A wand crafted from a powerful lich's skull that will curse anyone that threatens its true owner.
Property: Undead
Int + 1
Dex + 1
Adds a 1% chance of casting Level 5 Cursed Fate when receiving a physical attack.
Adds an additional 0.1% chance of casting Level 5 Cursed Fate when receiving a physical attack per upgrade level of the item.
If upgrade level is +9 or higher,
Max SP + 300
MATK + 3%
A staff developed to increase the potency of recovery skills. It is rumored this healing power comes with increased consumption of mental energy.
Property: Holy
Increases the recovery rate of recovery skills by 6% per upgrade level of the item.
Increases SP cost of Heal by 10 per upgrade level of the item.
Increases SP cost of Coluseo Heal by 12 per upgrade level of the item.
Increases SP cost of High Heal by 14 per upgrade level of the item.
A foxtail wand that radiates the power of light.
Indestructible in battle.
ATK + 5%, POW + 2.
Chulho Sonic Claw damage +5%.
------------------------
When refine level 5 or more, Chulho Sonic Claw damage +10%.
------------------------
When refine level 7 or more, Ranged physical damage +5%.
------------------------
When refine level 9 or more, Chulho Sonic Claw damage +10% additional.
------------------------
When refine level 10 or more, CRI +10.
------------------------
When refine level 11 or more, Chulho Sonic Claw damage +5% additional, Hogogong Strike damage +15%.
------------------------
[Bonus by Grade]
[Grade D] Ranged physical damage +10%.
[Grade C] Physical damage to all size enemies +10%.
[Grade B] Physical damage to all race enemies +10%.
[Grade A] Physical damage to all property enemies +10%.
------------------------
A headdress worn by high level members of warrior clergy members.
Position: Upper, Middle
Increases the recovery rate of recovery skills by 2%.
Increases the recovery rate of incoming recovery skills by 5%.
Increases the recovery rate of recovery items by 5%.
If upgrade level is +7 or higher,
Increases the recovery rate of recovery skills by an additional 3%.
Set Bonus
Benevolent Guardian [1]
Healing Staff
Increases the recovery rate of recovery skills by 1% per upgrade level of the Healing Staff.
Set Bonus
Benevolent Guardian [1]
Holy Stick [1]
Increases the recovery rate of recovery skills by 3% per upgrade level of the Holy Stick [1].
A cute and fluffy mantle that does not match its powerful name.
It's said something like, 'Release your inner fury!!'?
------------------------
Reduce damage taken from Normal and Boss enemies by 7%.
------------------------
For every 10 Base Level, increasse Triangle Shot and Frenzy Shot damage by 10%, up to Base Level 250.
------------------------
For every 2 refine level, MHP + 3%, MSP + 3%.
------------------------
When refined to +11 or higher, increase melee and long-range physical damage by 20%.
------------------------
When refined to +13 or higher,
ATK + 50,
increase melee and long-range physical damage by additional 30%.
------------------------
Set Bonus:
Lycanthrope Armor [1]
Atroce Card
Increase melee and long-range physical damage by 30%.
When performing physical attack, there's a 5% chance to gain POW + 40 and CON + 40 for 15 seconds.
------------------------
Set Bonus:
Lycanthrope Armor [1]
Wolf Card
All Basic Status + 10.
ATK + 50.
------------------------
[Grade Bonus]
[Grade D] MHP + 10%, MSP + 10%.
[Grade C] Increase melee and long-range physical damage by 20%.
[Grade B] Reduce After Cast Delay by 15%.
[Grade A] POW + 15, CON + 15.
------------------------
Def : 60
A helm which increases the magical powers of the wearer by controlling the brainwaves. It has voice recognition function and interacts with other equipment.
MATK + 3%
Set Bonus
Hypnotist's Staff
Magical Booster
MATK + 20 per upgrade level of Hypnotist's Staff.
