A hairband that mixes Kafra Style and Cat Hairband Style. It looks so cute!
Inflicts a random abnormal status to an enemy when physically attacked.
MDEF + 5
Location : Upper Weight : 20
ATK and MATK +120.
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Every 2 refine level, ATK/MATK +10.
Every 3 refine level, increases Solar Explosion/Full Moon Kick/Eswoo/Curse Explosion damage by 20%.
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When refined to +9 or higher, ATK and MATK +12%.
When refined to +11 or higher, increases physical/magic damage to enemies of all races by 15%.
When refined to +13 or higher, global cooldown reduced by 15%.
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Set Bonus:
Neptune Uniform-LT
Khalitzburg Knight Card
ATK and MATK +12%.
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Set Bonus:
Neptune Uniform-LT
Maya Card
reduces physical/magic damage taken from enemies of all sizes by 30%.
ATK and MATK +15%.
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[Grade Bonus]
[Grade D]
Casting cannot canceled.
Every 2 refine level, Max HP/Max SP/ATK/MATK +1%.
Every 3 refine level, increases physical/magic damage to enemies of all sizes by 4%.
[Grade C]
Every 3 refine level, increases Midnight Kick/Star Burst/Talisman of White Tiger/Exorcism of Malicious Soul damage by 5%.
[Grade B]
Every 2 refine level, P.ATK/S.MATK +1.
Every 3 refine level, increases physical/magic damage to enemies of all sizes by 5%.
[Grade A]
Every 3 refine level, increases Midnight Kick/Star Burst/Talisman of White Tiger/Exorcism of Malicious Soul damage by 5%.
When refined to +13 or higher, increases melee physical damage and all properties magic damage increases by 25%.
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Def: 30
A traditional garb modeled after one of the twelve legendary pantheon.
You can feel Neptune's divine power coming from it.
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For every 2 level of Sprint learned, ATK + 1%, MATK + 1%, MHP + 2%.
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For every 4 refine level, All Basic Statu + 2.
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When refined to +12 or higher,
Casting will not be interrupted.
Reduce Soul Harvest cooldown by 60 seconds.
Reduce Solar, Lunar and Stellar Opposition Fixed Casting Time by 50%.
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Set Bonus:
Neptune Uniform [1]
Khalitzburg Knight Card
Increase Eswoo and Falling Stars damage by 20%.
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Set Bonus:
Neptune Uniform [1]
Maya Card
Reduce physical and magic damage taken from all size enemies by 30%.
Increase Eswoo and Falling Stars damage by 40%.
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Def : 0
DEF +1.
Increases resistance to Stun by 1% per refine level.
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Set Bonus
Neutral Shadow Weapon
Neutral Shadow Earring
Neutral Shadow Pendant
Stability Shadow Shield
DEF +4.
If sum total refine levels of the set is +30 or higher, Increases resistance to Stun by 100%
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Location : Weapon
An additional defense effect can be obtained with a small shield that can be attached to the arm. Can be used singly, but has less defense effect..
Only for Ninja Classes
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ASPD + 1.
Each the skill point of [Dagger Throwing Practice] ATK + 3.
Using [Ninja Aura], add ASPD + 1 for 50 secounds.
Each refine rate ignores 4% of general enemy's physical and magic defense.
Refine +7, Ignores 10% physical and magic defense of normal enemies additionally.
Refine +9, Ignores 10% physical and magic defense of normal enemies additionally.
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With Ninja Shadow Weapon, can get the below effect.
All State + 3, MaxHP + 2%, MaxSP + 2%.
When using the skill, reduces SP consumption 10%.
Location : Shield
A noble Star Emperor uniform with the Rune-Midgarts crest engraved on it.
ATK +50
If refined to 7 or higher,
Physical damage +5% on enemies of all sizes
If refined to 9 or higher,
ATK +5%
SET BONUS
Noblesse Attack Manteau
Noblesse Attack Boots
Noblesse Attack Ring
Physical damage +5% on enemies of all sizes,
ATK +2%, Full Moon Kick damage +10%
SET BONUS
Noblesse Full Moon Suit
Noblesse Attack Manteau
Noblesse Attack Boots
If combined refine levels are 27 or higher,
Additional Physical damage +5% on enemies of all sizes,
Additional ATK +3%,
Additional Full Moon Kick damage +10%
Noble Shadow Chaser armor with the Rune-Midgarts crest engraved on it.
MATK +50
If refined to 7 or higher,
Increased ASPD +3%)
If refined to 9 or higher,
Fire Magic damage +5%
SET BONUS
Noblesse Magic Manteau
Noblesse Magic Boots
Noblesse Magic Ring
ASPD +1, MATK +2%,
Meteor Storm damage +20%
SET BONUS
Noblesse Stalker Suit
Noblesse Magic Manteau
Noblesse Magic Boots
If combined refine levels are 27 or higher,
Additional ASPD +1, additional MATK 3%,
Additional Meteor Storm damage +20%
A noble Star Emperor uniform with the Rune-Midgarts crest engraved on it.
