Game version
RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

“ATK + 5%” does not have a matching record in Renewal. Search this database for alternatives, or switch back above.
Reset

Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “ATK + 5%” in Renewal

Page 45 of 48
Ultio-OSAD

Ultio-OSAD [2]

#590044 · Mace · Weapon
ATK
150
MATK
170
Weapon Lv.
5
Required Lv.
170
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
Ultio-OS remodeled with Team Atnad's technology added. ------------------------ Can't be destroyed in battle. MATK +170. MATK +5%. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, increases Adoramus damage by 30% and Judex damage by 25%. If refine rate is 11 or higher, increases holy property magical damage by 15%, reduces global cooldown by 15%. ------------------------ ATK : 150 Weapon Lv : 5
Full item details & effects
Underworld Knife

Underworld Knife [2]

#510091 · Dagger · Weapon
ATK
180
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A mystical dagger said to be forged in the underworld. ------------------------ ATK + 5%, CON + 2. ------------------------ Increase Flame Trap and Solid Trap damage by 5%. ------------------------ When refined to +5 or higher, increase Flame Trap and Solid Trap damage by additional 10%. ------------------------ When refined to +7 or higher, increase melee physical damage by 5%. ------------------------ When refined to +9 or higher, increase Flame Trap and Solid Trap damage by additional 10%. ------------------------ When refined to +10 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +11 or higher, increase Flame Trap and Solid Trap damage by additional 5%, increase Swift Trap and Deep Blind Trap damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increase melee physical damage by 10%. [Grade C] Increase physical damage against all sizes enemies by 10%. [Grade B] Increase physical damage against all races enemies by 10%. [Grade A] Increase physical damage against all property enemies by 10%. ------------------------
Full item details & effects
Unknown Dexterity Boots

Unknown Dexterity Boots [1]

#470072 · Armor · Footgear
DEF
60
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
Ceremonial shoes eroded by an unknown force. ------------------------ Every 2 refine level, ATK + 15. ------------------------ Every 3 refine level, MHP + 110, MSP + 10. ------------------------ When refined to +9 or higher, ASPD + 7%. ------------------------ When refined to +11 or higher, When performing magic attack, there's a chance DEX + 175 for 10 seconds. ------------------------ When refined to +13 or higher, reduce fixed casting time by 0.5 seconds. ------------------------ [Grade Bonus] [Grade D] DEX gained from the effect is increased by additional 25. [Grade C] DEX gained from the effect is increased by additional 25. ------------------------ Def : 60
Full item details & effects
Unknown Vitality Boots

Unknown Vitality Boots [1]

#470073 · Armor · Footgear
DEF
65
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
75
Buy value
0 z
Sell value
0 z
Ceremonial shoes eroded by an unknown force. ------------------------ Every 2 refine level, ATK + 10, MATK + 10. ------------------------ Every 3 refine level, MHP + 150, MSP + 15. ------------------------ When refined to +9 or higher, variable casting time - 5%, ASPD + 5%. ------------------------ When refined to +11 or higher, When performing physical or magic attack, there's a chance VIT + 175 for 10 seconds. ------------------------ When refined to +13 or higher, reduce after cast delay by 5%. ------------------------ [Grade Bonus] [Grade D] VIT gained from the effect is increased by additional 25. [Grade C] VIT gained from the effect is increased by additional 25. ------------------------ Def : 65
Full item details & effects
Upg Huuma Shuriken

Upg Huuma Shuriken [1]

#13316 · Huuma Shuriken · Weapon (Two-Handed)
ATK
55
Weapon Lv.
3
Required Lv.
1
Slots
1
Weight
150
Buy value
20 z
Sell value
10 z
Shuriken coated with Oridecon and Gold mixed at a golden ratio. Indestructible. Increases ATK +10 / MATK +5, and long range Physical ATK by 1% per Refine level. Character Level 70+ : ATK increases additional +5 for every BaseLv increase of 10. Weapon lvl : 3 Applicable Job : Ninja Class
Full item details & effects
Upg Huuma Shuriken Box

Upg Huuma Shuriken Box

#17155 · Consumable
Weight
0
Buy value
0 z
Sell value
0 z
Cannot trade this item with other players. Box with 1 Refined Shuriken inside. Shuriken coated with Oridecon and Gold mixed at a golden ratio. Indestructible. Increases ATK +10 / MATK +5, and long range Physical ATK by 1% per Refine level. Character Level 70+ : ATK increases additional +5 for every BaseLv increase of 10. Weapon lvl : 3 Applicable Job : Ninja Class This item will be excluded from refunds once opened.
Full item details & effects
Upgrade Part - Gun Barrel

