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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

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Results for “MATK V” in Renewal

Page 13 of 22
Light Blade

Light Blade [2]

#500003 · One-Handed Sword · Weapon
ATK
130
MATK
170
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A sword of light that is said to have been used by a warrior. It seems to resonate with Ancient Hero Boots. MATK + 170. MATK + 10 per 2 refine rate. Increases Gloria Domini and Genesis Ray damage by 5% per 3 refine rate. If refine rate is 9 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases holy property magical damage by 15%. When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and MATK + 15% for 7 seconds. Weapon Lv: 4 Required Lv: 100 Required Job: Royal Guard Jobs
Full item details & effects
Light Blade-LT

Light Blade-LT [2]

#500038 · One-Handed Sword · Weapon
ATK
130
MATK
195
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
An improved version of the sword of light said to have been used by a certain warrior. ------------------------ MATK + 195, MATK + 5%. ------------------------ When character base level 210 or higher, SPL + 2, S.MATK + 1. ------------------------ For every 2 refine level, MATK + 15. For every 3 refine level, increase Gloria Domini and Genesis Ray damage by 5%. When refined to 7, reduced variable casting by 10%. When refined to 9, increases Neutral and Holy magic damage by 15%. When refined to 11, increases magic damage to enemies of all sizes by 15%, increases Gloria Domini and Genesis Ray damage by an additional 30%. ------------------------ Set Bonus Light Blade-LT [2] Hero Boots-LT [1] MATK + 10%, S.MATK + 2. ------------------------ [Bonus By Grade] [Grade D] MATK + 3%. [Grade C] Increases Neutral and Holy magic damage by 15%, S.MATK + 1. [Grade B] SPL + 3, S.MATK + 2. ------------------------ Weapon Lv : 5
Full item details & effects
Loli Ruri Card

Loli Ruri Card

#4191 · Card · Armor
Weight
1
Buy value
20 z
Sell value
10 z
Compounds On: Armor Adds a 5% chance of casting Level 3 Heal on the user when receiving a physical attack. Set Bonus Loli Ruri Card Parasite Card Miyabi Doll Card Evil Nymph Harpy Card Bloody Butterfly Card Max HP + 500 Def + 5 Mdef + 5 Increases the damage of Cold Bolt, Fire Bolt, and Lightning Bolt by 10%. Mage Bonus MATK + 3% Reduces the variable casting time of skills by 15%.
Full item details & effects
Long Tongue

Long Tongue

#18616 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
20
Slots
0
Weight
20
Buy value
20 z
Sell value
10 z
Your parents forgot to tell you that sticking your tongue out at people was rude, and this is the result. Sometimes you just gotta be you! Position: Lower MATK + 2% Reduces the variable casting time of skills by 3%.
Full item details & effects
Lord of Elemental

Lord of Elemental [1]

#490359 · Armor · Accessory
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A ring received from the Spirit King as proof of the bond with the spirits. You can use all higher-level spirits to exercise their power. ------------------------ SPL + 3 ------------------------ MATK + 10% ------------------------ Reduce damage taken from players by 3%. ------------------------ Enable to use Cure Level 1. ------------------------ Reduce Fixed Casting Time of Call Aqua and Call Tera by 100%. ------------------------ Every 10 Base Level, increase damage of Conflagration, Diamond Storm, Lightning Land, Terra Drive, and Venom Swamp by 1%. ------------------------ Def : 0
Full item details & effects
Loyal Servant of the Demon Lord Morroc

Loyal Servant of the Demon Lord Morroc

#420236 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
P.ATK+5, S.MATK+5, Increases damage against demihuman race enemies and angel race monster by 5%. Reduces damage taken from demihuman race enemies and angel race monster by 3%. When equipped with Darklord Essence Force 3, Increases melee physical damage by 20%. Increases damage taken from all race enemies by 15%. When equipped with Darklord Essence Intelligence 3, Increases all property magical damage by 20%. Increases damage taken from all race enemies by 15%. When equipped with Darklord Essence Speed 3, Reduces global cooldown by 10%. MaxHP -20%. When equipped with Darklord Essence Concentration 3, Increases long ranged physical damage by 20%. Increases damage taken from all race enemies by 15%. When equipped with Darklord Essence Vitality 3, MaxHP +30%. ASPD -50%. When equipped with Darklord Essence Luck 3, Increases critical damage by 20%. Increases heal efffectiveness by 20%. Increases global cooldown by 10%. ------------------------ Set Bonus Loyal Servant of Morroc Demon God's Apostle Shnaim Card Increases physical and magical damage against all race enemies by 15%. ------------------------ Set Bonus Loyal Servant of Morroc Demon God's Apostle Ahat Card Increases physical and magical damage against all size enemies by 15%. ------------------------ Set Bonus Loyal Servant of Morroc Despair God Morocc Card MaxHP + 50%. Increases physical damage against all race enemies by 40%. ------------------------ Def : 0 Location : Lower
Full item details & effects
Lunar Rainbow