ATK +50
If refined to 7 or higher,
Increased ASPD +3%)
If refined to 9 or higher,
ATK +5%
SET BONUS
Noblesse Attack Manteau
Noblesse Attack Boots
Noblesse Attack Ring
ASPD +1, ATK +2%,
Solar Explosion damage +10%
SET BONUS
Noblesse Sun Suit
Noblesse Attack Manteau
Noblesse Attack Boots
If combined refine levels are 27 or higher,
Additional ASPD +1, additional ATK +3%,
Additional Solar Explosion damage +10%
Cute hair ornament with cherry blossoms. When I look at it, I feel nostalgic.
MaxHP + 20%.
Increase damage of Blaze Kick, Solar Explosion by 15%.
When Solar Luminance lv5, Blaze Kick lv7, can see monsters in Hiding or Cloaking.
When Solar Stance lv3, Def + 500.
When Solar Explosion lv10, drains 2% of damage as HP when physically attacking.
Reduce incoming damage from ranged physical attacks by 1% per 1 refine rate.
When refined to +7 or higher, increase damage of Blaze Kick and Solar Explosion by additional 25%.
When refined to +9 or higher, increase damage of Blaze Kick and Solar Explosion by additional 35%.
Location : Upper Weight : 50
Made from a scale of Nidhoggur's Shadow, it still possesses its strong power.
Mdef + 3
Reduces damage taken from all property attacks by 7%.
Increases Max SP per (Base level / 3) + (upgrade level x 10).
Adds a 1% chance of restoring 1% of damage as SP when performing a physical attack.
Set Malus
Evil Dragon Armor [1]
Nidhoggur's Shadow Garb [1]
Disables the following effect of Nidhoggur's Shadow Garb [1],
Restoring damage as SP when performing a physical attack.
An ash powder that causes the Oblivion state.
Oblivion lasts for 300 seconds. If under Oblivion state, SP doesn't recover naturally and cannot be canceled by Lex Divine or Green Potion.
You cannot use skills while caught by Oblivion ashes.
The armor worn on the armor provides additional defensive effects. It can be used as a single, but has little defensive effect.
Increases Damage of Flaming Petals, Freezing Spear, Wind Blade by 20%.
For every refine level, increases Damage of Flaming Petals, Freezing Spear, Wind blade by an additional 5%.
Oboro Shadow Shoes
Increases Magical Damage of Fire Property, Water Property, and Wind Property by 5%.
Reduces Skill Cooldown of Illusion-Shadow by 3 seconds.
Ninja Shadow series, Oboro Shadow series
All Stats + 7
MaxHP + 3%
MaxSP + 3%
An old, abandoned camouflage bunny hood that emanates a mysterious aura.
Account Bound
Position: Upper
All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
Perfect Dodge + 1 per 3 upgrade levels of the item.
Increases long-ranged damage on targets by 1% per upgrade level of the item.
Increases the damage of Bomb Cluster by 15% per 2 upgrade levels of the item.
Increases the damage of Warg Strike by 10% per 2 upgrade levels of the item.
Set Bonus
Old Detachments Ring
Old Camouflage Bunny Hood [1]
Crit + 70
Increases critical damage on targets by 70%.
An old, abandoned wind whisper that emanates a mysterious aura.
Account Bound
Position: Upper
All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
ATK + 4 per upgrade level of the item.
MATK + 1% per upgrade level of the item.
Mdef + 5
Increases the damage of Poison Burst by 15% per 2 upgrade levels of the item.
Increases the damage of Varetyr Spear by 20% per 2 upgrade levels of the item.
Set Bonus
Old Detachments Ring
Old Wind Whisper [1]
Enables Level 3 Trample.
Ancient book with the title of the only sun in the sky.
It is not known when anyone wrote it, but it contains knowledge of the celestial body.
It resonates with the Ancient Hero's Boots.
ATK + 10 per 2 refine rates.
MSP + 2% per 3 refine rates.
When refined to +7 or higher, increase damage of Blaze Kick by 15%.
When refined to +9 or higher, reduce delay after attack by 10%.
When refined to +11 or higher, increase damage of Solar Explosion by 20%.
When equipped with Ancient Hero's Boots, adds a chance to STR +20, ATK + 15% for 7 sec when physical attack.
Can't be destroyed in battle.
When base level is 210 or higher, POW +2, P.ATK +1.
For every 2 refine level, ATK + 15.
For every 3 refine level, ATK + 4%.
When refined to +7 or higher, increases Blaze Kick and Solar Explosion damage by 20%, ASPD +10%.
