea Shoes-LT
Increases melee/ranged physical damage and all properties magic damage by 15%.
Reduce global cooldown skill by 8%, Max HP & Max SP +8%.
When refined to +13 or higher, reduces physical/magic damage taken from enemies of all sizes by 5% and reduces damage taken from players by 3%.
------------------------
Set Bonus:
Astraea Ring-LT
Astraea Helm-LT
All Status +5,
Reduces global cooldown skill by 7%
------------------------
Def: 0
Full item details & effects

Astrologer's Dawn Boots [1]
#470291 · Armor · Footgear- DEF
- 20
- Armor Lv.
- 2
- Required Lv.
- 190
- Slots
- 1
- Weight
- 80
- Buy value
- 0 z
- Sell value
- 0 z
All talent status +10.
------------------------
Every 2 refine level, ATK and MATK +10.
Every 3 refine level, POW, SPL, CON +2.
------------------------
When refine +7 or higher,
increases melee/ranged physical damage by 12%,
increases all property magical damage by 12%.
When refine +9 or higher,
decreases after cast delay by 8%.
When refine +11 or higher,
reduces fixed casting time by 0.7 seconds.
When refine +13 or higher,
increases physical/magical damage to all race enemies by 12%.
------------------------
Set Bonus:
Astrologer's Dawn Boots [1]
Star Cluster of Power Lv2
When physically attacking, has 3% chance to increase STR by 100 for 10 seconds.
when Shoes [C grade], POW +7,
When Shoes [A grade], additional POW +12, and Perfect Hit +8%.
------------------------
Set Bonus:
Astrologer's Dawn Boots [1]
Star Cluster of Stamina Lv2
When physically attacking, has 3% chance to increase VIT by 120 for 10 seconds.
when Shoes [C grade], MHP +8%, P.ATK +10,
When Shoes [A grade], additional MHP +15%, P.ATK +15,
and increases physical damage all sizes enemies by 25%.
------------------------
Set Bonus:
Astrologer's Dawn Boots [1]
Star Cluster of Wisdom Lv2
When magically attack, has 3% chance to increase MATK by 30% for 10 seconds.
when Shoes [C grade], reduces variable casting time by 20%, S.MATK +10.
When Shoes [A grade], reduces variable casting time by additional 35%, S.MATK +15,
and increases magical damage to all sizes enemies by 25%.
------------------------
Set Bonus:
Astrologer's Dawn Boots [1]
Star Cluster of Spell Lv2
When magically attack, has 3% chance to increase INT by 120 for 10 seconds.
when Shoes [C grade], SPL +10.
When Shoes [A grade], additional SPL +20, and reduces fixed casting time by 0.2 seconds.
------------------------
Set Bonus:
Astrologer's Dawn Boots [1]
Star Cluster of Concentration Lv2
When physically attacking, has 3% chance to increase DEX by 150 for 10 seconds.
when Shoes [C grade], CON +10.
When Shoes [A grade], additional CON +20, and increases ranged physical damage by 8%.
------------------------
Set Bonus:
Astrologer's Dawn Boots [1]
Star Cluster of Creative Lv2
When physically attacking, has 3% chance to increase ATK by 20% for 10 seconds.
when Shoes [C grade], CRI +7.
When Shoes [A grade], additional CRT +12, and C.RATE +10.
------------------------
Set Bonus:
Astrologer's Dawn Boots [1]
Star Cluster of Power Lv3
When physically attacking, has 3% chance to increase STR by 120 for 10 seconds.
when Shoes [C grade], POW +10,
When Shoes [A grade], additional POW +18, and Perfect Hit +15%.
------------------------
Set Bonus:
Astrologer's Dawn Boots [1]
Star Cluster of Stamina Lv3
When physically attacking, has 3% chance to increase VIT by 150 for 10 seconds.
when Shoes [C grade], MHP +10%, P.ATK +10,
When Shoes [A grade], additional MHP +20%, P.ATK +15,
and increases physical damage all sizes enemies by 30%.
------------------------
Set Bonus:
Astrologer's Dawn Boots [1]
Star Cluster of Wisdom Lv3
When magically attack, has 3% chance to increase MATK by 35% for 10 seconds.
when Shoes [C grade], reduces variable casting time by 25%, S.MATK +10.
When Shoes [A grade], reduces variable casting time by additional 45%, S.MATK +15,
and increases magical damage to all sizes enemies by 30%.
------------------------
Set Bonus:
Astrologer's Dawn Boots [1]
Star Cluster of Spell Lv3
When magically attack, has 3% chance to increase INT by 150 for 10 seconds.
when Shoes [C grade], SPL +12.
When Shoes [A grade], additional SPL +27, and reduces fixed casting time by 0.3 seconds.
------------------------
Set Bonus:
Astrologer's Dawn Boots [1]
Star Cluster of Concentration Lv3
When physically attacking, has 3% chance to increase DEX by 200 for 10 seconds.
when Shoes [C grade], CON +12.
When Shoes [A grade], additional CON +27, and increases ranged physical damage by 15%.
------------------------
Set Bonus:
Astrologer's Dawn Boots [1]
Star Cluster of Creative Lv3
When physically attacking, has 3% chance to increase ATK by 25% for 10 seconds.
when Shoes [C grade], CRI +8.
When Shoes [A grade], additional CRT +17, and C.RATE +12.
------------------------
[Grade Bonus]
[Grade D] MHP and MSP +5%.
[Grade C] ATK and MATK +7%.
[Grade B] Reduced fixed casting time by 0.3 seconds.
[Grade A] Increases physical/magical damage to all class enemies by 10%.
------------------------
Def : 20
Full item details & effects