Lunar Rainbow [1]

#19156 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
80
Slots
1
Weight
20
Buy value
20 z
Sell value
10 z
A beautiful moon rainbow which is caused by the moonlight. A +10 version of this hat will casts a level 10 skill at 10% chance. Position: Upper Agi + 3 MATK + 10 per upgrade level of the item. Mdef + 10 Set Bonus Lunar Rainbow [1] Ring of the Ancient Wise King Adds a 4% chance of casting Level 4 Water Ball on the target when performing a physical attack, where the level of the skill is equal to and where the chance to cast is increased by 1% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 10. Set Bonus Lunar Rainbow [1] Pitman Card Adds a 4% chance of casting Level 4 Earth Spike or Level 4 Heaven's Drive on the target when performing a physical attack, where the level of the skill is equal to and where the chance to cast is increased by 1% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 10. Set Bonus Lunar Rainbow [1] Hill Wind Card Adds a 4% chance of casting Level 4 Lightning Bolt or Level 4 Thunderstorm on the target when performing a physical attack, where the level of the skill is equal to and where the chance to cast is increased by 1% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 10. Set Bonus Lunar Rainbow [1] Laurell Weinder Card Adds a 4% chance of casting Level 4 Cold Bolt or Level 4 Frost Nova on the target when performing a physical attack, where the level of the skill is equal to and where the chance to cast is increased by 1% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 10. Set Bonus Lunar Rainbow [1] Red Ferus Card Adds a 4% chance of casting Level 4 Fire Bolt or Level 4 Fire Ball on the target when performing a physical attack, where the level of the skill is equal to and where the chance to cast is increased by 1% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 10.
Full item details & effects
Mad Bunny-LT

Mad Bunny-LT [1]

#460020 · Armor · Shield
Armor Lv.
2
Required Lv.
160
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A plush toy that Piamette uses conveniently for attack and defense? It clearly appears to be moving... ------------------------ ATK + 5%, MATK + 5%. ASPD + 3 ------------------------ For every 2 refine level, ATK + 2%, MATK + 2%. When refine level 7 or more, increases attack speed (delay after attack reduced) by 5%, and variable casting reduced by 5%. When refine level 9 or more, melee/ranged physical damage increases by 7%, and all property magical damage increases by 7%. When refine level 12 or more, users casting cannot be interrupted, and CRI + 15 ------------------------ [Bonus By Grade] [Grade D] Reduces physical/magical damage received from enemies of all attributes by 10%. [Grade C] POW + 2, SPL + 2. [Grade B] S.MATK + 2, P.ATK + 2. [Grade A] Reduced global cooldown by 5%. ------------------------ Def : 0
Full item details & effects
Magic Absorber

Magic Absorber [1]

#460005 · Armor · Shield
DEF
50
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Shield for anti-magic, with improved ability to reflect magic. It's very thin, probably because of its anti-magic shield. ------------------------ Increases all property magical damage by 3%, Mdef + 15. ------------------------ If refine rate is 7 or higher, MATK + 25. ------------------------ If refine rate is 9 or higher, reduces variable casting time by 5%. ------------------------ If refine rate is 12 or higher, increases all property magical damage by additional 7%. ------------------------ Set Bonus Magic Absorber Force/Mental Condenser MaxHP + 10%, reduces global cooldown by 5%. ------------------------ Def : 50
Full item details & effects
Magic Barrier Cloth

Magic Barrier Cloth [1]

#480331 · Armor · Garment
DEF
38
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
An improved version of cloth that was given out at certain magic contest. It doesn't seem to be a genuine product, but safety is guaranteed. ------------------------ ASPD + 5%. ------------------------ Reduce after cast delay by 5%. ------------------------ ATK + 50, MATK + 50 ------------------------ Reduce damage taken from players by 5%. ------------------------ When refined to +6 or higher, Increase ASPD and reduce after cast delay by additional 5%. ------------------------ When refined to +8 or higher, Increase ASPD and reduce after cast delay by additional 10%. ------------------------ Set Bonus: Magic Barrier Cloth [1] Anti Conjurer Suit [1] MHP + 25%, MDEF + 50. ------------------------ Set Bonus: Magic Barrier Cloth [1] Magic Protector Robe [1] When using recovery skills, HP recovery amount + 30%. Reduce SP consumption when using skills by 10%. ------------------------ Def : 38
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Magic Barrier Muffler

