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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “STA+3” in Renewal

Page 3 of 27
Arch Bishop Magaleta Card

Arch Bishop Magaleta Card

#4675 · Card · Garment
Weight
1
Buy value
20 z
Sell value
10 z
Compounds On: Garment If used by Arch Bishop, Max HP + 10% Increases the recovery rate of recovery skills by 15%. If the users base level is 175 or higher, All Stat + 10 If upgrade level is +10 or higher, All Stat + 10 Set Bonus Arch Bishop Margaretha Card True Margaretha Sorin Card Adds a 3% chance of buffing the user for 6 seconds when performing a magical attack; MATK + 100.
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Arch Mage Stone (Garment)

Arch Mage Stone (Garment)

#1001787 · Miscellaneous
Weight
10
Buy value
0 z
Sell value
0 z
For every levels of [Soul Vulcan Strike], increase magic damage against all property by 1%. ------------------------ Set Bonus: Arch Mage Stone (Garment) Warlock Stone (Upper) Increase [Soul Vulcan Strike] damage by 10%. ------------------------ Set Bonus: Arch Mage Stone (Garment) Warlock Stone (Middle) Increase [Mystery Illusion] damage by 10%. ------------------------ Set Bonus: Arch Mage Stone (Garment) Warlock Stone (Lower) For every 2 levels of [Two-handed Staff Mastery], increase magic damage against all size enemies by 3%. ------------------------ [Lace La Zard]
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Arch Mage Stone (Garment)

Arch Mage Stone (Garment)

#313359 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
For every levels of [Soul Vulcan Strike], increase magic damage against all property by 1%. ------------------------ Set Bonus: Arch Mage Stone (Garment) Warlock Stone (Upper) Increase [Soul Vulcan Strike] damage by 10%. ------------------------ Set Bonus: Arch Mage Stone (Garment) Warlock Stone (Middle) Increase [Mystery Illusion] damage by 10%. ------------------------ Set Bonus: Arch Mage Stone (Garment) Warlock Stone (Lower) For every 2 levels of [Two-handed Staff Mastery], increase magic damage against all size enemies by 3%.
Full item details & effects
Asteria's Armor

Asteria's Armor [1]

#15367 · Armor · Armor
DEF
80
Armor Lv.
1
Required Lv.
94
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Armor said to have been worn by a noble being from a distant land. ------------------------ When equipped with Evil Druid Card, for every 2 refine level, MAX HP +3% (Maximum: +14 refine level). ------------------------ When equipped with High Priest Card, if refine level is +10 or above, MAX HP + (Refine level -5)*(Refine level -5)%. (Maximum: +14 refine level. ------------------------ When equipped with Astraea Shoes and Astraea Manteau, All Stats +3, MAX HP +15%. Physical damage taken from Medium size Enemies -5%. If total refine level is +45 or above, Immune to Frozen. ------------------------ Def : 80
Full item details & effects
Asteria's Armor-LT

Asteria's Armor-LT [1]

#450385 · Armor · Armor
DEF
100
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Reduce damage taken from enemies of all sizes by 5%. MaxHP +20%. ------------------------ Every 2 refine level, VIT +6, ATK & MATK +20. Every 3 refine level, Max HP +1200. ------------------------ When refined to +7 or higher, global cooldown reduced by 12%. When refined to +9 or higher, physical/magic damage to enemies of all properties +15%. When refined to +11, if WIS is 90 or higher, reduces melee physical damage taken by 18%, if STA is 90 or higher, reduces ranged physical damage taken by 18%. if WIS and STA are both 90 or higher, increase melee & ranged physical damage taken by 10%. When refined to +13 or higher, increases physical/magic damage to enemies of all sizes +15%. ------------------------ Set Bonus: Astraea Armor-LT Evil Druid Card increases physical/magic damage to all class enemies (Normal/Boss Monsters) by 15%, Max HP +8% every 2 Armor refine (up to +14). ------------------------ Set Bonus: Astraea Armor-LT Arch Bishop Margaretha Card Increases physical/magic damage to enemies of all class by 25% (Normal/Boss Monsters), when Armor refined to +10 or higher, increases Max HP by (Refinement Value -4) * (Refinement Value -4) % (up to +14). ------------------------ Set Bonus: Astraea Armor-LT Astraea Shoes-LT Astraea Cloak-LT All basic status +3, Max HP+15%. Reduces physical damage taken from enemies of all sizes by 10%. If both shoes and Cloak are 'A grade', you will not be affected by Freezing, Stone Curse, Stun, Sleep, or Curse status. ------------------------ [Grade Bonus] [Grade D] Every 2 refine level, VIT +2, Max HP +500. [Grade C] Reduces physical damage taken from enemies of all sizes by 8%, increases physical/magic damage to enemies of all races by 15%. [Grade B] When attacked by physical attack, there is a 30% chance to Stone Curse the target. [Grade A] When attacking with a melee/ranged physical attack, there's a 10% chance to put the target in Lex Aeterna status. ------------------------ Def: 100
Full item details & effects
Asteria's Boots

