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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “DEF+3” in Renewal

Page 11 of 73
Chameleon Armor

Chameleon Armor

#2386 · Armor · Armor
DEF
55
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
170
Buy value
20 z
Sell value
10 z
A miraculous Armor that can change its abilities according to those of its wearer. Increases HP and SP based on the user's base level. When magically attacked, has a chance to activate its own ability while cancelling all spells for 2 seconds. If worn by Swordman/Merchant/Thief Class, Def +3 If worn by Wizard/Acolyte/Archer Class, MDef +5
Full item details & effects
Charm of Anywhere

Charm of Anywhere

#420323 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
A weird rainbow of ectoplasm is floating around your body. No one know what kind of omen this item brings. ------------------------ ASPD + 10%, ASPD + 1, MATK + 3%, SPL + 3. ------------------------ There's a 10% chance to cast Level 2 From the Abyss when performing melee or long ranged physical attack (higher skill level will be casted if you have higher one). ------------------------ Def : 0 Location : Lower
Full item details & effects
Chemical Resistant Glove

Chemical Resistant Glove [1]

#490428 · Armor · Accessory
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
POW +3. ------------------------ ATK +10%. ------------------------ Perfect Hit + 25% ------------------------ Reduce damage taken from Players by 3%. ------------------------ For every 2 Base levels, Increases Cart Cannon and Cart Tornado damage by 1%. (Max bonus lv 250) ------------------------ For every 10 Base levels, Increases Acidfied Zone (Fire/Water/Wind/Ground) damage by 1%. ------------------------
Full item details & effects
Cherub Coronet

Cherub Coronet [1]

#410337 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
STR +10, ATK +140. Increases heal effectiveness by 30%. Increase rate of incoming recovery skills and items by 15% Increases resistance to Bleeding, Chaos status by 100% ------------------------ When base INT is 120 or higher, additional ATK +200. Increase physical damage against boss class enemies by 10% Increases heal effectiveness by additional 50%. Increase rate of incoming recovery skills and items by additional 30% Decreases the variable casting time of the Coluseo Heal skill by 100%. ------------------------ Def: 0 Location: Middle
Full item details & effects
Chic Peony

Chic Peony [1]

#400437 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
An elegant hat with an impressively bold silhouette. You will be enchanted by its beautiful and alluring design. ------------------------ POW + 3 ------------------------ Reduce damage taken from Players by 13%. ------------------------ Reduce damage taken from normal and boss monsters by 20%. ------------------------ ATK + 40% ------------------------ Every 10 Base Level, increase damage of Shadow Stab and Eternal Slash by 1%. ------------------------ Every refine level, POW + 1. ------------------------ Def : 10 Location : Upper
Full item details & effects
Chick Hat

Chick Hat

#5283 · Armor · Headgear (Top)
DEF
2
Armor Lv.
1
Required Lv.
10
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
A hat adorned with a cute chick that brings feelings of joy to those that see it hopping. Position: Upper Adds 3% resistance to Demihuman Class monsters. Adds 3% resistance to Animal Class monsters. Adds 3% resistance to Human Player Class monsters. Adds 3% resistance to Doram Class monsters. Cannot be upgraded. Enables Lv. 2 Double Attack. Max HP and SP +50
Full item details & effects
Chick Hat

Chick Hat [1]

#19129 · Armor · Headgear (Top)
DEF
2
Armor Lv.
1
Required Lv.
10
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A hat adorned with a cute chick that brings feelings of joy to those that see it hopping. ------------------------ Max HP and SP +50. LUK + 2. ------------------------ Enables to use Double Attack level 2. If user has higher skill level, that level will be triggered instead. ------------------------ Reduces damage taken from Demihuman and Brute monsters by 3%. Reduces damage taken from Doram and Human Players by 3%. ------------------------ Cannot be refined. ------------------------ Location : Upper
Full item details & effects
Christmas Guardian Tree

Christmas Guardian Tree [1]