Magic Barrier Muffler [1]

#480066 · Armor · Garment
DEF
70
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
65
Buy value
0 z
Sell value
0 z
An improved muffler that was one of the prizes of the Geffen Magic Tournament. It is not an officially licensed improved product, but there is a text that says safety is excellent. ------------------------ MaxHP + 1500. ------------------------ MaxHP + 1% per refine rate. ------------------------ Reduces variable casting time by 2% per 3 refine rate. ------------------------ If refine rate is 9 or higher, MATK + 7%, increases heal effectiveness by 5%. ------------------------ If refine rate is 11 or higher, increases all property magical damage by 7%. ------------------------ Set Bonus Magic Barrier Muffler Anti Conjurer Suit MATK + 50, If refine rate of Anti Conjurer Suit is 11 or higher, increases all property magical damage by 5%, increases ASPD by 10%. ------------------------ Set Bonus Magic Barrier Muffler Magic Protector Robe MATK + 50, If refine rate of Magic Protector Robe is 11 or higher, increases all property magical damage by 5%, reduces variable casting time by 10%. ------------------------ Def : 70
Full item details & effects
Magic Formless Shadow Weapon

Magic Formless Shadow Weapon

#24177 · Shadowgear · Shadow weapon
Weight
0
Buy value
0 z
Sell value
0 z
Bypass 5% of magic defense of Formless Race monsters when performing a magical attack. ------------------------ For every 2 refine levels, bypass additional 1% of magic defense of Formless Race monsters when performing a magical attack. ------------------------ Set Bonus Magic Vibration Shadow Weapon Tempest Shadow Earring Tempest Shadow Pendant MATK +5, If sum total refine level of the set is 25 or higher, Bypass 100% of magic defense of Formless Race monsters when performing a magical attack. ------------------------ Location : Weapon
Full item details & effects
Magic Intensifier Ring

Magic Intensifier Ring [1]

#2964 · Armor · Accessory
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
10
Buy value
10 z
Sell value
5 z
This magic ring developed in Geffen enhances its wearer's magical abilities. MATK + 5% Set Bonus Anti-magic Suit [1] Magic Intensifier Ring [1] Reduces the global delay of skills by 5%. Reduces damage taken from Demi-Human race enemies by 5%. Set Bonus Geffen Magic Robe [1] Magic Intensifier Ring [1] Reduces the variable casting time of skills by 5%.
Full item details & effects
Magic Protector Robe

Magic Protector Robe [1]

#450150 · Armor · Armor
DEF
110
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
The uniforms of Geffen mages. It has the ability to improve magic efficiency when casting spells. ------------------------ Increases incoming heal effectiveness by 10%. Reduces SP consumption of skills by 10%. MaxHP + 3%, Int + 3, Dex + 3. ------------------------ MATK + 10 per refine rate. ------------------------ Reduces variable casting time by 2% per 2 refine rate. ------------------------ If refine rate is 9 or higher, increases all property magical damage by 10%. ------------------------ If refine rate is 11 or higher, reduces variable casting time by additional 7%. ------------------------ If refine rate is 13 or higher, additional MATK + 60. ------------------------ Def : 110
Full item details & effects
Magic Swordsman Thanatos's Sword

Magic Swordsman Thanatos's Sword [1]

#480136 · Armor · Garment
DEF
60
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A magic sword said to have been used by a powerful swordsman in the past. You can feel some of the power still contained in it. ------------------------ When Base Level is 210 or higher, P.ATK + 3, S.MATK + 3. ------------------------ When Base Level is 230 or higher, additional P.ATK + 2, S.MATK + 2. ------------------------ For every 3 refine level, increase melee, long-range physical, and all property magical damage by 2%. ------------------------ For every 5 refine level, increase physical and magical damage against Medium and Large sized enemies by 5%. ------------------------ When refined to +9 or higher, ignore physical and magical defense of Dragon and Angel race monsters by 20%. ------------------------ When refined to +11 or higher, ignore physical and magical defense of Dragon and Angel race monsters by additional 10%. ------------------------ Set Bonus: Thanatos Magic Sword [1] The Agony of Thanatos [1] Reduce Variable Casting Time by 10%. When the refine level of Headgear is +7 or higher, increase physical and magical damage against Shadow and Holy property enemies by 15%. When the refine level of Headgear is +9 or higher, increase physical and magical damage against Dragon and Angel race enemies by 15%. When the refine level of Headgear is +11 or higher, increase physical and magical damage against Medium and Large sized enemies by 15%. ------------------------ Set Bonus: Thanatos Magic Sword [1] Red Force Pendant [1] OR Blue Mental Pendant [1] ATK + 50, MATK + 50. Increase physical and magical damage against Medium and Large sized enemies by 15%. ------------------------ Def: 60
Full item details & effects
Magic Swordsman Thanatos's Sword-FA

