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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

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Results for “ATK V” in Renewal

Page 17 of 20
Thanos Shooter Helmet-LT

Thanos Shooter Helmet-LT [1]

#400142 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A shooter helmet made as a set with Thanatos weapon. It has been improved. ------------------------ ATK +5% per 3 refine rate. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%). If refine rate is 9 or higher, increases long ranged physical damage by 15%. If refine rate is 11 or higher, increases physical damage against all property enemies by 15%, reduces fixed casting time by 0.2 seconds. ------------------------ Set Bonus: Thanatos Shooter Helmet-LT Thanatos Sword-AD increases physical damage against all size enemies by 15%, increases Cart Cannon damage by 12% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Shooter Helmet-LT Thanatos Bow-AD increases physical damage against all race monsters by 15%, increases Focused Arrow Strike damage by 12% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Shooter Helmet-LT Thanatos Violin-AD or Thanatos Shooter Helmet-LT Thanatos Whipsword-AD increases long ranged physical damage by 15%, increases Severe Rainstorm damage by 12% per 2 refine rate of weapon. ------------------------ [Bonus By Grade] [Grade D] Increases long ranged physical damage by 5%. [Grade C] POW +2, P.ATK +2. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 190
Full item details & effects
Thanos Spear-AD

Thanos Spear-AD [2]

#530012 · One-Handed Spear · Weapon
ATK
190
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
180
Buy value
0 z
Sell value
0 z
Thanatos Spear remodeled with Team Atnad's technology added. ------------------------ When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times. ATK + 10 per 2 refine rate. Increases Hesperus Lit damage by 10% per 3 refine rate. If refine rate is 7 or higher, reduces global cooldown by 10%, increases Hesperus Lit damage by additional 15%. If refine rate is 9 or higher, reduces variable casting time by 10%, increases Overbrand damage by 25%. If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] ATK + 2%, increases Overslash damage by 10%. [Grade C] Additional ATK + 3%, P.ATK + 1. [Grade B] Increases Overslash damage by additional 10%. ------------------------ ATK : 190 Weapon Lv : 5
Full item details & effects
Thanos Staff-AD

Thanos Staff-AD [2]

#550023 · One-Handed Staff · Weapon
ATK
100
MATK
180
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
Thanatos Staff remodeled with Team Atnad's technology added. ------------------------ Can't be destroyed in battle. MATK + 180. When dealing magical damage, has a chance to recovers 1000 HP and 100 SP every 1 second for 4 times. MATK + 10 per 2 refine rate. Increases Varetyr Spear damage by 10% per 3 refine rate. If refine rate is 7 or higher, increases wind property magical damage by 15%, increases Varetyr Spear damage by additional 15%. If refine rate is 9 or higher, reduces variable casting time by 10%, reduces skill cooldown of Varetyr Spear by 2.5 seconds. If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, reduces skill cooldown of Psychic Wave by 1 second. ------------------------ [Bonus By Grade] [Grade D] MATK + 2%, increases Lighntning Land damage by 10%. [Grade C] Additional MATK + 3%, S.MATK + 1. [Grade B] Increases Lighntning Land damage by additional 10%. ------------------------ ATK : 100 Weapon Lv : 5
Full item details & effects
Thanos Sword-AD

Thanos Sword-AD [2]

#500024 · One-Handed Sword · Weapon
ATK
190
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
Thanatos Sword remodeled with Team Atnad's technology added. ------------------------ When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times. ATK + 10 per 2 refine rate. Increases long ranged physical damage by 4% per 3 refine rate. If refine rate is 7 or higher, ATK + 5%, reduces variable casting time by 15%. If refine rate is 9 or higher, increases Cart Cannon damage by 15%, ASPD +10%. If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases Cart Cannon damage by additional 15%. ------------------------ [Bonus By Grade] [Grade D] ATK + 2%, increases Acidified Zone (Fire/Water/Wind/Earth) damage by 10%. [Grade C] Additional ATK + 3%, P.ATK + 1. [Grade B] Increases Acidified Zone (Fire/Water/Wind/Earth) damage by additional 10%. ------------------------ ATK : 190 Weapon Lv : 5
Full item details & effects
Thanos Violin-AD

