A replica of the coat Antonio is wearing. Once worn, you feel like you could become the NEW Antonio.
Property: Neutral
Reduces the variable casting time of skills by 10%.
If upgrade level is +7 or higher,
Mdef + 5
Perfect Dodge + 1
This item is indestructible in battle.
If upgrade level is +8 or higher,
Additional Mdef + 10
Additional Perfect Dodge + 1
Reduces damage taken from Demi-Human race enemies by 7%.
If upgrade level is +9 or higher,
Additional Mdef + 15
Additional Perfect Dodge + 1
Reduces damage taken from Critical Slash by 100%.
Set Bonus
Antonio Card
Antonio's Coat
Def + 250
Reduces damage taken from Neutral, Water, Earth, Fire, Wind, Poison, Holy, Shadow, Ghost and Undead property attacks by 5%.
Enables Level 1 Teleport.
Disables the following effects of Antonio Card: Adds a 50% chance of casting Level 1 Teleport on the user when receiving a physical attack.
If upgrade level is +7 or higher,
Immune to Frozen.
If upgrade level is +9 or higher,
Prevents the user from being knocked back.
Armor said to have been worn by a noble being from a distant land.
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When equipped with Evil Druid Card,
for every 2 refine level, MAX HP +3% (Maximum: +14 refine level).
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When equipped with High Priest Card,
if refine level is +10 or above, MAX HP + (Refine level -5)*(Refine level -5)%. (Maximum: +14 refine level.
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When equipped with Astraea Shoes and Astraea Manteau,
All Stats +3, MAX HP +15%.
Physical damage taken from Medium size Enemies -5%.
If total refine level is +45 or above, Immune to Frozen.
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Def : 80
A shield worn to enhance physical defense.
Max HP + 10 per upgrade level of the item.
Def + 10
If upgrade level is +7 or higher,
Additional Def + 10
Set Bonus
Athena Shadow Shield
Immune Shadow Armor
Def + 1 per upgrade level of Athena Shadow Shield and Immune Shadow Armor.
If the combined upgrade levels of Athena Shadow Shield and Immune Shadow Armor are +15 or higher,
Reduces damage taken from Neutral property attacks by 1%.
Reduces global cooldown by 10%.
For every refine level, reflect meele physical attack by additional 1%.
When refine level is 7 or higher,
increase physical damage to all size monsters by 10%.
When refine level is 9 or higher,
increase physical damage to all size monsters by additional 10%.
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Set Bonus:
Orc Lord's Armor[1]
Orc Lord Card
Immune to Freeze.
Grants [Endure] Effect.
When base level 99 or lower,
For every refine level, increase physical damage to shadow property monsters by 5%.
When base level 100 or higher,
For every refine level, increase physical damage to shadow property monsters by 13%.
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Set Bonus:
Orc Lord's Armor[1]
Sealed Orc Lord Card
Immune to Freeze.
Grants [Endure] Effect.
When base level 99 or lower,
For every refine level, increase physical damage to shadow property monsters by 3%.
When base level 100 or higher,
For every refine level, increase physical damage to shadow property monsters by 10%.
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Def : 90
Immune to Knockback.
Able to use level 5 Call Spirit
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For every 2 refine level, ATK + 10.
For every 3 refine level, melee/ranged physical damage +4%.
When refined to 7 or higher, Perfect HIT +8.
When refined to 9 or higher, increases physical damage against targets
of all attributes by 10%.
When refined to 11 or higher, Perfect HIT +15.
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Set Bonus
Battle Aura Manteau
Old Blazing Soul
For every refine level of Old Blazing Soul,
increases Earthshaker and Rampage Blast damage by 2%.
For every 2 refine level of Old Blazing Soul,
reduces skill cooldown of Earthshaker and Rampage Blast damage by 0.1 second.
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Set Bonus
Battle Aura Manteau
Ifrit Card
Increases physical damage against Human and Human Player by 30%.
Increases physical damage against Angel and Demon by 40%.
Resistance to Fire property +50%
Resistance to Water property -30%
Able to use level 5 Fury
When using Fury, ATK +150 for 10 sec.
Increases Fury skill cooldown by 20 sec.
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ATK/MATK+100.
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Every 2 level refine, ATK, MATK+10.
Every 3 level refine, increase Metalic Sound/Aimed Bolt/Warg Strike skills by 20%.
------------------------
When refined to +9 or higher, ATK/MATK+10%.