Upgrade Part - Gun Barrel [1]

#2996 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
10 z
Sell value
5 z
Designed to strengthen the gun barrels of Madogears for enhanced firepower, this part is easy to assemble and disassemble. ATK + 4% Hit + 10 Increases the damage of Knuckle Boost by 25%. Set Bonus Upgrade Part - Plate Upgrade Part - Engine [1] Upgrade Part - Booster [1] Upgrade Part - Gun Barrel [1] Increases the damage of Arm Cannon by 50%. Set Bonus Upgrade Part - Plate [1] Upgrade Part - Engine [1] Upgrade Part - Booster [1] Upgrade Part - Gun Barrel [1] Increases the damage of Arm Cannon by 50%.
Full item details & effects
Valkyrian Manteau

Valkyrian Manteau [1]

#2524 · Armor · Garment
DEF
10
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A manteau that is worn by the Valkyries, Odin's battle maidens. Acolyte, Mage and Archer Bonus Perfect Dodge + 5 Additional Perfect Dodge + 2 per upgrade level of the item up to a maximum upgrade level of 10. Swordman, Merchant and Thief Bonus Reflects 5% of the received short-ranged damage back to the attacker. Reflects an additional 2% of the received short-ranged damage back to the attacker per upgrade level of the item up to a maximum upgrade level of 10. This item is indestructible in battle. Set Bonus Valkyrie Helm [1] Valkyrian Armor [1] Valkyrian Shoes [1] Valkyrian Manteau [1] All Stats + 1 Set Bonus Abusive Robe [1] Valkyrie Manteau [1] Max HP + 10% Additional Max HP + 1% per upgrade level of Abusive Robe. ATK + 2% Additional ATK + 1% per upgrade level of Abusive Robe. Bypass 15% of hard defense of Demi-Human, Demon and Undead race targets when performing a physical attack.
Full item details & effects
Valkyrie Hammer

Valkyrie Hammer [4]

#16051 · Mace · Weapon
ATK
50
Weapon Lv.
4
Required Lv.
70
Slots
4
Weight
10
Buy value
0 z
Sell value
0 z
The royal hammer of a powerful warrior maiden. Though its power is mighty, it is easy to handle, even by those less experienced. Property: Neutral Required Jobs: Novice, Swordman Jobs, Merchant Jobs, Acolyte Jobs MATK + 50 Novice Bonus Vit + 1 per upgrade level of the item. Max HP + 500 Additional Max HP + 200 per upgrade level of the item. Max SP + 400 ATK + 150 Additional MATK + 200 Hit + 10 Perfect Dodge + 1 per upgrade level of the item. Aspd + 1% per upgrade level of the item. Reduces the variable casting time of skills by 1% per 2 upgrade levels of the item. Reduces the SP cost of skills by 5%. Swordman Bonus Vit + 1 per upgrade level of the item. Max HP + 500 Max SP + 100 Merchant Bonus ATK + 100 Hit + 10 Reduces the variable casting time of skills by 1% per 2 upgrade levels of the item. Priest Bonus ATK + 50 Additional MATK + 100 Aspd + 1% per upgrade level of the item. Monk Bonus Max SP + 200 Perfect Dodge + 1 per upgrade level of the item. Reduces the SP cost of skills by 5%.
Full item details & effects
Valkyrie Knife

Valkyrie Knife [4]

#28717 · Dagger · Weapon
ATK
50
MATK
50
Weapon Lv.
4
Required Lv.
70
Slots
4
Weight
10
Buy value
50 z
Sell value
25 z
The royal knife of a powerful warrior maiden. Though its power is mighty, it is easy to handle, even by those less experienced. Property: Neutral Novice Bonus ATK + 100 MATK + 150 Max HP + 300 Max SP + 300 Reduces the SP cost of skills by 5%. This item is indestructible in battle. For every upgrade level of Valkyrie Knife [4], Int + 2 Dex + 2 Dex - 1 for every 10 base Dex. Additional Max HP + 200. Additional Max SP + 20. Additional MATK + 15. Crit + 7 Aspd + 10% Increases critical damage on targets by 1%. If upgrade level is +7 or higher, Reduces damage taken from Demi-Human race enemies by 10%. Mage Bonus For every upgrade level of Valkyrie Knife [4], Max HP + 200 Max SP + 20 If upgrade level is +7 or higher, Reduces damage taken from Demi-Human race enemies by 10%. Hunter Bonus Max HP + 200 Reduces the SP cost of skills by 5%. For every upgrade level of Valkyrie Knife [4], Int + 2 Dex + 2 Dancer and Bard Bonus ATK + 100 This item is indestructible in battle. For every upgrade level of Valkyrie Knife [4], Aspd + 10% Dex - 1 for every 10 base Dex. Thief Bonus Max SP + 100 MATK + 150 For every upgrade level of Valkyrie Knife [4], Increases critical damage on targets by 1%.
Full item details & effects
Vanargandr Helm