Thanos Violin-AD [2]

#570016 · Musical Instrument · Weapon
ATK
220
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
Thanatos Violin remodeled with Team Atnad's technology added. ------------------------ When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times. ATK + 10 per 2 refine rate. Increases Severe Rainstorm damage by 10% per 3 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%, increases Severe Rainstorm damage by additional 15%. If refine rate is 9 or higher, reduces global cooldown by 10%, reduces skill cooldown of Severe Rainstorm by 2 seconds. If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] ATK + 2%, increases Rhythm Shooting damage by 10%. [Grade C] Additional ATK + 3%, P.ATK + 1. [Grade B] Increases Rhythm Shooting damage by additional 10%. ------------------------ ATK : 220 Weapon Lv : 5
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The Sign

The Sign

#2644 · Armor · Accessory
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
0
Buy value
2 z
Sell value
1 z
A captivatingly beautiful artifact rewarded by the gods to a chosen warrior. However, it seems to be more than just a voucher that grants entrance into Valhalla... Account Bound ATK + 5% MATK + 5%
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Thief Handcuff

Thief Handcuff [1]

#2913 · Armor · Accessory
Armor Lv.
1
Required Lv.
10
Slots
1
Weight
240
Buy value
20 z
Sell value
10 z
Handcuffs designed to chain the greater thieves. It's very solid so it can't broken. ATK + 5 Set Bonus Blinker Thief Handcuffs ATK + 10 Set Bonus Bloodied Shackle Ball Thief Handcuffs ATK + 10 Set Bonus Prisoner's Uniform Thief Handcuffs ATK + 2 per upgrade level of Prison Uniform up to a maximum upgrade level of 10. Set Bonus Shackles Thief Handcuffs ATK + 1 per upgrade level of Shackles up to a maximum upgrade level of 10.
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Time Keeper Robe

Time Keeper Robe

#15007 · Armor · Armor
DEF
62
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
0
Buy value
30,000 z
Sell value
15,000 z
A robe that shows signs of small and large wear over a long time. However, the memories contained within it are far greater than those marks. ------------------------ STR + 2, HP + 200, MDEF + 1. ------------------------ Set Bonus Time Guardian Robe Time Guardian Hat Time Guardian Mantle Time Guardian Shoes ATK & MATK +20, ASPD + 10%. Reduce Variable Casting Time by 10%. ------------------------ If combined refine rate is 28 or higher, Reduce Fixed Casting by 10%. Increase Critical damage by 5%. ------------------------ Def : 62
Full item details & effects
Toy Ring

Toy Ring [1]

#28596 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
A ring that gives a loud sound when you shake it. You can feel your attack getting stronger. Str + 5 Agi + 5 Vit + 5 Enables Level 5 Hammer Fall. For every base level, increases the damage of Bash by 1%. For every 5 base levels, increases the damage of Bowling Bash by 3%. For every 2 levels of Sword Mastery known, Str + 1 Agi + 1 Vit + 1 ATK + 10 Set Bonus Toy Ring [1] Meteor Strike [2] ATK + 100 Increases the damage of Bowling Bash by 50%.
Full item details & effects
Trial Diadem

Trial Diadem [1]

#400079 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
For every 2 refine levels, ATK +20, MATK +20. If refine rate is 7 or higher, ASPD +10%. If refine rate is 9 or higher, ATK +15%, increases holy attribute magical damage by 15%. If refine rate is 11 or higher, increases physical and magical damage against all size enemies by 10%, reduces fix casting time by 0.2 seconds. ------------------------ Set Bonus: Biolab Libra Diadem Farthezan Reduces variable casting time by 10%. increases Gloria Domini and Genesis Ray damage by 10% per refine rate of Farthezan. ------------------------ Set Bonus: Biolab Libra Diadem Harve Reduces cooldown of Shield Press by 1 second. Increases Shield Press damage by 10% per refine rate of Harve. ------------------------ Set Bonus: Biolab Libra Diadem Fortridge Reduces cooldown of Cannon Spear by 0.5 Seconds. Increases Cannon Spear damage by 12% per refine rate of Fortridge. ------------------------ Def : 10 Location : Upper
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Tristan Imperial Cape-LT

Tristan Imperial Cape-LT [1]

