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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “DEF+9” in Renewal

Page 23 of 38
Magnus Shadow Weapon

Magnus Shadow Weapon

#24497 · Shadow Gear · Shadow weapon
Required Lv.
99
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
The weapon worn over the armor provides additional defensive effects. It can be used as a single, but has little offense effect. Increase holy magical property damage by 3%. When refined to +7 or higher, increase holy magical property damage by 3%. When refined to +9 or higher, increase holy magical property damage by 4%. SET BONUS Magnus Shadow Weapon Magnus Shadow Pendant Magnus Shadow Earrings increase damage of Magnus Exorcismus as a percentage equivalent to the sum of refine level. SET BONUS Magnus Shadow Weapon Archbishop Shadow Shield Ignores 40% of all race's magical defense, additionally ignores magical defense as a percentage equivalent to the sum of refine level of Magnus Shadow Weapon/Archbishop Shadow Shield. Location: Weapon Weight: 0
Full item details & effects
Malangdo Pirate Hat

Malangdo Pirate Hat [1]

#19212 · Armor · Headgear (Top)
DEF
2
Armor Lv.
1
Required Lv.
40
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
The cat ears makes this a cute hat to wear. Position: Upper Required Jobs: All Jobs Increases physical and magical damage on Malangdo monsters by 15%. Reduces damage taken from Malangdo monsters by 15%. Reduces damage taken from Wind property attacks by 10%. If upgrade level is +7 or higher, Increases physical and magical damage on Malangdo monsters by an additional 15%. Reduces damage taken from Malangdo monsters by an additional 15%. If upgrade level is +8 or higher, Reduces damage taken from Wind property attacks by an additional 15%. If upgrade level is +9 or higher, Increases physical and magical damage on Malangdo monsters by an additional 20%. Reduces damage taken from Malangdo monsters by an additional 20%.
Full item details & effects
Manteau of Mystical Beast: Autumn

Manteau of Mystical Beast: Autumn [1]

#480347 · Armor · Garment
DEF
80
Armor Lv.
2
Required Lv.
250
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A mantle imbued with the energy of Maple Tree, the divine beast of autumn. ------------------------ SPL + 2, CON + 2. ------------------------ Increases SP consumption by 15% when using skills. ------------------------ For every 2 refine levels, MATK + 5. ------------------------ For every 3 refine levels, All Property Magic Damage + 2%. ------------------------ When refined to +7 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +9 or higher, reduce Variable Casting Time by 5%, ASPD + 5%. ------------------------ When refined to +11 or higher, S.MATK + 2, reduce After Cast Delay by 10%. ------------------------ [Grade Bonus] [Grade D] RES + 25, MRES + 25. [Grade C] MATK + 7%, All Property Magic Damage + 7%. [Grade B] SPL + 5, CON + 5, S.MATK + 3, DEF + 50. [Grade A] S.MATK + 5, Magic Damage to All Property + 5%. ------------------------ Def : 80
Full item details & effects
Manteau of Mystical Beast: Spring

Manteau of Mystical Beast: Spring [1]

#480345 · Armor · Garment
DEF
80
Armor Lv.
2
Required Lv.
250
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A mantle imbued with the energy of Floral Pegasus, the divine beast of spring. ------------------------ POW + 2, CON + 2, CRI - 20. ------------------------ For every 2 refine levels, ATK + 5. ------------------------ For every 3 refine levels, Melee Physical Damage + 2%. ------------------------ When refined to +7 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +9 or higher, ASPD + 10%. ------------------------ When refined to +11 or higher, P.ATK + 2, reduce After Cast Delay by 10%. ------------------------ [Grade Bonus] [Grade D] RES + 25, MRES + 25. [Grade C] ATK + 7%, Melee Physical Damage + 7%. [Grade B] POW + 5, CON + 5, P.ATK + 3, DEF + 50. [Grade A] P.ATK + 5, Physical Damage to All Property + 5%. ------------------------ Def : 80
Full item details & effects
Manteau of Mystical Beast: Summer

