A massive sword wielded by Atroce that is much too large to be handled by ordinary warriors.
Property: Neutral
Crit + 10
If the users base Str is 80 or higher,
Adds a 5% chance of damaging the targets armor when performing a physical attack.
A two-handed sword that shoots a high-density emerald-green laser beam.
Indestructible.
This item is indestructible in battle.
Crit+5
If upgrade level is +7 or higher,
Aspd +7%
If upgrade level is +9 or higher,
Increases critical damage on targets by +15%.
If upgrade level is +11 or higher,
Increases damage on Small and Medium size targets by 20%.
Beam Claymore-OS remodeled with Team Atnad's technology added.
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Can't be destroyed in battle
CRI + 10.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 9 or higher, increases critical damage by 20%, increases Storm Blast damage by 25%.
If refine rate is 11 or higher, increases physical and magical damage against small and medium size enemies by 25%.
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ATK : 250
Weapon Lv : 5
A spear with a hooked blade that has proven its versatility in battle.
Property: Neutral
Increases physical damage on Brute race targets by 10%.
Increases physical damage on Demi-Human race targets by 5%.
Increases physical damage on Doram race targets by 10%.
Increases physical damage on Human Player race targets by 5%.
A magical sword which releases a dismal black aura.
Property: Ghost
Restores 100 HP to the user when a monster is killed by a short-ranged attack.
Adds a 0.1% chance of buffing the user for 5 seconds when performing a physical attack; Crit + 100.
A two-handed sword that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Str + 2
Increases physical damage on Demi-Human race targets by 55%.
Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 55%.
Bypass 20% of hard defense of Human Player race targets when performing a physical attack.
This item is indestructible in battle.
A terrifying two-handed axe that is said to stimulate the nerves in order to kill humans, once it's in the wearer's hands.
Account Bound
Property: Neutral
Str + 3
Increases physical damage on Demi-Human race targets by 55%.
Increases physical damage on Human Player race targets by 55%.
Adds a 2% chance of damaging the targets armor when performing a physical attack.
This item is indestructible in battle.
A spear that radiates with the warm, glowing light of pure holiness.
Property: Holy
Enables Level 5 Heal.
Adds a 10% chance of casting Level 3 Soul Strike on the target when performing a physical attack.
A tool used to remove various kinds of scrap at construction sites.
Can be used for many purposes.
ATK +15%, CRIT +5.
When refined to +7 or higher, Critical damage +25%, increased ASPD (ASPD +10%)
When refined to +9 or higher, when physically attacking, create a chance to gain additional DMG +20% on enemies of all sizes for 5 sec.
When refined to +11 or higher, CRIT +7, After-cast delay -20%.
A two-handed spear emitting a red aura.
Property: Neutral
ATK + 5 for every 10 base above base level 70.
ATK + (upgrade level * upgrade level) up to a maximum upgrade level of 15.
A two-handed axe emitting a red aura.
Property: Neutral
Required Job: Swordman Jobs, Merchant Jobs
ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15.
This item is indestructible in battle.
If the user's base level is 70 or higher,
For every 10 base levels, ATK + 5.
A two-handed sword emitting a red aura.
Property: Neutral
Required Job: Swordman Jobs
ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15.
MATK + (Upgrade Level * Upgrade Level) / 2 up to a maximum Upgrade Level of 15.
If the user's base level is 70 or higher,
For every 10 base levels, ATK + 5.
A cursed weapon that exists only for the destruction of all living being. The curse of this sword affects the owner and leads them to misery.
Property: Neutral
Str + 5
Agi + 2
Perfect Dodge + 20
Adds a 2% chance of casting Level 1 Vampire's Gift on the target when performing a physical attack.
Adds a 1% chance of inflicting Hell's Power on the target or the user when performing a physical attack.
If upgrade level is +9 or higher,
Level 2 Vampire's Gift will be cast instead.
Armor that has lost its light after being consumed by toxic demonic magic.
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ATK + 140.
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For every 2 refinement levels, POW + 1, CON + 1.
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At refinement level 7, ATK + 3%, P.ATK + 2.
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At refinement level 9, After Cast Delay - 5%, Variable Casting Time - 5%.
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At refinement level 11, melee/ranged physical damage + 10%.