When refined to +9 or higher, increases Blaze Kick and Solar Explosion damage by additional 25%.
When refined to +11 or higher, increases physical damage against all size enemies by 15%, increases melee physical damage by additional 15%.
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Set Bonus:
One Sky One Sun-LT [2]
Hero Boots-LT [1]
ATK +10%, P.ATK +2.
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[Bonus by Grade]
[Grade D] ATK +3%.
[Grade C] Increases melee physical damage by 15%, P.ATK +1.
[Grade B] POW +3, P.ATK +2.
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Weapon Lv: 5
Required Lv: 190
A pair of gloves that were once worn by a palace chef. Wearing these make you feel as if you could draw upon the dexterity that chef used in cooking.
Dex + 2
MATK + 3%
Set Bonus
Orleans's Server [1]
Orleans's Glove [1]
Reduces the variable casting time of skills by 10%.
Set Bonus
Orleans's Glove [1]
Orleans's Necklace [1]
MATK + 20
A uniform that was once worn by a chef that was obsessed with cleanliness. Nobody could stop him once he started talking about cuisine.
Increases the variable casting time of skills by 15%.
The users casting cannot be interrupted outside of WoE.
Set Bonus
Orleans's Gown [1]
Orleans's Necklace [1]
Reduces the variable casting time of skills by 15%.
Staff made of metal.
Looking at the power of heterogeneous mana, he started to show his natural power.
It seems to resonate with the boots of the great hero.
Cannot be destroyed.
MATK + 235.
MATK + 15 per 2 refine rates
Increase damage of Earth Strain by 12% per 3 refine rates.
When refined to +7 or higher, reduce variable casting by 10%, increase earth, fire property type magic damage by 15%.
When refined to +9 or higher, reduce cooltime of Earh Strain by 1 sec, variable casting by 5%.
When refined to +11 or higher, increase magic damage to all size monsters by 15%, Crimson Rock by 15%.
When equipped with Great Hero's Boots, INT + 10, MATK + 7%.
A knife used by Bravery heroes in the past.
It is said that only angels who are blessed and protected by angels can use it.
The power of ancient times has gathered and started to show off their original abilities.
It seems to resonate with the boots of the great hero.
ATK + 15 per 2 refine rates.
Increase damage of Back Stab by 25% per 3 refine rates.
When refined to +7 or higher, increase physical damage to all property enemies by 15%, can cast Fatal Menace slv10.
When refined to +9 or higher, reduce delay after attack by 10%, increase damage of Fatal Menace by 10%.
When refined to +11 or higher, reduce global cooltime by 5%, increase melee physical damage by 15%.
When equipped with Great Hero's Boots, STR + 10, increase melee physical damage by 5%.
Staff with the power of cold ice used by a sorcerer in the past.
Looking at the cold power of mana, he started to show his natural power.
It seems to resonate with the boots of the great hero.
Cannot be destroyed.
MATK + 235.
MATK + 15 per 2 refine rates
Increase damage of Jack Frost by 12% per 3 refine rates.
When refined to +7 or higher, reduce variable casting by 10%, increase magic damage of water, wind property by 15%.
When refined to +9 or higher, reduce cooltime of Jack Frost by 1 sec, global cooltime by 5%.
When refined to +11 or higher, increase magic damage to all size monsters by 15%, Chain Lightning by 15%.
When equipped with Great Hero's Boots, INT + 10, MATK + 7%.
A blue cane used by an ancient hero]
The power of ancient times has gathered and started to show off their original abilities.
It seems to resonate with the boots of the great hero.
Cannot be destroyed.
MATK + 195.
MATK+ 15 per 2 refine rates.
Increase damage of Diamond Dust by 12% per 3 refine rates.
When refined to +7 or higher, increase magic damage to all property enemies by 15%, Varetyr Spear by 15%.
When refined to +9 or higher, increase damage of Varetyr Spear by 20%, reduce variable casting by 7%.
When refined to +11 or higher, reduce variable casting by 8%, reduce cooltime of Varetyr Spear by 2 sec.
When equipped with Great Hero's Boots, INT +10, MATK + 7%.
A revolver decorated with red roses used by those who reached the level of the master.
Looking at the condition of the red rose, he started to show his natural power.
It seems to resonate with the boots of the great hero.
ATK + 10 per 2 refine rates.
Increase damage of Fire Dance by 2% per 3 refine rates.
When refined to +7 or higher, ATK + 5%, increase ranged physical damage by 10%.
When refined to +9 or higher, increase damage of Fire Dance by 25%, when using Hit Barrel, increase ranged physical damage by 20% for 60 sec
When refined to +11 or higher, reduce global cooltime by 10%.
When equipped with Great Hero's Boots, DEX + 10, ATK + 7%.