If Hypnotist's Staff upgrade level is +10 or higher,
Additional MATK + 50
Reduces the cast delay of skills by 10%.
Set Bonus
Magical Booster
Piercing Staff
MATK +15 per upgrade level of Piercing Staff.
If Piercing Staff upgrade level is +10 or higher,
Additional MATK + 50
Reduces the variable casting time of skills by 10%.
Set Bonus
Magical Booster
Southern Cross
Increases magical damage on boss monsters by 2%.
If Southern Cross upgrade level is +5 or higher,
Increases magical damage on boss monsters by an additional 3%.
Increases damage taken from normal monsters by 5%.
If Southern Cross upgrade level is +7 or higher,
Increases magical damage on boss monsters by an additional 4%.
Increases damage taken from normal monsters by an additional 5%.
The dragonfly and the foxtail give off mysterious magical synergy in this staff.
Property: Neutral
Max SP + 100
Max SP + 1% per 2 upgrade levels of the item.
MATK + 2% per 2 upgrade levels of the item.
If upgrade level is +7 or higher,
Increases the base weapon ATK and MATK by 40%.
Increases the base weapon ATK and MATK by an additional 20% per upgrade level of the item past the upgrade level of 7 to a maximum upgrade level of 10.
A yellow, well-ripened foxtail that has a dragonfly sitting on it.
Property: Neutral
Required Jobs: Doram
MATK + 280
MATK + 3% per 2 upgrade levels of the item.
Adds a chance of casting Level 1 Arclouse Dash on the user when using Fresh Shrimp, if a higher level of this skill is known, it will be cast instead.
Adds a chance of casting Level 1 Fresh Shrimp on the user when using Silvervine Stem Spear, if a higher level of this skill is known, it will be cast instead.
If upgrade level is +7 or higher,
Increases the base weapon ATK and MATK by 40%.
Increases the base weapon ATK and MATK by an additional 20% per upgrade level of the item past the upgrade level of 7 to a maximum upgrade level of 10.
A bag that resembles the homunculus, Amistr.
All Stats + 1
Enables Level 1 Magnum Break.
Increases the experience given from monsters by 1% per 2 upgrade levels of the item.
Increases the drop rate of items by 1% per 2 upgrade levels of the item.
If upgrade level is +9 or higher,
Restores 3 SP to the user when a monster is killed by a physical or magical attack.
If upgrade level is +12 or higher,
The users casting cannot be interrupted outside of WoE.
An accessory worn by a believer in the Yggdrasil.
It was made using Alfheim tech, which can withstand the power of the world tree.
------------------------
All Basic Status + 3
------------------------
ASPD + 10%
------------------------
Reduce After Cast Delay by 15%
------------------------
ATK + 25%, MATK + 25%
------------------------
Reduce damage taken from Players by 3%.
------------------------
Def : 0
A box that contains 1 Classic Chick Hat
Description:
A hat adorned with a
cute chick that brings
feelings of joy to those that see it hopping.
Adds 3% resistance to
Demihuman and Animal
Class monsters. Cannot
be upgraded. Enables
Lv. 2 Double Attack.
Max HP and SP +50
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Location : Upper
Magnus Exorcismus damage +10% and Judex damage +5% for every 3 Penitentia upgrade levels
Holy Magic damage +5% and Adoramus damage +5% for every 3 Adorare Staff upgrade levels
Judex damage +10% and Duple Light damage +5% for every 3 Lucis Flail upgrade levels
A brand-new hairband designed by combining flower wreaths and Marine.
Position: Upper
All Stats + 1
Mdef + 2
Adds a chance of casting Level 3 Frost Driver on the attacker when receiving a physical attack.
Adds a chance of casting Level 5 Cold Bolt on the target when performing a physical attack.
Compounds On: Garment
If used by Mechanic,
ATK + 15%
Hit + 20
If the users base level is 175 or higher,
All Stat + 10
If upgrade level is +10 or higher,
All Stat + 10
Set Bonus
Mechanic Howard Card
True Howard Alt-Eisen Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; ATK + 100.
