An armor modeled after one of the twelve legendary pantheon.
You can feel Mars divine power coming from it.
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When using Back Slide, ASPD + 2 for 10 seconds.
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For every 4 refine level, DEX + 3, MaxHP + 3%,
ignore physical defense of Brute, Demihuman, and Human/Doram Player enemies by 15%.
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When refined to +12 or higher,
Reduce Dark Claw cooldown by 5 seconds.
For every level of Double Strafe learned, increase Triangle Shot damage by 2%.
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Set Bonus:
Mars Armor [1]
Giant Whisper Card
FLEE + 20, ATK + 30.
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Set Bonus:
Mars Armor [1]
Kades Card
Reduce damage taken from Holy and Ghost property attacks by 20%.
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Def : 0
MDEF+10.
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Every 2 refine level, POW +2
Every 3 refine level, MaxHP +4%, After cast delay -2%.
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When refined to +7 or higher, ATK+7%.
When refined to +9 or higher, increases melee/ranged physical damage by 15%.
When refined to +11 or higher, increases physical damage to all property enemy by 10%.
When refined to +13 or higher, reduce variable casting time of Arms Cannon by 100%, reduce cooldown of Axe Tornado 2 seconds. Increases damage of Arms Cannon and Axe Tornado by 60%.
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Set Bonus:
Scrap Remodel Shoes-LT [1]
Waste Stove Card
ATK+80.
Reduce physical damage from Medium and Large 8%,
Every 2 refine level, increases melee/ranged physical damage by 4%.
When equiped by Merchant Class, increases additional ATK+100.
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Set Bonus:
Scrap Remodel Shoes-LT [1]
RSX-0806 Card
ATK+100.
Reduce physical damage from Medium and Large by 10%,
Every 2 refine level, increases melee/ranged physical damage by 5%
When equiped by Merchant Class, increases additional ATK+150.
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[Grade Bonus]
[Grade D] Reduce fixed casting 0.7 seconds.
[Grade C] Increases damage to all size by 10%.
[Grade B] Increases damage of Mighty Smash, Spark Blaster by 40%.
[Grade A] Increases physical damage to all race by 15%.
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Def: 50
A Knuckle created by combining holy relics and magical power.
MaxHP + 10%.
Increase Third Flame Bomb damage by 10%.
If refine rate is 7 or higher, increases melee physical damage by 10%.
If refine rate is 9 or higher, increases Third Flame Bomb damage by additional 10%.
If refine rate is 11 or higher, increases Third Flame Bomb damage by additional 10%.
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[Grade Bonus]
[Grade D] Physical damage to small size enemies +15%.
[Grade C] Physical damage to medium size enemies +15%.
[Grade B] Physical damage to large size enemies +15%.
[Grade A] P.Atk +5
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Weapon Lv : 5
Armor that has received the stamina energy of the star's power.
Increases stamina.
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STA +1.
MaxHP +10%.
Every 2 refine, Def +15.
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If refine rate is 9 or higher, increases incoming heal effectiveness by 10%.
If refine rate is 11 or higher, MaxHP + 15%.
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[Grade Bonus]
[Grade D] Def + 5 and additional 2% increase received healing per 2 refine, RES + 1 per 4 refine.
[Grade C] Def + 7 and additional 3% increase received healing per 2 refine, RES + 2 per 4 refine.
[Grade B] MHP + 1% per 3 refine, RES + 3 per 4 refine.
[Grade A] MHP + 2% per 3 refine, RES + 4 per 4 refine.
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Def : 175
A hairband made of magical fabric with a beautiful red jewel.
Reduce after cast delay by 10%, MATK + 25%.
MaxHP + 2% per 1 refine rate.
When refined to +7 or higher, increase damage of Earth Strain, Hell Inferno by 30%.
When refined to +9 or higher, increase damage of Earth Strain, Hell Inferno by 70%.
When Earth Strain lv5, reduce its SP consumption by SP 60, reduce its cooltime by 3 sec.
When Tetra Vortex lv10, reduce after cast delay by 15%,
When using Hell Inferno, adds 1% chance to increase Dark property magic damage by 50% for 5 sec.