#480453 · Armor · Garment
DEF
20
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Cannot be Knocked back. ------------------------ Every 2 refine level, ATK +10, CON +1, CRT +1. Every 3 refine level, Increases Long range physical damage and critical damage by 5%. ------------------------ When refined to +7 or higher, ATK +15%, ASPD +10%. When refined to +9 or higher, Increases physical attack to all property by 12%. When refined to +11 or higher, CRI +20. When refined to +13 or higher, additional increases long range physical damage by 10%, C.RATE +7. ------------------------ Set Bonus: Tristan Imperial Cape-LT [1] Old Casket of Protection [1] Every 3 level refine of garment, increases Vanishing Point & Cannon Spear damage by 25%. When garment refined to +13 or higher, reduces Cannon Spear cooldown by 1.5 seconds. ------------------------ Set Bonus: Tristan Imperial Cape-LT [1] Beelzebub Card Increases physical damage to BOSS Monsters by 30%. Enable to use Reflect Damage Lv.3. Reduces damage taken from Undead race by 50%. Increases damage taken from Ghost property by 30%. ------------------------ [Grade Bonus] [Grade D] ATK +80. [Grade C] CRI +10. [Grade B] Increases physical damage to all size by 12%. [Grade A] Reduce after skill delay by 7%. If refined to +13, increases physical damage to all race by 12%. ------------------------ Def: 20
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True Red Booster

True Red Booster

#22821 · Consumable
Weight
1
Buy value
0 z
Sell value
0 z
An energy drink that activates the energy in the body and helps in the fight, but be careful because it will bring side effects to health. For 60 minutes; Increases ATK, MATK + 30, ASPD + 5% , variable cast-time -5%, Max HP, Max SP - 10%. When attacking physically or magically, there is a chance to autocast Lv 3 Improve Concentration (If the character has a higher skill level, it will autocast the highest level.) Increases movement speed for 10 minutes. The effect will be lost if the character dies.
Full item details & effects
Tuna Box(1hr)

Tuna Box(1hr)

#16747 · Consumable
Weight
1
Buy value
20 z
Sell value
10 z
A box that has a Butter Fish (1 hour rental) Rental Item A high quality fish that is being used as a club since it is frozen solid. When melee Attacking, it casts stun or autocasts bash level 5 (If higher level of Bash is learned uses that level instead.) Has a chance to freeze its wearer at low rate. if base Lv is over Lv 100, add ATK + 20. if Base LV over 100 , ATK + 20. Box is trade/store/vend, once opened the item becomes account bound
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Tuna Box(7day)

Tuna Box(7day)

#16748 · Consumable
Weight
1
Buy value
20 z
Sell value
10 z
a box that has butter fish (7 days rental) Rental Item A high quality fish that is being used as a club since it is frozen solid. When melee Attacking, it casts stun or autocasts bash level 5 (If higher level of Bash is learned uses that level instead.) Has a chance to freeze its wearer at low rate. if base Lv is over Lv 100, add ATK + 20. if Base LV over 100 , ATK + 20. Box is trade/store/vend, once opened the item becomes account bound
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Ultio-OSAD

Ultio-OSAD [2]

#590044 · Mace · Weapon
ATK
150
MATK
170
Weapon Lv.
5
Required Lv.
170
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
Ultio-OS remodeled with Team Atnad's technology added. ------------------------ Can't be destroyed in battle. MATK +170. MATK +5%. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, increases Adoramus damage by 30% and Judex damage by 25%. If refine rate is 11 or higher, increases holy property magical damage by 15%, reduces global cooldown by 15%. ------------------------ ATK : 150 Weapon Lv : 5
Full item details & effects
Underworld Knife

Underworld Knife [2]

#510091 · Dagger · Weapon
ATK
180
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A mystical dagger said to be forged in the underworld. ------------------------ ATK + 5%, CON + 2. ------------------------ Increase Flame Trap and Solid Trap damage by 5%. ------------------------ When refined to +5 or higher, increase Flame Trap and Solid Trap damage by additional 10%. ------------------------ When refined to +7 or higher, increase melee physical damage by 5%. ------------------------ When refined to +9 or higher, increase Flame Trap and Solid Trap damage by additional 10%. ------------------------ When refined to +10 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +11 or higher, increase Flame Trap and Solid Trap damage by additional 5%, increase Swift Trap and Deep Blind Trap damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increase melee physical damage by 10%. [Grade C] Increase physical damage against all sizes enemies by 10%. [Grade B] Increase physical damage against all races enemies by 10%. [Grade A] Increase physical damage against all property enemies by 10%. ------------------------
Full item details & effects
Unknown Vitality Boots