A box that contains
30 Medium Life Potions. These potions restore
an amount of HP equal
to 7% of your Max HP
every 4 seconds for
a 10 minute duration.
Not effective in Berserk status.
If you are incapacitated,
the item effect will disappear.
A Staff that allows the user's magic to penetrate the enemy's mind.
This item is indestructible in battle.
Property: Neutral
Int + 10
MATK + 50
Mdef + 20
Adds a 100% chance to destroy 5% SP from the target when performing a physical or magical attack.
If upgrade level is +6 or higher,
Adds a 100% chance to destroy an additional 3% SP from the target when performing physical or magical attack.
Increases the SP cost of skills by 100%.
A staff which converts elemental power into psychic energy.
Property: Neutral
Reduces the variable casting time of Psychic Wave by 3%.
Increases the SP cost of Psychic Wave by 60.
Max HP - 2% per upgrade level of the item past the upgrade level of 5
Increases the damage of Psychic Wave by 2% per upgrade level of the item past the upgrade level of 5.
Drains 100 SP from the user when the item is unequipped.
Can't be destroyed in battle.
MATK +350.
When base level is 210 or higher, POW&SPL +2, P.ATK&S.MATK +1.
For every 2 refine level, ATK&MATK + 15.
For every 3 refine level, ATK&MATK + 2%.
When refined to +7 or higher, increases Picky Peck and Silvervine Stem Spear damage by 40%.
When refined to +9 or higher, reduces variable casting time by 10%, reduces skill cooldown of Catnip Meteor by 2 seconds.
When refined to +11 or higher, increases Lunatic Carrot Beat and Catnip Meteor damage by 50%, increases physical and magical damage against all size enemies by 15%.
------------------------
Set Bonus:
Meow Meow Foxtail-LT [2]
Hero Boots-LT [1]
ATK&MATK +10%, P.ATK&S.MATK +2.
------------------------
[Bonus by Grade]
[Grade D] ATK&MATK +3%.
[Grade C] Increases long ranged physical damage and all property magical damage by 15%, P.ATK&S.MATK + 1.
[Grade B] POW&SPL + 3, P.ATK&S.MATK + 2.
------------------------
Weapon Lv: 5
Required Lv: 190
Mysterious Foxtail that makes a meow meow sound while shaken.
It seems to resonate with Ancient Hero Boots.
MATK + 300.
Every 2 Refine levels ATK, MATK + 10.
Every 3 Refine levels MATK, ATK +2%.
When Refine level is 7, Lunatic Carrot Beat, Silvervine Stem Spear damage increased by 15%.
When Refine level is 9, Variable Casting decreased by 10%, Attack Speed increased (delay after attack decreased by 10%).
When Refine level is 11, Picky Peck, Catnip Meteor damage increased by 20%.
When worn together with Ancient Hero Boots and using physical/ magic attacks, with a fixed rate for 7s LUK + 20, ATK, MATK + 15%.
Weapon Lv : 4
Required Lv : 100
Required Job: Summoner(Doram)
A shinobi suit modeled after one of the twelve legendary pantheon.
You can feel Mercury's divine power coming from it.
------------------------
Increase Pure Soul cooldown by 50 seconds.
------------------------
When casting Pure Soul, gain DEF + 300 and MDEF + 100 for 50 seconds.
------------------------
For every 4 refine level, All Basic Status + 2.
------------------------
When refined to +12 or higher, reduce After Cast Delay by 10%.
------------------------
Set Bonus:
Mercury Suit [1]
Faceworm Larva Card
Increase Freezing Spear damage by 30%.
------------------------
Set Bonus:
Mercury Suit [1]
Gioia Card
Increase Wind Blade damage by 30%,
reduce damage taken from all property attacks by 40%.
