A two-handed axe crafted from ice harvested from the glaciers of Isgard.
You can enchant it with Ice Flower Magic Stones for special abilities.
------------------------
Indestructible in battle
MATK +180
------------------------
A weapon that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Increases physical damage on Demi-Human race targets by 70%.
Bypass 25% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 70%.
Bypass 25% of hard defense of Human Player race targets when performing a physical attack.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Aspd + 5%
Bypass an additional 5% of hard defense of Human Player race targets when performing a physical attack.
Enables Level 1 Slaughter.
If upgrade level is +9 or higher,
Additional Aspd + 5%
Adds a 5% chance of casting Level 1 Fatal Wound on the target when performing a physical attack.
Adds a 20% chance of casting Level 2 Fatal Wound on the target when using Mammonite.
A weapon that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Increases physical damage on Demi-Human race targets by 70%.
Bypass 25% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 70%.
Bypass 25% of hard defense of Human Player race targets when performing a physical attack.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Bypass an additional 5% of hard defense of Demi-Human race targets when performing a physical attack.
Bypass an additional 5% of hard defense of Human Player race targets when performing a physical attack.
Enables Level 2 Slaughter.
Adds a 5% chance of casting Level 1 Fatal Wound on the target when performing a physical attack.
If upgrade level is +9 or higher,
Adds an additional 5% chance of casting Level 1 Fatal Wound on the target when performing a physical attack.
Adds a 20% chance of casting Level 2 Fatal Wound on the target when using High Speed Cart Ram or Mammonite.
A professional wrench with a golden sheen.
Indestructible, ATK +5%
ATK +4 for every upgrade level
+9 Effect: Power Swing and Axe Boomerang damage +20%
+11 Effect: Power Swing and Axe Boomerang damage +15% (Additional)
A humongous, double bladed axe
Property: Neutral
Adds a 15% chance of inflicting Stun on the target when performing a physical attack.
The target gets knocked back by 5 cells when using Mammonite.
This item is indestructible in battle.
A powerful cloak made from the strong thoughts of forgotten people.
For every 2 refine level, MHP+ 1%, MSP +1%, MDEF +1. reduce after cast delay -1%.
------------------------
Set Bonus: Old Rune Circlet
For every 2 refine level Great Fallen Manteau, increases Wind Cutter damage by 20%.
When refine level of Great Fallen Manteau is 12 or higher,
When performing skill Death Bound, reflected melee physical attack received by 10% for 10 seconds.
------------------------
Set Bonus: Old Casket of Protection
For every 2 refine level Great Fallen Manteau, increases Exceed Break damage by 15%.
When refine level of Great Fallen Manteau is 12 or higher,
reduces cooldown of skill King's Grace by 15 seconds.
------------------------
Set Bonus: Old Mitra
For every 2 refine level Great Fallen Manteau, reduce damage taken from longe-ranged attack by 1%.
When refine level of Great Fallen Manteau is 12 or higher,
reduces damage taken from all race monsters by 15%.
------------------------
Set Bonus: Old Blazing Soul
For every 2 refine level Great Fallen Manteau, reduce damage taken from longe-ranged attack by 2%.
When refine level of Great Fallen Manteau is 12 or higher, ATK +30.
------------------------
Set Bonus: Old Magic Stone Hat
For every 2 refine level Great Fallen Manteau, increase magical damage against all size enemies by 1%.
When refine level of Great Fallen Manteau is 12 or higher,
reduces cooldon of skill Intensification by 30 seconds.
------------------------
Set Bonus: Old Wind Whisper
For every 2 refine level Great Fallen Manteau, increase magical damage against all size enemies by 1%.
When refine level of Great Fallen Manteau is 12 or higher, MATK +30.
------------------------
Set Bonus: Old Bone Circlet
For every 2 refine level Great Fallen Manteau, increases critical damage by 3%.
When refine level of Great Fallen Manteau is 12 or higher, ignore defense of all race monsters (except player) by 25%.
------------------------
Set Bonus: Old Shadow Handicraft
For every 2 refine level Great Fallen Manteau, Flee +5.
When refine level of Great Fallen Manteau is 12 or higher,
reduces damage taken from all race monsters by 15%.
