A crude looking
hat that lends a
look of cheerfulness
and agility, and is
coveted by most
skilled magic users.
Int +2, SP +150.
Position: Upper
and Soul Linker Job
For every 2 refine levels, ATK +20.
If refine rate is 7 or higher, ASPD +10%.
If refine rate is 9 or higher, increases long ranged physical damage by 15%.
If refine rate is 11 or higher, increases physical damage against all size enemies by 10%.
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Set Bonus:
Biolab Taurus Crown
Golden Wrench
Increases physical damage against all size enemies by 10%.
Increases Power Swing damage by 10% per refine rate of Golden Wrench.
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Set Bonus:
Biolab Taurus Crown
Engine Pilebunker
Increases long ranged physical damage by 15%.
Increases Arm Cannon damage by 10% per refine rate of Engine Pilebunker.
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Set Bonus:
Biolab Taurus Crown
Maxi Spanner
Increases physical damage against all size enemies by 10%.
Increases Axe Tornado damage by 10% per refine rate of Maxi Spanner.
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Def : 10
Location : Upper
Hat made from cowhide.
Position: Upper
Reduces damage taken from Wind property attacks by 10%.
Increases physical and magical damage on [Rock Ridge] monsters by 15%.
Decreases damage taken from [Rock Ridge] monsters by 15%.
If upgrade level is +7 or higher,
Increases physical and magical damage on [Rock Ridge] monsters by an additional 15%.
Decreases damage taken from [Rock Ridge] monsters by an additional 15%.
If upgrade level is +8 or higher,
Reduces damage taken from Wind property attacks by an additional 15%.
If upgrade level is +9 or higher,
Increases physical and magical damage on [Rock Ridge] monsters by an additional 20%.
Decreases damage taken from [Rock Ridge] monsters by an additional 20%.
A pure white fox clinging on its owner.
Who knows, it might help you during the moonlight.
------------------------
Increase physical and magical damage against Illusion of Moonlight monsters by 20%.
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Set Bonus:
Calming White Fox
Illusion Long Mace [2]
For every 2 refine level of weapon, MSP +200, increase damage against boss monsters by 5%.
When weapon refined to +9 or higher, casting cannot be interrupted.
When weapon refined to +11 or higher, increase Guillotine Fist damage by 35%.
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Set Bonus:
Calming White Fox
Illusion Apple of Archer [1]
For every 2 refine level of helmet, ATK +10, DEX +3, physical damage against all size monsters +2%.
------------------------
Set Bonus:
Calming White Fox
Illusion Shoes [1]
MHP + 10%, MSP + 10%.
When shoes refined to +9 or higher, ASPD + 10%, reduce Fixed Casting Time by 0,5 seconds.
------------------------
Set Bonus:
Calming White Fox
Illusion Muffler [1]
MATK + 50, ATK + 50.
When garment refined to +9 or higher, reduce Variable Castin Time by 15%, reduce damage taken from Fire, Water, Earth, and Wind property by 10%.
------------------------
Def : 0
Location : Lower
A magnificent crown created to pay tribute to the 4th sign of the zodiac, Cancer the Crab. Attached to the crown is a Ruby gemstone, the birthstone for those born under this sign.
Position: Upper
Str + 2
Reduces damage taken from Water property attacks by 5%.
If upgrade level is +7 or higher,
ATK + 15
Def + 1
Flee + 10
A ring used as a proof of Cardinal.
It can also be used as a seal.
------------------------
SPL + 3.
------------------------
MATK + 10%.
------------------------
Increase healing skill recovery by 15%.
------------------------
Reduce damage taken from Doram and Human Player by 3%.
------------------------
Reduce Fixed Casting Time of Oratio by 100%.
------------------------
For every 10 Base Level, increase Arbitrium, Pneumaticus Procella, and Flamen damage by 1%.
------------------------
Def : 0
A two-handed spear which looks just like a miniature of a pillar from the ancient temples.
Property: Neutral
Def + 1 per 2 upgrade levels of the item.
Aspd - 10%
A hat made by a witch who likes cute things. It seems that the soul of life dwells in the production process.
Reduce after cast delay by 10%.
Increase physical damage to all enemies by 10%
Reduce cooldown of Hiss by 9 sec per 1 skill level.