------------------------
Set Bonus:
Mercury Suit [1]
Assaulter Card
Increase long-range physical damage by 8%,
when using Killing Strike, Reduces the global delay of skills by 20% for 3 seconds.
------------------------
Set Bonus:
Mercury Suit [1]
Samurai Specter Card
Increase long-range physical damage by 10%,
reduce global delay by 20%,
when using Killing Strike, Reduces the global delay of skills by 30% per 3 seconds.
------------------------
Def : 0
A shield named after a star.
It contains the sacred power of Aries.
------------------------
MDEF + 15.
------------------------
POW + 15, SPL + 15.
------------------------
Reduce damage taken from Normal and Boss enemies by 40%.
------------------------
For every refine level, MHP + 3%, MSP + 3%.
------------------------
When refined to +9 or higher, reduce damage taken from Ghost property attacks by 25%.
------------------------
When refined to +11 or higher, reduce damage taken from Poison property attacks by 15%.
------------------------
Def : 170
A foxtail made of Steel.
MATK + 120.
ATK + 3 / MATK + 3 For Each Refine Level
Base Lv 20 or higher ATK + 3, mATK +3 for Every 10 Base Level past 20 Up to Base Lv 120
Indestructible
Required Job : Doram
Staff made of metal with enhanced abilities by adding Phracon and Emveretarcon to Steel.
Character Bound
MATK + 70.
Additional MATK + 15 when equipped by Wizards.
Additional MATK + 10 when equipped by Sages.
MATK + 5 per refine rate.
If your base level is 20 or greater, increases MATK by 5 for every 10 base levels past 20 up to base level 120.
A rare staff that can convert psychic energy into brute strength.
Property: Neutral
Str + 10
Drains 2 SP from the user when performing a physical attack.
A rare staff that can convert psychic energy into brute strength.
Character Bound
Rental Item
Property: Neutral
Str + 10
Int + 4
Drains 1 SP from the user when performing a physical attack.
Gloves used by soldiers standing on the battlefield. It provides excellent protection in dangerous areas.
VIT + 7.
Increase physical damage to all size monsters by 10%.
Increase damage of Power Swing, Axe Tornado, Axe Boomerang by 1% per 2 BaseLv.
When FAW Silver Sniper Lv. 5 is learned, increase physical damage to all property type monsters by 10%
When FAW Magic Decoy Lv. 3 is learned, adds a chance to drop 2carat or 3carat diamond when monsters are killed.
When Axe Boomerang Lv. 5 is learned, ASPD +10%, recovers HP + 100, SP + 10 when monsters are killed.
When Lava Flow Lv. 5 is learned, reduce after skill delay by 30%.
A book containing the Eastern art of the Orient.
When an attack hits, SP + 2
When a physical attack hits,
Adds 1% chance to drain 20% of damage as HP.
When refined to +7,
adds a chance to drain HP by 1% per 1 refine rate
ATK + 360, MATK + 160
Compounds On: Garment
If used by Maestro,
Max HP + 15%
Max SP + 10%
If the users base level is 175 or higher,
All Stat + 10
If upgrade level is +10 or higher,
All Stat + 10
Set Bonus
Maestro Alphoccio Card
True Alphoccio Basil Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; ATK + 100.
An additional defense effect can be obtained with a small shield that can be attached to the arm. Can be used singly, but has less defense effect..
Only for Minstrel Classes.
MaxSP + 3%.
Each refine additionally MDEF+1 for every 5 point of only-Maestro performance skill
Echo Song, Harmonize, Windmill Rush
-------------
With Maestro Shadow Weapon, can get the additional effect.
Every 2 point of MaxHP + 2%, MaxSP + 2%, Dance Lessons, add Ranged Physical Attack 1%.
-------------
With the all of Archer Shadow 2type, Bard Shadow 2type, Minstrel Shadow 2type, can get the below effect.
All State + 10, MaxHP + 5%, MaxSP + 5%.
Ignores 50% of normal enemy's physical and magic defense.
Location : Shield Weight : 0