Manteau of Mystical Beast: Summer [1]

#480346 · Armor · Garment
DEF
80
Armor Lv.
2
Required Lv.
250
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A mantle imbued with the energy of Coral Marine, the divine beast of summer. ------------------------ POW + 2, CON + 2, CRI - 20. ------------------------ For every 2 refine levels, ATK + 5. ------------------------ For every 3 refine levels, Long-range Physical Damage + 2%. ------------------------ When refined to +7 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +9 or higher, ASPD + 10%. ------------------------ When refined to +11 or higher, P.ATK + 2, reduce After Cast Delay by 10%. ------------------------ [Grade Bonus] [Grade D] RES + 25, MRES + 25. [Grade C] ATK + 7%, Long-range Physical Damage + 7%. [Grade B] POW + 5, CON + 5, P.ATK + 3, DEF + 50. [Grade A] P.ATK + 5, Physical Damage to All Property + 5%. ------------------------ Def : 80
Full item details & effects
Manteau of Mystical Beast: Winter

Manteau of Mystical Beast: Winter [1]

#480348 · Armor · Garment
DEF
80
Armor Lv.
2
Required Lv.
250
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A mantle imbued with the energy of Monarch Penguin, the divine beast of winter. ------------------------ POW + 1, CON + 1, CRI + 4. ------------------------ For every 2 refine levels, ATK + 4. ------------------------ For every 3 refine levels, Critical Damage + 1%, CRT + 1. ------------------------ When refined to +7 or higher, reduce Variable Casting Time by 5%, C.RATE + 3. ------------------------ When refined to +9 or higher, ASPD + 10%. ------------------------ When refined to +11 or higher, P.ATK + 2, reduce After Cast Delay by 10%. ------------------------ [Grade Bonus] [Grade D] RES + 25, MRES + 25. [Grade C] CRI + 7, Melee and Long-range Physical Damage + 7%. [Grade B] POW + 5, CON + 5, CRT + 3, C.RATE + 1. [Grade A] Critical Damage + 10%, C.RATE + 3. ------------------------ Def : 80
Full item details & effects
Maroon Bunny Band

Maroon Bunny Band [1]

#18888 · Armor · Headgear (Top)
DEF
2
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A hairband that attracts individuals. You can wear it when you want to look sexy. Position: Upper Required Jobs: All Jobs Int + 5 Luk + 5 ATK + 2% MATK + 5% Increases sexiness by 100%. If upgrade level is +9 or higher, Additional ATK + 4% Additional MATK + 4% If upgrade level is +12 or higher, Reduces the fixed casting time of skills by 10%.
Full item details & effects
Mars Armor-LT

Mars Armor-LT [1]

#450296 · Armor · Armor
DEF
30
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
ATK+150. ------------------------ Every 2 level refine, ATK+15. Every 3 level refine, increase Cross Impact/Rolling Cutter/Triangle Shot/Fatal Menance skills damage by +20%. ------------------------ When refined to +9 or higher, increase melee/range physical damage by 10%. When refined to +11 or higher, increase physical damage to all races by 15%. When refined to +13 or higher, reduce After cast delay skill by 15%. ------------------------ Set Bonus: Mars Armor-LT Giant Whisper Card Flee+30/ATK+100. ------------------------ Set Bonus: Mars Armor-LT Kades Card Flee+50/ATK+150. Increase resistance to Holy and Ghost properties 20%. ------------------------ [Grade Bonus] [Grade D] Dark Claw skills cooldown time -5 seconds and Masquerade-Gloomy skills cooldown time -1 second. Every 3 level refine, increase physical damage to enemies of all sizes by 4%. [Grade C] Every 3 level refine, increase Savage Impact/Frenzy Shot skills damage by 5%. [Grade B] Every 2 level refine, P.ATK+1. Every 3 level refine, increase physical damage to enemies of all sizes by 5%. [Grade A] Every 3 level refine, increase Savage Impact/Frenzy Shot skills damage by 8%. When refined to +13 or higher, Dark Claw skills cooldown time -5 seconds and Masquerade-Ignorance skills cooldown time -1 second. ------------------------ Def: 30
Full item details & effects
Mechanic Shadow Shield