When Power of Flock Lv. 5 is learned, stones enemies in 17x17 cell.
Increase physical and magic damage by 5% to all property type monsters per 1 skill level of Spirit of Savage that player has learned.
When Spirit Of Life Lv. 1 is learned, adds Occult Impaction penetration effect.
Reduce after cast delay by 2% per 1 refine rate.
When refined to +7 or higher, increase physical damage to all monsters by additional 10%,
Increase damage of Scratch and Bite by 2% per 1 Base level.
When refined to +9 or higher, increase physical damage to all monsters by additional 15%,
Increase damage of Scratch and Bite by additional 2% per 1 Base level.
Location : Upper Weight : 50
For every 2 refine levels, ATK +20.
If refine rate is 7 or higher, ASPD +10%.
If refine rate is 9 or higher, increases long ranged physical damage by 15%.
If refine rate is 11 or higher, increases physical damage against all size enemies by 10%.
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Set Bonus:
Biolab Virgo Diadem
Sharp Star
Increases Critical damage by 20%.
Increases Focused Arrow Strike damage by 10% per refine rate of Sharp Star.
------------------------
Set Bonus:
Biolab Virgo Diadem
Aiming Bow
Increases long ranged physical damage by 10%.
Increases Aimed Bolt damage by 10% per refine rate of Aiming Bow.
------------------------
Set Bonus:
Biolab Virgo Diadem
Falken Shooter
Reduces cooldown of Arrow Storm by 1.8 Seconds.
Increases Arrow Storm damage by 10% per refine rate of Falken Shooter.
------------------------
Def : 10
Location : Upper
A dress worn by Celine.
There are marks that look like old blood.
MATK + 50.
When Refined to 7, Variable Casting Time decreased by 10%.
When Refined to 9, all element magic damage increased by 10%.
When Refined to 11, Delay After Skill decreased by 10%.
When Refined to 12, Delay After Skill additionally decreased by 5%.
When worn together with Evilspirit Gloves,
MATK + 10%, probability of Perfect Hit increased by 10%, magical damage given to enemies of all sizes increased by 15%,
When attacking with physical attacks, increases magic damage too all race monsters by 15% for 10 seconds with a fixed probability(excluding players).
When worn together with Celine Ribbon,
Holy, Shadow, Poison, Ghost element magic damage increased by % based on sum of Celine Ribbon and Celine Dress refine level.
When the sum of Refine is higher than 19, MATK + 15%.
When the sum of Refine is higher than 23, 20% increase in magic damage to enemies of all elements.
When worn together with Celine Brooch Type K,
Per each Refine of Celine Dress, MATK + 10.
When Celine Dress is Refined to 9, Variable Casting Time decreased by 5%.
When Celine Dress is Refined to 11, damage of Water, Wind, Earth, Fire, Neutral element magic attacks increased by 10%.
When Celine Dress is Refined to 13, the armor is indesctructible.
MATK+150.
------------------------
Every 2 level refine, MATK+15.
------------------------
When refined to +7 or higher,?MATK+10%.
When refined to +9 or higher, increase magic damage to enemies of all sizes by 15%.
When refined to +11 or higher, equipment is indestructible.
When refined to +13 or higher, increase magic damage to enemies boss-level by 10%.
------------------------
Set Bonus:
Bloody Celine Dress-LT
Celine Kimi Card
There is a 2% chance of transforming into "Celine Kimi" within 10 seconds when using magic attack.
During transformation, reduce After cast delay skill by 50%, increase MATK+25%.
There is a 8% chance of triggering "Vituperatum" when using magic attack.
------------------------
Set Bonus:
Bloody Celine Dress-LT
Evil Spirit Glove [1]
MATK+100, there is a 5% chance of triggering "Soul Expansion" Lv.5 and "Soul Vulcan Strike" Lv.3 during physical attack.
When attacking with magic attack, there is a 1% chance of triggering "Intensification" Lv.3 .
------------------------
Set Bonus:
Bloody Celine Dress-LT
Celine's Ribbon [1]
Damage taken from Demi-Human and Player reduce by 12%.
Every 2 level refine of Celine's Ribbon [1], S.MATK+1.
When refined to +12 or higher, increase magic damage to enemies boss-level by 10%.