When refined to +11 or higher, increase physical/magic damage to all races by 15%.
When refined to +13 or higher, reduce After cast delay skill by 15%.
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Set Bonus:
Ceres Leather Armor-LT
Ancient Mimic Card
ATK/MATK+100,
Increase range physical damage by 20%, increase all properties magic damage by 20%.
------------------------
Ceres Leather Armor-LT
Clown Card or Gypsy Card
ATK/MATK+100, Increase range physical damage by 20%, increase all properties magic damage by 20%.
Immune to Frozen
Increase resistance to all races by 10%.
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[Grade Bonus]
[Grade D] Every 2 level refine, ATK/MATK+5.
Every 3 level refine, increase physical/magic damage to all sizes by 4%.
[Grade C] Every 3 level refine, increase Crescive Bolt/Metallic Fury damage by 5%.
[Grade B] Every 2 level refine, P.ATK/S.MATK+1.
Every 3 level refine, increase physical/magic damage to all sizes by 5%.
[Grade A] Every 3 level refine, increase Crescive Bolt/Metallic Fury damage by 5%.
When refined to +13 or higher, enable to use Skills Magic Strings Lv.5 (When equipped with a musical instrument/whip).
Skills "No Limits" cooldown reduce by -30 seconds.
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Def: 30
Armor that shines in cold colors made of bradium, a mineral from another world.
It is imbued with the power of a god, and there are traces of it being used in a ritual somewhere, but the name of the god believed in is unknown.
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Increases Physical/Magical damage to Insect type monsters + 40%.
Resistance to water property attacks +20%.
------------------------
For every refine level, resistance to Insect monster +1%, resistance to Holy property monster +3%.
When refined to +8 or higher, immune to sleep, and Armor will be indestructible.
When refined to +9 or higher, immune to knockback, and Resistance to Acid Terror skill + 80%.
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Def : 100
An armor from ancient times that covered in miasma of curses.
------------------------
Cannot be destroyed in battle.
------------------------
For every 2 refine level, P.ATK + 3.
------------------------
For every 3 refine level, ATK + 50.
------------------------
When refined to +10 or higher, immune to Curse, Perfect Dodge + 20.
------------------------
When refined to +11 or higher, increase Savage Impact and Overslash damage by 30%.
------------------------
When refined to +12 or higher, increase physical damage against all property enemies by 20%.
------------------------
When refined to +13 or higher, enable to use Lv.5 Aura Blade.
When casting Aura Blade, increase physical damage against all property enemies by 30% for 20 seconds.
------------------------
Set Bonus:
Cursed Diabolical Armor [1]
Phreeoni Card
STR +30, POW + 30.
Increase physical damage against all property enemies by 30%.
------------------------
[Grade Bonus]
[Grade D] MHP +15%, MSP +15%.
[Grade C] Reduce Variable Casting Time by 15%.
[Grade B] Reduce After Cast Delay by 20%.
[Grade A] Increase Savage Impact and Overslash damage by 50%.
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Def : 120
A blinder enchanted with dark magic.
Position: Middle
Required Jobs: All Jobs except Novice, Super Novice
Immune to Blind.
Increases resistance to Stun by 2%.
According to rumors of the kingdom of Rune Midgarts, those who see the armor will die.
MaxHP + 10% , MaxSP + 10%
Flee + 20 , ATK + 30 per 1 skill level of Cross Impact
When physically attacking, increase damage to all race monsters by 7% per 1 skill level of Cross Ripper Slasher
When Hallucination Walk Lv. 5 is learned, additional MaxHP + 25%, wearer is immune to knockback.
When refined to +5 or higher, Perfect Hit + 25%
When refined to +7 or higher, additional Perfect Hit + 25%
A flying shield designed to provide absolute protection to the wearer.
It is said to be fueled by the purest form of magical energy.
------------------------
MHP + 10% , MSP + 10%.
------------------------
Immune to Confusion and Hallucination.
------------------------
DEF + 100, MDEF + 20
------------------------
Enables to use Lv.3 Shield Spell.
------------------------
Reduce damage taken from Player by 10%.
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When Base VIT is 60 or higher,
Every 5 seconds, restore 300 HP and 30 SP.
Reduce Variable Casting Time by 30%.
------------------------
When Base VIT is 90 or higher,
Every 5 seconds, restore additional 300 HP and 30 SP.]
DEF + 200, MDEF + 40.
