A hairpiece that emits a strange energy obtained from infinite space.
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MHP + 1000.
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When refined to +7 or higher, MHP + 400.
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When refined to +9 or higher, MHP + 600.
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Def : 2
Location : Upper
A hair ornament that was kissed by the Super Novice's Guardian Angel.
Position: Upper
SP Recovery + 3%
Set Bonus
Angelic Cardigan [1]
Angelic Protection [1]
Angel's Reincarnation [1]
Angelic Guard [1]
Angel's Kiss [1]
Max HP + 900
Max SP + 100
Adds a chance of casting Level 1 Assumptio on the user when receiving a physical attack.
Heavenly sandals worn by the Guardian Angel of Super Novices.
Max HP + 100
Set Bonus
Angelic Cardigan [1]
Angelic Protection [1]
Angel's Reincarnation [1]
Angelic Guard [1]
Angel's Kiss [1]
Max HP + 900
Max SP + 100
Adds a chance of casting Level 1 Assumptio on the user when receiving a physical attack.
The Super Novice Guardian Angel's warm and comfortable cardigan.
HP Recovery + 5%
Set Bonus
Angelic Cardigan [1]
Angelic Protection [1]
Angel's Reincarnation [1]
Angelic Guard [1]
Angel's Kiss [1]
Max HP + 900
Max SP + 100
Adds a chance of casting Level 1 Assumptio on the user when receiving a physical attack.
Super Novice Guardian Angel's shield which contains holy power that can nullify evil.
Reduces damage taken from Demon race enemies by 5%.
Set Bonus
Angelic Cardigan [1]
Angelic Protection [1]
Angel's Reincarnation [1]
Angelic Guard [1]
Angel's Kiss [1]
Max HP + 900
Max SP + 100
Adds a chance of casting Level 1 Assumptio on the user when receiving a physical attack.
Super Novice Guardian Angel's robe.
Mdef + 20
Set Bonus
Angelic Cardigan [1]
Angelic Protection [1]
Angel's Reincarnation [1]
Angelic Guard [1]
Angel's Kiss [1]
Max HP + 900
Max SP + 100
Adds a chance of casting Level 1 Assumptio on the user when receiving a physical attack.
A knitted hat with Angeling on top.
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MDEF +5.
Restores 5 SP when defeating Angel monsters with a melee physical attack.
Restores 100 HP when defeating monsters with a melee physical attack.
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When refined to +5 or higher, reduces damage taken from Angel monsters by 5%.
When refined to +7 or higher, reduces damage taken from Angel monsters by an additional 5%.
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Def : 5
Location : Upper
A gatling gun decorated in a glass case that looks like an antique. It seems that it cannot be created with modern technology.
When physically attacking, adds 1% chance to drain 5% of damage as SP.
Increase damage of Round Trip by 7% per 10 base AGI.
Increase damage of Round Trip by 30% when total base Agi is above 110.
Adds 1% additional chance to drain SP per 2 refine rates.
MATK + 120
An ordinary ring that was transformed into a creepy figure
by the magical power interfering devices installed by Illusion.
Str +7, increase damage to all enemies by 10%,
increase damage of Rampage Blast by 1% per 3 BaseLv.
When using Knuckle Arrow lv10, increase damage to all enemies by 10%.
When using Lightning Walk lv5, increase chance to guide attack by 20%.
When using Rising Dragon lv5, reduce after skill delay by 30%.
When using Gentle Touch - Convert lv5, reduce variable casting by 15%,
recovers HP100, SP10 when killing monsters using physical attacks.
Spear used by a hero who received the blessing of the water spirit in the past.
A beautiful spear that reminisces a crashing wave.
It seems to resonate with Ancient Hero Boots.
For each 2 refine levels, ATK + 10.
For each 3 refine levels, increase ranged physical damage dealth by 4%.
When refined to +7 or higher, increases damage of Cannon Spear, Banishing Point by 15%.
When refined to +9 or higher, increases attack speed (reduces delay after attack by 10%.
When refined to +11 or higher, increases damage of Cannon Spear, Banishing Point by additional 20%.
When equipped with Ancient Hero Boots, adds random chance to increase STR +20, ATRK+15% for 7 sec when wearer physical attacks.
Weapon Lv : 4
Required Lv : 100
Required Job: Royal Guard Jobs
A beautiful ring engraved with a cross. It belonged to a leader with a special role.
Luk + 2
Perfect Dodge + 5
Increases the recovery rate of recovery skills by 15%.
Reduces the SP cost of skills by 5%.
Increases the recovery rate of recovery items by 15%.
Set Bonus
Arch Bishop Ring
Archbishop Lv1
Luk + 2
Perfect Dodge + 5
Reduces the variable casting time of High Heal by 100%.