Asteria's Boots [1]

#22167 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
25
Buy value
0 z
Sell value
0 z
Shoes said to have been worn by a noble being in a distant land. ------------------------ All basic status + 1 ------------------------ If refine level is +10 or above, If pure STR is 100 or above, MAX HP & MAX SP +5% (If pure STR is 120 or above, +2% additionally), If pure INT is 100 or above, Fixed cast time -30% (If pure INT is 120 or above, fixed cast time -0.5 seconds additionally), If pure VIT is 100 or above, Damage taken from Medium size enemies -10% (If pure VIT is 120 or above, -5% additionally), If pure AGI is 100 or above, Increases ASPD (delay after attack -8%) (If pure AGI is 120 or above, ASPD +1 additionally), If pure DEX is 100 or above, Delay after skill -3% (If pure DEX is 120 or above, -2% additionally), If pure LUK is 100 or above, CRIT +5 (If pure LUK is 120 or above, CRIT +2 additionally, Perfect Dodge +1). ------------------------ Def : 25
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Asteria's Boots-LT

Asteria's Boots-LT [1]

#470205 · Armor · Footgear
DEF
25
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
25
Buy value
0 z
Sell value
0 z
All basic Status +3. MDEF+10. ------------------------ When refined to +10, If pure STR is 100, Max HP +10%,Max SP +10%. If pure INT is 100, reduces fixed casting time 0.5 seconds. If pure VIT is 100, physical damage taken from medium targets is -15%. If pure AGI is 100, ASPD +15%. If pure DEX is 100, delay after skill -7%. If pure LUK is 100, CRI +10, perfect dodge +5. ------------------------ When refined to +13, When POW 60 or higher, melee physical attack damage +15%. When STA 60 or higher, reduces after cast delay 8%, RES +30. When WIS 60 or higher, reduces after cast delay 8%, MRES +30. When SPL 60 or higher, increases all properties magic damage by +15%. When CON 60 or higher, increases range physical atttack damage by +15%. When CRT 60 or higher, H.PLUS +10, C.Rate +10. ------------------------ [Grade Bonus] [Grade D] RES +30, MRES +30. [Grade C] P.ATK, S.MATK +5. [Grade B] Increases physical/magic damage to enemies of all sizes by 15%. [Grade A] When refined to +13, reduces fixed casting 0.5 seconds. ------------------------ Def: 25
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Asteria's Cloak-LT

Asteria's Cloak-LT [1]

#480338 · Armor · Garment
DEF
150
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
All basic status +2. MaxHP, SP +10%. ------------------------ Every 2 refine level, ATK, MATK +10. Every 3 refine level, increases to resist neutral properties by 3%. ------------------------ When refined to +9 or higher, increases physical/magic damage to targets of all sizes by 10%. When refined to +11 or higher, increases melee/ranged physical damage by 10%, increases all properties magic damage by 10%. When refined to +13 or highers, reduce global cooldown skill by 10%. ------------------------ Set Bonus: Astraea Cape-LT Astraea Shoes-LT Increases resistance to all races by 10%, Max HP, SP +10%. ------------------------ [Grade Bonus] [Grade D]?RES +30, MRES +30. [Grade C]?P.ATK, S.MATK +5. [Grade B]?Max HP +10000. [Grade A]?Increases resistance to all races by 5%. ------------------------ Def: 15
Full item details & effects
Asteria's Helm

Asteria's Helm [1]