#20955 · Armor · Garment
DEF
20
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Christmas tree that's worn at the back. It resonates with various items to give the wearer some special abilities. ATK + 1%, MATK + 1% per 2 refine rate. When refined to +9 or higher, ATK + 30, MATK + 30. When refined to +11 or higher, has a chance to increase holy and neutral property magical damage by 20% for 10 seconds when dealing melee physical attack. When equipped with Noble Cross and Hurt Mind, MATK + 30, increase Duple Light's damage by 40%. When refine rate of Noble Cross is +10 or higher, increase Duple Light's damage by additional 20%. When equipped with Noble Cross and Kind Heart, ATK + 30, increase Knuckle Arrow damage by 40%, When refine rate of Noble Cross is +10 or higher, increase Knuckle Arrow damage by additional 20%. When equipped with Old Parasol and Evil Spirit Glove, MATK + 80, has a chance to auto-cast Soul Strike level 10 when dealing melee physical damage, When refine rate of Old parasol is +10 or higher, has a chance to auto-cast Napalm Vulcan level 5 when dealing melee physical damage. When equipped with Evil Spirit Glove and Red Lantern, increase attack speed (reduce delay after attack by 10%), HIT + 10, MATK + 10%. When refine rate of Christmas Guardian Tree is +10 or higher, has a chance to auto-cast Psychic Wave level 3 when dealing melee physical damage. When equipped with Hurt Mind and Kind Heart, increase attack speed (reduce delay after attack by 10%), increase long ranged physical damage by 10%, ATK+10%. When refine rate of Christmas Guardian Tree is +10 or higher, HIT + 15, increase critical damage by 15%.
Full item details & effects
Chrome Metal Plate

Chrome Metal Plate [1]

#450220 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Armor that shines in cold colors made of bradium, a mineral from another world. It is imbued with the power of a god, and there are traces of it being used in a ritual somewhere, but the name of the god believed in is unknown. ------------------------ Increases Physical/Magical damage to Insect type monsters + 40%. Resistance to water property attacks +20%. ------------------------ For every refine level, resistance to Insect monster +1%, resistance to Holy property monster +3%. When refined to +8 or higher, immune to sleep, and Armor will be indestructible. When refined to +9 or higher, immune to knockback, and Resistance to Acid Terror skill + 80%. ------------------------ Def : 100
Full item details & effects
Chung Hairband

Chung Hairband [1]

#5609 · Armor · Headgear (Top)
DEF
5
Armor Lv.
1
Required Lv.
60
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
If you wear this, it feels like you become a fancy Chung aristocrat. LUK + 3, Mdef +4, Def+5 When receiving any physical attack, Mammonite Lv5 will be activated at a low rate. (If you have no zeny, it won't be activated.) Item Class : Headgear Defense : 5 Location : Upper Weight : 50
Full item details & effects
Circulation of Life: Autumn

Circulation of Life: Autumn [1]

#480351 · Armor · Garment
DEF
80
Armor Lv.
2
Required Lv.
250
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A mantle that amplifies the energy of autumn in accordance with the truth of life's cycle. Its true power has awakened through the authority of the constellations. ------------------------ SPL + 4, CON + 4. ------------------------ Increases SP consumption by 15% when using skills. ------------------------ For every 2 refine levels, MATK + 10. ------------------------ For every 3 refine levels, All Property Magic Damage + 2%. ------------------------ When refined to +7 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +9 or higher, reduce Variable Casting Time by 5%, ASPD + 5%. ------------------------ When refined to +11 or higher, S.MATK + 7, reduce After Cast Delay by 10%. ------------------------ [Grade Bonus] [Grade D] RES + 25, MRES + 25. [Grade C] MATK + 10%, All Property Magic Damage + 7%. [Grade B] SPL + 5, CON + 5, S.MATK + 7, DEF + 50. [Grade A] S.MATK + 9, Magic Damage to All Property + 7%. ------------------------ Def : 80
Full item details & effects
Circulation of Life: Spring

Circulation of Life: Spring [1]