Increases the recovery rate of recovery skills by 3%.
Reduces the SP cost of skills by 5%.
Set Bonus
Arch Bishop Ring
Catholic Lv1
Luk + 2
Perfect Dodge + 5
Reduces the variable casting time of Coluseo Heal by 100%.
Increases the recovery rate of recovery skills by 3%.
Reduces the SP cost of skills by 5%.
Reduces the SP cost of Coluseo Heal by 20.
Set Bonus
Arch Bishop Ring
Cure Lv1
Luk + 2
Perfect Dodge + 5
Reduces the cooldown of Epiclesis by 10 seconds.
Increases the recovery rate of recovery skills by 3%.
Reduces the SP cost of skills by 5%.
Reduces the SP cost of Epiclesis by 100.
Set Bonus
Arch Bishop Ring
Heal Lv3
Luk + 2
Perfect Dodge + 5
Reduces the cooldown time of High Heal by 1 second.
Increases the recovery rate of recovery skills by 3%.
Reduces the SP cost of skills by 5%.
A guidebook that enables one to experience basic Archer skills.
Account Bound
Max SP + 100
Enables the following skills,
Level 1 Improve Concentration
Level 1 Owl's Eye
A spear made of special metal that emits a white light.
Brandish Spear damage +30%
ATK +4 for every upgrade level
+9 Effect: Hundred Spears cooldown -1.5 sec.
+11 Effect: Brandish Spear damage +20% (Additional)
A necklace belonging to Arquien, the head of Eden Group. It features a large purple jewel.
Required Jobs: All Jobs
Increases the damage of Cart Revolution by 1% for every 1 base levels.
Increases the damage of Axe Tornado by 1% for every 3 base levels.
Increases the damage of Power Swing by 1% for every 5 base levels.
Reduces the SP cost of Power Swing by 2.
Adds a chance of gaining Candy, Candy Cane or Chocolate Drink when a monster is killed.
Increases the recovery rate of Candy and Candy Cane consumables by 100%.
Set Bonus
Arquien's Necklace
Lover in Mouth
Disables all the effects of Lover in Mouth.
A copy of the legendary artifact left behind by the greatest Super Novice to ever walk the earth. The real one has been lost for ages, but this replica can imitate some of its awesome power.
Position: Upper
ATK + 15%
MATK + 15%
Mdef + 20
Hit + 20
Flee + 20
Perfect Dodge + 10
Crit + 20
Aspd + 5
Reduces the variable casting time of skills by 20%.
Reduces damage taken from Neutral property attacks by 5%.
If upgrade level is +9 or higher,
All Stats + 10
Max HP + 15%
Max SP + 15%
Concept by Team Inubashiri.
A glove designed to defend and attack at the same time.
Max SP + 20
Crit + 3
Set Bonus
Krishna [1]
Assassin Handcuffs [1]
ATK + 50
Flee - 30
Increases the damage of Sonic Blow by 50%.
Set Bonus
Chakram [2]
Assassin Handcuffs [1]
Max HP - 10%
Crit + 4
Increases critical damage on targets by 40%.
Suit worn by special forces during assault operations.
Tough, light, and functional.
MaxHP + 10% , MaxSP + 10%
When physically attacking, increase damage to all race monsters by 7% per 1 skill level of Arrow Storm.
When No Limits Lv. 5 is learned, increase attack speed by 10%
Dex + 10 , ATK + 50 per 1 skill level of Warg Ride.
When refined to +5 or higher, Perfect Hit + 25%
When refined to +7 or higher, additional Perfect Hit + 25%
A two-handed spear made to rush at the enemy's position, especially designed for battles against humans.
Account Bound
Property: Neutral
Str + 2
Increases physical damage on Demi-Human race targets by 25%.
Bypass 100% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 25%.
Bypass 100% of hard defense of Human Player race targets when performing a physical attack.
This item is indestructible in battle.
Shoes said to have been worn by a noble being in a distant land.
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All basic status + 1
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If refine level is +10 or above,
If pure STR is 100 or above, MAX HP & MAX SP +5% (If pure STR is 120 or above, +2% additionally),
If pure INT is 100 or above, Fixed cast time -30% (If pure INT is 120 or above, fixed cast time -0.5 seconds additionally),
If pure VIT is 100 or above, Damage taken from Medium size enemies -10% (If pure VIT is 120 or above, -5% additionally),
If pure AGI is 100 or above, Increases ASPD (delay after attack -8%) (If pure AGI is 120 or above, ASPD +1 additionally),
If pure DEX is 100 or above, Delay after skill -3% (If pure DEX is 120 or above, -2% additionally),
If pure LUK is 100 or above, CRIT +5 (If pure LUK is 120 or above, CRIT +2 additionally, Perfect Dodge +1).