Magic Swordsman Thanatos's Sword-FA [1]

#480324 · Armor · Garment
DEF
90
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
An improved version of the magic sword said to have been used by a powerful swordsman in the past. The power contained within has been amplified. ------------------------ When base level is 250 or higher, S.MATK +8, P.ATK +8. ------------------------ For every 2 refine level, increases melee/ranged physical damage by 3%, increases all property magical damage by 3%. ------------------------ For every 4 refine level, increases physical/magical damage to Medium and Large size monsters by 5%. ------------------------ When refined +9 or higher, increases physical/magical damage to Dragon and Angel race by 7%. ------------------------ When refined +11 or higher, increases physical/magical damage to Dragon and Angel race by an additional 7%. ------------------------ Set Bonus: Thanatos Sword-FA [1] The Agony of Thanatos-LT [1] Reduces Variable Casting Time by 10%. When headgear refined +7 or higher, increases physical/magical damage to Holy and Shadow enemies by 20%. When headgear refined +9 or higher, increases physical/magical damage to Angel and Dragon race by 15%. When headgear refined +11 or higher, increases physical/magical damage to Medium and Large size by 15%. ------------------------ Set Bonus: Thanatos Sword-FA [1] Red Force Pendant-LT [1] or Blue Mental Pendant-LT [1] ATK +50, MATK +50, P.ATK +3, S.MATK +3. increases physical/magical damage to Medium and Large size by 15%. ------------------------ [Grade Bonus] [Grade D] P.ATK + 5, S.MATK + 5. [Grade C] Ignores physical/magical resistance of Dragon and Angel monsters by 5%. [Grade B] Ignores physical/magical resistance of Dragon and Angel monsters by additional 5%. [Grade A] Ignores physical/magical resistance of Dragon and Angel monsters by additional 5%. ------------------------
Full item details & effects
Magic Vibration Dragon Killer Shadow Weapon

Magic Vibration Dragon Killer Shadow Weapon

#24428 · Shadowgear · Shadow weapon
Weight
0
Buy value
0 z
Sell value
0 z
Armored gloves in the hand of a weapon. It brings out potential powers. Ignores magical defense of formless and dragon race monsters by 5%. Ignores magical defense of formless and dragon race monsters by additional 1% per 2 refine rate. When Magic Vibration Dragon Killer Shadow Weapon, Tempest Shadow Earring and Tempest Shadow Pendant are equipped together, MATK + 5. If the sum of refine rate is 25 or higher, Ignores magical defense of formless and dragon race monsters by 100%. Location : Weapon Weight : 0 Required Lv : 1
Full item details & effects
Magical Booster

Magical Booster

#18720 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
30
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A helm which increases the magical powers of the wearer by controlling the brainwaves. It has voice recognition function and interacts with other equipment. MATK + 3% Set Bonus Hypnotist's Staff Magical Booster MATK + 20 per upgrade level of Hypnotist's Staff. If Hypnotist's Staff upgrade level is +10 or higher, Additional MATK + 50 Reduces the cast delay of skills by 10%. Set Bonus Magical Booster Piercing Staff MATK +15 per upgrade level of Piercing Staff. If Piercing Staff upgrade level is +10 or higher, Additional MATK + 50 Reduces the variable casting time of skills by 10%. Set Bonus Magical Booster Southern Cross Increases magical damage on boss monsters by 2%. If Southern Cross upgrade level is +5 or higher, Increases magical damage on boss monsters by an additional 3%. Increases damage taken from normal monsters by 5%. If Southern Cross upgrade level is +7 or higher, Increases magical damage on boss monsters by an additional 4%. Increases damage taken from normal monsters by an additional 5%.
Full item details & effects
Magical Earring (Shadow)

Magical Earring (Shadow)