------------------------
Set Bonus:
Bloody Celine Dress-LT
Celine's Brooch [1]
Every 1 level refine, MATK+8.
When Armor refined to +9 or higher, increase all properties magic damage by 10%.
When Armor refined to +11 or higher, increase magic damage to all properties targets by 10%.
------------------------
[Grade Bonus]
[Grade D] Every 2 level refine, MATK+2.
Every 4 level refine, increase magic damage to enemies boss-level by 1%.
[Grade C] Every 2 level refine, MATK+3 and MATK+1%.
Every 4 level refine, increase magic damage to enemies boss-level by 1%.
[Grade B] Every 2 level refine, MATK+3 and MATK+1%.
Every 4 level refine, increase magic damage to enemies boss-level by 1%.
[Grade A] Every 2 level refine, S.MATK+1 and MATK+2%.
Every 4 level refine, increase magic damage to enemies boss-level by 1%.
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Def: 40
ATK/MATK+100.
------------------------
Every 2 level refine, ATK, MATK+10.
Every 3 level refine, increase Metalic Sound/Aimed Bolt/Warg Strike skills by 20%.
------------------------
When refined to +9 or higher, ATK/MATK+10%.
When refined to +11 or higher, increase physical/magic damage to all races by 15%.
When refined to +13 or higher, reduce After cast delay skill by 15%.
------------------------
Set Bonus:
Ceres Leather Armor-LT
Ancient Mimic Card
ATK/MATK+100,
Increase range physical damage by 20%, increase all properties magic damage by 20%.
------------------------
Ceres Leather Armor-LT
Clown Card or Gypsy Card
ATK/MATK+100, Increase range physical damage by 20%, increase all properties magic damage by 20%.
Immune to Frozen
Increase resistance to all races by 10%.
------------------------
[Grade Bonus]
[Grade D] Every 2 level refine, ATK/MATK+5.
Every 3 level refine, increase physical/magic damage to all sizes by 4%.
[Grade C] Every 3 level refine, increase Crescive Bolt/Metallic Fury damage by 5%.
[Grade B] Every 2 level refine, P.ATK/S.MATK+1.
Every 3 level refine, increase physical/magic damage to all sizes by 5%.
[Grade A] Every 3 level refine, increase Crescive Bolt/Metallic Fury damage by 5%.
When refined to +13 or higher, enable to use Skills Magic Strings Lv.5 (When equipped with a musical instrument/whip).
Skills "No Limits" cooldown reduce by -30 seconds.
------------------------
Def: 30
STR +10, ATK +140.
Increases heal effectiveness by 30%.
Increase rate of incoming recovery skills and items by 15%
Increases resistance to Bleeding, Chaos status by 100%
------------------------
When base INT is 120 or higher, additional ATK +200.
Increase physical damage against boss class enemies by 10%
Increases heal effectiveness by additional 50%.
Increase rate of incoming recovery skills and items by additional 30%
Decreases the variable casting time of the Coluseo Heal skill by 100%.
------------------------
Def: 0
Location: Middle
Christmas tree that's worn at the back.
It resonates with various items to give the wearer some special abilities.
ATK + 1%, MATK + 1% per 2 refine rate.
When refined to +9 or higher, ATK + 30, MATK + 30.
When refined to +11 or higher, has a chance to increase holy and neutral property magical damage by 20% for 10 seconds when dealing melee physical attack.
When equipped with Noble Cross and Hurt Mind,
MATK + 30, increase Duple Light's damage by 40%.
When refine rate of Noble Cross is +10 or higher, increase Duple Light's damage by additional 20%.
When equipped with Noble Cross and Kind Heart,
ATK + 30, increase Knuckle Arrow damage by 40%,
When refine rate of Noble Cross is +10 or higher, increase Knuckle Arrow damage by additional 20%.
When equipped with Old Parasol and Evil Spirit Glove,
MATK + 80, has a chance to auto-cast Soul Strike level 10 when dealing melee physical damage,
When refine rate of Old parasol is +10 or higher, has a chance to auto-cast Napalm Vulcan level 5 when dealing melee physical damage.
When equipped with Evil Spirit Glove and Red Lantern,
increase attack speed (reduce delay after attack by 10%), HIT + 10, MATK + 10%.