Reduce Fixed Casting Time by 0.5 seconds.
------------------------
Def: 0
Location: Middle
A legendary armor that has been worn by those who fought bravely and were killed in battle.
Property: Neutral
Required Jobs: All Jobs
ATK + 10
Reduces damage taken from Demi-Human race enemies by 1%.
If upgrade level is +7 or higher,
Reduces damage taken from Demi-Human race enemies by an additional 2%.
If upgrade level is +8 or higher,
Reduces damage taken from Demi-Human race enemies by an additional 2%.
This item is indestructible in battle.
If upgrade level is +9 or higher,
Reduces damage taken from Demi-Human race enemies by an additional 2%.
Set Bonus
Evil Druid Card
Fallen Warrior Armor
If upgrade level is +9 or higher,
Immune to Curse.
Set Bonus
Fallen Warrior Armor
Fallen Warrior Manteau
ATK + 3 per upgrade level of the item.
If Fallen Warrior Manteau upgrade level is +7 or higher,
Additional ATK + 5 for every 10 base Str.
If Fallen Warrior Manteau upgrade level is +8 or higher,
Additional ATK + 7 for every 10 base Str.
A creepy blindfold drawn over the eyes gives a slightly uneasy feeling.
Position: Middle
Max HP + 10%
Max SP + 10%
Reduces damage taken from enemy players by 5%.
Immune to Blind.
If Hallucination Drug is level 5, enables Level 5 Dispel.
If Mandragora Howl is level 5, reduces the fixed casting time of Mandragora Howl by 70%.
A popular brand in the Kingdom of Rune Midgard, with a fluffy fish print on the shoe.
Max HP + 3%
Max SP + 3%
Mdef + 10
If Spirit Of Sea is known,
Immune to Sleep, Stun and Stone for 30 seconds when using Grooming.
If Grooming is level 5,
Reduces fixed casting time of skills by 50%.
Prevents the user from being knocked back.
Reduces the variable casting time of Seafood-based Skills by 10% per level of Tasty Shrimp Party known.
Seafood-Based Skills:
Bunch of Shrimp,
Tuna Belly,
Grooming,
Purring,
Tasty Shrimp Party,
Fresh Shrimp,
Tuna Party.
Increases the recovery rate of recovery skills by 10% per level of Purring known.
If upgrade level is +5 or higher,
Additional Max HP + 7%
Additional Max SP + 7%
Reduces the global delay of skills by 10%.
If upgrade level is +7 or higher,
Additional Max HP + 10%
Additional Max SP + 10%
Reduces the global delay of skills by an additional 10%.
A piece of equipment that has been designed specifically for battles against humans.
Account Bound
Max HP + 10%
Reduces damage taken from Demi-Human race enemies by 4%.
Reduces damage taken from Human Player race enemies by 4%.
Adds a 1% chance of casting Level 1 Increase AGI on the user when receiving a physical attack.
Set Bonus
Glorious Muffler
Glorious Shoes
Glorious Suit
ATK + 5%
MATK + 5%
Increases the recovery rate of recovery skills by 3%.
Immune to Frozen.
A piece of equipment that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Max HP + 20%
Reduces damage taken from Demi-Human race enemies by 7%.
Reduces damage taken from Human Player race enemies by 7%.
Set Bonus
Glorious Muffler
Glorious Shoes
Glorious Suit
ATK + 5%
MATK + 5%
Increases the recovery rate of recovery skills by 3%.
Immune to Frozen.
A cursed shield that is said to be able to devour god.
It might reveal a hidden power when combined with certain sword souls.
------------------------
Mdef + 10.
------------------------
Immune to knockback.
------------------------
ASPD + 2, ATK + 10%, MATK + 10%.
------------------------
Reduce SP consumption when using skills by 10%.
------------------------
For every 2 refine level, reduce physical damage taken from all size monsters by 1%.
------------------------
When refined to +7 or higher, ASPD + 15%.
------------------------
When refined to +9 or higher, reduce After Cast Delay by 5%.
------------------------
When refined to +11 or higher, increase melee, long ranged physical, and all property magic damage by 7%.
------------------------
Set Bonus:
God-Devouring Demonic Shield [1]
Mysteltainn Card
Increase physical and magical damage against Large and Medium sized monsters by 20%.
------------------------
Set Bonus:
God-Devouring Demonic Shield [1]
Ogretooth Card
Increase physical and magical damage against Small and Large sized monsters by 20%.