------------------------
Set Bonus: Old Driver Band (Red)
For every 2 refine level Great Fallen Manteau, increases Axe Boomerang damage by 5%.
When refine level of Great Fallen Manteau is 12 or higher, ATK +30.
------------------------
Set Bonus: Old Driver Band (Yellow)
For every 2 refine level Great Fallen Manteau, increases Vulcan Arm and Pile Bunker damage by 5%.
When refine level of Great Fallen Manteau is 12 or higher,
reduces cooldon of skill Suicidal Destruction by 30 seconds.
------------------------
Set Bonus: Old Midas Whisper
For every 2 refine level Great Fallen Manteau, increases long-ranged attack by 2%, increases Hell Plant damage by 15%.
When refine level of Great Fallen Manteau is 12 or higher, ATK +30.
------------------------
Set Bonus: Old Camouflage Bunny Hood
For every 2 refine level Great Fallen Manteau, increases long-ranged attack by 2%, increases Arrow Storm damage by 5%.
When refine level of Great Fallen Manteau is 12 or higher,
reduces cooldon of skill Arrow Storm by 0.5 seconds.
------------------------
Set Bonus: Old Maestro Song's Hat
For every 2 refine level Great Fallen Manteau, increases Metallic Sound damage by 15%.
When refine level of Great Fallen Manteau is 12 or higher,
reduce cooldown of skill Metallic Sound by 1 second.
------------------------
Set Bonus: Old Dying Swan
For every 2 refine level Great Fallen Manteau, increases Metallic Sound damage by 15%.
When refine level of Great Fallen Manteau is 12 or higher,
reduce cooldown of skill Metallic Sound by 1 second.
------------------------
Def : 10
A special abrasive made so that the general public can use the abrasive used by the Gray Blacksmith.
It was made suitable for long-range weapons.
Both refine level and cards are retained.
[Target Item]
Thanatos Bow
Thanatos Whip
Thanatos Violin
Thanatos Sword
Thanatos Greatsword
Thanatos Spear
Thanatos Long Spear
Thanatos Katar
Thanatos Knuckle
Thanatos Hammer
Thanatos Axe
A special abrasive made so that the general public can use the abrasive used by the Gray Blacksmith.
It was made suitable for physical melee weapons..
Both refine level and cards are retained.
[Target Item]
Thanatos Sword
Thanatos Greatsword
Thanatos Spear
Thanatos Long Spear
Thanatos Dagger
Thanatos Katar
Thanatos Knuckle
Thanatos Hammer
Thanatos Axe
Thanatos Whip
Thanatos Violin
The ceremonial ax used by the Glastheim Guards.
It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy.
------------------------
Can't be destroyed,
ATK + 5%.
Increases long ranged physical damage by 1% per refine rate.
------------------------
If refine rate is 9 or higher, increases Power Swing damage by 20%.
------------------------
If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%.
------------------------
Set Bonus
Guardian Knight Axe
King Schmidt's Suit
King Schmidt's Manteau
ATK + 30,
Has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.
------------------------
Weapon Lv : 4
Huge Two-handed ax used by the Guards of Glastheim.
It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy.
------------------------
Can't be destroyed,
ATK + 5%.
Reduces damage taken from medium and large size enemies by 10%.
Increases long ranged physical damage by 1% per refine rate.
------------------------
If refine rate is 9 or higher, increases Axe Tornado and Lava Flow damage by 20%, reduces skill cooldown of Axe Tornado by 1 second.
------------------------
If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%.
------------------------
Set Bonus
Guardian Knight Battle Axe
King Schmidt's Suit
King Schmidt's Manteau
ATK + 30,
Has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.
------------------------
Weapon Lv : 4
A special two-handed axe that was crafted by a great blacksmith. It seems capable of destroying any kind of armor.
Property: Neutral
Crit + 20
CRIT + 1 per upgrade level of the item.
Aspd + 5%
This item is indestructible in battle.
Merchant Bonus
Adds a 3% chance of casting Level 3 Hammerfall on the target when performing a physical attack.
A helm containing the power of faith.
Has the effect of amplifying Adulter and Vivatus weapons.
------------------------
If the user base level is 210 or higher, POW +2, P.ATK +1.