#24021 · Shadowgear · Shadow right accessory
Weight
0
Buy value
0 z
Sell value
0 z
An earring worn to enhance magical attack. Max HP + 10 per upgrade level of the item. Reduces the variable casting time of skills by 1%. If upgrade level is +7 or higher, Reduces the variable casting time of skills by an additional 2%. Set Bonus Magical Shadow Earring Magical Shadow Pendant Magical Shadow Weapon MATK + 1 per upgrade level of Magical Shadow Earring, Magical Shadow Pendant, and Magical Shadow Weapon. If the combined upgrade levels of Magical Shadow Earring, Magical Shadow Pendant and Magical Shadow Weapon are +23 or higher, MATK + 1%
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Magician Shadow Earring

Magician Shadow Earring

#24249 · Shadowgear · Shadow right accessory
Weight
0
Buy value
0 z
Sell value
0 z
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. Reduces variable casting time of Fire Bolt, Cold Bolt, Lightning Bolt by 20%. For every upgrade level of Magician Shadow Earring, reduces variable casting time of Fire Bolt, Cold Bolt, Lightning Bolt by an additional 3%. Magician Shadow Pendant MATK +1%, MaxSP +1%. If combined upgrade levels of entire set are +10 or higher: MATK +2%, MaxSP +2%.
Full item details & effects
Manteau of Mystical Beast: Autumn

Manteau of Mystical Beast: Autumn [1]

#480347 · Armor · Garment
DEF
80
Armor Lv.
2
Required Lv.
250
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A mantle imbued with the energy of Maple Tree, the divine beast of autumn. ------------------------ SPL + 2, CON + 2. ------------------------ Increases SP consumption by 15% when using skills. ------------------------ For every 2 refine levels, MATK + 5. ------------------------ For every 3 refine levels, All Property Magic Damage + 2%. ------------------------ When refined to +7 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +9 or higher, reduce Variable Casting Time by 5%, ASPD + 5%. ------------------------ When refined to +11 or higher, S.MATK + 2, reduce After Cast Delay by 10%. ------------------------ [Grade Bonus] [Grade D] RES + 25, MRES + 25. [Grade C] MATK + 7%, All Property Magic Damage + 7%. [Grade B] SPL + 5, CON + 5, S.MATK + 3, DEF + 50. [Grade A] S.MATK + 5, Magic Damage to All Property + 5%. ------------------------ Def : 80
Full item details & effects
Master Soul Rifle-LT

Master Soul Rifle-LT [2]

#810009 · Rifle · Weapon (Two-Handed)
ATK
200
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
MATK + 250. When base level is 210 or higher, SPL +2, S.MATK +1. For every 2 refine level, MATK +15. For every 3 refine level, increases Soul Strike and Napalm Vulcan damage by 20%. When refined to +7 or higher, increases Soul Expansion damage by 40%, increases ghost property magic damage by 25%. When refined to +9 or higher, when performing long range physical damage, there is a 15% chance to auto cast Soul Strike level 10, Soul Expansion level 5, Napalm Vulcan level 5. When refined to +11 or higher, increases Soul Expansion damage by additional 30%, increases magic damage aginst all size enemies by 15%. ------------------------ Set Bonus: Master Soul Rifle-LT [2] Hero Boots-LT [1] MATK +10%, S.MATK +2. ------------------------ [Bonus by Grade] [Grade D] MATK +3%. [Grade C] Increases ghost property magical damage by 15%, S.MATK +1. [Grade B] SPL +3, S.MATK +2. ------------------------ Weapon Lv: 5 Required Lv: 190
Full item details & effects
Meow Meow Foxtail-LT

Meow Meow Foxtail-LT [2]

#550067 · One-Handed Staff · Weapon
ATK
350
MATK
350
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
Can't be destroyed in battle. MATK +350. When base level is 210 or higher, POW&SPL +2, P.ATK&S.MATK +1. For every 2 refine level, ATK&MATK + 15. For every 3 refine level, ATK&MATK + 2%. When refined to +7 or higher, increases Picky Peck and Silvervine Stem Spear damage by 40%. When refined to +9 or higher, reduces variable casting time by 10%, reduces skill cooldown of Catnip Meteor by 2 seconds. When refined to +11 or higher, increases Lunatic Carrot Beat and Catnip Meteor damage by 50%, increases physical and magical damage against all size enemies by 15%. ------------------------ Set Bonus: Meow Meow Foxtail-LT [2] Hero Boots-LT [1] ATK&MATK +10%, P.ATK&S.MATK +2. ------------------------ [Bonus by Grade] [Grade D] ATK&MATK +3%. [Grade C] Increases long ranged physical damage and all property magical damage by 15%, P.ATK&S.MATK + 1. [Grade B] POW&SPL + 3, P.ATK&S.MATK + 2. ------------------------ Weapon Lv: 5 Required Lv: 190
Full item details & effects
Meow Meow Meatball Growth Hat

