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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Results for “ATK + 7%” in Renewal

Page 29 of 36
Saurel Box(7day)

Saurel Box(7day)

#16746 · Consumable
Weight
1
Buy value
20 z
Sell value
10 z
A box that has a Horse Mackerel (7 day rental) Rental Item A Seahorse looking fish that can be used in different cuisines it is frozen solid. MATK + 100. when melee Attacking, ATK + 30 for 7 sec when magically Attacking, MATK + 20 for 7 sec if base level is over 100, ATK + 10, MATK + 10 Box is trade/store/vend, once opened the item becomes account bound
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Savage Shadow Armor

Savage Shadow Armor

#24908 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Armor worn over armor for additional defensive effects. Can be used alone, but defensive effects are small. ------------------------ Damage of Savage Impact increased by 5%. ------------------------ For every 2 Refine Levels, CRI + 1, ATK + 4. ------------------------ For every 3 Refine Levels, Damage of Savage Impact additionally increased by 1%. ------------------------ Set Bonus: Savage Shadow Armor Savage Shadow Shoes ATK + 2%, P.ATK + 2, If the sum of refine levels is 15 or higher, Increased physical damage to all size enemies by 7%, If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players). ------------------------ Set Bonus: Savage Shadow Armor Savage Shadow Shoes Master Shadow Shield CRI + 3, C.RATE + 1, If the sum of refine levels is 27 or higher, Ignores 10% physical resistance of all races (excluding players). ------------------------ Location : Armor
Full item details & effects
Saw Axe

Saw Axe [2]

#28140 · Two-Handed Axe · Weapon (Two-Handed)
ATK
350
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
500
Buy value
0 z
Sell value
0 z
A weapon modified from a metal-cutting saw to a battle axe. The sound of the engine reverberating every time the wielder swings makes enemies cower in fear. ATK +10%, indestructible. Arm Cannon damage +10%. When refined to +7 or higher, ATK +60, Variable Cast Time -10%. When refined to +9 or higher, Long-ranged DMG +10%. When physically attacking, create a chance to gain additional DMG +15% on enemies of all sizes for 5 sec. When refined to +11 or higher, After-cast delay -20%.
Full item details & effects
Scarlet Dragon Leather Bow

Scarlet Dragon Leather Bow [2]

#700003 · Bow · Weapon (Two-Handed)
ATK
170
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
80
Buy value
0 z
Sell value
0 z
A bow made by adding red dragon skin to a bow made of a highly elastic material.. It seems to resonate with Ancient Hero Boots. Every 2 Refine levels ATK + 10. Every 3 Refine levels delay after skill decreased by 4%. When Refine level is 9, damage of Aimed Bolt increased by 35%. When Refine level is 11, Aimed Bolt skill cooltime decreased by 1s. When equipped together with Ancient Hero Boots and attacking with physical attacks, with a fixed rate for 7s DEX + 20, bow attack power increased by + 20%. Weapon Lv: 4 Required Lv: 100 Required Job: Ranger Jobs
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Scarlet Leather Dragon Bow-LT

Scarlet Leather Dragon Bow-LT [2]

#700046 · Bow · Weapon (Two-Handed)
ATK
200
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
90
Buy value
0 z
Sell value
0 z
An improved version of the bow, made of resilient material with a red dragon skin on the string. ------------------------ ATK + 5%. ------------------------ When character base level 210 or higher, POW + 2, P.ATK + 1. ------------------------ For every 2 refine level, ATK +15 For every 3 refine level, increases ranged physical damage by 4%. When refined to 7, increases Aimed Bolt damage by 20%, decreases variable casting by 10%. When refined to 9, increases Aimed Bolt damage by additional 30%, reduces global cooldown by 10%. When refined to 11, reduced Aimed Bolt skill cooldown by 1 second and global cooldown by an additional 8%. ------------------------ Set Bonus Scarlet Dragon Leather Bow-LT [2] Hero Boots-LT [1] ATK + 10%, P.ATK + 2. ------------------------ [Bonus By Grade] [Grade D] ATK + 3%. [Grade C] Increases ranged physical damage by 15%, P.ATK + 1. [Grade B] POW + 3, P.ATK + 2. ------------------------ Weapon Lv : 5
Full item details & effects
Scorpio Crown