When refine rate of Christmas Guardian Tree is +10 or higher, has a chance to auto-cast Psychic Wave level 3 when dealing melee physical damage.
When equipped with Hurt Mind and Kind Heart,
increase attack speed (reduce delay after attack by 10%), increase long ranged physical damage by 10%, ATK+10%.
When refine rate of Christmas Guardian Tree is +10 or higher, HIT + 15, increase critical damage by 15%.
A crown that looks like a bird that is said to revive multiple times. If you wear, you will be blessed.
Position: Upper
Max HP + 10%
Mdef + 15
Reduces the variable casting time of skills by 10%.
Increases the damage of Overbrand by 10%.
Reduces the fixed casting time of Overbrand by 100%.
If King's Grace is at level 5 or higher,
Reduces the variable casting time of Inspiration by 2 seconds.
Reduces the cooldown of Inspiration by 10 seconds.
If Moonslasher is at level 5 or higher,
Reduces the variable casting time of Overbrand by 1 seconds.
If Force of Vanguard is at level 5 or higher,
Max HP + 10%
Max SP + 10%
Def + 150
Mdef + 15
If upgrade level is +7 or higher,
Reduces the variable casting time of skills by an additional 5%.
Increases the damage of Overbrand by 15%.
If upgrade level is +9 or higher,
Reduces the variable casting time of skills by an additional 5%.
Increases the damage of Overbrand by 25%.
If upgrade level is +10 or higher,
Bypass 100% of hard defense of All Race targets when performing a physical attack.
A mantle that amplifies the energy of autumn in accordance with the truth of life's cycle.
Its true power has awakened through the authority of the constellations.
------------------------
SPL + 4, CON + 4.
------------------------
Increases SP consumption by 15% when using skills.
------------------------
For every 2 refine levels, MATK + 10.
------------------------
For every 3 refine levels, All Property Magic Damage + 2%.
------------------------
When refined to +7 or higher, reduce Variable Casting Time by 10%.
------------------------
When refined to +9 or higher, reduce Variable Casting Time by 5%, ASPD + 5%.
------------------------
When refined to +11 or higher, S.MATK + 7, reduce After Cast Delay by 10%.
------------------------
[Grade Bonus]
[Grade D] RES + 25, MRES + 25.
[Grade C] MATK + 10%, All Property Magic Damage + 7%.
[Grade B] SPL + 5, CON + 5, S.MATK + 7, DEF + 50.
[Grade A] S.MATK + 9, Magic Damage to All Property + 7%.
------------------------
Def : 80
A mantle that amplifies the energy of winter in accordance with the truth of life's cycle.
Its true power has awakened through the authority of the constellations.
------------------------
POW + 2, CON + 2, CRI + 4.
------------------------
For every 2 refine levels, ATK + 5, CRI + 1.
------------------------
For every 3 refine levels, Critical Damage + 1%, CRT + 1.
------------------------
When refined to +7 or higher, reduce Variable Casting Time by 5%, C.RATE + 3.
------------------------
When refined to +9 or higher, ASPD + 10%.
------------------------
When refined to +11 or higher, P.ATK + 7, reduce After Cast Delay by 10%.
------------------------
[Grade Bonus]
[Grade D] RES + 25, MRES + 25.
[Grade C] CRI + 10, Melee and Long-range Physical Damage + 7%.
[Grade B] POW + 5, CON + 5, CRT + 5, C.RATE + 5.
[Grade A] Critical Damage + 15%, C.RATE + 7.
------------------------
Def : 80
Sculpted out of Gray Shard and infused with Sakray's old, abandoned memories, this manteau protects its wearer against holiness and fear.
Reduces damage taken from Holy property attacks by 5%.
For every 2 upgrade levels of the item,
Reduces damage taken from Holy property attacks by an additional 1%.
Set Bonus
Cloak Of Gray [1]
Armor Of Gray [1]
Helmet Of Gray [1]
Boots Of Gray [1]
Reduces damage taken from Neutral property attacks by 15%.
Adds a 1% chance of casting Level 3 Drain Life on the attacker when receiving a physical attack.