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Set Bonus:
Dim Glacier Armor [1]
Dim Glacier Manteau [1]
Dim Glacier Boots [1]
melee/ranged physical damage + 5%, Variable Casting Time - 5%, After Cast Delay - 5%, ATK increases by twice the total refinement level of this set.
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Set Bonus:
Dim Glacier Armor [1]
Dim Glacier Manteau [1]
Dim Glacier Boots [1]
Dim Glacier Weapons [1]
for every 3 weapon refinement levels, ATK + 10,
if the weapon is Grade C or higher, P.ATK + 6, POW + 5, CON + 5,
if the weapon is Grade B or higher, P.ATK + 5, POW + 5, CON + 5 additional increase,
if the weapon is Grade A or higher, P.ATK + 4, POW + 5, CON + 5 additional increase, and when using Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken, or Firearms, physical damage to all property enemies + 20%.
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[Grade Bonus]
[Grade D] ATK + 5%, POW + 5, CON + 5.
[Grade C] melee/ranged physical damage + 10%.
[Grade B] ATK + 1% additional increase.
[Grade A] ATK + 2% additional increase.
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Robe that has lost its light after being consumed by toxic demonic magic.
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MATK + 140.
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For every 2 refinement levels, SPL + 1, CON + 1.
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At refinement level 7, MATK + 3%, S.MATK + 2.
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At refinement level 9, After Cast Delay - 5%, Variable Casting Time - 5%.
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At refinement level 11, increases all property magic damage by 10%.
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Set Bonus:
Dim Glacier Robe [1]
Dim Glacier Muffler [1]
Dim Glacier Shoes [1]
All property magic damage + 5%, Variable Casting Time - 5%, After Cast Delay - 5%, MATK increases by twice the total refinement level of this set.
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Set Bonus:
Dim Glacier Robe [1]
Dim Glacier Muffler [1]
Dim Glacier Shoes [1]
Dim Glacier Weapon
For every 3 weapon refinement levels, MATK + 10,
If the weapon is Grade C or higher, S.MATK + 6, SPL + 5, CON + 5,
If the weapon is Grade B or higher, S.MATK + 5, SPL + 5, CON + 5 additional increase,
If the weapon is Grade A or higher, S.MATK + 4, SPL + 5, CON + 5 additional increase, and when using Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken, or Firearms, magic damage to all property enemies + 20%.
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[Grade Bonus]
[Grade D] MATK + 5%, SPL + 5, CON + 5.
[Grade C] All property magic damage + 10%.
[Grade B] MATK + 1%.
[Grade A] MATK + 2%.
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A two-handed sword tainted by venomous magic, its gleam lost to corruption.
It no longer responds like other Glacier weapons, so you might need a different approach to wield it.
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MATK + 270.
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A gigantic and ridiculously heavy axe that requires great strength to use it properly.
1
ASPD - 40%
Increases SP cost of skills by 100%.
This item is indestructible in battle.
If base STR is 95 or higher
ATK + 340
Adds a 5% chance of Breaking Armor on targets when performing a physical attack.
Adds a 30% chance of inflicting Stun on the target when performing a physical attack.
A gigantic and ridiculously heavy axe which requires great strength to use properly.
Property: Neutral
ATK + 340, if the users base Str is 95 or higher.
Aspd - 40%
Increases the SP cost of skills by 100%.
Adds a 30% chance of inflicting Stun on the target when performing a physical attack.
Adds a 5% chance of inflicting Coma on Demi-Human race target when performing a physical attack.
This item is indestructible in battle.
A giant sword, rumored to be made from a dragon's tooth, that can easily cut through dragon scales.
Property: Neutral
Increases physical damage on Dragon race targets by 25%.
Bypass 100% of Def of Dragon race targets when performing a physical attack.
Set Bonus
Dragon Breath [1]
Dragon Slayer
Increases physical damage on Dragon race targets by 5%.
A large sword that is said to have been used by a dragon slayer in the past.
It seems to resonate with Ancient Hero Boots.
Every 2 Refine levels MHP/MSP + 3%.
Every 3 Refine levels Dragon Breath/ Dragon Breath (Water) increased by 5%.
When Refine level is 9, delay after skills decreased by 10%.