Scorpio Crown

#5676 · Armor · Headgear (Top)
DEF
3
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A magnificent crown created to pay tribute to the 8th sign of the zodiac, Scorpio the Scorpion. Attached to the crown is a Topaz gemstone, the birthstone for those born under this sign. ATK +5. Aspd +3% (Attack after delay 3%) Increases resistance against Water property by 5%. If refined to 7, when attacking, has a chance of autocasting Lv 3 Mild Wind. If refined to 8, Aspd +2%. (Attack after delay 2%) If refined to 9, has a chance of autocasting Lv 5 Frost Nova. If refined to 10, Aspd +2%. (Attack after delay 2&), ATK +5. Location : Upper
Full item details & effects
Scorpio Crown Box

Scorpio Crown Box

#16447 · Cash
Weight
1
Buy value
20 z
Sell value
10 z
A box that contains 1 Scorpio Crown. A magnificent crown created to pay tribute to the 8th sign of the zodiac, Scorpio the Scorpion. Attached to the crown is a Topaz gemstone, the birthstone for those born under this sign. ATK +5. Aspd +3% (Attck after delay 3%) Increases resistance against Water property by 5%. If refined to 7, when attacking, has a chance of autocasting Lv 3 Mild Wind. If refined to 8, ASPD +2%. (Attack after delay 2%) If refined to 9, has a chance of autocasting Lv 5 Frost Nova. If refined to 10, ASPD +2%. (Attack after delay 2&), ATK +5. Location : Upper
Full item details & effects
Scorpio Crown Box

Scorpio Crown Box

#16449 · Cash
Weight
1
Buy value
20 z
Sell value
10 z
A box that contains 1 Scorpio Crown. A magnificent crown created to pay tribute to the 8th sign of the zodiac, Scorpio the Scorpion. Attached to the crown is a Topaz gemstone, the birthstone for those born under this sign. ATK +5. Aspd +3% (Attck after delay 3%) Increases resistance against Water property by 5%. If refined to 7, when attacking, has a chance of autocasting Lv 3 Mild Wind. If refined to 8, ASPD +2%. (Attack after delay 2%) If refined to 9, has a chance of autocasting Lv 5 Frost Nova. If refined to 10, ASPD +2%. (Attack after delay 2&), ATK +5. Location : Upper
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Scorpio Diadem

Scorpio Diadem [1]

#5677 · Armor · Headgear (Top)
DEF
3
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
A magnificent diadem created to pay tribute to the 8th sign of the zodiac, Scorpio the Scorpion. Attached to the crown is a Topaz gemstone, the birthstone for those born under this sign. Dex + 2. If refined to 7, Dex +1, ATK +5. Location : Upper
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Scorpio Diadem Box

Scorpio Diadem Box

#16448 · Cash
Weight
1
Buy value
20 z
Sell value
10 z
A box that contains 1 Scorpio Diadem. A magnificent diadem created to pay tribute to the 8th sign of the zodiac, Scorpio the Scorpion. Attached to the crown is a Topaz gemstone, the birthstone for those born under this sign. Dex + 2. If refined to 7, Dex +1, ATK +5. Location : Upper
Full item details & effects
Screaming Ghost Party

Screaming Ghost Party [1]

#450338 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
A robe that was corroded by fragments of the cursed orb. The unsaved souls that were taken into the orb continue to cry out in pain and despair. ------------------------ Reduce damage taken from normal and boss monsters by 5%. ------------------------ Reduce damage taken from players by 7%. ------------------------ For every refine level, ATK + 30, MATK + 30. ------------------------ When refined to +7 or higher, ASPD + 10%, increase magic and physical damage against all race monsters by 15%. ------------------------ When refined to +9 or higher, Perfect Hit + 25%, increase magic and physical damage against all race monsters by additional 25%. ------------------------ When refined to +12 or higher, All Basic Status + 15. ------------------------ When refined to +13 or higher, ATK + 150, MATK + 150, reduce After Cast Delay by 20%. ------------------------ Def : 100
Full item details & effects
Screaming Rifle

Screaming Rifle [2]