If the user base level is 230 or higher, POW +3, P.ATK +2.
ATK +10 per 2 refine rate.
Increases Axe Boomerang and Axe Tornado damage by 15% per 3 refine rate.
Increases melee physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, increases physical damage against all size enemies by 5%.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, ATK + 5%, reduces fixed casting time by additional 0.3 seconds.
------------------------
Set Bonus:
Helm of Faith(Mechanic)
Adulter Fides Axe
increases melee and long ranged physical damage by 10%,
increases Axe Boomerang and Axe Tornado damage by 5% per 3 refine rate of weapon.
------------------------
Set Bonus:
Helm of Faith(Mechanic)
Vivatus Fides Axe
increases melee and long ranged physical damage by 10%,
increases Axe Boomerang and Axe Tornado damage by 5% and Axe Stomp damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Axe Stomp damage by additional 15%.
------------------------
Location: Upper
Armor Lv: 2
Required Lv: 180
A mysterious accessory that brings out the potential of Hero-LT weapons.
It contains the spirit of Meister.
------------------------
ATK + 10%, MATK + 10%,
------------------------
Reduce Variable Casting Time by 10%.
------------------------
Set Bonus:
Heroic Token (Meister) [1]
Avenger-LT [2]
Increase physical damage against all size enemies by 15%.
When weapon is refined to +10 or higher,
increase melee physical damage by 10%,
increase Axe Stomp damage by 10%.
When weapon grade is C or higher,
POW + 5, P.ATK + 5,
increase Axe Stomp damage by additional 10%.
------------------------
Set Bonus:
Heroic Token (Meister) [1]
Meteor Striker-LT [2]
Increase physical damage against all size enemies by 15%.
When weapon is refined to +10 or higher,
increase long-ranged physical damage by 10%,
increase Arm Cannon damage by 10%.
When weapon grade is C or higher,
POW + 5, P.ATK + 5,
increase Arm Cannon damage by additional 10%.
------------------------
Def : 10
Blacksmith's one-handed axe that can be used in Herosria.
Indestructible.
Melee physical damage increased by 10%, ranged physical damage decreased by 5%.
Attack speed increased (post-attack delay decreased by 10%), DEF - 150.
------------------------
Weapon Lv : 5
Blacksmith's two-handed axe that can be used in Herosria.
Indestructible.
Melee physical damage increased by 15%, critical damage decreased by 7%.
HIT + 50, attack speed decreased (post-attack delay increased by 7%).
------------------------
Weapon Lv : 5
Power Swing damage +7% and Axe Boomerang damage +5% for every 3 Golden Wrench upgrade levels
Knuckle Boost damage +7% and Arm Cannon damage +5% for every 3 Engine Pilebunker upgrade levels
Axe Tornado damage +7% and Physical/Magical damage -5% from enemies of all sizes for every 3 Maxi Spanner upgrade levels
A massive two-handed axe that is embedded with an orb imbued with the power of a hurricane.
Property: Neutral
Aspd + 1% per upgrade level of the item.
Reduces damage taken from Medium size enemies by 10%.
Reduces damage taken from Medium size enemies by an additional 1% per upgrade level of the item.
Adds a 2% chance of casting Level 5 Pulse Strike on the target when performing a physical attack.
This item is indestructible in battle.
Indestructible.
Reduces variable casting time by 5%.
If base STR is 100 or higher, ATK +75.
When refined +7 or higher,
reduces variable casting time by additional 10%.
When refined +9 or higher,
increases melee and long ranged physical damage by 15%,
increases physical damage against all size enemies by 20%.
When refined to +11 or higher,
reduces global cooldown by 10%.
------------------------
Set Bonus:
Illusion Doom Slayer
Illusion Chain Mail
ATK +50, reduces global cooldown by 15%.
When each equipment refined +7 or higher, increases ASPD by 15%.
If the sum of refine rate is 18 or higher, increases physical damage against all race monsters by 20%.
If the sum of refine rate is 22 or higher, ATK +15%, reduces variable casting time by 10%.