Vanargandr Helm [1]

#18652 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
80
Slots
1
Weight
150
Buy value
20 z
Sell value
10 z
Vanargand is a another name of Fenrir: the God Biter, which inspired the design of this helmet. Position: Upper If upgrade level is +4 or less, adds a chance of restoring 1% of damage as HP/SP when performing a physical attack. If upgrade level is +5 or higher, adds a chance of restoring additional 2% of damage as HP when performing a physical attack. If upgrade level is +7 or higher, adds an additional chance of restoring additional 2% of damage as HP and additional 1% of damage as SP when performing a physical attack. If upgrade level is +8 or higher, adds an additional chance of restoring additional X% of damage as HP and X% of damage as SP when performing a physical attack. If upgrade level is +9 or higher, adds an additional chance of restoring additional 3% of damage as HP and additional 2% of damage as SP when performing a physical attack. Set Malus Evil Dragon Armor [1] Vanargand Helm [1] Disables the following effect of Vanargand Helm [1], Restoring damage as HP/SP when performing a physical attack. Set Bonus Fenrir Chain [1] Vanargand Helm [1] If Vanargand Helm [1] upgrade level is +6 or higher, ATK + 5% Aspd + 5% Reduces the global delay of skills by 5%. Bypass 25% of hard defense of all race targets when performing a physical attack. If Vanargand Helm [1] upgrade level is +8 or higher, Additional ATK + 5%. Additional Aspd + 10%. Reduces the global delay of skills by an additional 10%. Bypass an additional 25% of hard defense of all race targets when performing a physical attack.
Full item details & effects
Varmundt Fire Rune Armor

Varmundt Fire Rune Armor [1]

#450200 · Armor · Armor
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Armor imprinted with Varmund's Fire rune magic. It is imprinted with power. ------------------------ POW +1 per 25 base Str of the user. ------------------------ When armor refined to +7 or higher, ATK +5%. When armor refined to +9 or higher, Increases critical damage by 10%. When armor refined to +11 or higher, Increases melee physical damage by 10%. ------------------------ [Grade Bonus] [Grade D] ATK +3%. [Grade C] POW +3, ATK +3%. [Grade B] Increases melee physical damage by 10%. [Grade A] Reduces after cast delay by 10%. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Fire Rune Boots

Varmundt Fire Rune Boots [1]

#470109 · Armor · Footgear
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Boots imprinted with Varmund's Fire rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, ATK +5%. When refined to +9 or higher, reduces variable casting time by 5%, reduces fixed casting time by 0.3 seconds. When armor refined to +11 or higher, increases melee physical damage by 5%, reduces fixed casting time by additional 0.2 seconds. ------------------------ [Grade Bonus] [Grade D] ATK +2%. [Grade C] Reduces fixed casting time by additional 0.3 seconds. [Grade B] ATK +2%, P.ATK +2. [Grade A] Reduces fixed casting time by additional 0.2 seconds. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Fire Rune Manteau

Varmundt Fire Rune Manteau [1]

#480146 · Armor · Garment
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Manteau imprinted with Varmund's Fire rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, reduces variable casting time by 10%. When refined to +9 or higher, increases critical damage by 10%. When armor refined to +11 or higher, ATK +5%. ------------------------ Set Bonus: Varmund Fire Rune Manteau[1] Varmund Fire Rune Boots[1] Varmund Fire Rune Armor[1] increases melee physical damage by 5%, reduces variable casting time by additional 5%. ------------------------ [Grade Bonus] [Grade D] ATK +3%. [Grade C] ATK +3%, P.ATK +2. [Grade B] Increases melee physical damage by 5%. [Grade A] Reduces after cast delay by 10%. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Ice Rune Armor

Varmundt Ice Rune Armor [1]

#450203 · Armor · Armor
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Armor imprinted with Varmund's Ice rune magic. It is imprinted with power. ------------------------ CON +1 per 25 base Dex of the user. ------------------------ When armor refined to +7 or higher, ATK +5%. When armor refined to +9 or higher, Increases critical damage by 10%. When armor refined to +11 or higher, Increases long ranged physical damage by 10%. ------------------------ [Grade Bonus] [Grade D] ATK +3%. [Grade C] CON +3, ATK +3%. [Grade B] Increases long ranged physical damage by 10%. [Grade A] Reduces after cast delay by 10%. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Ice Rune Boots