#810026 · Rifle · Weapon (Two-Handed)
ATK
265
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
220
Buy value
0 z
Sell value
0 z
A rifle said to echo with screams, forged from accumulated resentment. ATK + 5%, CON + 2. Hasty Fire in the Hole damage +5%. ------------------------ When refine level 5 or more, Hasty Fire in the Hole damage +10%. ------------------------ When refine level 7 or more, Ranged physical damage +5%. ------------------------ When refine level 9 or more, Hasty Fire in the Hole damage +10% additional. ------------------------ When refine level 10 or more, ASPD + 10%. ------------------------ When refine level 11 or more, Hasty Fire in the Hole damage +5% additional, Grenades Dropping damage +15%. ------------------------ [Bonus by Grade] [Grade D] Ranged physical damage +10%. [Grade C] Physical damage to all size enemies +10%. [Grade B] Physical damage to all race enemies +10%. [Grade A] Physical damage to all property enemies +10%. ------------------------
Full item details & effects
Sealed Atroce Card

Sealed Atroce Card

#4536 · Card · Weapon
Weight
1
Buy value
20 z
Sell value
10 z
ATK + 15. When physical attack, 50% attack speed increased during 10 second. When more than 15 refine, ATK + 25. 75% physical attack speed increased during 10 second. Equip : weapon ATK + 15. When physical attack, 50% attack speed increased during 10 second. When more than 15 refine, ATK + 25. 75% physical attack speed increased during 10 second. Equip : weapon Property: N/A
Full item details & effects
Sealed Bible

Sealed Bible [2]

#540053 · Book · Weapon
ATK
210
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A cursed bible that contains evil spirits sealed within it. ------------------------ Cannot be destroyed. ------------------------ ATK + 5%, POW + 2. ------------------------ Increase Petitio damage by 5%. ------------------------ When refined to +5 or higher, increase Petitio damage by additional 10%. ------------------------ When refined to +7 or higher, increase melee physical damage by 5%. ------------------------ When refined to +9 or higher, increase Petitio damage by additional 10%. ------------------------ When refined to +10 or higher, CRI + 10. ------------------------ When refined to +11 or higher, increase Petitio damage by additional 5% and Critical damage by 20%. ------------------------ [Grade Bonus] [Grade D] Increase melee physical damage by 10%. [Grade C] Increase physical damage against all sizes enemies by 10%. [Grade B] Increase physical damage against all races enemies by 10%. [Grade A] Increase physical damage against all property enemies by 10%. ------------------------
Full item details & effects
Sealed Maximum Sword

Sealed Maximum Sword [2]

#13462 · One-Handed Sword · Weapon
ATK
100
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
A maximum sword in which magnificent power is sealed. It will not be easy to draw out it's power. Property: Neutral Max HP - 1000 Adds a 10% chance of casting Level 5 Cold Bolt on the target when performing a physical attack. If upgrade level is +7 or higher, Max HP + 500 ATK + 65 If upgrade level is +10 or higher, Max HP + 500 ATK + 45 Aspd + 1
Full item details & effects
Seraphim Coronet

Seraphim Coronet

#19138 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A beautiful coronet decorated with seraphim feathers. Position: Middle Str + 2 For every 8 base Int, ATK + 5 Increases the recovery rate of recovery skills by 1%. Increases the variable casting time of skills by 1%. If the user's base Int is 108 or higher, Additional ATK + 50. Increases the recovery rate of recovery skills by an additional 5%. Increases the variable casting time of skills by an additional 4%. If the user's base Int is 120 or higher, Additional ATK + 125. Increases the recovery rate of recovery skills by an additional 10%. Increases the variable casting time of skills by an additional 6%. Set Bonus Seraphim Coronet Seraphim Feather Increases the recovery rate of recovery skills and recovery items by 5%. Increases the recovery rate of incoming recovery skills by 5%. Reduces damage taken from Demi-Human race enemies by 2%. Reduces the variable casting time of Coluseo Heal by 100%. Immune to Bleed and Chaos. Reduces the variable casting time of skills by 1% for every 8 base Int. If the user's base Int is 108 or higher, Reduces the variable casting time of skills by an additional 4%. Increases the recovery rate of recovery skills and recovery items by an additional 10%. Increases the recovery rate of incoming recovery skills by an additional 10%. Reduces damage taken from Demi-Human race enemies by an additional 2%. If the user's base Int is 120 or higher, Reduces the variable casting time of skills by an additional 6%. Increases the recovery rate of recovery skills and recovery items by an additional 15%. Increases the recovery rate of incoming recovery skills by an additional 15%. Reduces damage taken from Demi-Human race enemies by an additional 4%.
Full item details & effects
Shadow Chaser Shadow Shield