Unknown Vitality Boots [1]

#470073 · Armor · Footgear
DEF
65
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
75
Buy value
0 z
Sell value
0 z
Ceremonial shoes eroded by an unknown force. ------------------------ Every 2 refine level, ATK + 10, MATK + 10. ------------------------ Every 3 refine level, MHP + 150, MSP + 15. ------------------------ When refined to +9 or higher, variable casting time - 5%, ASPD + 5%. ------------------------ When refined to +11 or higher, When performing physical or magic attack, there's a chance VIT + 175 for 10 seconds. ------------------------ When refined to +13 or higher, reduce after cast delay by 5%. ------------------------ [Grade Bonus] [Grade D] VIT gained from the effect is increased by additional 25. [Grade C] VIT gained from the effect is increased by additional 25. ------------------------ Def : 65
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Valentine Pledge

Valentine Pledge

#5817 · Armor · Accessory
DEF
6
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A special emblem that is given to the winner of the Valentine's Hottest Contest. ATK + 3% MATK + 3% All Status +2 Flee +10 Aspd +1 It increases the effect of the Heal, Potion Pitcher and recovery class Potions by 10% when they are cast by the wearer. MDEF + 3 (Item's active duration is 365 days since opening.)
Full item details & effects
Valkyrian Manteau

Valkyrian Manteau [1]

#2524 · Armor · Garment
DEF
10
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A manteau that is worn by the Valkyries, Odin's battle maidens. Acolyte, Mage and Archer Bonus Perfect Dodge + 5 Additional Perfect Dodge + 2 per upgrade level of the item up to a maximum upgrade level of 10. Swordman, Merchant and Thief Bonus Reflects 5% of the received short-ranged damage back to the attacker. Reflects an additional 2% of the received short-ranged damage back to the attacker per upgrade level of the item up to a maximum upgrade level of 10. This item is indestructible in battle. Set Bonus Valkyrie Helm [1] Valkyrian Armor [1] Valkyrian Shoes [1] Valkyrian Manteau [1] All Stats + 1 Set Bonus Abusive Robe [1] Valkyrie Manteau [1] Max HP + 10% Additional Max HP + 1% per upgrade level of Abusive Robe. ATK + 2% Additional ATK + 1% per upgrade level of Abusive Robe. Bypass 15% of hard defense of Demi-Human, Demon and Undead race targets when performing a physical attack.
Full item details & effects
Valkyrie Hammer

Valkyrie Hammer [4]

#16051 · Mace · Weapon
ATK
50
Weapon Lv.
4
Required Lv.
70
Slots
4
Weight
10
Buy value
0 z
Sell value
0 z
The royal hammer of a powerful warrior maiden. Though its power is mighty, it is easy to handle, even by those less experienced. Property: Neutral Required Jobs: Novice, Swordman Jobs, Merchant Jobs, Acolyte Jobs MATK + 50 Novice Bonus Vit + 1 per upgrade level of the item. Max HP + 500 Additional Max HP + 200 per upgrade level of the item. Max SP + 400 ATK + 150 Additional MATK + 200 Hit + 10 Perfect Dodge + 1 per upgrade level of the item. Aspd + 1% per upgrade level of the item. Reduces the variable casting time of skills by 1% per 2 upgrade levels of the item. Reduces the SP cost of skills by 5%. Swordman Bonus Vit + 1 per upgrade level of the item. Max HP + 500 Max SP + 100 Merchant Bonus ATK + 100 Hit + 10 Reduces the variable casting time of skills by 1% per 2 upgrade levels of the item. Priest Bonus ATK + 50 Additional MATK + 100 Aspd + 1% per upgrade level of the item. Monk Bonus Max SP + 200 Perfect Dodge + 1 per upgrade level of the item. Reduces the SP cost of skills by 5%.
Full item details & effects
Valkyrie Knife