When Hell Inferno lv5, increase attack speed by 10%, variable casting by 15%.
Location : Upper Weight : 50
Cute hair ornament with cherry blossoms. When I look at it, I feel nostalgic.
MaxHP + 20%.
Increase damage of Blaze Kick, Solar Explosion by 15%.
When Solar Luminance lv5, Blaze Kick lv7, can see monsters in Hiding or Cloaking.
When Solar Stance lv3, Def + 500.
When Solar Explosion lv10, drains 2% of damage as HP when physically attacking.
Reduce incoming damage from ranged physical attacks by 1% per 1 refine rate.
When refined to +7 or higher, increase damage of Blaze Kick and Solar Explosion by additional 25%.
When refined to +9 or higher, increase damage of Blaze Kick and Solar Explosion by additional 35%.
Location : Upper Weight : 50
Cannot be traded.
All Stats + 1.
Increase critical damage by 1% and increase attack speed by 1% per 1 refine level.
MaxHP, MaxSP +1% per 2 refine levels.
Increase damage of Cross Impact by 15% per 2 refine levels.
Increase damage of Cross Ripper Slasher by 20% per 2 refine levels.
Location : Upper Weight : 10
Cannot be traded.
All Stats + 1.
ATK + 4 per 1 refine level.
ASPD + 1 per 5 refine levels.
MaxHP, MaxSP + 1% per 2 refine levels.
Increase damage of Arm Cannon by 15% per 2 refine levels.
Reduce cooldown of Self Destruction by 10 sec per 4 refine levels.
Location : Upper Weight : 10
Cannot be traded.
All Stats + 1.
Increase ranged physical damage by 1% per 1 refine level.
MaxHP, MaxSP +1% per 2 refine levels.
Increase damage of Arrow Vulcan by 20% per 2 refine levels.
Increase damage of Severe Rainstorm by 15% per 2 refine levels.
Location : Upper Weight : 10
Cannot be traded.
All Stats + 1. MDEF+ 5. Increase SP recovery by 20%.
MATK + 1% per 1 refine level.
MaxHP, MaxSP +1% per 2 refine levels.
Increase damage of Soul Expansion by 15% per 2 refine levels.
Reduce cooldown of Crimson Rock by 1sec.
Reduce cooldown of Crimson Rock by 0.1 depending on its refine level.
Location : Upper Weight : 10
Cannot be traded.
All Stats + 1.
Increase ranged physical damage by 1% per 1 refine level.
MaxHP, MaxSP +1% per 2 refine levels.
Increase damage of Arrow Vulcan by 20% per 2 refine levels.
Increase damage of Severe Rainstorm by 15% per 2 refine levels.
Location : Upper Weight : 10
Surgical suit worn by a great alchemist who was good at magic as well as medical science.
MaxHP + 10% , MaxSP + 10%
When Geneticist Cart Boost lv5, MaxHP + 50 per 1 baselv.
Increase physical damage to all race monsters by 7% per 1lv of Crazy Vines.
When Fire Expansion lv5, increase damage of Cart Cannon by 2%, Cart Tornado by 1% per 1 Baselv.
When refined to +5 or higher, Def + 150 , Mdef + 15.
When refined to +7 or higher, Def + 150 , Mdef + 15.
A glove worn by a great alchemist who was not only good at medicine and science, but also magic.
LUK + 7.
Physical damage against all class enemies + 10%.
Increase damage of Cart Tornado by 2% per 3 base level.
When Cart Boost skill level 5,
increases ASPD by 10%.
Recovers HP 100, SP 10 when enemy
is killed using a physical attack.
When Crazy Vines skill level 10,
increases accuracy by 15%.
Increase damage to small, medium, and large monsters
by 2% per 1 skill level of Fire Expansion learned.
SET BONUS
Bear's Power
When a Genetic is equipped with Bear's Power,
increase chance to cast Bear's Power,
MaxHP + 50 per 1 base level.
A precious T-shirt worn by a certain witch. The rabbit pattern is said to be her taste.