Shadow Chaser Shadow Shield

#24308 · Shadowgear · Shadow shield
Weight
0
Buy value
10 z
Sell value
5 z
An additional defense effect can be obtained with a small shield that can be attached to the arm. Can be used singly, but has less defense effect.. Only for Shadow Chaser Classes. When using Shadow Spell, Increases attack speed for 50 seconds (each refine rate additionally reduces after attack delay by 1%). Refine +7 over, when using Shadow Spell, ASPD+1 for 50 seconds. Refine +9 over, when using Shadow Spell, ASPD+1 for 50 seconds additionally. ------------- With Shadow Chaser Shadow Weapon, can get additional effect. Add Triangle Shot 20% damage, ATK + 2%, MATK + 2%, Ranged Physical Attack 2%. ------------- With the all of Thief Shadow 2type, Rogue Shadow 2type, Shadow Chaser Shadow 2type, can get the below effect. All State + 10, MaxHP + 5%, MaxSP + 5%. Ignores 50% of normal enemy's physical and magic defense. Location : Shield Weight : 0
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Shard of Dexterity Jewel

Shard of Dexterity Jewel

#27423 · Card · Headgear
Weight
1
Buy value
20 z
Sell value
10 z
A gemstone fragment that imbues headgear with the power of dexterity. ------------------------ For every 2 refine levels of the equipped headgear, Long-ranged physical damage + 3%, HIT + 7. ------------------------ For every 5 refine levels of the equipped headgear, ATK + 3%. ------------------------ This item is excluded from all card destruction protection and card removal effects. ------------------------
Full item details & effects
Shard of Strength Jewel

Shard of Strength Jewel

#27421 · Card · Headgear
Weight
1
Buy value
20 z
Sell value
10 z
A gemstone fragment that imbues headgear with the power of strength. ------------------------ For every 2 refine levels of the equipped headgear, Melee physical damage + 3%, HIT + 7. ------------------------ For every 5 refine levels of the equipped headgear, ATK + 3%. ------------------------ This item is excluded from all card destruction protection and card removal effects. ------------------------
Full item details & effects
Shield of Angel

Shield of Angel [1]

#28982 · Armor · Shield
DEF
100
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
250
Buy value
0 z
Sell value
0 z
A shield made in the shape of a pure angel. It is known to look into the mind. Indestructible. For every 2 refine level, ATK + 10 ------------------------ If refine rate is 7 or higher, ASPD +10%. If refine rate is 9 or higher, Long-ranged physical damage to all enemies +10%, Reduces the global delay of skills by 5%. If refine rate is 11 or higher, Cart Cannon and Arm Cannon damage + 15%. Holy Cannon Ball Physical damage to dark attribute enemies + 10%. Dark Cannon Ball Physical damage to holy attribute enemies + 10%. ------------------------
Full item details & effects
Shield Shooter Shadow Armor

Shield Shooter Shadow Armor

#1270041 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Armor worn over armor for additional defensive effects. Can be used alone, but defensive effects are small. Damage of Shield Shooting increased by 5%. ------------------------ For every 2 Refine Levels, ATK + 10. ------------------------ For every 3 Refine Levels, Damage of Shield Shooting additionally increased by 1%. ------------------------ Set Bonus: Shield Shooter Shadow Armor Shield Shooter Shadow Shoes ATK + 2%, P.ATK + 2, If the sum of refine levels is 15 or higher, Increased physical damage to all size enemies by 7%, If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players). ------------------------ Set Bonus: Shield Shooter Shadow Armor Shield Shooter Shadow Shoes Master Shadow Shield Increase physical damage of all properties by 3%, P.ATK + 2. When total refine level of set is 27 or higher, Ignore physical resistance of all race enemies (except players) by 10%. ------------------------ Location: Armor
Full item details & effects
Shining Light Katar

Shining Light Katar [2]