#400075 · Armor · Headgear (Top)
DEF
20
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
MHP +5%. ------------------------ When refined to +7 or higher, additional MHP +5%. When refined to +9 or higher, Reduces physical and magical damage taken from all property enemies by 5%. When refined to +10 or higher, Reduces physical and magical damage taken from all size enemies by 5%. When refined to +11 or higher, Reduces physical and magical damage taken by 5%. When refined to +12 or higher, Reduces physical and magical damage taken from all race by 5%. ------------------------ Set Bonus: Astraea Helm [1] Astraea Shoes [1] Reduces fixed casting time by 0.5 seconds. Perfect evasion +10 ------------------------ Set Bonus: Astraea Helm [1] Astraea Armor [1] When receiving a melee physical attack, has a 5% chance to activated the "Muscle Fool". Increases healing skill recovery by 20%. Muscle Fool effect, VIT +200, reduces physical and magical damage taken by 50%, MATK -50%, ------------------------ Set Bonus: Astraea Helm [1] Astraea Manteau [1] Reduces damage taken from long ranged physical attack by 15%, reduces magical and physical damage taken from all property enemies by 5%. ------------------------ Set Bonus: Astraea Helm [1] Astraea Ring [1] All basic status +3, reduces after cast delay by 7%. ------------------------ Set Bonus: Astraea Helm [1] Astraea Shoes [1] Astraea Armor [1] Astraea Manteau [1] Astraea Ring [1] When total refine level of the set is 48 and equipped by Archbishop, enables to use Energy Coat Lv.1 ------------------------ Location: Upper Armor lv: 1 Required Lv: 100
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Asteria's Ring

Asteria's Ring [1]

#32219 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
The ring is said to have been worn by a noble being from a distant land. ------------------------ All basic status +1. Enables to use Suffragium Lv.3. Increses physical and magical damage to Boss monster by 5%. ------------------------ Set Bonus: Astraea Ring [1] High Priest Card Or Sealed High Priest Card Removed the High Priest Card effect to autocast Assumptio. Adds a permanent ghost property to the armor. Increses physical and magical damage to Boss monster by additional 20%. ------------------------ Set Bonus: Astraea Ring [1] Astraea Shoes [1] Reduces after skill delay by 5%, MHP, MSP +8%. ------------------------ Def : 0
Full item details & effects
Asteria's Ring-LT

Asteria's Ring-LT [1]

#490595 · Armor · Accessory (Left)
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
POW, CON, STA, WIS, SPL, CRT +3. Enable to use skill 'Sacrament' LV5. Increases physical/magic damage to enemies of all class by 10%. Ignores physical/magic defense to enemies of all races by 10%. ------------------------ Set Bonus: Astraea Ring-LT High Priest Card Change the armor to ghost properties and remove auto spell 'Asumptio'. Increases physical/magic damage to enemies of all class by 30%. ------------------------ Set Bonus: Astraea Ring-LT Astraea Shoes-LT Increases melee/ranged physical damage and all properties magic damage by 15%. Reduce global cooldown skill by 8%, Max HP & Max SP +8%. When refined to +13 or higher, reduces physical/magic damage taken from enemies of all sizes by 5% and reduces damage taken from players by 3%. ------------------------ Set Bonus: Astraea Ring-LT Astraea Helm-LT All Status +5, Reduces global cooldown skill by 7% ------------------------ Def: 0
Full item details & effects
Astrologer's Dawn Boots

Astrologer's Dawn Boots [1]