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SPL +1, S.MATK +1.
MATK +5 per refine rate.
S.MATK +1 per 2 refine rate.
If refine rate is 7 or higher, SPL +2, S.MATK +2.
If refine rate is 9 or higher, MaxHP +5%, MaxSP +5%.
If refine rate is 11 or higher, increases ghost and shadow property magical damage by 35%.
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[Bonus By Grade]
[Grade D] S.MATK +2.
[Grade C] SPL +3, S.MATK +1.
[Grade B] Increases all property magical damage by 15%.
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Armor Lv: 2
Required Lv: 200
A ring modeled after a phoenix. It is said that the wearer is blessed.
Increase physical damage to all size monsters by 10%.
Increase damage of Rapid Smiting by 1% per 1 Baselv.
Increase damage of Overbrand by 1% per 3 Baselv.
When Inspiration lv5, reduce variable casting by 30%.
When King's Grace lv5, MaxHP + 15% , MaxSP + 15%, reduce incoming damage from players by 3%.
When Vanguard Force lv5, increase attack speed by 10%
Recovers HP 100, SP 10 when killing a monster.
When Moon Slasher lv5, increase physical damage to boss monsters by 15%
When Royal Guard is equipped with Bear's Power, reduce SP consumption of Overbrand by SP20, reduce skill cooldown by 2 sec.
Mysterious Helm that can amplify the power of Runes. It has the effect of building the power of each rune on itself.
MaxHP +4%, VIT + 3
Increase damage of Storm Blast by 30%
When refined to +6 or higher,
Increase damage of Storm Blast by additional 20%
When refined to +8 or higher,
Increase damage of Storm Blast by additional 20%
When below BaseLv99,
VIT + 1 per 2 refine rates
When above BaseLv100,
VIT + 1 per 1 refine rate
When using a Runestone,
applies a special buff to a character.
This effect won't work for Anima Runestone.
When using Verkana Runestone
Casts Millenium Shield for 60 sec,
This effect won't work in WoE maps.
Reduce physical damage to all class monsters by 50%
Reduce ranged physical damage by 50%
MATK -50%
When receiving melee physical attacks, adds a chance to autocast Millenium Shield lv1
When refined to +6 or higher, adds additional chance to autocast Millenium Shield lv1
When refined to +8 or higher, adds additional chance to autocast Millenium Shield lv1
When using Nosiege Runestone,
Casts Refresh,
Recovers HP and SP by 100%.
Cleanse Masquerade type affects.
Masquerade - Innovation
Masquerade - Groomy
Masquerade - Ignorance
Masquerade - Laziness
Masquerade - Weakness
Masquerade - Unlucky
When using Rhydo Runestone,
casts Crushing Strike,
cannot be knocked back for 30 sec.
When using Turisus Runestone,
casts Giant Growth,
STR+30, INT-30 for 240 sec
When using Urj Runestone,
casts Abundance,
Recovers 40 SP per 10 sec for 300 sec
When using Asir Runestone
casts Determination,
ATK+10, ASPD+10% for 300 sec
When using Hagalas Runestone,
casts Skin of Stone,
HP - 1000
Reflects 10% of incoming melee physical damage for 300 sec
When using Isia Runestone,
casts Vitality,
Recovers 500 HP per 10 sec for 300 sec
When using Pertz Runestone,
casts Storm Blast.
Location : Upper Weight : 300
Increases Wind Cutter damage by 5% per each level of Enchant Blade learned.
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Set Bonus
Rune Knight Stone (Lower)
Rune Knight Stone (Garment)
MaxHP/MaxSP + 10%.
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Set Bonus
Rune Knight Stone (Lower)
Rune Knight Stone II (Garment)
Increases Ignition Break damage by 15%.
[Aver De Dosh]
Increases Wind Cutter damage by 5% per each level of Enchant Blade learned.
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Set Bonus
Rune Knight Stone (Lower)
Rune Knight Stone (Garment)
MaxHP/MaxSP + 10%.
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Set Bonus
Rune Knight Stone (Lower)
Rune Knight Stone II (Garment)
Increases Ignition Break damage by 15%.