Mechanic Shadow Shield

#24303 · Shadowgear · Shadow shield
Weight
0
Buy value
10 z
Sell value
5 z
An additional defense effect can be obtained with a small shield that can be attached to the arm. Can be used singly, but has less defense effect. Only for Mechanic Classes. Add Flame Launcher 20% damage. Each refine rate additionally Flame Launcher 5%. ------------- With Mechanic Shadow Weapon, can get additional effects. Add Vulcan Arm 20% damage, reduces Flame Launcher SP consumption 20% ------------- With the all of Merchant Shadow 2type, Blacksmith Shadow 2type, Mechanic Shadow 2type, can get the below effect. All State + 10, MaxHP + 5%, MaxSP + 5%. Ignores 50% of normal enemy's physical and magic defense. Location : Shield Weight : 0
Full item details & effects
Mechanical Aluminum Modified Boots

Mechanical Aluminum Modified Boots [1]

#470120 · Armor · Footgear
DEF
50
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
150
Buy value
0 z
Sell value
0 z
MDEF +10 ------------------------ Every 2 refine level, STR +2. Every 3 refine level, MHP +2%. ------------------------ When refined to +7 or higher, ATK +7%. When refined to +9 or higher, reduces Fixed Casting Time by 0.5 seconds. When refined to +11 or higher, increases physical damage to all property by 7%. ------------------------ Set Bonus: Scrap Remodel Shoes [1] Cannon Converter [1] Reduces After Cast Delay by 8%. Increases Arm Cannon damage by 20%. Increases Cart Cannon damage by 20%. When using Arm Cannon or Cart Cannon, there is a chance increase long-range physical damage by 30% for 10 seconds. ------------------------ Set Bonus: Scrap Remodel Shoes [1] Arquien's Necklace [1] ATK +8%. Reduces Afer Cast Delay by 8%. When using Axe Tornado or Cart Tornado, there is a chance increase melee physical damage by 30% for 10 seconds. ------------------------ Set Bonus: Scrap Remodel Shoes [1] Waste Stove Card ATK +50. Reduces damage from Medium and Large monster by 8%. Every 3 refine level of Armor, increases melee and ranged physical damage by 4%. When equipped by Merchant class, ATK +80. ------------------------ Set Bonus: Scrap Remodel Shoes [1] RSX-0806 Card ATK +100. Reduces damage from Medium and Large monster by 10%. Every 2 refine level of Armor, increases melee and ranged physical damage by 4%. When equipped by Merchant class, ATK +120. ------------------------ Def : 50
Full item details & effects
Mechanical Aluminum Modified Boots-LT

Mechanical Aluminum Modified Boots-LT [1]

#470283 · Armor · Footgear
DEF
50
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
150
Buy value
0 z
Sell value
0 z
MDEF+10. ------------------------ Every 2 refine level, POW +2 Every 3 refine level, MaxHP +4%, After cast delay -2%. ------------------------ When refined to +7 or higher, ATK+7%. When refined to +9 or higher, increases melee/ranged physical damage by 15%. When refined to +11 or higher, increases physical damage to all property enemy by 10%. When refined to +13 or higher, reduce variable casting time of Arms Cannon by 100%, reduce cooldown of Axe Tornado 2 seconds. Increases damage of Arms Cannon and Axe Tornado by 60%. ------------------------ Set Bonus: Scrap Remodel Shoes-LT [1] Waste Stove Card ATK+80. Reduce physical damage from Medium and Large 8%, Every 2 refine level, increases melee/ranged physical damage by 4%. When equiped by Merchant Class, increases additional ATK+100. ------------------------ Set Bonus: Scrap Remodel Shoes-LT [1] RSX-0806 Card ATK+100. Reduce physical damage from Medium and Large by 10%, Every 2 refine level, increases melee/ranged physical damage by 5% When equiped by Merchant Class, increases additional ATK+150. ------------------------ [Grade Bonus] [Grade D] Reduce fixed casting 0.7 seconds. [Grade C] Increases damage to all size by 10%. [Grade B] Increases damage of Mighty Smash, Spark Blaster by 40%. [Grade A] Increases physical damage to all race by 15%. ------------------------ Def: 50
Full item details & effects
Medical Cape