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Def : 25
All basic Status +3.
MDEF+10.
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When refined to +10,
If pure STR is 100, Max HP +10%,Max SP +10%.
If pure INT is 100, reduces fixed casting time 0.5 seconds.
If pure VIT is 100, physical damage taken from medium targets is -15%.
If pure AGI is 100, ASPD +15%.
If pure DEX is 100, delay after skill -7%.
If pure LUK is 100, CRI +10, perfect dodge +5.
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When refined to +13,
When POW 60 or higher, melee physical attack damage +15%.
When STA 60 or higher, reduces after cast delay 8%, RES +30.
When WIS 60 or higher, reduces after cast delay 8%, MRES +30.
When SPL 60 or higher, increases all properties magic damage by +15%.
When CON 60 or higher, increases range physical atttack damage by +15%.
When CRT 60 or higher, H.PLUS +10, C.Rate +10.
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[Grade Bonus]
[Grade D] RES +30, MRES +30.
[Grade C] P.ATK, S.MATK +5.
[Grade B] Increases physical/magic damage to enemies of all sizes by 15%.
[Grade A] When refined to +13, reduces fixed casting 0.5 seconds.
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Def: 25
All basic status +2.
MaxHP, SP +10%.
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Every 2 refine level, ATK, MATK +10.
Every 3 refine level, increases to resist neutral properties by 3%.
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When refined to +9 or higher, increases physical/magic damage to targets of all sizes by 10%.
When refined to +11 or higher, increases melee/ranged physical damage by 10%, increases all properties magic damage by 10%.
When refined to +13 or highers, reduce global cooldown skill by 10%.
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Set Bonus:
Astraea Cape-LT
Astraea Shoes-LT
Increases resistance to all races by 10%,
Max HP, SP +10%.
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[Grade Bonus]
[Grade D]?RES +30, MRES +30.
[Grade C]?P.ATK, S.MATK +5.
[Grade B]?Max HP +10000.
[Grade A]?Increases resistance to all races by 5%.
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Def: 15
All talent status +10.
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Every 2 refine level, ATK and MATK +10.
Every 3 refine level, POW, SPL, CON +2.
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When refine +7 or higher,
increases melee/ranged physical damage by 12%,
increases all property magical damage by 12%.
When refine +9 or higher,
decreases after cast delay by 8%.
When refine +11 or higher,
reduces fixed casting time by 0.7 seconds.
When refine +13 or higher,
increases physical/magical damage to all race enemies by 12%.
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Set Bonus:
Astrologer's Dawn Boots [1]
Star Cluster of Power Lv2
When physically attacking, has 3% chance to increase STR by 100 for 10 seconds.
when Shoes [C grade], POW +7,
When Shoes [A grade], additional POW +12, and Perfect Hit +8%.
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Set Bonus:
Astrologer's Dawn Boots [1]
Star Cluster of Stamina Lv2
When physically attacking, has 3% chance to increase VIT by 120 for 10 seconds.
when Shoes [C grade], MHP +8%, P.ATK +10,
When Shoes [A grade], additional MHP +15%, P.ATK +15,
and increases physical damage all sizes enemies by 25%.
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Set Bonus:
Astrologer's Dawn Boots [1]
Star Cluster of Wisdom Lv2
When magically attack, has 3% chance to increase MATK by 30% for 10 seconds.
when Shoes [C grade], reduces variable casting time by 20%, S.MATK +10.
When Shoes [A grade], reduces variable casting time by additional 35%, S.MATK +15,
and increases magical damage to all sizes enemies by 25%.
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Set Bonus:
Astrologer's Dawn Boots [1]
Star Cluster of Spell Lv2
When magically attack, has 3% chance to increase INT by 120 for 10 seconds.
when Shoes [C grade], SPL +10.
When Shoes [A grade], additional SPL +20, and reduces fixed casting time by 0.2 seconds.
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Set Bonus:
Astrologer's Dawn Boots [1]
Star Cluster of Concentration Lv2
When physically attacking, has 3% chance to increase DEX by 150 for 10 seconds.
when Shoes [C grade], CON +10.
When Shoes [A grade], additional CON +20, and increases ranged physical damage by 8%.
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Set Bonus:
Astrologer's Dawn Boots [1]
Star Cluster of Creative Lv2
When physically attacking, has 3% chance to increase ATK by 20% for 10 seconds.
when Shoes [C grade], CRI +7.
When Shoes [A grade], additional CRT +12, and C.RATE +10.