Meow Meow Meatball Growth Hat [1]

#400759 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Every 2 refine level, MATK+15. Every 3 refine level, increase EXP gained from killing monsters by 3%. ------------------------ When refined to +7 or higher, reduce variable casting time by 15% and reduce fixed casting time by 0.2 seconds. When refined to +9 or higher, increase magic damage of all properties by 20%.. When refined to +11 or higher, increase magic damage to enemies of all sizes by 20%. When refined to +13 or higher, Additionally reduce fixed casting time by 0.3 seconds. ------------------------ Def: 0 Position : Upper
Full item details & effects
Meowmeow Foxtail

Meowmeow Foxtail [2]

#26155 · One-Handed Staff · Weapon
ATK
300
MATK
300
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
110
Buy value
20 z
Sell value
10 z
Mysterious Foxtail that makes a meow meow sound while shaken. It seems to resonate with Ancient Hero Boots. MATK + 300. Every 2 Refine levels ATK, MATK + 10. Every 3 Refine levels MATK, ATK +2%. When Refine level is 7, Lunatic Carrot Beat, Silvervine Stem Spear damage increased by 15%. When Refine level is 9, Variable Casting decreased by 10%, Attack Speed increased (delay after attack decreased by 10%). When Refine level is 11, Picky Peck, Catnip Meteor damage increased by 20%. When worn together with Ancient Hero Boots and using physical/ magic attacks, with a fixed rate for 7s LUK + 20, ATK, MATK + 15%. Weapon Lv : 4 Required Lv : 100 Required Job: Summoner(Doram)
Full item details & effects
Miyabi Doll Card

Miyabi Doll Card

#4208 · Card · Footgear
Weight
1
Buy value
20 z
Sell value
10 z
Compounds On: Shoes Max SP + 10%. Increases the damage of Frost Diver by 5%. Set Bonus Loli Ruri Card Parasite Card Miyabi Doll Card Evil Nymph Harpy Card Bloody Butterfly Card Max HP + 500 Def + 5 Mdef + 5 Increases the damage of Cold Bolt, Fire Bolt, and Lightning Bolt by 10%. Mage Bonus MATK + 3% Reduces the variable casting time of skills by 15%. Set Bonus Yellow Novus Card Evil Nymph Card Miyabi Doll Card Bloody Butterfly Card Harpy Card Int + 3 Increases the damage of Thunder Storm and Heaven's Drive by 10%. Sage Bonus Adds a 20% chance to reflect magical attacks that do not target the ground back to the attacker. Reduces the variable casting time of skills by 20%. Adds a chance of gaining Red Gemstone or Yellow Gemstone when a monster is killed.
Full item details & effects
Mob Scarf

Mob Scarf

#28502 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
A scarf worn during a revolt. It gives the user the courage they need to never yield to anyone! ------------------------ Enables Level 2 Spell Breaker. ------------------------ Set Bonus Glasses/Glasses [1] or Sunglasses/Sunglasses [1] Mob Scarf Reduces damage taken from Demi-Human and Human Players race enemies by 2%. Max HP + 5% for every combined sum of 80 base Agi and Vit. Aspd + 5% for every combined sum of 80 base Agi and Vit. Reduces damage taken from Demi-Human and Human Players race enemies by an additional 2% for every combined sum of 80 base Agi and Vit. Physical damage against all class enemies + 6% for every combined sum of 80 base Str and Luk. Crit + 5 for every combined sum of 80 base Str and Luk. Increases critical damage on targets by 10% for every combined sum of 80 base Str and Luk. MATK + 120 for every combined sum of 80 base Int and Dex. Reduces the variable casting time of skills by 3% for every combined sum of 80 base Int and Dex. Increases the recovery rate of recovery skills by 10% for every combined sum of 80 base Int and Dex. ------------------------ Position: Lower
Full item details & effects
Modification Module (Spell)

Modification Module (Spell)

#25680 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Illusion armor. Adds the Spell 5 effect. [Enchantment Effect] MATK +18 Reduces the Variable Casting Time of Skills by -10% [Applicable Equipment] Illusion Booster R Illusion Booster L Illusion Battle Chip R Illusion Battle Chip
Full item details & effects
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