Varmundt Ice Rune Boots [1]

#470111 · Armor · Footgear
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Boots imprinted with Varmund's Ice rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, ATK +5%. When refined to +9 or higher, increases critical damage by 5%, reduces fixed casting time by 0.3 seconds. When armor refined to +11 or higher, increases long ranged physical damage by 5%, reduces fixed casting time by additional 0.2 seconds. ------------------------ [Grade Bonus] [Grade D] ATK +2%. [Grade C] Reduces fixed casting time by additional 0.3 seconds. [Grade B] ATK +2%, P.ATK +2. [Grade A] C.Rate +1. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Ice Rune Manteau

Varmundt Ice Rune Manteau [1]

#480148 · Armor · Garment
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Manteau imprinted with Varmund's Ice rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, ATK +5%. When refined to +9 or higher, increases critical damage by 10%. When armor refined to +11 or higher, increases long ranged physical damage by 5%. ------------------------ Set Bonus: Varmund Ice Rune Manteau[1] Varmund Ice Rune Boots[1] Varmund Ice Rune Armor[1] increases long ranged physical damage by 5%, reduces variable casting time by 10%. ------------------------ [Grade Bonus] [Grade D] ATK +3%. [Grade C] ATK +3%, P.ATK +2. [Grade B] Increases long ranged physical damage by 5%. [Grade A] Reduces after cast delay by 10%. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Vecer Axe

Vecer Axe [2]

#1311 · One-Handed Axe · Weapon
ATK
140
Weapon Lv.
3
Required Lv.
50
Slots
2
Weight
150
Buy value
20 z
Sell value
10 z
A luxurious axe decorated in red. It creates wind with a unique sound when you wave it. Property: Neutral ATK + 20, if the users base Luk is 90 or higher. Crit + 5, if the users base Dex is 90 or higher. Increases the damage of Mammonite by an additional 15%, if the users base Dex and Luk is 90 or higher. This item is indestructible in battle.
Full item details & effects
Venus Armor

Venus Armor [1]

#15365 · Armor · Armor
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
An armor modeled after one of the twelve legendary pantheon. You can feel Venus divine power coming from it. ------------------------ For every level of Heal learned, reduce long-range physical damage taken by 1%, MHP + 1%. ------------------------ For every 4 refine level, INT + 2, MDEF + 7. ------------------------ When refined to +12 or higher, Reduce Clearance and Silentium cooldown by 5 seconds. Reduce Crescent Elbow cooldown by 3 seconds. ------------------------ Set Bonus: Venus Feather Armor [1] Firelock Soldier Card Reduce damage taken from all race enemies (including Player) by 5%. ------------------------ Set Bonus: Venus Feather Armor [1] Lady Tanee Card ATK + 50. Increase physical and magic damage against Boss class enemies by 25%. ------------------------ Def : 0
Full item details & effects
Venus Feather Armor-LT

Venus Feather Armor-LT [1]

#450297 · Armor · Armor
DEF
30
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
ATK/MATK+100. ------------------------ Every 2 level refine, ATK/MATK+10. Every 3 level refine, increase Rampage Blast/Lightning Ride/Duple Strike/Duple Magic/Adoramus skills damage by 20%. ------------------------ When refined to +9 or higher, ATK/MATK+10%. When refined to +11 or higher, increase physical/magic damage to all races by 15%. When refined to +13 or higher, reduce After cast delay skill by 15%. ------------------------ Set Bonus: Venus Feather Armor-LT Firelock Soldier Card ATK+100, Damage taken from all races -5%. Increase physical damage to boss-level by 10%. ------------------------ Set Bonus: Venus Feather Armor-LT Lady Tanee Card MaxHP+50%, ATK+100, Damage taken from all races -5%. Increase physical damage to boss-level by 30%. ------------------------ [Grade Bonus] [Grade D] Clearance skills cooldown time -5 seconds, Silentium skills cooldown time -5 seconds and Crescent Elbow skills cooldown time -1 second. Every 3 level refine, increase physical/magic damage to enemies of all sizes by 4%. [Grade C] Every 3 level refine, increase Flamen/Explosion Blaster skills damage by 5%. [Grade B] Every 2 level refine, P.ATK+1/S.MATK+1. Every 3 level refine, increase physical/magic damage to enemies of all sizes by 5%. [Grade A] Every 3 level refine, increase Flamen/Explosion Blaster skills damage by 5%. When refined to +13 or higher, Clearance skills cooldown time -5 seconds, Silentium skills cooldown time -5 seconds and Knuckle Arrow skills cooldown time -1 second. ------------------------ Def: 30
Full item details & effects
Vesper Gear 02