Medical Cape [1]

#20854 · Armor · Garment
DEF
12
Armor Lv.
1
Required Lv.
10
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
When monster is killed by physical or magical attack, Recover SP 10 and HP 100 When brute, fish type monsters are killed, adds 0.5% chance to drop Combat Pill When plants, insect type monsters are killed, adds 0.5% chance to drop Combat Pill When devil, human type monsters are killed, adds 0.5% chance to drop Speed Up Potion When dragon, formless type monsters are killed, adds 0.5% chance to drop Serum When angel, undead type monsters are killed, adds 0.5% chance to drop Poison Bottle When refined to +7 or higher, increases drop rate by an additional 0.5%. When refine rate is +9 or higher, increases drop rate by an additional 1.0%.
Full item details & effects
Medical Scrubs

Medical Scrubs [1]

#15205 · Armor · Armor
DEF
50
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
100
Buy value
20 z
Sell value
10 z
Clothing worn by medics working in the battlefields. Property: Neutral Required Jobs: All Jobs Mdef + 10 Reduces the cast delay of skills by 10%. Increases the recovery rate of recovery skills by 2%. Increases the recovery rate of incoming recovery skills by 1%. If upgrade level is +7 or higher, Def + 50 Increases the recovery rate of recovery skills by an additional 4%. Increases the recovery rate of incoming recovery skills by an additional 2%. This item is indestructible in battle. If upgrade level is +8 or higher, Additional Def + 100 Increases physical damage on Demi-Human race targets by 7%. Increases the recovery rate of recovery skills by an additional 6%. Increases the recovery rate of incoming recovery skills by an additional 3%. If upgrade level is +9 or higher, Additional Def + 150 Increases the recovery rate of incoming recovery skills by an additional 3%. Increases resistance to Stone Curse by 50%. Set Bonus Argiope Card Medical Scrubs If upgrade level is +9 or higher, Immune to Frozen.
Full item details & effects
Megingjard

Megingjard

#2629 · Armor · Accessory
DEF
2
Armor Lv.
1
Required Lv.
94
Slots
0
Weight
800
Buy value
20 z
Sell value
10 z
A reproduction of the girdle of might that Thor wore to enhance his prodigious strength. Account Bound This can be made 30 day version that is tradable by talking with the Godly Item Confiscator in Prontera Castle. Str + 40 Mdef + 7 Additional Str + 1 for every 5 base levels. If the user's base Str is 120 or higher, increases physical damage on boss monsters by 10%.
Full item details & effects
Megingjard

Megingjard

#2830 · Armor · Accessory
DEF
2
Armor Lv.
1
Required Lv.
94
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A reproduction of the girdle of might that Thor wore to enhance his prodigious strength. Rental Item Str + 40 Mdef + 7 Additional Str + 1 for every 5 base levels. If the user's base Str is 120 or higher, increases physical damage on boss monsters by 10%.
Full item details & effects
Menace Shadow Shield