Valkyrie Knife [4]

#28717 · Dagger · Weapon
ATK
50
MATK
50
Weapon Lv.
4
Required Lv.
70
Slots
4
Weight
10
Buy value
50 z
Sell value
25 z
The royal knife of a powerful warrior maiden. Though its power is mighty, it is easy to handle, even by those less experienced. Property: Neutral Novice Bonus ATK + 100 MATK + 150 Max HP + 300 Max SP + 300 Reduces the SP cost of skills by 5%. This item is indestructible in battle. For every upgrade level of Valkyrie Knife [4], Int + 2 Dex + 2 Dex - 1 for every 10 base Dex. Additional Max HP + 200. Additional Max SP + 20. Additional MATK + 15. Crit + 7 Aspd + 10% Increases critical damage on targets by 1%. If upgrade level is +7 or higher, Reduces damage taken from Demi-Human race enemies by 10%. Mage Bonus For every upgrade level of Valkyrie Knife [4], Max HP + 200 Max SP + 20 If upgrade level is +7 or higher, Reduces damage taken from Demi-Human race enemies by 10%. Hunter Bonus Max HP + 200 Reduces the SP cost of skills by 5%. For every upgrade level of Valkyrie Knife [4], Int + 2 Dex + 2 Dancer and Bard Bonus ATK + 100 This item is indestructible in battle. For every upgrade level of Valkyrie Knife [4], Aspd + 10% Dex - 1 for every 10 base Dex. Thief Bonus Max SP + 100 MATK + 150 For every upgrade level of Valkyrie Knife [4], Increases critical damage on targets by 1%.
Full item details & effects
Vanargandr Helm

Vanargandr Helm [1]

#18652 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
80
Slots
1
Weight
150
Buy value
20 z
Sell value
10 z
Vanargand is a another name of Fenrir: the God Biter, which inspired the design of this helmet. Position: Upper If upgrade level is +4 or less, adds a chance of restoring 1% of damage as HP/SP when performing a physical attack. If upgrade level is +5 or higher, adds a chance of restoring additional 2% of damage as HP when performing a physical attack. If upgrade level is +7 or higher, adds an additional chance of restoring additional 2% of damage as HP and additional 1% of damage as SP when performing a physical attack. If upgrade level is +8 or higher, adds an additional chance of restoring additional X% of damage as HP and X% of damage as SP when performing a physical attack. If upgrade level is +9 or higher, adds an additional chance of restoring additional 3% of damage as HP and additional 2% of damage as SP when performing a physical attack. Set Malus Evil Dragon Armor [1] Vanargand Helm [1] Disables the following effect of Vanargand Helm [1], Restoring damage as HP/SP when performing a physical attack. Set Bonus Fenrir Chain [1] Vanargand Helm [1] If Vanargand Helm [1] upgrade level is +6 or higher, ATK + 5% Aspd + 5% Reduces the global delay of skills by 5%. Bypass 25% of hard defense of all race targets when performing a physical attack. If Vanargand Helm [1] upgrade level is +8 or higher, Additional ATK + 5%. Additional Aspd + 10%. Reduces the global delay of skills by an additional 10%. Bypass an additional 25% of hard defense of all race targets when performing a physical attack.
Full item details & effects
Varetyr Shadow Weapon

Varetyr Shadow Weapon

#24557 · Shadow Gear · Shadow weapon
Required Lv.
99
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Gloves that bring out potential capabilities of the wearer. Adds +1 ATK and MATK based on refine level. Increase wind property magic damage by 3%. When refined to +7 or higher, increase wind property magic damage by additional 3%. When refined to +9 or higher, increase wind property magic damage by additional 4%. SET BONUS Varetyr Shadow Weapon Varetyr Shadow Pendant Varetyr Shadow Earring Increase damage of Varetyr Spear as a percentage that is equivalent to sum of its refine rates. SET BONUS Varetyr Shadow Weapon Sorcerer Shadow Shield, Ignores magical defense of all race except players by 40%, additionally ignores magical defense as a percentage that is equivalent to sum of refine rates of Varetyr Shadow Weapon/Sorcerer Shadow Shield. Location: Weapon Weight: 0
Full item details & effects
Varmundt Fire Rune Armor

