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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “STR+1” in Renewal

Page 14 of 45
Divine Bow Gandiva

Divine Bow Gandiva [2]

#700109 · Bow · Weapon (Two-Handed)
ATK
250
Weapon Lv.
5
Required Lv.
100
Slots
2
Weight
10
Buy value
0 z
Sell value
0 z
A sacred celestial bow wielded by Arjuna that is believed to have the strength of one hundred thousand bows. ------------------------ Indestructible in battle. ------------------------ Reduce damage taken from Boss enemies by 50%. ------------------------ Reduce damage taken from Human and Doram Player by 40%. ------------------------ Increase long-range physical damage by 40%. ------------------------ When refined to +11 or higher, increase movement speed, ASPD + 5. ------------------------ When refined to +12 or higher, All Basic Status + 15, ATK + 50, MATK + 50. ------------------------ When Base Level is 150 or higher, for every refine level, increase long-range physical damage by additional 10%. ------------------------ Set Bonus: Divine Bow Gandiva [2] Fire Arrow OR Holy Arrow MHP + 15%, MSP + 15%. When weapon is refined to +13 or higher, increase long-range physical damage by 50%. ------------------------ Set Bonus: Divine Bow Gandiva [2] Ring of Artemis [1] CON + 10. Enable to use Lv.10 Triangle Shot. When weapon is refined to +13 or higher, increase Crescive Bolt and Gale Storm damage by 30%. ------------------------ [Grade Bonus] [Grade D] Critical Damage + 10%. [Grade C] POW + 5, CON + 5. [Grade B] P.ATK + 20. [Grade A] Long-range Physical Damage + 20%. ------------------------
Full item details & effects
Document Archer

Document Archer [1]

#490609 · Armor · Accessory (Right)
DEF
7
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
The complete travel log of the Archer who explored the Tomb of Honor area. ------------------------ ATK + 100, ATK + 10%. ------------------------ Reduce After Cast Delay by 10%. ------------------------ Increase physical damage against all size enemies by 10%. ------------------------ Increase Focused Arrow Strike and Severe Rainstorm damage by 30%. ------------------------ When equipped by Ranger classes, reduce No Limits cooldown by 90 seconds. (No Limits effect will be removed when unequipped). Reduce Focused Arrow Strike Variable Casting Time by 100%. ------------------------ When equipped by Maestro or Wanderer classes, reduce Severe Rainstorm cooldown by 4 seconds. ------------------------ Set Bonus: Document Archer [1] Old Camouflage Bunny Hood [1] Reduce After Cast Delay by 15%. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Focused Arrow Strike damage by 15%. ------------------------ Set Bonus: Document Archer [1] Old Maestro Song's Hat [1] OR Old Dying Swan [1] Reduce Severe Rainstorm SP consumption by 60. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Severe Rainstorm damage by 10%. ------------------------ Def : 7
Full item details & effects
Dokebi Horn

Dokebi Horn [1]

#5573 · Armor · Headgear (Top)
DEF
6
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
Baby Dokkaebi's strong firm horn. Some say this brings you wealth. Drops jewelry when killing monsters with low chance, with physical attack activates mammonite Lv5 by certain chance.(Spends zeny when activating, not available without zeny.) Location : Upper Weight : 10
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Doom Slayer

Doom Slayer

#1370 · Two-Handed Axe · Weapon (Two-Handed)
ATK
10
Weapon Lv.
4
Required Lv.
80
Slots
0
Weight
600
Buy value
20 z
Sell value
10 z
A gigantic and ridiculously heavy axe that requires great strength to use it properly. 1 ASPD - 40% Increases SP cost of skills by 100%. This item is indestructible in battle. If base STR is 95 or higher ATK + 340 Adds a 5% chance of Breaking Armor on targets when performing a physical attack. Adds a 30% chance of inflicting Stun on the target when performing a physical attack.
Full item details & effects
Doom Slayer

Doom Slayer [1]

#1371 · Two-Handed Axe · Weapon (Two-Handed)
ATK
10
Weapon Lv.
4
Required Lv.
80
Slots
1
Weight
600
Buy value
20 z
Sell value
10 z
A gigantic and ridiculously heavy axe which requires great strength to use properly. Property: Neutral ATK + 340, if the users base Str is 95 or higher. Aspd - 40% Increases the SP cost of skills by 100%. Adds a 30% chance of inflicting Stun on the target when performing a physical attack. Adds a 5% chance of inflicting Coma on Demi-Human race target when performing a physical attack. This item is indestructible in battle.
Full item details & effects
Dragon Killer

Dragon Killer [2]

#13030 · Dagger · Weapon
ATK
110
Weapon Lv.
4
Required Lv.
60
Slots
2
Weight
90
Buy value
20 z
Sell value
10 z
Crafted from a dragon's fang, this dagger can easily slash through tough dragon hide. Ignores the Defense of Dragon monsters and increases experience reward for defeating Dragon monsters by 10%. Attack Strength: 110 Property: Neutral Acolyte Class
Full item details & effects
Dragon Slayer's Longsword