#470291 · Armor · Footgear
DEF
20
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
All talent status +10. ------------------------ Every 2 refine level, ATK and MATK +10. Every 3 refine level, POW, SPL, CON +2. ------------------------ When refine +7 or higher, increases melee/ranged physical damage by 12%, increases all property magical damage by 12%. When refine +9 or higher, decreases after cast delay by 8%. When refine +11 or higher, reduces fixed casting time by 0.7 seconds. When refine +13 or higher, increases physical/magical damage to all race enemies by 12%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Power Lv2 When physically attacking, has 3% chance to increase STR by 100 for 10 seconds. when Shoes [C grade], POW +7, When Shoes [A grade], additional POW +12, and Perfect Hit +8%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Stamina Lv2 When physically attacking, has 3% chance to increase VIT by 120 for 10 seconds. when Shoes [C grade], MHP +8%, P.ATK +10, When Shoes [A grade], additional MHP +15%, P.ATK +15, and increases physical damage all sizes enemies by 25%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Wisdom Lv2 When magically attack, has 3% chance to increase MATK by 30% for 10 seconds. when Shoes [C grade], reduces variable casting time by 20%, S.MATK +10. When Shoes [A grade], reduces variable casting time by additional 35%, S.MATK +15, and increases magical damage to all sizes enemies by 25%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Spell Lv2 When magically attack, has 3% chance to increase INT by 120 for 10 seconds. when Shoes [C grade], SPL +10. When Shoes [A grade], additional SPL +20, and reduces fixed casting time by 0.2 seconds. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Concentration Lv2 When physically attacking, has 3% chance to increase DEX by 150 for 10 seconds. when Shoes [C grade], CON +10. When Shoes [A grade], additional CON +20, and increases ranged physical damage by 8%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Creative Lv2 When physically attacking, has 3% chance to increase ATK by 20% for 10 seconds. when Shoes [C grade], CRI +7. When Shoes [A grade], additional CRT +12, and C.RATE +10. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Power Lv3 When physically attacking, has 3% chance to increase STR by 120 for 10 seconds. when Shoes [C grade], POW +10, When Shoes [A grade], additional POW +18, and Perfect Hit +15%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Stamina Lv3 When physically attacking, has 3% chance to increase VIT by 150 for 10 seconds. when Shoes [C grade], MHP +10%, P.ATK +10, When Shoes [A grade], additional MHP +20%, P.ATK +15, and increases physical damage all sizes enemies by 30%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Wisdom Lv3 When magically attack, has 3% chance to increase MATK by 35% for 10 seconds. when Shoes [C grade], reduces variable casting time by 25%, S.MATK +10. When Shoes [A grade], reduces variable casting time by additional 45%, S.MATK +15, and increases magical damage to all sizes enemies by 30%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Spell Lv3 When magically attack, has 3% chance to increase INT by 150 for 10 seconds. when Shoes [C grade], SPL +12. When Shoes [A grade], additional SPL +27, and reduces fixed casting time by 0.3 seconds. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Concentration Lv3 When physically attacking, has 3% chance to increase DEX by 200 for 10 seconds. when Shoes [C grade], CON +12. When Shoes [A grade], additional CON +27, and increases ranged physical damage by 15%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Creative Lv3 When physically attacking, has 3% chance to increase ATK by 25% for 10 seconds. when Shoes [C grade], CRI +8. When Shoes [A grade], additional CRT +17, and C.RATE +12. ------------------------ [Grade Bonus] [Grade D] MHP and MSP +5%. [Grade C] ATK and MATK +7%. [Grade B] Reduced fixed casting time by 0.3 seconds. [Grade A] Increases physical/magical damage to all class enemies by 10%. ------------------------ Def : 20
Full item details & effects
Automatic Module(Flash Falling)

Automatic Module(Flash Falling)

#1000190 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Orb (Falling Flash) effect. [Enchant Effect] Flash Kick and Falling Stars damage +15% When refined to +7 or higher, Flash Kick and Falling Stars damage +3% (Additional) When refined to +11 or higher, Flash Kick and Falling Stars damage +7% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
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Awakened Ancient Heros Weapon Box

Awakened Ancient Heros Weapon Box

#100742 · Consumable
Weight
200
Buy value
0 z
Sell value
0 z
A box containing ancient hero's awakened weapons. It contains one of 37 awakened ancient weapons. ------------- Awakened Royal Bow Awakened Shadow Staff Awakened Iron Nail Awakened Narcis Bow Awakened Madogum Awakened Aquatic Spear Awakened Iron Staff Awakened Red Lotus Sword Awakened Avenger Awakened Gold Road Launcher Awakened Exorcist's Bible Awakened Shiver Katar Awakened One Sky One Sun Awakened Huuma Shuriken Clear Awakened Kiri no Tsuyu Awakened Crimson Rose Awakened Meowmeow Foxtail Awakened The Black Awakened Oriental Sword Awakened Master Soul Rifle Awakened Demon Slayer Shot Awakened Spirit Pendulum Awakened Dragonic Slayer Awakened Light Blade Awakened Meteor Striker Awakened Slate Sword Awakened Trumpet Shell Awakened Barbed Wire Whip Awakened Saint Hall Awakened Ray Knuckle Awakened Blade Katar Awakened Fatalist Awakened Scarlet Dragon Leather Bow Awakened Blue Crystal Staff Awakened Chilling Cane Awakened Freedom Stick Awakened Blessed Knife -------------
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Baby Desert Wolf Hat

Baby Desert Wolf Hat [1]

#18629 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
30
Buy value
10 z
Sell value
5 z
A celebration hat for Desert Wolves, makes you feel like a member of the pack. 15% damage to small-type monsters. With a pet desert wolf, additional 5% damage to small-type monsters. Adds 5% intimacy if the stat is close friends. location: upper weight : 30
Full item details & effects
Baculum Daemonicum

Baculum Daemonicum [2]

