A sacred celestial bow wielded by Arjuna that is believed to have the strength of one hundred thousand bows.
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Indestructible in battle.
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Reduce damage taken from Boss enemies by 50%.
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Reduce damage taken from Human and Doram Player by 40%.
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Increase long-range physical damage by 40%.
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When refined to +11 or higher, increase movement speed, ASPD + 5.
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When refined to +12 or higher, All Basic Status + 15, ATK + 50, MATK + 50.
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When Base Level is 150 or higher,
for every refine level, increase long-range physical damage by additional 10%.
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Set Bonus:
Divine Bow Gandiva [2]
Fire Arrow OR Holy Arrow
MHP + 15%, MSP + 15%.
When weapon is refined to +13 or higher, increase long-range physical damage by 50%.
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Set Bonus:
Divine Bow Gandiva [2]
Ring of Artemis [1]
CON + 10.
Enable to use Lv.10 Triangle Shot.
When weapon is refined to +13 or higher, increase Crescive Bolt and Gale Storm damage by 30%.
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[Grade Bonus]
[Grade D] Critical Damage + 10%.
[Grade C] POW + 5, CON + 5.
[Grade B] P.ATK + 20.
[Grade A] Long-range Physical Damage + 20%.
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The complete travel log of the Archer who explored the Tomb of Honor area.
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ATK + 100, ATK + 10%.
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Reduce After Cast Delay by 10%.
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Increase physical damage against all size enemies by 10%.
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Increase Focused Arrow Strike and Severe Rainstorm damage by 30%.
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When equipped by Ranger classes,
reduce No Limits cooldown by 90 seconds.
(No Limits effect will be removed when unequipped).
Reduce Focused Arrow Strike Variable Casting Time by 100%.
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When equipped by Maestro or Wanderer classes,
reduce Severe Rainstorm cooldown by 4 seconds.
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Set Bonus:
Document Archer [1]
Old Camouflage Bunny Hood [1]
Reduce After Cast Delay by 15%.
For every 2 refine level of Headgear,
increase physical damage against all class enemies by 4%,
increase Focused Arrow Strike damage by 15%.
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Set Bonus:
Document Archer [1]
Old Maestro Song's Hat [1]
OR
Old Dying Swan [1]
Reduce Severe Rainstorm SP consumption by 60.
For every 2 refine level of Headgear,
increase physical damage against all class enemies by 4%,
increase Severe Rainstorm damage by 10%.
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Def : 7
Baby Dokkaebi's strong firm horn. Some say this brings you wealth.
Drops jewelry when killing monsters with low chance, with physical attack activates mammonite Lv5 by certain chance.(Spends zeny when activating, not available without zeny.)
Location : Upper Weight : 10
A gigantic and ridiculously heavy axe that requires great strength to use it properly.
1
ASPD - 40%
Increases SP cost of skills by 100%.
This item is indestructible in battle.
If base STR is 95 or higher
ATK + 340
Adds a 5% chance of Breaking Armor on targets when performing a physical attack.
Adds a 30% chance of inflicting Stun on the target when performing a physical attack.
A gigantic and ridiculously heavy axe which requires great strength to use properly.
Property: Neutral
ATK + 340, if the users base Str is 95 or higher.
Aspd - 40%
Increases the SP cost of skills by 100%.
Adds a 30% chance of inflicting Stun on the target when performing a physical attack.
Adds a 5% chance of inflicting Coma on Demi-Human race target when performing a physical attack.
This item is indestructible in battle.
A slim and smooth bow specialized for double attacks.
Property: Neutral
Adds a 1% chance of casting Level 1 Double Strafe on the target when performing a physical attack, if a higher level of this skill is known, it will be cast instead.
Crafted from a
dragon's fang, this
dagger can easily
slash through tough
dragon hide. Ignores
the Defense of Dragon
monsters and increases
experience reward for
defeating Dragon
monsters by 10%.