Set Bonus
Cloak Of Gray [1]
Robe Of Gray [1]
Helmet Of Gray [1]
Boots Of Gray [1]
Reduces damage taken from Neutral property attacks by 15%.
Max HP + 25%
Max SP + 25%
MATK + 10%
The belief in the heart that one will fight to the very end makes the wearer feel the surge of magic.
------------------------
For every 2 refine level, MATK + 10.
------------------------
For every 3 refine level, reduce damage taken from Dragon race enemies by 4%.
------------------------
For every 4 refine level, increase magic damage against Dragon and Demi-human race enemies by 8%.
------------------------
When refined to +7 or higher, MATK+10%.
------------------------
When refined to +9 or higher, reduce After Cast Delay by 8%.
------------------------
When refined to +11 or higher, increase Water, Fire, and Ghost property magic damage by 10%.
------------------------
When refined to +12 or higher, increase magic damage against Neutral property enemies by 12%.
------------------------
When refined to +13 or higher, increase Water, Fire, and Ghost property magic damage by additional 15%.
------------------------
Set Bonus:
Spirit Cloak of Naght Sieger [1]
Naght Seiger Card
S.MATK + 10.
Increase magic damage against Boss enemies by 20%.
When performing magic attack, there's a 2% chance to transform into Naght Sieger for 10 seconds.
While transformed, increase magic damage against Boss enemies by additional 20%, increase Water, Fire, and Ghost property magic damage by 20%.
------------------------
Def : 0
ATK + 40, CRI + 10, ASPD + 2.
Increases critical damage by 20%.
Increases physical damage to boss monsters by 10%.
------------------------
When Base LUK is 120 or higher,
Increases CRI by additional 20.
Increases critical damage by additional 30%.
Increases ATK by additional 150.
------------------------
Location: Middle
Required Lv: 100
A crown filled with courage.
It might resonate well with equipment from a certain tomb palace.
------------------------
MDEF + 10.
------------------------
For every 2 refine level, ATK + 15.
------------------------
For every 3 refine level, ATK + 5%.
------------------------
For every 4 refine level, increase physical and magical damage against all property enemies by 3%.
------------------------
When refined to +9 or higher, ASPD + 10%.
------------------------
When refined to +11 or higher, increase physical damage against all size enemies by 15%.
------------------------
When refined to +13 or higher, increase physical damage against all race enemies by 20%, Fixed Casting Time - 0.5 seconds.
------------------------
Set Bonus:
Poenetentia Courage Crown [1]
Poenitentia Ensis [2]
Melee Physical Damage + 15%.
For every 2 refine level of Weapon, increase Storm Blast and Storm Slash damage by 8%.
------------------------
Set Bonus:
Poenetentia Courage Crown [1]
Poenitentia Katapulta [2]
Melee Physical Damage + 15%.
For every 2 refine level of Weapon, increase Hundred Spears and Madness Crusher damage by 10%.
------------------------
Set Bonus:
Poenetentia Courage Crown [1]
Poenitentia Asta [2]
Melee Physical Damage + 15%.
For every 2 refine level of Weapon, increase Overbrand and Overslash damage by 10%.
------------------------
Set Bonus:
Poenetentia Courage Crown [1]
Poenitentia Liber [2]
Melee Physical Damage + 15%.
For every 2 refine level of Weapon, CRI + 3, increase Petitio damage by 15%.
------------------------
Def : 40
Location : Upper
A crown filled with ambition.
It might resonate well with equipment from a certain tomb palace.
------------------------
MDEF + 10.
------------------------
For every 2 refine level, ATK + 15.
------------------------
For every 3 refine level, Critical Damage + 5%.
------------------------
For every 4 refine level, Melee Physical Damage + 4%.
------------------------
When refined to +9 or higher, CRI + 8.
------------------------
When refined to +11 or higher, increase physical damage against all size enemies by 15%.
------------------------
When refined to +13 or higher, increase physical damage against all race enemies by 20%, Fixed Casting Time - 0.5 seconds.
------------------------
Set Bonus:
Poenetentia Ambition Crown [1]
Poenitentia Manus [2]
P.ATK + 10.
For every 2 refine level of Weapon, increase Rolling Cutter and Impact Crater damage by 10%.
------------------------
Set Bonus:
Poenetentia Ambition Crown [1]
Poenitentia Mucro [2]
Critical Damage + 20%.