#480349 · Armor · Garment
DEF
80
Armor Lv.
2
Required Lv.
250
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A mantle that amplifies the energy of spring in accordance with the truth of life's cycle. Its true power has awakened through the authority of the constellations. ------------------------ POW + 4, CON + 4, CRI - 20. ------------------------ For every 2 refine levels, ATK + 10. ------------------------ For every 3 refine levels, Melee Physical Damage + 2%. ------------------------ When refined to +7 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +9 or higher, ASPD + 10%. ------------------------ When refined to +11 or higher, P.ATK + 7, reduce After Cast Delay by 10%. ------------------------ [Grade Bonus] [Grade D] RES + 25, MRES + 25. [Grade C] ATK + 10%, Melee Physical Damage + 7%. [Grade B] POW + 5, CON + 5, P.ATK + 7, DEF + 50. [Grade A] P.ATK + 9, Physical Damage to All Property + 7%. ------------------------ Def : 80
Full item details & effects
Circulation of Life: Summer

Circulation of Life: Summer [1]

#480350 · Armor · Garment
DEF
80
Armor Lv.
2
Required Lv.
250
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A mantle that amplifies the energy of summer in accordance with the truth of life's cycle. Its true power has awakened through the authority of the constellations. ------------------------ POW + 4, CON + 4, CRI - 20. ------------------------ For every 2 refine levels, ATK + 10. ------------------------ For every 3 refine levels, Long-range Physical Damage + 2%. ------------------------ When refined to +7 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +9 or higher, ASPD + 10%. ------------------------ When refined to +11 or higher, P.ATK + 7, reduce After Cast Delay by 10%. ------------------------ [Grade Bonus] [Grade D] RES + 25, MRES + 25. [Grade C] ATK + 10%, Long-range Physical Damage + 7%. [Grade B] POW + 5, CON + 5, P.ATK + 7, DEF + 50. [Grade A] P.ATK + 9, Physical Damage to All Property + 7%. ------------------------ Def : 80
Full item details & effects
Circulation of Life: Winter

Circulation of Life: Winter [1]

#480352 · Armor · Garment
DEF
80
Armor Lv.
2
Required Lv.
250
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A mantle that amplifies the energy of winter in accordance with the truth of life's cycle. Its true power has awakened through the authority of the constellations. ------------------------ POW + 2, CON + 2, CRI + 4. ------------------------ For every 2 refine levels, ATK + 5, CRI + 1. ------------------------ For every 3 refine levels, Critical Damage + 1%, CRT + 1. ------------------------ When refined to +7 or higher, reduce Variable Casting Time by 5%, C.RATE + 3. ------------------------ When refined to +9 or higher, ASPD + 10%. ------------------------ When refined to +11 or higher, P.ATK + 7, reduce After Cast Delay by 10%. ------------------------ [Grade Bonus] [Grade D] RES + 25, MRES + 25. [Grade C] CRI + 10, Melee and Long-range Physical Damage + 7%. [Grade B] POW + 5, CON + 5, CRT + 5, C.RATE + 5. [Grade A] Critical Damage + 15%, C.RATE + 7. ------------------------ Def : 80
Full item details & effects
Clergy Nurse Cap

Clergy Nurse Cap [1]

#5968 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
50
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A hat worn by a nurse who took care of people who were hurt everyday. Position: Upper Increases the recovery rate of recovery skills by 3%. The users casting cannot be interrupted outside of WoE. If upgrade level is +5 or higher, Increases the recovery rate of recovery skills by an additional 6%. If upgrade level is +7 or higher, Increases the recovery rate of recovery skills by an additional 9%. If upgrade level is +9 or higher, Increases the recovery rate of recovery skills by an additional 12%. Set Bonus Croce Staff [1] Clergy Nurse Cap [1] Increases the recovery rate of recovery skills by 4% per upgrade level of Croce Staff [1]. Set Bonus Clergy Nurse Cap [1] Rosary's Necklace Perfect Dodge + 1 per upgrade level of Clergy Nurse Cap [1]. Increases the recovery rate of recovery skills by 2% per upgrade level of Clergy Nurse Cap [1].
Full item details & effects
Clergy's Boots

Clergy's Boots [1]