A medal awarded to those who ensured the safety of the Einbroch mine.
Only a few have been awarded this rare medal.
All Stats +5, Variable Cast Time -5%
If equipped with Safety Epaulet B,
MaxHP +10% and additional Variable Cast Time -15%
If equipped with Safety Epaulet R,
MaxHP +10% and increased ASPD (ASPD +15%)
If equipped with Safety Epaulet R or Safety Epaulet B and an Einbroch weapon,
Fixed Cast Time -0.3 sec. and After-cast delay -7%
Magic damage -3% from enemies of all sizes.
DEF: 10
A medal awarded to those who ensured the safety of the Einbroch mine.
Only a few have been awarded this rare medal.
All Stats +5 and increased ASPD (ASPD +5%)
If equipped with Safety Epaulet R,
MaxHP +10% and increased ASPD (ASPD +15%)
If equipped with Safety Epaulet B,
MaxHP +10%, Variable Cast Time -15%
If equipped with Safety Epaulet R or Safety Epaulet B and an Einbroch weapon,
Fixed Cast Time -0.3 sec. and After-cast delay -7%
DMG -3% from enemies of all sizes.
DEF: 10
A mysterious cloak filled with holy energy.
It is said to have been torn by a saint who took pity on a man on a cold day.
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MaxHP + 15%
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When learned Knuckle Arrow Lv 10,
Reduce the cooldown of Rampage Blast by 0.2 seconds.
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When learned Rising Dragon Lv 10,
Increase Physical damage to all size enemy by 15%.
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Def : 0
Location : Lower
The cloak worn by a scientist skilled in handling explosives.
Perfect dodge + 5
Reduce incoming damage from fire,
wind property damage by 10%.
Reduce incoming damage from players damage by 5%.
MaxHP + 1500 per 1 skill level of Crazy Vines learned
Increase damage of Spore Explosion by 20%
per 1 skill level of Fire Expansion learned.
Increases accuracy by 50% when
Mandragora Howl's skill level learned is 5.
Reduce spell casting time of Spore Explosion by
100% when Hell Plant skill level learned is 5.
When refined to +7 or higher,
additional perfect dodge +8.
Increase ranged attack damage by additional 10%.
Reduce incoming damage from fire
and wind property damage by additional 20%
When refined to +9 or higher,
additional perfect dodge + 12
Increase ranged attack damage by additional 10%.
Reduce incoming damage from fire
and wind property damage by additional 20%
Compounds On: Shoes
MaxHP +7%
MaxSP +7%
Every 15 seconds, you recover 50 HP and 10 SP.
If this card is slotted into shoes refined to +15 or higher, you recover 10 SP every 10 seconds.
Additional options for PvP and siege areas
The option does not apply in the Siege of Herostraia.
*Stats during WoE & PVP
Mdef +5.
Reduces damage taken from enemy players by 2%.
If refined to +6 or higher, increases healing effectiveness from potions by 12%.
If refined to +9 or higher, MaxHP +25%
If worn with WoE Greave and WoE Manteau, Vit +5, reduces damage taken from enemy players by an additional 15%.
Additional options for PvP and siege areas
The option does not apply in the Siege of Herostraia.
*Stats during WoE & PVP
Mdef +20.
Reduces damage taken from enemy players by 2%.
If refined to +6 or higher, Flee +5 reduces ranged damage taken by 15%
If refined to +9 or higher, MaxHP +1000 MaxSP +100
If worn with WoE Shoes and WoE Muffler, Int +5, Mdef +10, reduces damage taken from enemy players by an additional 15%.
Additional options for PvP and siege areas
The option does not apply in the Siege of Herostraia.
*Stats during WoE & PVP
Mdef +10.
Reduces damage taken from enemy players by 2%.
If refined to +6 or higher, Perfect Dodge +5 reduces ranged damage taken by enemy players by 20%.
If refined to +9 or higher, MaxHP +15%
If worn with WoE Boots and WoE Manteau, Dex +5, reduces damage taken from enemy players by an additional 15%.