Menace Shadow Shield

#24531 · Shadow Gear · Shadow shield
Required Lv.
99
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Increases physical damage against all size enemies by 3%. ------------------------ When refined to 7 or higher, increases physical damage against all size enemies by 3%. When refined to 9 or higher, increases physical damage against all size enemies by 4%. ------------------------ Set Bonus Menace Shadow Shield Menace Shadow Shoes Menace Shadow Armor Reduces global cooldown equal to the half of the sum of refine rate of set. ------------------------ Set Bonus Shadow Chaser Shadow Weapon Menace Shadow Shield Ignores defense of all race monsters (except players) by 40%. Additional Ignores defense (except players) equal to the sum of refine rate of set. ------------------------ Location : Shield
Full item details & effects
Meow Meow Meatball Growth Hat

Meow Meow Meatball Growth Hat [1]

#400759 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Every 2 refine level, MATK+15. Every 3 refine level, increase EXP gained from killing monsters by 3%. ------------------------ When refined to +7 or higher, reduce variable casting time by 15% and reduce fixed casting time by 0.2 seconds. When refined to +9 or higher, increase magic damage of all properties by 20%.. When refined to +11 or higher, increase magic damage to enemies of all sizes by 20%. When refined to +13 or higher, Additionally reduce fixed casting time by 0.3 seconds. ------------------------ Def: 0 Position : Upper
Full item details & effects
Meow Meow Meatball Potential Hat

Meow Meow Meatball Potential Hat [1]

#400758 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Every 2 refine level, ATK+15. Every 3 refine level, increase EXP gained from killing monsters by 3%. ------------------------ When refined to +7 or higher, CRI+10, Perfect Hit +10%. When refined to +9 or higher, increase melee/range physical damage by 15%. When refined to +11 or higher, increase physical damage to enemies of all sizes by 20%. When refined to +13 or higher, fixed casting time reduced by 0.3 seconds. ------------------------ Def: 0 Position : Upper
Full item details & effects
Mercury Riser

Mercury Riser [1]

#18597 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
70
Slots
1
Weight
40
Buy value
40 z
Sell value
20 z
The colorful helmet of the one who controls Mercury. Position: Upper Crit + 3 Aspd + 3% If upgrade level is +7 or higher, Additional Crit + 2 and Aspd + 2%. If upgrade level is +9 or higher, Additional Crit + 2 and Aspd + 2%. Concept by areitus.
Full item details & effects
Mercury Suit-LT

Mercury Suit-LT [1]

#450389 · Armor · Armor
DEF
30
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
ATK/MATK +120. ------------------------ Every 2 refine level, ATK/MATK +10. Every 3 refine level, increases skills Swirling Petal/Cross Slash damage by 20% and increases Fire/Water/Wind properties magic damage by 7%. ------------------------ When refined to +9 or higher, ATK/MATK +12%. When refined to +11 or higher, increases physical/magic damage to enemies of all races by 15%. When refined to +13 or higher, reduces global cooldown by 15%. ------------------------ Set Bonus: Mercury Suit-LT Faceworm Larva Card Increases skill Cold Blooded Cannon damage by 25%. ------------------------ Set Bonus: Mercury Suit-LT Ancient Mummy Card Increases skill Red Flame Cannon damage by 25%. ------------------------ Set Bonus: Mercury Suit-LT Gioia Card Increases skill Thundering Cannon damage by 30 and increases resistance to all properties by 40%. ------------------------ Set Bonus: Mercury Suit-LT Assaulter Card Increases long-ranged physical damage by 15% and CRI +5. ------------------------ Set Bonus: Mercury Suit-LT Samurai Spectre Card Increases long-ranged physical damage by 25% and CRI +10. ------------------------ [Grade Bonus] [Grade D] When using skill Pure Soul, DEF +300, MDEF +100 for 30 seconds. Every 2 refine level, ATK、MATK +8. Every 3 refine level, increases physical/magic damage to enemies of all sizes by 5%. [Grade C] Every 3 refine level, increase skills Golden Dragon Cannon/Darkening Cannon/Shadow Dance/Huuma Shuriken-Grasp damage by 5%. [Grade B] Every 2 refine level, P.ATK/S.MATK +1. Every 3 refine level, increases physical/magic damage to enemies of all sizes by 5%. [Grade A] Every 3 refine level, increases skills Golden Dragon Cannon/Darkening Cannon/Shadow Dance/Huuma Shuriken-Grasp damage by 5%. When refined to +13 or higher, increases physical/magic damage to enemies of all properties by 15%. ------------------------ Def: 30
Full item details & effects
Mesarthim