Vesper Gear 02 [1]

#28353 · Armor · Accessory
DEF
1
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
An object which seems to be a part of the Vesper. It seems to function differently than the core. ATK + 5% Mdef + 3 Set Bonus Memory of Lovers Vesper Gear 02 [1] Max HP + 5% For every 20 base levels, Str + 1.
Full item details & effects
Veteran Axe

Veteran Axe [2]

#1384 · Two-Handed Axe · Weapon (Two-Handed)
ATK
250
Weapon Lv.
3
Required Lv.
80
Slots
2
Weight
300
Buy value
10,000 z
Sell value
5,000 z
An axe made out of the metal which the Ancient God of Blacksmiths gave to humans. If someone handy with metals uses this axe, it will show their incredible power. Property: Neutral ATK + 10, if Forge Axe is at maximum level. ATK + 10, if Forge Dagger is at maximum level. ATK + 10, if Forge Knuckle is at maximum level. ATK + 10, if Forge Mace is at maximum level. ATK + 10, if Forge Spear is at maximum level. ATK + 10, if Forge Knuckle is at maximum level. ATK + 10, if Forge Sword is at maximum level. ATK + 10, if Forge Two-Handed Sword is at maximum level. Adds a 5% chance of casting Level 3 Magnum Break on the target when using Hammerfall. This item is indestructible in battle.
Full item details & effects
Vibration Dragon Killer Shadow Weapon

Vibration Dragon Killer Shadow Weapon

#24437 · Shadowgear · Shadow weapon
Weight
0
Buy value
0 z
Sell value
0 z
Gloves to bring out the wearer's potential ability by putting it on hands before wearing a weapon. Ignores defense of formless and dragon race monsters by 5%. Ignores defense of formless and dragon race monsters by additional 1% per 2 refine rate. When Vibration Dragon Killer Shadow Weapon, Penetration Shadow Earring and Penetration Shadow Pendant are equipped together, ATK + 5. If the sum of refine rate is 25 or higher, Ignores defense of formless and dragon race monsters by 100%.
Full item details & effects
Vicious Mind Aura

Vicious Mind Aura

#19439 · Armor · Headgear (Lower)
DEF
5
Armor Lv.
1
Required Lv.
170
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
Mysterious energy surrounds you. If equipped with Fallen Warrior Manteau [1], ATK +5 for every 30 pure STR increased ASPD (Post-attack delay -3%) for every 30 pure AGI Post-skill delay -4% for every 30 pure VIT MATK +5 and Variable Cast Time -8% for every 30 pure INT Long-ranged Physical damage +1% for every 30 pure DEX Critical damage +3% for every 30 pure LUK Location: Lower Weight: 10
Full item details & effects
Vicious Mind Dagger

Vicious Mind Dagger [1]

#28706 · Dagger · Weapon
ATK
105
MATK
50
Weapon Lv.
4
Required Lv.
160
Slots
1
Weight
105
Buy value
20 z
Sell value
10 z
The dagger of an evil spirit. Property: Neutral Required Jobs: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs ATK + (upgrade level * upgrade level) up to a maximum upgrade level of 15. MATK + 50 Additional MATK + ((upgrade level * upgrade level) / 2) up to a maximum upgrade level of 15.
Full item details & effects
Vicious Mind Huuma Shuriken

Vicious Mind Huuma Shuriken [1]

#13328 · Huuma Shuriken · Weapon (Two-Handed)
ATK
150
MATK
50
Weapon Lv.
4
Required Lv.
160
Slots
1
Weight
150
Buy value
20 z
Sell value
10 z
The huuma shuriken of an evil spirit. Property: Neutral Required Jobs: Ninja Jobs ATK + (upgrade level * upgrade level) up to a maximum upgrade level of 15. MATK + 50 Additional MATK + ((upgrade level * upgrade level) / 2) up to a maximum upgrade level of 15. This item is indestructible in battle.
Full item details & effects
MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

Cookie settings

A functional cookie remembers your database, theme, rates and notice acknowledgement for up to 180 days. Google Analytics and Google AdSense may use additional cookies and process usage information.

You can clear your saved site preferences below. This does not change choices made in a Google consent message or remove Google cookies. Read our Privacy & cookies page for Google privacy controls.