#22209 · Armor · Footgear
DEF
35
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
A pair of boots worn by Odin's priests. The blessing imbued in the boots makes the wearer feel lighter. ------------------------ MHP +5%, DEF +30, ASPD +10%. ------------------------ For every 2 refine levels, increase physical damage to angel and demon race by 1%. For every 3 refine levels, Reduces physical/magical damage taken from angel and demon race by 1%. When refined to +7 or higher, ASPD +10%. ------------------------
Full item details & effects
Clergy's Manteau

Clergy's Manteau [1]

#20947 · Armor · Garment
DEF
40
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
45
Buy value
0 z
Sell value
0 z
A manteau worn by Odin's priests. The blessing imbued in the manteau gently embraces the wearer. ------------------------ MaxSP +5%, MDEF +10. Reduce variable casting time by 10%. ------------------------ For every 2 refine levels, increase magic damage to angel and demon race by 1%. For every 3 refine levels, Reduces physical/magical damage taken from angel and demon race by 1%. When refined to +7 or higher, reduce variable casting time by 10%. ------------------------
Full item details & effects
Cloak of Gray

Cloak of Gray [1]

#20721 · Armor · Garment
DEF
45
Armor Lv.
1
Required Lv.
120
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
Sculpted out of Gray Shard and infused with Sakray's old, abandoned memories, this manteau protects its wearer against holiness and fear. Reduces damage taken from Holy property attacks by 5%. For every 2 upgrade levels of the item, Reduces damage taken from Holy property attacks by an additional 1%. Set Bonus Cloak Of Gray [1] Armor Of Gray [1] Helmet Of Gray [1] Boots Of Gray [1] Reduces damage taken from Neutral property attacks by 15%. Adds a 1% chance of casting Level 3 Drain Life on the attacker when receiving a physical attack. Set Bonus Cloak Of Gray [1] Robe Of Gray [1] Helmet Of Gray [1] Boots Of Gray [1] Reduces damage taken from Neutral property attacks by 15%. Max HP + 25% Max SP + 25% MATK + 10%
Full item details & effects
Cloak of Naght Sieger

Cloak of Naght Sieger [1]

#480270 · Armor · Garment
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
The belief in the heart that one will fight to the very end makes the wearer feel the surge of magic. ------------------------ For every 2 refine level, MATK + 10. ------------------------ For every 3 refine level, reduce damage taken from Dragon race enemies by 4%. ------------------------ For every 4 refine level, increase magic damage against Dragon and Demi-human race enemies by 8%. ------------------------ When refined to +7 or higher, MATK+10%. ------------------------ When refined to +9 or higher, reduce After Cast Delay by 8%. ------------------------ When refined to +11 or higher, increase Water, Fire, and Ghost property magic damage by 10%. ------------------------ When refined to +12 or higher, increase magic damage against Neutral property enemies by 12%. ------------------------ When refined to +13 or higher, increase Water, Fire, and Ghost property magic damage by additional 15%. ------------------------ Set Bonus: Spirit Cloak of Naght Sieger [1] Naght Seiger Card S.MATK + 10. Increase magic damage against Boss enemies by 20%. When performing magic attack, there's a 2% chance to transform into Naght Sieger for 10 seconds. While transformed, increase magic damage against Boss enemies by additional 20%, increase Water, Fire, and Ghost property magic damage by 20%. ------------------------ Def : 0
Full item details & effects
Clockwise

Clockwise [1]

#400408 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A combination of blood, sweat, and tears created by the Magician Guild. It was imbued with the power of Fire, Water, Wind, and Earth. ------------------------ SPL + 3 ------------------------ Reduce damage taken from Players by 13%. ------------------------ Reduce damage taken from normal and boss monsters by 20%. ------------------------ MATK + 40% ------------------------ Every 10 Base Level, increase damage of Crimson Arrow, Frozen Slash, Storm Cannon, and Rock Down by 1%. ------------------------ Every refine level, SPL + 1. ------------------------ Visual Equipment Effect if you set (/effect) to OFF, only the equipment graphics will be displayed. ------------------------ Def : 10 Location : Upper
Full item details & effects
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