Attack Strength: 110
Property: Neutral
Acolyte Class
A replica of the long sword said to have been used by Sigurd to defeat Fafnir.
Due to its detailed production and material, some say this sword has even surpassed the original.
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MATK + 150
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STR + 10, INT + 10.
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When Base Level is 99 or lower, for every refine level, ATK + 3%, Holy Property Magic Damage + 2%.
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When Base Level is 100 or higher, for every refine level, ATK + 10%, Holy Property Magic Damage + 5%.
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When refined to +11 or higher, Basic Status + 10.
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When refined to +12 or higher, ATK + 200, MATK + 200.
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Set Bonus:
Dragon Slayer's Longsword [1]
Randgris Card
Enable to use Clearance Lv.5.
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When Base Level is 99 or lower, Holy Property Magic Damage + 15%, Silence and Stun Resistance + 20%.
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When Base Level is 100 or higher, Holy Property Magic Damage + 50%, Silence and Stun Resistance + 50%.
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Property : Holy
Attack Range : 3
Dragon Tail Card.
Agi +1, Flee +10.
Inflict 5% more damage
with Double Strafe and
Arrow Shower skill.
Hunter Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Merman Card
+20% Ranged Attack Damage
Agi +5
Dex +3
+20% Seeking Attack
(which never miss its target)
Archer Class Bonus:
A low chance of
auto casting Coma on
Brute class monsters
when attacking.
+5% EXP from
Brute class monsters.
Bard/Dancer Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Green Ferus Card
Dex +5
+5% Arrow Vulcan Damage
+10% Melody Strike Damage
+10% Slinging Arrow Damage
Bard or Dancer Class Bonus:
A low chance of
auto casting
level 2 Tarot Card of Fate
when hit by a melee attack.
A tiny and cute hat that can decorate a part of the head.
This hat, along with a pretty dress, makes the wearer want to go on a picnic.
Str +1, Int +1
MDef +7
Increases ATK, MATK 2%, effectiveness of Heal skill +5%.
If upgraded to +7 or higher,
Additional ATK, MATK and Heal effectiveness +1%.
Location : Upper Weight : 20
A special hairband which is designed to use the most frequently used tools.
Str +1, Dex +1, Mdef +5.
When pure Str is 120, ATK +10, CRI +3.
Location: Upper
A special hairband which is designed to use the most frequently used tools.
Account Bound
Position: Upper
Str + 1
Dex + 1
Mdef + 5
ATK + 10 and Crit + 3, if the user's base Str is 120 or higher.
A box that contains 1 Classic Combat Knife 2 Week Rental
Description:
Rental Item
A military combat
knife designed for
killing humanoids.
Reduces damage from and increases tolerance to
Demihuman monsters
by 10%, but increases
damage inflicted by
Devil monsters by 10%.
Restores 3 SP when
hitting a monster.
Max SP +10%.
Attack Strength: 129
Linker and Ninja Jobs
A headgear which imitates Ifrit's ears, the spiritual owner of fire.
Str +1, Mdef +3
Increase damage of Fire Bolt, Fire Pillar, and Meteor Storm skill by 2%.
Increase damage of Bash, Pierce, and Magnum Break skill by 2%.
Increases resistence against Fire Property attacks by 5%.
Decreases resistence against Water Property attacks by 5%.
Item Class : Headgear
Location : Middle
A headgear which imitates Ifrit's ears, the spiritual owner of fire.
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STR + 1, INT + 1, MDEF + 3.
Increases Bash and Magnum Break damage by 4%.
Increases Fire property magic attack by 3%.
Increases resistance against Fire Property attacks by 3%.
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Decreases resistance against Water Property attacks by 3%.
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Location : Middle
A box that contains 1 'Ifrit's Ears' in it.
Description:
A headgear which imitates Ifrit's ears, the spiritual owner of fire.
Str +1, Mdef +3
Increase damage of Fire Bolt, Fire Pillar, and Meteor Storm skill by 2%.