When Refine level is 11, distance physical damage increased by 10%.
When equipped together with Ancient Hero Boots and attacking with physical attacks, with a fixed rate for 7s VIT + 20, physical distance damage 10%.
Weapon Lv: 4
Required Lv: 100
Required Job: Rune Knight Jobs
An improved version of the great sword said to have been used by a dragon slayer in the past.
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MHP+ 5%.
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When character base level 210 or higher, MHP/MSP + 5%.
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For every 2 refine level, MHP/MSP + 5%.
For every 3 refine level, increases Dragon's Breath and Dragon's Water Breath damage by 7%.
When refine level 7 or more, reduced global cooldown is by 10% and variable casting is by 10%.
When refine level 9 or more, increases ranged physical damage by 15%,
reduced physical/magical damage received from enemies of all sizes by 15%.
When refine level 11 or more, reduced global cooldown is additionally by 7%, MSP + 5%.
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Set Bonus
Dragonic Slayer-LT [2]
Hero Boots-LT [1]
MHP + 10%, MSP + 5%.
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[Bonus By Grade]
[Grade D] MHP/MSP + 3%.
[Grade C] Increases long-distance physical damage by 15%, RES + 30, MRES + 30.
[Grade B] Reduces physical/magical damage received from enemies of all attributes by 15%.
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Weapon Lv : 5
This two-handed sword was once used for vanquishing an evil slayer and his followers.
Property: Neutral
Increases physical damage on Demon, Undead race targets by 10%.
If upgrade level is +9 or higher,
ATK + 5%
If upgrade level is +12 or higher,
Additional ATK + 7%
A two-handed sword that brings execution to all it beholds.
Nothing escapes its ruthless judgment.
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ATK + 5%, POW + 2.
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Increases Hack and Slash damage by 5%.
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When refined to +5 or higher, increases Hack and Slash damage by 10%.
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When refined to +7 or higher, increases melee physical damage by 5%.
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When refined to +9 or higher, increases Hack and Slash damage by 10%.
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When refined to +10 or higher, ASPD + 10%.
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When refined to +11 or higher, increases Hack and Slash damage by 5%, Storm Slash damage by 15%.
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[Grade Bonus]
[Grade D] Increases melee physical damage by 10%.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] Increases physical damage against all race enemies by 10%.
[Grade A] Increases physical damage against all property enemies by 10%.
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Claw Sword strengthened by the energy of Mjolnir.
ATK +15%, Crit+10
Increase Storm Slash damage by 20%.
If refine rate is 7 or higher,
increases critical damage by 25%, increases attack speed (reduces delay after attack by 15%).
If refine rate is 9 or higher,
increases critical damage by additional 15%, increases Storm Slash damage by additional 10%, increases physical damage against all size enemies by 20%, increases SP consumption of Storm Slash by 15.
If refine rate is 11 or higher,
Crit + 10, reduces global cooldown by 15%, increases Storm Slash damage by additional 10%, increases SP consumption of Storm Slash by additional 15.
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[Grade Bonus]
[Grade D] P.Atk + 10.
[Grade C] Increases Storm Slash damage by 10%.
[Grade B] Increases physical damage against all property enemies by 10%.
[Grade A] Increases Storm Slash damage by additional 10%.
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Weapon Lv : 5
A weapon reinforced with Ether mana.
It started demonstrating new abilities that had never been seen before.
Storm Slash damage +5% for every 2 upgrade levels
Melee Physical damage +2% for every 4 upgrade levels
Reduce delay after attack by 10%
ATK increases per 1 refine rate (refine rate to the power of 2)
When equipped with Doppelganger Card,
can cast Lex Aeterna lv.1
When below BaseLv99,
Increase physical damage by 4% per 1 refine rate.
Increase ASPD by 2%.
When above BaseLv100,
increase physical damage by 10% per 1 refine rate
Increase ASPD by 5%.
A spear, created from the body of a dead, giant sea creature, topped with a jagged blade that leaves deep wounds.
Property: Neutral
Increases physical damage on boss monsters by 10%.
Bypass 100% of hard defense of Dragon race targets when performing a physical attack.
Set Bonus
Dragon Breath [1]
Gae Bolg
Increases physical damage on Dragon race targets by 5%.