Circulation of Life: Winter [1]
#480352 · Armor · Garment- DEF
- 80
- Armor Lv.
- 2
- Required Lv.
- 250
- Slots
- 1
- Weight
- 70
- Buy value
- 0 z
- Sell value
- 0 z
A mantle that amplifies the energy of winter in accordance with the truth of life's cycle.
Its true power has awakened through the authority of the constellations.
------------------------
POW + 2, CON + 2, CRI + 4.
------------------------
For every 2 refine levels, ATK + 5, CRI + 1.
------------------------
For every 3 refine levels, Critical Damage + 1%, CRT + 1.
------------------------
When refined to +7 or higher, reduce Variable Casting Time by 5%, C.RATE + 3.
------------------------
When refined to +9 or higher, ASPD + 10%.
------------------------
When refined to +11 or higher, P.ATK + 7, reduce After Cast Delay by 10%.
------------------------
[Grade Bonus]
[Grade D] RES + 25, MRES + 25.
[Grade C] CRI + 10, Melee and Long-range Physical Damage + 7%.
[Grade B] POW + 5, CON + 5, CRT + 5, C.RATE + 5.
[Grade A] Critical Damage + 15%, C.RATE + 7.
------------------------
Def : 80
Full item details & effects

Clockwork (CRT)
#311025 · Enchant- Weight
- 0
- Buy value
- 0 z
- Sell value
- 0 z
CRT + 3.
Additional CRT + 1 depends on grade of enchanted weapon.
Full item details & effects

Creative of Varmundt Lv1
#310929 · Enchant- Weight
- 0
- Buy value
- 0 z
- Sell value
- 0 z
Varmund's fatal essence.
------------------------
CRT +1.
ATK +3, P.ATK +1 and critical damage +3% per 20 base CRT of the user.
If the enchanted equipment is grade D, additional P.ATK +1 per 20 base CRT.
If the enchanted equipment is grade C, additional P.ATK +1 per 20 base CRT.
If the enchanted equipment is grade B, additional P.ATK +1 per 20 base CRT.
If the enchanted equipment is grade A, additional P.ATK +2 per 20 base CRT.
Full item details & effects

Creative of Varmundt Lv3
#310932 · Enchant- Weight
- 0
- Buy value
- 0 z
- Sell value
- 0 z
Varmund's fatal essence.
------------------------
CRT +3.
ATK +5, P.ATK +2 and critical damage +5% per 20 base CRT of the user.
If the enchanted equipment is grade D, additional P.ATK +1 per 20 base CRT.
If the enchanted equipment is grade C, additional P.ATK +1 per 20 base CRT.
If the enchanted equipment is grade B, additional P.ATK +1 per 20 base CRT.
If the enchanted equipment is grade A, additional P.ATK +2 per 20 base CRT.
Full item details & effects