Mesarthim

#460079 · Armor · Shield
DEF
170
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
400
Buy value
0 z
Sell value
0 z
A shield named after a star. It contains the sacred power of Aries. ------------------------ MDEF + 15. ------------------------ POW + 15, SPL + 15. ------------------------ Reduce damage taken from Normal and Boss enemies by 40%. ------------------------ For every refine level, MHP + 3%, MSP + 3%. ------------------------ When refined to +9 or higher, reduce damage taken from Ghost property attacks by 25%. ------------------------ When refined to +11 or higher, reduce damage taken from Poison property attacks by 15%. ------------------------ Def : 170
Full item details & effects
Metallic Shadow Shield

Metallic Shadow Shield

#24507 · Shadow Gear · Shadow shield
Required Lv.
99
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Increase neutral property magical damage by 3%. ------------------------ If refine rate is 7 or higher, increase neutral property magical damage by 3%. ------------------------ If refine rate is 9 or higher, increase neutral property magical damage by 4%. ------------------------ Set Bonus: Metallic Shadow Weapon Metallic Shadow Armor Metallic Shadow Shield Increase Metallic Sound damage as percentage equal to the sum of refine rate of set. ------------------------ Set Bonus: Metallic Shadow Shield Maestro Shadow Weapon ------------------------ Metallic Shadow Shield Wanderer Shadow Weapon Ignores magical defense rate of all race monsters (except players) by 40%. Additionally, ignores magical defense rate equal to the sum of refine rate of set. ------------------------ Location: Shield
Full item details & effects
Mighty Black Threaded Armor

Mighty Black Threaded Armor [1]

#15283 · Armor · Armor
DEF
60
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
80
Buy value
20 z
Sell value
10 z
An armor that enhances the user, allowing them to crush their enemies. It was buried with it's previous master. ATK + 10 Bypass 10% of hard defense of normal monsters, boss monsters and players when performing a physical attack. If upgrade level is +7 or higher, Additional ATK + 20 Bypass an additional 20% of hard defense of normal monsters, boss monsters and players when performing a physical attack. If upgrade level is +8 or higher, Additional ATK + 20 Bypass an additional 20% of hard defense of normal monsters, boss monsters and players when performing a physical attack. This item is indestructible in battle. If upgrade level is +9 or higher, Additional ATK + 30 Bypass an additional 20% of hard defense of normal monsters, boss monsters and players when performing a physical attack.
Full item details & effects
Mine Worker's Backpack

Mine Worker's Backpack

#20822 · Armor · Garment
DEF
16
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
60
Buy value
0 z
Sell value
0 z
A leather backpack used by the miners of some gold mine. Required Jobs: Mechanic Aspd + 5% Additional Aspd + 1% per 2 upgrade levels of the item. If upgrade level is +9 or higher, ATK + 20 Set Bonus Mine Worker's Backpack Mine Worker's Pickaxe Mine Worker's Vest ATK + 5% Aspd + 10% Increases critical damage on targets by 10%.
Full item details & effects
Mine Worker's Vest

Mine Worker's Vest

#15179 · Armor · Armor
DEF
80
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
A leather vest worn by the miners of some gold mine. It feels soft to the touch. Property: Neutral Required Jobs: Mechanic Flee + 10 Additional Flee + 4 per 2 upgrade levels of the item. If upgrade level is +9 or higher, Crit + 5 Set Bonus Mine Worker's Backpack Mine Worker's Pickaxe Mine Worker's Vest ATK + 5% Aspd + 10% Increases critical damage on targets by 10%.
Full item details & effects
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