For every 2 refine level of Weapon, increase Cross Impact and Shadow Stab damage by 10%.
------------------------
Set Bonus:
Poenetentia Ambition Crown [1]
Poenitentia Dilacero [2]
P.ATK + 10.
For every 2 refine level of Weapon, increase Fatal Menace and Deft Stab damage by 10%.
------------------------
Set Bonus:
Poenetentia Ambition Crown [1]
Poenitentia Caestus [2]
Melee Physical Damage + 15%.
For every 2 refine level of Weapon, increase Tiger Cannon and Second Faith damage by 8%.
------------------------
Set Bonus:
Poenetentia Ambition Crown [1]
Poenitentia Ungula [2]
Long Ranged Physical Damage + 15%.
For every 2 refine level of Weapon, increase Rampage Blast and Explosion Blaster damage by 8%.
------------------------
Def : 40
Location : Upper
A sacred symbol materialized by the power of true faith.
It provides divine power and protection to the user.
------------------------
Increase physical and magic damage against all size enemies by 15%.
------------------------
Def : 0
Location : Lower
Multipurpose wing improved for high efficiency and high output.
Critical process is installed.
Compatible with various items.
------------------------
For every 2 refine levels, Increases ATK +5 and CRI +2.
For every 3 refine levels, Increases physical damage against all size enemies by 3%.
------------------------
If refine rate is 7 or higher, increases ASPD by 7%.
If refine rate is 9 or higher, reduces damage taken from neutral property by 7%.
If refine rate is 11 or higher, increases melee and long ranged physical damage by 10%.
------------------------
Set Bonus
Convertible Critical Wing
Deep Blue Sunglasses [1]
Increases critical damage by 7%, reduces variable casting time by 15%.
------------------------
Set Bonus
Convertible Critical Wing
Victory Wing Ear [1]
increases critical damage by 7%, reduces global cooldown by 15%.
------------------------
Set Bonus
Convertible Critical Wing
Battle Processor [1]
increases critical damage by 7%, increases melee and long ranged physical damage by 5%.
------------------------
Multipurpose wing improved for high efficiency and high output.
Magic process is installed.
Compatible with various items.
------------------------
For every 2 refine levels, Increases MATK +5 and MATK +1%.
For every 3 refine levels, Increases magical damage against all size enemies by 3%.
------------------------
If refine rate is 7 or higher, reduces variable casting time by 7%.
If refine rate is 9 or higher, reduces damage taken from neutral property by 7%.
If refine rate is 11 or higher, increases all property magical damage by 10%.
------------------------
Set Bonus
Convertible Magical Wing
Deep Blue Sunglasses [1]
MATK + 7%, reduces variable casting time by 15%.
------------------------
Set Bonus
Convertible Magical Wing
Victory Wing Ear [1]
MATK + 7%, reduces global cooldown by 15%.
------------------------
Set Bonus
Convertible Magical Wing
Battle Processor [1]
MATK + 7%, increases all property magical damage by 5%.
------------------------
Multipurpose wing improved for high efficiency and high output.
Physical process is installed.
Compatible with various items.
------------------------
For every 2 refine levels, Increases ATK +5 and ATK +1%.
For every 3 refine levels, Increases physical damage against all size enemies by 3%.
------------------------
If refine rate is 7 or higher, increases ASPD by 7%.
If refine rate is 9 or higher, reduces damage taken from neutral property by 7%.
If refine rate is 11 or higher, increases melee and long ranged physical damage by 10%.
------------------------
Set Bonus
Convertible Physical Wing
Deep Blue Sunglasses [1]
ATK + 7%, reduces variable casting time by 15%.
------------------------
Set Bonus
Convertible Physical Wing
Victory Wing Ear [1]
ATK + 7%, reduces global cooldown by 15%.
------------------------
Set Bonus
Convertible Physical Wing
Battle Processor [1]
ATK + 7%, increases melee and long ranged physical damage by 5%.
------------------------
Headphones crafted with core technology.
Reduces variable casting time by 8%, Reduces global cooldown by 8%.
------------------------
Set Bonus:
Core Booster
CD in Mouth Type K
Increase all property magic damage by 7%.
------------------------
Location : Middle