Dimensional Wanderer's Keyring [1]
#490278 · Armor · Accessory (Right)- Armor Lv.
- 2
- Required Lv.
- 240
- Slots
- 1
- Weight
- 20
- Buy value
- 0 z
- Sell value
- 0 z
Key chain held by a being who crosses dimensions.
I don't know what kind of power the key is for.
[Can be refined]
All trait stat + 3, reduces variable casting time by 10%.
If refine rate is 7 or higher, P.Atk + 3.
If refine rate is 9 or higher, CRT + 4 and P.Atk + 2 per 20 base CON.
If refine rate is 12 or higher, reduces fixed casting time by 0.3 seconds.
------------------------
[Grade Bonus]
[Grade D] CON + 2, Atk + 3%.
[Grade C] P.Atk + 2.
[Grade B] P.Atk + 3, Res + 20.
[Grade A] CON + 2 per 15 base Dex.
------------------------
Full item details & effects

Dual Shadow World Cloak [1]
#480306 · Armor · Garment- DEF
- 30
- Armor Lv.
- 1
- Required Lv.
- 100
- Slots
- 1
- Weight
- 20
- Buy value
- 0 z
- Sell value
- 0 z
All Basic Stat +5.
For every 2 refine level, All Basic Stat +1.
For every 3 refine level, ATK+3, ATK+1%, MATK+3, MATK+1%.
For every 4 refine level, increases physical and magical damage against all property enemies by 3%.
If refine rate is 9 or higher, ATK+3%, MATK+3%, reduces the global delay of skills by 5%,
reduces variable casting time by 5%.
If refine rate is 11 or higher, ATK+25, ATK+7%, MATK+25, MATK+7%, ASPD +5%.
------------------------
Set Bonus:
Dual Shadow World Cloak
Petal Card
POW +4.
Increases Critical Damage by 20%.
------------------------
Set Bonus:
Dual Shadow World Cloak
Menblatt Card
CRT +4.
Increases long ranged physical damage by 15%.
------------------------
Set Bonus:
Dual Shadow World Cloak
Cenere Card
CON +4.
Increases ASPD +15%.
------------------------
Set Bonus:
Dual Shadow World Cloak
Antique Book Card
SPL +4.
Increases magical damage to all property by 15%.
------------------------
Set Bonus:
Dual Shadow World Cloak
Wakwak Card
STA +4.
Increases physical damage to all property by 15%.
------------------------
Set Bonus:
Dual Shadow World Cloak
Jejeling Card
WIS +4.
Increases MHP by 20%.
------------------------
Def : 30
Full item details & effects

Engraved Orlean's Glove [1]
#490160 · Armor · Accessory- Armor Lv.
- 2
- Required Lv.
- 210
- Slots
- 1
- Weight
- 10
- Buy value
- 0 z
- Sell value
- 0 z
Gloves used by the best court chefs. I feel like I can imitate his hand movements when I wear it.
Enhanced by Varmund's rune engraving.
------------------------
SPL +2, CRT +2, S.MATK +3.
------------------------
Def: 0
Armor Lv: 2
Req Level: 210
Full item details & effects

Exotic Temporal Boots-LT [1]
#470183 · Armor · Footgear- DEF
- 20
- Armor Lv.
- 2
- Required Lv.
- 190
- Slots
- 1
- Weight
- 30
- Buy value
- 0 z
- Sell value
- 0 z
MHP +15%, MSP +5%.
------------------------
When refine level 10 or more,
When pure STR is 108 or higher, ATK +80.
When pure AGI is 108 or higher, ASPD +2.
When pure VIT is 108 or higher, MHP +10%.
When pure INT is 108 or higher, MATK +80.
When pure DEX is 108 or higher, fixed casting time -0.5 sec.
[=[long range physical damage +10%.
When pure LUK is 108 or higher, critical damage +35%.
------------------------
When refine level 13 or more,
When pure POW is 60 or higher, physical damage to all size enemies +15%.
When pure STA is 60 or higher, after cast delay -5%. P.ATK +15.
When pure WIS is 60 or higher, after cast delay -5%. S.MATK +15.
When pure SPL is 60 or higher, magical damage to all size enemies +15%.
When pure CON is 60 or higher, ASPD +10%.
When pure CRT is 60 or higher, fixed casting time -0.2 sec. critical damage +10%.
------------------------
[Grade Bonus]
[Grade D] RES & MRES +30.
[Grade C] ATK & MATK +50.
[Grade B] physical/magical damage to all size enemies +15%.
[Grade A] P.ATK & S.MATK +7.
------------------------
Def : 20
Full item details & effects

Focus of Varmundt Lv3
#311961 · Enchant- Weight
- 0
- Buy value
- 0 z
- Sell value
- 0 z
C.RATE + 6, CRT + 3.
Full item details & effects