Increase damage of Bash, Pierce, and Magnum Break skill by 2%.
Increases resistence against Fire Property attacks by 5%.
Decreases resistence against Water Property attacks by 5%.
Item Class : Headgear
Location : Middle
This item is not refundable.
When equipped with Thanatos Two-handed Staff-AD [2],
Increase Crimson Rock, Floral Flare Road, and Stratum Tremor damage by 15%.
For every 2 refine level of weapon, increase Earth Strain damage by 6%.
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When equipped with Thanatos Staff-AD [2],
Increase Varetyr Spear and Lightning Land damage by 15%.
For every 2 refine level of weapon, increase Psychic Wave damage by 6%.
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When equipped with Thanatos Dagger-AD [2],
Increase Psychic Wave and From the Abyss damage by 15%.
For every 2 refine level of weapon, increase all property magic damage by 2%.
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[Headgear Grade Bonus]
[Grade D] SPL + 1.
[Grade C] S.MATK + 1.
When equipped with Thanatos Two-handed Staff-AD [2],
Increase Crimson Rock, Floral Flare Road, and Stratum Tremor damage by 25%.
For every 2 refine level of weapon, increase Earth Strain damage by 12%.
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When equipped with Thanatos Staff-AD [2],
Increase Varetyr Spear and Lightning Land damage by 25%.
For every 2 refine level of weapon, increase Psychic Wave damage by 12%.
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When equipped with Thanatos Dagger-AD [2],
Increase Psychic Wave and From the Abyss damage by 25%.
For every 2 refine level of weapon, increase all property magic damage by 6%.
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[Headgear Grade Bonus]
[Grade D] SPL + 3.
[Grade C] S.MATK + 3.
When equipped with Thanatos Sword-AD [2],
Increase Cart Cannon and Acidified Zone (Fire/Water/Wind/Ground) damage by 15%.
For every 2 refine level of weapon, increase long ranged physical damage by 2%.
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When equipped with Thanatos Bow-AD [2],
Increase Focused Arrow Strike and Crescive Bolt damage by 15%.
For every 2 refine level of weapon, increase long ranged physical damage by 2%.
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When equipped with Thanatos Violin-AD [2] or Thanatos Whipsword-AD [2],
Increase Severe Rainstorm and Rhythm Shooting damage by 15%.
For every 2 refine level of weapon, increase long ranged physical damage by 2%.
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[Headgear Grade Bonus]
[Grade D] CON + 1
[Grade C] P.ATK + 1
An instrument that is made by the Eden Group. It is suitable for those who have more advanced experience as Bards.
Character Bound
Property: Neutral
This item cannot be upgraded.
A legendary armor that has been worn by those who fought bravely and were killed in battle.
Property: Neutral
Required Jobs: All Jobs
ATK + 10
Reduces damage taken from Demi-Human race enemies by 1%.
If upgrade level is +7 or higher,
Reduces damage taken from Demi-Human race enemies by an additional 2%.
If upgrade level is +8 or higher,
Reduces damage taken from Demi-Human race enemies by an additional 2%.
This item is indestructible in battle.
If upgrade level is +9 or higher,
Reduces damage taken from Demi-Human race enemies by an additional 2%.
Set Bonus
Evil Druid Card
Fallen Warrior Armor
If upgrade level is +9 or higher,
Immune to Curse.
Set Bonus
Fallen Warrior Armor
Fallen Warrior Manteau
ATK + 3 per upgrade level of the item.
If Fallen Warrior Manteau upgrade level is +7 or higher,
Additional ATK + 5 for every 10 base Str.
If Fallen Warrior Manteau upgrade level is +8 or higher,
Additional ATK + 7 for every 10 base Str.
A magical sword that bears 4 different properties of nature. Very effective to enemies without the properties of Water, Wind, Earth and Fire.
Str +2, Int +4,
Dex +1, MATK +95
10% additional damage to Monsters with Neutral property.
When attacking, has a chance of adding an additional elemental magic attack.