------------------------
Set Bonus:
God-Devouring Demonic Shield [1]
Executioner Card
Increase physical and magical damage against Small and Medium sized monsters by 20%.
------------------------
Def : 100
A helmet once worn by the strongest guard.
It embodies deep loyalty to the great king.
------------------------
Increase physical and magic damage against all size enemies by 10%.
------------------------
Immune to Curse.
------------------------
Set Bonus:
Guardian Helm [1]
King Schmidt's Suit [1]
All Basic Status + 10
Reduce damage taken from Players by 7%.
Immune to Frozen.
------------------------
Guardian Helm [1]
King Schmidt's Manteau [1]
All Basic Status + 10
Reduce damage taken from Players by 6%.
------------------------
Guardian Helm [1]
King Schmidt's Insignia (Str) [1]
All Basic Status + 5
ATK + 10%
Reduce damage taken from Players by 3%.
------------------------
Guardian Helm [1]
King Schmidt's Insignia (Vit) [1]
All Basic Status + 5
Reduce variable casting time by 10%.
Reduce damage taken from Players by 3%.
------------------------
Guardian Helm [1]
King Schmidt's Insignia (Int) [1]
All Basic Status + 5
MATK + 10%
Reduce damage taken from Players by 3%.
------------------------
Guardian Helm [1]
King Schmidt's Insignia (Agi) [1]
All Basic Status + 5
ASPD + 10%
Reduce damage taken from Players by 3%.
------------------------
Guardian Helm [1]
King Schmidt's Insignia (Dex) [1]
All Basic Status + 5
Increase long ranged physical damage by 10%.
Reduce damage taken from Players by 3%.
------------------------
Guardian Helm [1]
King Schmidt's Insignia (Luk) [1]
All Basic Status + 5
Critical Damage + 10%
Reduce damage taken from Players by 3%.
------------------------
Def : 2
Location : Middle
A headgear that looks like flapping wings of the angel of happiness. It makes you feel might lighter when you wear it.
Position: Upper
Required Jobs: All Jobs
Increases physical and magical damage on Clock Tower and Nightmare Clock Tower monsters by 5%.
Reduces damage taken from Clock Tower and Nightmare Clock Tower monsters by 5%.
Adds a chance of gaining Witch Starsand when a Clock Tower or Nightmare Clock Tower monster is killed.
If upgrade level is +5 or higher,
Increases physical and magical damage on Clock Tower and Nightmare Clock Tower monsters by an additional 10%.
Reduces damage taken from Clock Tower and Nightmare Clock Tower monsters by an additional 10%.
If upgrade level is +7 or higher,
Increases physical and magical damage on Clock Tower and Nightmare Clock Tower monsters by an additional 15%.
Reduces damage taken from Clock Tower and Nightmare Clock Tower monsters by an additional 15%.
If upgrade level is +8 or higher,
Immune to Stone Curse.
If upgrade level is +9 or higher,
Increases physical and magical damage on Clock Tower and Nightmare Clock Tower monsters by an additional 20%.
Reduces damage taken from Clock Tower and Nightmare Clock Tower monsters by an additional 20%.
A popular clothing brand in Rune Midgard.
These wild pajama costumes are made of flexible materials, so even adults can wear them comfortably.
------------------------
Reduce damage taken from Human and Doram Player by 7%.
------------------------
For every 10 Base Level, increase Chulho Sonic Claw, Howling of Chulho, and Hogogong Strike damage by 1%.
------------------------
For every refine level, increase physical and magic damage against all size enemies by 7%.
------------------------
When refined to +7 or higher, ASPD + 10%, Immune to Knockback.
------------------------
When refined to +9 or higher, Armor will be indestructible in battle, reduce Hiss cooldown by 45 seconds.
------------------------
When refined to +10 or higher, increase physical damage against all property enemies by 15%.
------------------------
When refined to +12 or higher, ATK + 150, POW + 15.
------------------------
Def : 100
A book that details prophesies concerning the end of the world.
Property: Shadow
Increases physical damage on Water, Earth, Fire, and Wind property targets by 10%.
Increases physical damage by an additional 10% per 3 upgrade levels of the item up to a maximum upgrade level of 10.
Increases damage taken from Holy property enemies by 30%.
Set Bonus
Illusion Skull Ring [1]
Illusion Book of the Apocalypse [2]
Aspd + 8%
Increases critical damage on targets by 5% for every 2 upgrade levels of Illusion Book of the Apocalypse [2].