Varmundt Fire Rune Armor [1]

#450200 · Armor · Armor
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Armor imprinted with Varmund's Fire rune magic. It is imprinted with power. ------------------------ POW +1 per 25 base Str of the user. ------------------------ When armor refined to +7 or higher, ATK +5%. When armor refined to +9 or higher, Increases critical damage by 10%. When armor refined to +11 or higher, Increases melee physical damage by 10%. ------------------------ [Grade Bonus] [Grade D] ATK +3%. [Grade C] POW +3, ATK +3%. [Grade B] Increases melee physical damage by 10%. [Grade A] Reduces after cast delay by 10%. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Fire Rune Boots

Varmundt Fire Rune Boots [1]

#470109 · Armor · Footgear
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Boots imprinted with Varmund's Fire rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, ATK +5%. When refined to +9 or higher, reduces variable casting time by 5%, reduces fixed casting time by 0.3 seconds. When armor refined to +11 or higher, increases melee physical damage by 5%, reduces fixed casting time by additional 0.2 seconds. ------------------------ [Grade Bonus] [Grade D] ATK +2%. [Grade C] Reduces fixed casting time by additional 0.3 seconds. [Grade B] ATK +2%, P.ATK +2. [Grade A] Reduces fixed casting time by additional 0.2 seconds. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Fire Rune Manteau

Varmundt Fire Rune Manteau [1]

#480146 · Armor · Garment
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Manteau imprinted with Varmund's Fire rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, reduces variable casting time by 10%. When refined to +9 or higher, increases critical damage by 10%. When armor refined to +11 or higher, ATK +5%. ------------------------ Set Bonus: Varmund Fire Rune Manteau[1] Varmund Fire Rune Boots[1] Varmund Fire Rune Armor[1] increases melee physical damage by 5%, reduces variable casting time by additional 5%. ------------------------ [Grade Bonus] [Grade D] ATK +3%. [Grade C] ATK +3%, P.ATK +2. [Grade B] Increases melee physical damage by 5%. [Grade A] Reduces after cast delay by 10%. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Ice Rune Armor

Varmundt Ice Rune Armor [1]

#450203 · Armor · Armor
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Armor imprinted with Varmund's Ice rune magic. It is imprinted with power. ------------------------ CON +1 per 25 base Dex of the user. ------------------------ When armor refined to +7 or higher, ATK +5%. When armor refined to +9 or higher, Increases critical damage by 10%. When armor refined to +11 or higher, Increases long ranged physical damage by 10%. ------------------------ [Grade Bonus] [Grade D] ATK +3%. [Grade C] CON +3, ATK +3%. [Grade B] Increases long ranged physical damage by 10%. [Grade A] Reduces after cast delay by 10%. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Ice Rune Boots

Varmundt Ice Rune Boots [1]

#470111 · Armor · Footgear
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Boots imprinted with Varmund's Ice rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, ATK +5%. When refined to +9 or higher, increases critical damage by 5%, reduces fixed casting time by 0.3 seconds. When armor refined to +11 or higher, increases long ranged physical damage by 5%, reduces fixed casting time by additional 0.2 seconds. ------------------------ [Grade Bonus] [Grade D] ATK +2%. [Grade C] Reduces fixed casting time by additional 0.3 seconds. [Grade B] ATK +2%, P.ATK +2. [Grade A] C.Rate +1. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Ice Rune Manteau

Varmundt Ice Rune Manteau [1]

#480148 · Armor · Garment
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Manteau imprinted with Varmund's Ice rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, ATK +5%. When refined to +9 or higher, increases critical damage by 10%. When armor refined to +11 or higher, increases long ranged physical damage by 5%. ------------------------ Set Bonus: Varmund Ice Rune Manteau[1] Varmund Ice Rune Boots[1] Varmund Ice Rune Armor[1] increases long ranged physical damage by 5%, reduces variable casting time by 10%. ------------------------ [Grade Bonus] [Grade D] ATK +3%. [Grade C] ATK +3%, P.ATK +2. [Grade B] Increases long ranged physical damage by 5%. [Grade A] Reduces after cast delay by 10%. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
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See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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