Fragment of Varmundt (CRT) Lv3
#311986 · Enchant- Weight
- 0
- Buy value
- 0 z
- Sell value
- 0 z
CRT +3.
Full item details & effects

Full Rate Shadow Armor
#24874 · Shadow Gear · Shadow armor- Required Lv.
- 200
- Slots
- 0
- Weight
- 0
- Buy value
- 0 z
- Sell value
- 0 z
CRI + 3.
------------------------
For every 2 refine level, increase Critical Damage by 1%.
------------------------
When refined to +10 or higher, C.RATE + 2.
------------------------
Set Bonus:
Full Rate Shadow Armor
Full Rate Shadow Shoes
ATK + 2%, C.RATE + 2.
------------------------
When the total refine level of set is 18 or higher,
Critical Damage + 5%, Physical Damage against all size enemies + 10%.
------------------------
Set Bonus:
Full Rate Shadow Armor
Creative Shadow Weapon
ATK + 3%.
------------------------
When the total refine level of set is 18 or higher,
CRT + 3, C.RATE + 3.
------------------------
Location : Armor
Full item details & effects

Full Rate Shadow Shoes
#24875 · Shadow Gear · Shadow footgear- Required Lv.
- 200
- Slots
- 0
- Weight
- 0
- Buy value
- 0 z
- Sell value
- 0 z
CRI + 3.
------------------------
For every 2 refine level, increase Critical Damage by 1%.
------------------------
When refined to +10 or higher, C.RATE + 2.
------------------------
Set Bonus:
Full Rate Shadow Shoes
Creative Shadow Shield
ATK + 3%,
------------------------
When the total refine level of set is 18 or higher,
CRT + 3, C.RATE + 3.
------------------------
Location : Shoes
Full item details & effects

Glacier Flower Meow Power (CON & CRT)
#312060 · Enchant- Weight
- 0
- Buy value
- 0 z
- Sell value
- 0 z
CON + 3, CRT + 3.
------------------------
When refine level is +9 or higher, additional CON + 1, CRT + 1.
------------------------
When grade is D or higher, CON + 2, CRT + 2.
------------------------
When grade is C or higher, for every 3 refine levels, additional CON + 1 and CRT + 1.
Full item details & effects

Glacier Flower Meow Power (Firing Shot)
#312081 · Enchant- Weight
- 0
- Buy value
- 0 z
- Sell value
- 0 z
MHP - 5%, MSP - 5%.
------------------------
When performing physical attacks, has a 3% chance to gain DEX + 50, CON + 15, CRT + 15 for 10 sec.
------------------------
When grade is D or higher, Melee, Long-ranged physical damage + 5%.
------------------------
When grade is C or higher, additional Melee, Long-ranged physical damage + 5%.
Full item details & effects

Ice Magic Orb (LUK)
#311097 · Enchant- Weight
- 0
- Buy value
- 0 z
- Sell value
- 0 z
LUK + 3.
If refine rate is 7 or higher, additional Luk + 1.
If refine rate is 9 or higher, additional Luk + 1.
If refine rate is 11 or higher, CRT + 1, increases critical damage by 3%.
Full item details & effects

Ice Magic Stone (LUK)
#1000716 · Miscellaneous- Weight
- 0
- Buy value
- 0 z
- Sell value
- 0 z
A mana stone brimming with the frigid power of Ice Flower.
Can be enchanted onto Snow Flower equipment.
Luk + 3.
If refine rate is 7 or higher, additional Luk + 1.
If refine rate is 9 or higher, additional Luk + 1.
If refine rate is 11 or higher, CRT + 1, increases critical damage by 3%.
[Enchantable equipment]
Snow Flower Manteau (4th slot)
Snow Flower Muffler (4th slot)
Snow Flower Ring (4th slot)
Snow Flower Earring (4th slot)
Full item details & effects