------------------------
ATK : 250
weapon Lv : 4
MaxHP + 3%
MaxSP + 3%
Can use Magnum Break Lv.3
When refined to +7 or higher,
MaxHP + 7%
MaxSP + 7%
ATK + 50
When refined to +11 or higher
MaxHP + 10%
MaxSP + 10%
ATK + 50
When FAW Magic Decoy Lv reaches 5, reduce after cast delay by 10%, increases MaxHP + 150 per 1 BaseLv.
Increase Axe Tornado damage by 30%, Axe Boomerang Damage by 20% per 1 skill level of Axe Boomerang learned.
Ignores all race's defense rate by 20% per 1 skill level of Magma Eruption learned.
When equipped with Illusion War Axe, increase damage dealt to boss monsters by 70%, reduce damage taken from Boss monsters by 25%.
DEF : 12
Noble Mechanic armor with the Rune-Midgarts crest engraved on it.
ATK +75
If refined to 7 or higher,
Increased ASPD +5%
If refined to 9 or higher,
Physical damage +7% on enemies of all sizes
SET BONUS
Imperial Attack Manteau
Imperial Attack Boots
Imperial Attack Ring
ASPD +1
After cast delay -5%
Axe Tornado damage +10%
SET BONUS
Imperial Tornado Armor
Imperial Attack Manteau
Imperial Attack Boots
If combined upgrade levels are 27 or higher,
Additional ASPD +1
Additional after cast delay -10%
Additional Axe Tornado damage +15%
At first glance, it looks like an ordinary chip, but the energy inside it is so powerful that modern technology cannot explain it.
------------------------
MDEF + 10
------------------------
All Basic Status + 5.
------------------------
Reduce Variable Casting Time by 5%.
------------------------
ATK + 5%.
------------------------
Increase melee and long-ranged physical damage by 5%.
------------------------
Reduce After Cast Delay by 5%.
------------------------
When equipped by Merchant classes,
ATK + 8%.
Increase physical damage against all size enemies by 8%.
------------------------
Set Bonus:
Infinity Chip MAX [1]
Pure Heart [1]
When equipped by Merchant classes,
POW + 3, CON + 3, P.ATK + 3.
Reduce Fixed Casting Time by 0.5 seconds.
Madogear Fuel will not be consumed.
When using Activate Attack Device or Activate Defense Device,
increase Arm Cannon and Axe Stomp damage by 30% for 120 seconds.
------------------------
Def : 10
A scroll in which a
single use of Level 5
Adrenaline Rush has
been recorded.
If the user is not
equipped with an Axe or Mace,
the scroll will be consumed with no effect.
Reduce incoming physical damage from boss monsters by 5%.
Increase damage dealt to all size monsters by 5%.
When refined to +5 or higher, MaxHP + 3% , MaxSP + 3%, reduce delay after attack by 5%.
When refined to +7 or higher, MaxHP + 5% , MaxSP + 5%, reduce delay after attack by 5%.
If user learned FAW Magic Decoy level 5, Perfect Hit + 50.
Increases Axe Tornado and Power Swing damage by 20% per each level of Axe Boomerang user learned.
If user learned Lava Flow level 5, reduces damage taken from fire and earth property by 50%.
MDEF +10
------------------------
Every 2 refine level, STR +2.
Every 3 refine level, MHP +2%.
------------------------
When refined to +7 or higher, ATK +7%.
When refined to +9 or higher, reduces Fixed Casting Time by 0.5 seconds.
When refined to +11 or higher, increases physical damage to all property by 7%.
------------------------
Set Bonus:
Scrap Remodel Shoes [1]
Cannon Converter [1]
Reduces After Cast Delay by 8%.
Increases Arm Cannon damage by 20%.
Increases Cart Cannon damage by 20%.
When using Arm Cannon or Cart Cannon,
there is a chance increase long-range physical damage by 30% for 10 seconds.
------------------------
Set Bonus:
Scrap Remodel Shoes [1]
Arquien's Necklace [1]
ATK +8%.
Reduces Afer Cast Delay by 8%.
When using Axe Tornado or Cart Tornado,
there is a chance increase melee physical damage by 30% for 10 seconds.
------------------------
Set Bonus:
Scrap Remodel Shoes [1]
Waste Stove Card
ATK +50.
Reduces damage from Medium and Large monster by 8%.
Every 3 refine level of Armor,
increases melee and ranged physical damage by 4%.