#610045 · Katar · Weapon (Two-Handed)
ATK
290
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A shining Katar infused with the power of brilliant light to fight against demons. ------------------------ ATK + 5%, POW + 2. ------------------------ Increase Eternal Slash damage by 5%. ------------------------ When refined to +5 or higher, increase Eternal Slash damage by additional 10%. ------------------------ When refined to +7 or higher, increase melee physical damage by 5%. ------------------------ When refined to +9 or higher, increase Eternal Slash damage by additional 10%. ------------------------ When refined to +10 or higher, ASPD + 10%. ------------------------ When refined to +11 or higher, increase Eternal Slash damage by additional 5% and Savage Impact damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increase melee physical damage by 10%. [Grade C] Increase physical damage against all sizes enemies by 10%. [Grade B] Increase physical damage against all races enemies by 10%. [Grade A] Increase physical damage against all property enemies by 10%. ------------------------
Full item details & effects
Shining Seaweed Card

Shining Seaweed Card

#300360 · Card · Headgear
Weight
1
Buy value
0 z
Sell value
0 z
ATK +10, P.ATK +1 Increases Melee Physical Damage by 3%. Increases SP Consumption by 7%. When headgear refined to +9 or higher, Increases Melee Physical Damage by additional 2%. When headgear refined to +11 or higher, Reduce variable casting time by 5%. ------------------------
Full item details & effects
Shiver Katar-LT

Shiver Katar-LT [2]

#610033 · Katar · Weapon (Two-Handed)
ATK
255
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
ATK +5%. When base level is 210 or higher, POW +2, P.ATK +1. For every 2 refine level ATK +15. For every 3 refine level, increases critical damage by 5%. When refined to +7 or higher, increases Cross Impact damage by 20% and ASPD by 10%. When refined to +9 or higher, increases Cross Impact damage by additional 25%, and increases physical damage against Demi-human, Brute, and Dragon race monsters by 25%. When refined to +11 or higher, CRI +15, reduces cooldown of Dark Claw by 10 seconds. ------------------------ Set Bonus: Shiver Katar-LT [2] Hero Boots-LT [1] ATK +10%, P.ATK +2. ------------------------ [Bonus by Grade] [Grade D] ATK +3%. [Grade C] Increases meele physical damage by 15%, P.ATK +1. [Grade B] POW +3, P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 190
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Shotgun Buffalo Bandit Card

Shotgun Buffalo Bandit Card

#27170 · Card · Accessory (Left)
Weight
1
Buy value
20 z
Sell value
10 z
Agi + 7 Hit + 7 Set Bonus Cowraiders Class 1 Card Cowraiders Class 2 Card Str + 3 ATK + 3% Set Bonus Cowraiders Class 1 Card Cowraiders Class 3 Card Increases physical damage on small size targets by an additional 15%. Increases magical damage on small size targets by an additional 15%. Set Bonus Cowraiders Class 1 Card Mine Cowraiders Class 1 Card Increases the damage of Spread Attack by 50%.
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Siege Arrow S

Siege Arrow S

#1775 · Arrow · Ammunition
ATK
45
Required Lv.
95
Slots
0
Weight
0.1
Buy value
10 z
Sell value
0 z
Additional options for PvP and siege areas The option does not apply in the Siege of Herostraia. An arrow mass-produced for War of Emperium. Bonus option if participating in PvP or WoE Long-ranged damage +70% if used with Bellum Crossbow.
Full item details & effects
Silver Dragon Plate

Silver Dragon Plate [1]

#15396 · Armor · Armor
DEF
110
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
An armor imbued with immense draconic energy accumulated over a long time. Just wearing it makes you feel draconic luck. ------------------------ LUK +12, MHP +15%, MSP +15%. For every 2 refine level, CRI +2, increases critical damage by 4%. For every 3 refine level, Increases physical damage against dragon monster by 7%. If refine rate is 11 or higher, increases physical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds. ------------------------ Set Bonus Silver Dragon Plate Dragon Scale Hood Dragon Scale Boots DEF +50, MDEF +8, ATK +5%. For every 15 base LUK, CRI + 2, Critical damage +3%. [Dragon's Luck] When attacked, has a chance to increase ATK +7% and increases critical damage +7% for 10 seconds. If the base LUK is 120 or higher,increases the activation rate of [Dragon's Luck], additional increase ATK +10%, and critical damage +10% If the sum of refine rate Silver Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher, increases ASPD by 20% and reduces global cooldown by 25%. ------------------------
Full item details & effects
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