Dragon Slayer's Longsword [1]

#500009 · One-Handed Sword · Weapon
ATK
200
MATK
150
Weapon Lv.
4
Required Lv.
99
Slots
1
Weight
175
Buy value
500,000 z
Sell value
250,000 z
A replica of the long sword said to have been used by Sigurd to defeat Fafnir. Due to its detailed production and material, some say this sword has even surpassed the original. ------------------------ MATK + 150 ------------------------ STR + 10, INT + 10. ------------------------ When Base Level is 99 or lower, for every refine level, ATK + 3%, Holy Property Magic Damage + 2%. ------------------------ When Base Level is 100 or higher, for every refine level, ATK + 10%, Holy Property Magic Damage + 5%. ------------------------ When refined to +11 or higher, Basic Status + 10. ------------------------ When refined to +12 or higher, ATK + 200, MATK + 200. ------------------------ Set Bonus: Dragon Slayer's Longsword [1] Randgris Card Enable to use Clearance Lv.5. ------------------------ When Base Level is 99 or lower, Holy Property Magic Damage + 15%, Silence and Stun Resistance + 20%. ------------------------ When Base Level is 100 or higher, Holy Property Magic Damage + 50%, Silence and Stun Resistance + 50%. ------------------------ Property : Holy Attack Range : 3
Full item details & effects
Dragon Tail Card

Dragon Tail Card

#4178 · Card · Garment
Weight
1
Buy value
20 z
Sell value
10 z
Dragon Tail Card. Agi +1, Flee +10. Inflict 5% more damage with Double Strafe and Arrow Shower skill. Hunter Card Set Cruiser Card Anolian Card Alligator Card Dragon Tail Card Merman Card +20% Ranged Attack Damage Agi +5 Dex +3 +20% Seeking Attack (which never miss its target) Archer Class Bonus: A low chance of auto casting Coma on Brute class monsters when attacking. +5% EXP from Brute class monsters. Bard/Dancer Card Set Cruiser Card Anolian Card Alligator Card Dragon Tail Card Green Ferus Card Dex +5 +5% Arrow Vulcan Damage +10% Melody Strike Damage +10% Slinging Arrow Damage Bard or Dancer Class Bonus: A low chance of auto casting level 2 Tarot Card of Fate when hit by a melee attack.
Full item details & effects
Dress Hat

Dress Hat [1]

#5211 · Armor · Headgear (Top)
DEF
3
Armor Lv.
1
Required Lv.
20
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A tiny and cute hat that can decorate a part of the head. This hat, along with a pretty dress, makes the wearer want to go on a picnic. Str +1, Int +1 MDef +7 Increases ATK, MATK 2%, effectiveness of Heal skill +5%. If upgraded to +7 or higher, Additional ATK, MATK and Heal effectiveness +1%. Location : Upper Weight : 20
Full item details & effects
Driver Band

Driver Band [1]

#5760 · Armor · Headgear (Top)
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A special hairband which is designed to use the most frequently used tools. Account Bound Position: Upper Str + 1 Dex + 1 Mdef + 5 ATK + 10 and Crit + 3, if the user's base Str is 120 or higher.
Full item details & effects
Ear of Victory

Ear of Victory [1]

#19006 · Armor · Headgear (Mid)
DEF
3
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A box that contains 1 Classic Combat Knife 2 Week Rental Description: Rental Item A military combat knife designed for killing humanoids. Reduces damage from and increases tolerance to Demihuman monsters by 10%, but increases damage inflicted by Devil monsters by 10%. Restores 3 SP when hitting a monster. Max SP +10%. Attack Strength: 129 Linker and Ninja Jobs
Full item details & effects
Ears Of Ifrit

Ears Of Ifrit

#5421 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
50
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A headgear which imitates Ifrit's ears, the spiritual owner of fire. Str +1, Mdef +3 Increase damage of Fire Bolt, Fire Pillar, and Meteor Storm skill by 2%. Increase damage of Bash, Pierce, and Magnum Break skill by 2%. Increases resistence against Fire Property attacks by 5%. Decreases resistence against Water Property attacks by 5%. Item Class : Headgear Location : Middle
Full item details & effects
Ears Of Ifrit

Ears Of Ifrit [1]

#19128 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
30
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
A headgear which imitates Ifrit's ears, the spiritual owner of fire. ------------------------ STR + 1, INT + 1, MDEF + 3. Increases Bash and Magnum Break damage by 4%. Increases Fire property magic attack by 3%. Increases resistance against Fire Property attacks by 3%. ------------------------ Decreases resistance against Water Property attacks by 3%. ------------------------ Location : Middle
Full item details & effects
Ears Of Ifrit Box