Manteau of Mystical Beast: Winter [1]
#480348 · Armor · Garment- DEF
- 80
- Armor Lv.
- 2
- Required Lv.
- 250
- Slots
- 1
- Weight
- 70
- Buy value
- 0 z
- Sell value
- 0 z
A mantle imbued with the energy of Monarch Penguin, the divine beast of winter.
------------------------
POW + 1, CON + 1, CRI + 4.
------------------------
For every 2 refine levels, ATK + 4.
------------------------
For every 3 refine levels, Critical Damage + 1%, CRT + 1.
------------------------
When refined to +7 or higher, reduce Variable Casting Time by 5%, C.RATE + 3.
------------------------
When refined to +9 or higher, ASPD + 10%.
------------------------
When refined to +11 or higher, P.ATK + 2, reduce After Cast Delay by 10%.
------------------------
[Grade Bonus]
[Grade D] RES + 25, MRES + 25.
[Grade C] CRI + 7, Melee and Long-range Physical Damage + 7%.
[Grade B] POW + 5, CON + 5, CRT + 3, C.RATE + 1.
[Grade A] Critical Damage + 10%, C.RATE + 3.
------------------------
Def : 80
Full item details & effects

Nebula Suit of Creative [1]
#450172 · Armor · Armor- DEF
- 135
- Armor Lv.
- 2
- Required Lv.
- 240
- Slots
- 1
- Weight
- 150
- Buy value
- 0 z
- Sell value
- 0 z
Suit that has received the creative energy of the star's power.
Increases creative.
------------------------
CRT +1.
ATK +100.
Every 2 refine, ATK +10.
------------------------
If refine rate is 9 or higher, CRI +5.
If refine rate is 11 or higher, increases critical damage by 20%.
------------------------
[Grade Bonus]
[Grade D] ATK + 1 per 2 refine, Critical damage + 2% per 3 refine, CRI + 1.
[Grade C] ATK + 2 per 2 refine, Critical damage + 3% per 3 refine, CRI + 2.
[Grade B] Critical damage + 5% per 3 refine, C.Rate + 1, P.ATK + 1 per 4 refine,
[Grade A] Critical damage + 7% per 3 refine, C.Rate + 1, P.ATK + 2 per 4 refine.
------------------------
Def : 135
Full item details & effects

Queen Scaraba Helmet [1]
#400511 · Armor · Headgear (Top)- DEF
- 20
- Armor Lv.
- 1
- Required Lv.
- 130
- Slots
- 1
- Weight
- 1
- Buy value
- 0 z
- Sell value
- 0 z
ATK + 150, POW, CON, CRT + 3
------------------------
For every 2 refine levels, ATK + 20, CRI + 4.
------------------------
For every 3 refine levels, increase Critical Damage by 10%.
------------------------
When refined to +7 or higher, ATK + 10%.
------------------------
When refined to +9 or higher, reduce After-cast Delay by 10%.
------------------------
When refined to +11 or higher, increase Melee and Ranged Physical Damage by 15%.
------------------------
When refined to +12 or higher, increase Physical Damage against all race enemies by 15%.
------------------------
When refined to +13 or higher, reduce Fixed Casting Time by 0.5 sec.
------------------------
Set Bonus:
Queen Scaraba Crown [1]
Gold Queen Scaraba Card
P.ATK + 20, for every 1 refine level of the helmet, increase Critical Damage by 10%.
------------------------
Set Bonus:
Queen Scaraba Crown [1]
Queen Scaraba Card
Increase Physical Damage against Boss monsters by 10%,
For every 2 refine levels of the armor, increase Physical Damage against Boss monsters by additional 3%
------------------------
Set Bonus:
Queen Scaraba Crown [1]
Sealed Q Scaraba Card
Increase Physical Damage against Boss monsters by 5%,
For every 3 refine levels of the armor, Increase Physical Damage against Boss monsters by 2%.
------------------------
Def : 20
Position : Upper
Full item details & effects