When equipped by Merchant class,
ATK +80.
------------------------
Set Bonus:
Scrap Remodel Shoes [1]
RSX-0806 Card
ATK +100.
Reduces damage from Medium and Large monster by 10%.
Every 2 refine level of Armor,
increases melee and ranged physical damage by 4%.
When equipped by Merchant class,
ATK +120.
------------------------
Def : 50
MDEF+10.
------------------------
Every 2 refine level, POW +2
Every 3 refine level, MaxHP +4%, After cast delay -2%.
------------------------
When refined to +7 or higher, ATK+7%.
When refined to +9 or higher, increases melee/ranged physical damage by 15%.
When refined to +11 or higher, increases physical damage to all property enemy by 10%.
When refined to +13 or higher, reduce variable casting time of Arms Cannon by 100%, reduce cooldown of Axe Tornado 2 seconds. Increases damage of Arms Cannon and Axe Tornado by 60%.
------------------------
Set Bonus:
Scrap Remodel Shoes-LT [1]
Waste Stove Card
ATK+80.
Reduce physical damage from Medium and Large 8%,
Every 2 refine level, increases melee/ranged physical damage by 4%.
When equiped by Merchant Class, increases additional ATK+100.
------------------------
Set Bonus:
Scrap Remodel Shoes-LT [1]
RSX-0806 Card
ATK+100.
Reduce physical damage from Medium and Large by 10%,
Every 2 refine level, increases melee/ranged physical damage by 5%
When equiped by Merchant Class, increases additional ATK+150.
------------------------
[Grade Bonus]
[Grade D] Reduce fixed casting 0.7 seconds.
[Grade C] Increases damage to all size by 10%.
[Grade B] Increases damage of Mighty Smash, Spark Blaster by 40%.
[Grade A] Increases physical damage to all race by 15%.
------------------------
Def: 50
Two-handed axe made of metal with enhanced abilities by adding Phracon and Emveretarcon to Steel.
Indestructible.
Character Bound
ATK + 7 per refine rate.
If your base level is 20 or greater, increases ATK by 5 for every 10 base levels past 20 up to base level 120.
Gloves used by soldiers standing on the battlefield. It provides excellent protection in dangerous areas.
VIT + 7.
Increase physical damage to all size monsters by 10%.
Increase damage of Power Swing, Axe Tornado, Axe Boomerang by 1% per 2 BaseLv.
When FAW Silver Sniper Lv. 5 is learned, increase physical damage to all property type monsters by 10%
When FAW Magic Decoy Lv. 3 is learned, adds a chance to drop 2carat or 3carat diamond when monsters are killed.
When Axe Boomerang Lv. 5 is learned, ASPD +10%, recovers HP + 100, SP + 10 when monsters are killed.
When Lava Flow Lv. 5 is learned, reduce after skill delay by 30%.
A pickax used by the miners of some gold mine. Its heavy weight adds to its destructive power.
Property: Neutral
Required Jobs: Mechanic
Adds a 0.5% chance of buffing the user for 7 seconds when performing a short-ranged attack; Crit + 20.
This item is indestructible in battle.
If upgrade level is +7 or higher,
Increases critical damage on targets by 5%.
If upgrade level is +9 or higher,
Increases critical damage on targets by an additional 10%.
Set Bonus
Mine Worker's Backpack
Mine Worker's Pickaxe
Mine Worker's Vest
ATK + 5%
Aspd + 10%
Increases critical damage on targets by 10%.
Helmet to protect the head from falling rocks.
Reduce after cast delay by 10%.
Increase damage of Axe Tornado, Power Swing by 30%
When FAW Silver Sniper Lv.5, guide hit + 50%.
When Axe Boomerang Lv.5, reduce cooltime of Axe Tornado by 0.5s.
When Magma Eruption Lv.5, when performing a physical attack, adds 3% chance to increase Power Swing damage by 10% per base VIT 10.
Per 1 refine level, Reduce incoming fire and earth property damage by 3%.
When refined to +7 or higher, additional Axe Tornado, Power Swing damage + 50%.
When refined to +9 or higher, additional Axe Tornado, Power Swing damage + 70%.
Location : Upper Weight : 50