#1676 · One-Handed Staff · Weapon
ATK
60
MATK
150
Weapon Lv.
4
Required Lv.
80
Slots
2
Weight
120
Buy value
20 z
Sell value
10 z
An infernal staff from hell. Only true demons are able control it's full power. People say that a Prince from Hell used this weapon for his army. Property: Neutral Required Job: Acolyte Jobs, Mage Jobs, Soul Linker MATK + 150 Variable Casting Time - 10% If upgrade level is +9 or higher, Reduces the SP cost of skills by 10%. Adds a chance of inflicting Blind on the target when performing a magical attack. If the user's base level is 101 or higher, MATK + 30 An infernal staff from hell. Only true demons are able control it's full power. People say that a Prince from Hell used this weapon for his army. Decrease aftercast delay 10%. With more than Base LV 100, MATK +30. With more than 9 refine level, Blind can be activated by a certain chance. SP consumption will be decreasd 10% when using skills. MATK + 150 Weapon LV : 4 Required LV : 80
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Bakunawa Scale Armor

Bakunawa Scale Armor

#15051 · Armor · Armor
DEF
55
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
Armor made from Bakonawa Scale. Lets off a mysterious moonlight effect. All Stats + 1 Reduces damage taken from boss monsters by 1% per 2 upgrade levels of the item. Set Bonus Kalasag Buwaya Sack Cloth Bakonawa Scale Armor Bangungot Boots of Nightmare Max HP + 20% Max SP + 10% Reduces damage taken from Malaya monsters by 30%.
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Bandit Hat

Bandit Hat

#5491 · Armor · Headgear (Top)
DEF
6
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
80
Buy value
20 z
Sell value
10 z
Not many people can stand a hot and steamy sand storm that is from far north Brazil. But these natives are well known for standing against heat and humidity with less water and food. STR + 2. Add 10 % resistance to Fire Property attacks. Item Class: Headgear Defense : 3 Location : Upper Weight : 80
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Bar Cookie Of Agility

Bar Cookie Of Agility

#14618 · Consumable
Weight
1
Buy value
1 z
Sell value
0 z
A compact and delicious biscuit stick that increases AGI. ------------------------ AGI + 15 for 30 minutes. Increase FLEE randomly by 11 ~ 33 for 10 minutes. ------------------------ Each effect cannot be stacked with other similar buffs and only activates the highest option. Effect will disappear when dispelled and upon death. ------------------------ Account Bound ------------------------
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Bar Cookie Of Agility Box

Bar Cookie Of Agility Box

#17272 · Cash
Weight
1
Buy value
10 z
Sell value
5 z
A box containing 20 pieces of AGI Biscuit Stick. ------------------------ [AGI Biscuit Stick] AGI + 15 for 30 minutes. Increase FLEE randomly by 11 ~ 33 for 10 minutes. ------------------------ Each effect cannot be stacked with other similar buffs and only activates the highest option. Effect will disappear when dispelled and upon death. ------------------------
Full item details & effects
Bar Cookie Of Dexterity

Bar Cookie Of Dexterity

#14620 · Consumable
Weight
1
Buy value
1 z
Sell value
0 z
A compact and delicious biscuit stick that increases DEX. ------------------------ DEX + 15 for 30 minutes. Increase HIT randomly by 11 ~ 33 for 10 minutes. ------------------------ Each effect cannot be stacked with other similar buffs and only activates the highest option. Effect will disappear when dispelled and upon death. ------------------------ Account Bound ------------------------
Full item details & effects
Bar Cookie Of Dexterity Box

Bar Cookie Of Dexterity Box

#17274 · Cash
Weight
1
Buy value
10 z
Sell value
5 z
A box containing 20 pieces of DEX Biscuit Stick. ------------------------ [DEX Biscuit Stick] DEX + 15 for 30 minutes. Increase HIT randomly by 11 ~ 33 for 10 minutes. ------------------------ Each effect cannot be stacked with other similar buffs and only activates the highest option. Effect will disappear when dispelled and upon death. ------------------------
Full item details & effects
Bar Cookie Of Intellgence Box

Bar Cookie Of Intellgence Box

#17273 · Cash
Weight
1
Buy value
10 z
Sell value
5 z
A box containing 20 pieces of INT Biscuit Stick. ------------------------ [INT Biscuit Stick] INT + 15 for 30 minutes. Increase MATK randomly by 11 ~ 111 for 10 minutes. ------------------------ Each effect cannot be stacked with other similar buffs and only activates the highest option. Effect will disappear when dispelled and upon death. ------------------------
Full item details & effects
Bar Cookie Of Intelligence

Bar Cookie Of Intelligence

#14619 · Consumable
Weight
1
Buy value
1 z
Sell value
0 z
A compact and delicious biscuit stick that increases INT. ------------------------ INT + 15 for 30 minutes. Increase MATK randomly by 11 ~ 111 for 10 minutes. ------------------------ Each effect cannot be stacked with other similar buffs and only activates the highest option. Effect will disappear when dispelled and upon death. ------------------------ Account Bound ------------------------
Full item details & effects
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