Royal Prontera Cape [1]
#480479 · Armor · Garment- DEF
- 100
- Armor Lv.
- 2
- Required Lv.
- 100
- Slots
- 1
- Weight
- 70
- Buy value
- 0 z
- Sell value
- 0 z
A cloak worn by the Prontera Royal Knights.
ATK +20%.
Cannot be Knocked back.
------------------------
For every 2 refine level,
ATK + 20, CON + 2, CRT + 2.
For every 3 refine level,
increases Long range physical damage and Increase Critical damage by 7%.
------------------------
If refine rate is 7 or higher,
increases ATK by 15%, and attack speed (reduces delay after attack) by 10%.
If refine rate is 9 or higher,
increases physical damage against all attribute enemies by 20%.
If refine rate is 10 or higher,
CRI + 20.
If refine rate is 11 or higher,
All Basic Status + 15.
If refine rate is 12 or higher,
Increase long range physical damage by additional 15%, C.RATE + 10.
If refine rate is 13 or higher,
increases damage of Ignition Break and Cannon Spear by 50%.
If refine rate is 14 or higher,
Enable to use Shield Spell Lv.3.
------------------------
Set Bonus:
Royal Prontera Cape [1]
Baphomet Card
Increases physical damage against boss monsters by 40%.
If Garment refine rate is 14 or higher,
has a 5% chance to increase STR, DEX, LUK + 250 for 10 seconds when dealing physical damage.
------------------------
Set Bonus:
Royal Prontera Cape [1]
Chaotic Baphomet Junior Card
ATK + 15%, MHP + 15%.
If Garment refine rate is 10 or higher,
recover 250 HP and 25 SP when monsters are defeated by physical attack.
------------------------
[Grade Bonus]
[Grade D] ATK + 100.
[Grade C] Reduces After Cast delay by 15%.
[Grade B] P.ATK + 20.
[Grade A] When refined to +14 or higher, increases damage of Ignition Break and Cannon Spear by 70%.
------------------------
Def : 100
Full item details & effects
Signet of Creative 3Lv
#313004 · Enchant- Weight
- 0
- Buy value
- 0 z
- Sell value
- 0 z
Affects ATK bonuses, Critical. See item details for conditions.
Full item details & effects

Star Cluster of Creative Lv3
#310685 · Enchant- Weight
- 0
- Buy value
- 0 z
- Sell value
- 0 z
The essence of stars that strengthens the wearer.
------------------------
Increases critical damage by 3% and ATK + 15 per 15 base CRT of the user.
If armor grade is D, increases critical damage by additional 1% and P.ATK + 1 per 15 base CRT.
If armor grade is C, increases critical damage by additional 1% and additional P.ATK + 1 per 15 base CRT.
If armor grade is B, increases critical damage by additional 2% and additional P.ATK + 3 per 15 base CRT.
If armor grade is A, increases critical damage by additional 3% and additional P.ATK + 3 per 15 base CRT.
Full item details & effects

The Brandishing [1]
#400481 · Armor · Headgear (Top)- DEF
- 10
- Armor Lv.
- 1
- Required Lv.
- 200
- Slots
- 1
- Weight
- 50
- Buy value
- 0 z
- Sell value
- 0 z
A light helmet designed for absolute swiftness.
Once you wear it, you'll be fast as lightning.
------------------------
CRT + 3
------------------------
Reduce damage taken from Players by 13%.
------------------------
Reduce damage taken from normal and boss monsters by 20%.
------------------------
ATK + 40%
------------------------
Every 10 Base Level, increase damage of Servant Weapon, Servant Weapon - Phantom, and Servant Weapon - Demolition by 1%.
------------------------
Every refine level, CRT + 1.
------------------------
Def : 10
Location : Upper
Full item details & effects

Tristan Imperial Cape-LT [1]
#480453 · Armor · Garment- DEF
- 20
- Armor Lv.
- 2
- Required Lv.
- 190
- Slots
- 1
- Weight
- 10
- Buy value
- 0 z
- Sell value
- 0 z
Cannot be Knocked back.
------------------------
Every 2 refine level, ATK +10, CON +1, CRT +1.
Every 3 refine level, Increases Long range physical damage and critical damage by 5%.
------------------------
When refined to +7 or higher, ATK +15%, ASPD +10%.
When refined to +9 or higher, Increases physical attack to all property by 12%.
When refined to +11 or higher, CRI +20.
When refined to +13 or higher, additional increases long range physical damage by 10%, C.RATE +7.
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Set Bonus:
Tristan Imperial Cape-LT [1]
Old Casket of Protection [1]
Every 3 level refine of garment, increases Vanishing Point & Cannon Spear damage by 25%.
When garment refined to +13 or higher, reduces Cannon Spear cooldown by 1.5 seconds.
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Set Bonus:
Tristan Imperial Cape-LT [1]
Beelzebub Card
Increases physical damage to BOSS Monsters by 30%.
Enable to use Reflect Damage Lv.3.
Reduces damage taken from Undead race by 50%.
Increases damage taken from Ghost property by 30%.
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[Grade Bonus]
[Grade D] ATK +80.
[Grade C] CRI +10.
[Grade B] Increases physical damage to all size by 12%.
[Grade A] Reduce after skill delay by 7%.
If refined to +13, increases physical damage to all race by 12%.
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Def: 20
Full item details & effects