If Illusion Book of the Apocalypse [2] upgrade level is +9 or higher,
Crit + 15
Immune to Curse.
If Illusion Book of the Apocalypse [2] upgrade level is +11 or higher,
ATK + 100
A weird ring adorned with a skull on which the words, 'Forever, until death...' are engraved.
This accessory can only be equipped in the right accessory slot.
Adds a chance of inflicting Curse on the target and the user when performing a short-ranged attack.
Set Bonus
Illusion Skull Ring [1]
Illusion Book of the Apocalypse [2]
Aspd + 8%
Increases critical damage on targets by 5% for every 2 upgrade levels of Illusion Book of the Apocalypse [2].
If Illusion Book of the Apocalypse [2] upgrade level is +9 or higher,
Crit + 15
Immune to Curse.
If Illusion Book of the Apocalypse [2] upgrade level is +11 or higher,
ATK + 100
An armor worn to enhance physical defense.
Max HP + 10 per upgrade level of the item.
Reduces damage taken from Neutral property attacks by 1%.
Set Bonus
Athena Shadow Shield
Immune Shadow Armor
Def + 1 per upgrade level of Athena Shadow Shield and Immune Shadow Armor.
If the combined upgrade levels of Athena Shadow Shield and Immune Shadow Armor are +15 or higher,
Reduces damage taken from Neutral property attacks by 1%.
Very unique, square formed shield with a special jewel on it which protects from physical power.
Reduces damage taken from Neutral property attacks by 1% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 12.
If upgrade level is +7 or higher,
Reduces damage taken from Neutral property attacks by an additional 5%.
If upgrade level is +9 or higher,
Reduces damage taken from Water, Earth, Fire and Wind property attacks by 5%.
This box cannot be traded with others.
A box containing 1 Immune Shield
Very unique, square formed shield with a special jewel on it which protects from physical power.
If upgraded to +5 or higher, increases 1% of tolerance against Neutral attack. (The tolerance increase is limited to refine level 12) per refine level.
If upgraded to +7 increased tolerance against Neutral by 5%
If upgraded to +9 or higher increases tolerance to Water, Earth, Fire, and Wind by 5%
Once you open the box, it cannot be refunded.
A hair accessory made from a griffon feather.
Position: Middle
Aspd + 1%
Additional Aspd + 1%, if the users base Agi is 108 or higher.
Aspd + 1, if the users base Agi is 108 or higher.
Reduces damage taken from Wind property attacks by 5%.
Set Bonus
Imperial Feather
Imperial Guard [1]
Imperial Spear [1]
Increases the damage of Banishing Point, Cannon Spear and Shield Press by 20%.
Set Bonus
Imperial Feather
Imperial Ring [1]
Reduces the variable casting time of Grand Cross by 100%.
Increases the damage of Genesis Ray by 1% for every 30 base levels.
Increases the damage of Grand Cross by 1% for every base level.
Reduces the SP cost of Genesis Ray by 10.
Set Bonus
Imperial Feather
Imperial Guard [1]
Imperial Ring [1]
Imperial Spear [1]
Reduces the SP cost of Banishing Point by 15.
Reduces the SP cost of Cannon Spear by 10.
Reduces the SP cost of Grand Cross by 30.
Reduces the SP cost of Shield Press by 5.
Set Bonus
Imperial Feather
Royal Guard Necklace
ATK + 40
Additional ATK + 60, if the users base Agi is 108 or higher.
Additional ATK + 80, if the users base Agi is 120 or higher.
Aspd + 3%
Additional Aspd + 5%, if the users base Agi is 108 or higher.
Additional Aspd + 7%, if the users base Agi is 120 or higher.
Reduces damage taken from Demi-Human race enemies by 2%.
Reduces damage taken from Demi-Human race enemies by an additional 2%, if the users base Agi is 108 or higher.
Reduces damage taken from Demi-Human race enemies by an additional 4%, if the users base Agi is 120 or higher.
Immune to Blind and Silence.
Set Bonus
Imperial Feather
Imperial Glove [1]
Reduces the cooldown of Overbrand by 2 seconds.
Increases long-ranged damage on targets by 2% per level of Cannon Spear known.
Increases long-ranged damage on targets by an additional 2% per level of Overbrand known.
Increases the damage of Cannon Spear by 30%.
Increases the damage of Overbrand by 20%.