Ears Of Ifrit Box

#14301 · Cash
Weight
1
Buy value
20 z
Sell value
10 z
A box that contains 1 'Ifrit's Ears' in it. Description: A headgear which imitates Ifrit's ears, the spiritual owner of fire. Str +1, Mdef +3 Increase damage of Fire Bolt, Fire Pillar, and Meteor Storm skill by 2%. Increase damage of Bash, Pierce, and Magnum Break skill by 2%. Increases resistence against Fire Property attacks by 5%. Decreases resistence against Water Property attacks by 5%. Item Class : Headgear Location : Middle This item is not refundable.
Full item details & effects
Earth Magic (Magical) Lv. 1

Earth Magic (Magical) Lv. 1

#311373 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
When equipped with Thanatos Two-handed Staff-AD [2], Increase Crimson Rock, Floral Flare Road, and Stratum Tremor damage by 15%. For every 2 refine level of weapon, increase Earth Strain damage by 6%. ------------------------ When equipped with Thanatos Staff-AD [2], Increase Varetyr Spear and Lightning Land damage by 15%. For every 2 refine level of weapon, increase Psychic Wave damage by 6%. ------------------------ When equipped with Thanatos Dagger-AD [2], Increase Psychic Wave and From the Abyss damage by 15%. For every 2 refine level of weapon, increase all property magic damage by 2%. ------------------------ [Headgear Grade Bonus] [Grade D] SPL + 1. [Grade C] S.MATK + 1.
Full item details & effects
Earth Magic (Magical) Lv. 3

Earth Magic (Magical) Lv. 3

#311375 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
When equipped with Thanatos Two-handed Staff-AD [2], Increase Crimson Rock, Floral Flare Road, and Stratum Tremor damage by 25%. For every 2 refine level of weapon, increase Earth Strain damage by 12%. ------------------------ When equipped with Thanatos Staff-AD [2], Increase Varetyr Spear and Lightning Land damage by 25%. For every 2 refine level of weapon, increase Psychic Wave damage by 12%. ------------------------ When equipped with Thanatos Dagger-AD [2], Increase Psychic Wave and From the Abyss damage by 25%. For every 2 refine level of weapon, increase all property magic damage by 6%. ------------------------ [Headgear Grade Bonus] [Grade D] SPL + 3. [Grade C] S.MATK + 3.
Full item details & effects
Earth Magic (Sniper) Lv. 1

Earth Magic (Sniper) Lv. 1

#311370 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
When equipped with Thanatos Sword-AD [2], Increase Cart Cannon and Acidified Zone (Fire/Water/Wind/Ground) damage by 15%. For every 2 refine level of weapon, increase long ranged physical damage by 2%. ------------------------ When equipped with Thanatos Bow-AD [2], Increase Focused Arrow Strike and Crescive Bolt damage by 15%. For every 2 refine level of weapon, increase long ranged physical damage by 2%. ------------------------ When equipped with Thanatos Violin-AD [2] or Thanatos Whipsword-AD [2], Increase Severe Rainstorm and Rhythm Shooting damage by 15%. For every 2 refine level of weapon, increase long ranged physical damage by 2%. ------------------------ [Headgear Grade Bonus] [Grade D] CON + 1 [Grade C] P.ATK + 1
Full item details & effects
Einherjar Armor

Einherjar Armor [1]

#15189 · Armor · Armor
DEF
60
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
80
Buy value
20 z
Sell value
10 z
A legendary armor that has been worn by those who fought bravely and were killed in battle. Property: Neutral Required Jobs: All Jobs ATK + 10 Reduces damage taken from Demi-Human race enemies by 1%. If upgrade level is +7 or higher, Reduces damage taken from Demi-Human race enemies by an additional 2%. If upgrade level is +8 or higher, Reduces damage taken from Demi-Human race enemies by an additional 2%. This item is indestructible in battle. If upgrade level is +9 or higher, Reduces damage taken from Demi-Human race enemies by an additional 2%. Set Bonus Evil Druid Card Fallen Warrior Armor If upgrade level is +9 or higher, Immune to Curse. Set Bonus Fallen Warrior Armor Fallen Warrior Manteau ATK + 3 per upgrade level of the item. If Fallen Warrior Manteau upgrade level is +7 or higher, Additional ATK + 5 for every 10 base Str. If Fallen Warrior Manteau upgrade level is +8 or higher, Additional ATK + 7 for every 10 base Str.
Full item details & effects
Elemental Sword

Elemental Sword [3]

#13414 · One-Handed Sword · Weapon
ATK
105
MATK
95
Weapon Lv.
3
Required Lv.
70
Slots
3
Weight
120
Buy value
20 z
Sell value
10 z
A magical sword that bears 4 different properties of nature. Very effective to enemies without the properties of Water, Wind, Earth and Fire. Str +2, Int +4, Dex +1, MATK +95 10% additional damage to Monsters with Neutral property. When attacking, has a chance of adding an additional elemental magic attack.
Full item details & effects
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