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Set Bonus:
Astrologer's Dawn Boots [1]
Star Cluster of Power Lv3
When physically attacking, has 3% chance to increase STR by 120 for 10 seconds.
when Shoes [C grade], POW +10,
When Shoes [A grade], additional POW +18, and Perfect Hit +15%.
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Set Bonus:
Astrologer's Dawn Boots [1]
Star Cluster of Stamina Lv3
When physically attacking, has 3% chance to increase VIT by 150 for 10 seconds.
when Shoes [C grade], MHP +10%, P.ATK +10,
When Shoes [A grade], additional MHP +20%, P.ATK +15,
and increases physical damage all sizes enemies by 30%.
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Set Bonus:
Astrologer's Dawn Boots [1]
Star Cluster of Wisdom Lv3
When magically attack, has 3% chance to increase MATK by 35% for 10 seconds.
when Shoes [C grade], reduces variable casting time by 25%, S.MATK +10.
When Shoes [A grade], reduces variable casting time by additional 45%, S.MATK +15,
and increases magical damage to all sizes enemies by 30%.
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Set Bonus:
Astrologer's Dawn Boots [1]
Star Cluster of Spell Lv3
When magically attack, has 3% chance to increase INT by 150 for 10 seconds.
when Shoes [C grade], SPL +12.
When Shoes [A grade], additional SPL +27, and reduces fixed casting time by 0.3 seconds.
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Set Bonus:
Astrologer's Dawn Boots [1]
Star Cluster of Concentration Lv3
When physically attacking, has 3% chance to increase DEX by 200 for 10 seconds.
when Shoes [C grade], CON +12.
When Shoes [A grade], additional CON +27, and increases ranged physical damage by 15%.
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Set Bonus:
Astrologer's Dawn Boots [1]
Star Cluster of Creative Lv3
When physically attacking, has 3% chance to increase ATK by 25% for 10 seconds.
when Shoes [C grade], CRI +8.
When Shoes [A grade], additional CRT +17, and C.RATE +12.
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[Grade Bonus]
[Grade D] MHP and MSP +5%.
[Grade C] ATK and MATK +7%.
[Grade B] Reduced fixed casting time by 0.3 seconds.
[Grade A] Increases physical/magical damage to all class enemies by 10%.
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Def : 20
A special set of greaves for your rapid growth.
Specialized in Melee Physical Attack.
Cannot be refined.
ATK + 20
FLEE + 20
For every 3 refine levels, increases MHP + 1%.
If refined to +7, increases MHP + 5%.
If refined to +9, decreases Fixed Casting Time by 0.5 seconds.
A special manteau for your rapid growth.
Specialized in Melee Physical Attack.
Cannot be refined.
ASPD + 5%
For every 3 refine levels, increases CRI + 2.
If refined to +7, increases Critical Damage by 5%.
If refined to +9, reduces after cast delay by 10%.
A special armor for your rapid growth.
Specialized in Melee Physical Attack.
Cannot be refined.
ATK + 100
Reduces after cast delay by 5%.
For every 2 refine levels, increases ATK + 1%.
For every 3 refine levels, increases Critical Damage 1%.
If refined to +7, increases ATK + 50.
If refined to +9, decreases after cast delay by an additional 5%.
A special ring for your rapid growth.
Specialized in Melee Physical Attack.
ASPD + 10%
MaxHP + 3%
Reduces Variable Cast Time by 10%.
Increases Critical Damage by 5%.
A hairband with an array of autumn leaves attached to it. It displays the beauty of an autumn forest for all to see.
Position: Upper
ATK + 2 for every 5 base Dex.
Reduces the variable casting time of Arrow Storm by 100%.
Adds a 4% chance of restoring 1% of damage as SP when performing a physical attack.
If upgrade level is +9 or higher,
Increases the damage of Arrow Storm by 1% for every 5 base levels.
It was a cape without any characteristics, but due to the mana interference equipment installed by Ilusion, it turned into an earful shape that fits the name of Greed.
MaxHP + 5%
Reduce incoming damage from players by 5%.
When Hallucination Walk lv5, increase resistance against water property attack by 100%, holy property attack by 30%.
Adds a chance to perfect hit by 2%, increase damage of Cross Impact by 20%, Dark Claw by 50% per 1 skill level of Cross Impact.
When Cross Impact lv5, reduce cooldown of Hallucination Walk by 20 sec.
When refined to +7 or higher, additional MaxHP + 5%, recovers SP+10 when monsters killed using physical attack, increase damage to all size monsters by 10%.
When refined to +9 or higher, additional MaxHP + 10%, recovers additional SP+10 when monsters killed using physical attack, increase damage to all size monsters by additional 10%.
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