A tight-fitting cap worn under a veil, usually worn by nuns.
SP +100
Location: Upper, Mid
Assassin Jobs
A tight-fitting cap worn under a veil, usually worn by nuns.
SP +100
Location: Upper, Mid
Assassin Jobs
Shoes that are comfortable and solidly made for battle.
Account Bound
Max HP + 100
Mdef + 1
Reduces damage taken from Demi-Human race enemies by 1%.
Reduces damage taken from Human Player race enemies by 1%.
Set Bonus
Elite Archer Suit [1]
Combat Boots [1]
Commander's Manteau [1]
Dex + 3
Max HP + 12%
Reduces damage taken from long-ranged attacks by 10%.
Reduces the global delay of skills by 25%.
Increases damage taken from All Race enemies except Demi-Human by 300%.
Increases damage taken from All Race enemies except Human Player by 300%.
Set Bonus
Medic's Robe [1]
Combat Boots [1]
Commander's Manteau [1]
Int + 3
Max HP + 12%
Reduces the variable casting time of Holy Light by 50%.
Increases the recovery rate of recovery skills by 6%.
Increases damage taken from All Race enemies except Demi-Human by 300%.
Increases damage taken from All Race enemies except Human Player by 300%.
Adds a chance for the user's property to become Level X Ghost for 10 seconds when receiving a physical attack.
Set Bonus
Warlock's Battle Robe [1]
Combat Boots [1]
Commander's Manteau [1]
Int + 3
Max HP + 12%
Increases resistance to Stun by/by an additional 20%.
Increases damage taken from All Race enemies except Demi-Human by 300%.
Increases damage taken from All Race enemies except Human Player by 300%.
Adds a chance for the user's property to become Level X Ghost for 10 seconds when receiving a physical attack.
A Manteau that is provided to any superior commander who has the outstanding ability to support their base.
Account Bound
Max HP + 50
Mdef + 1
Reduces damage taken from Demi-Human race enemies by 1%.
Reduces damage taken from Human Player race enemies by 1%.
Set Bonus
Elite Archer Suit [1]
Combat Boots [1]
Commander's Manteau [1]
Dex + 3
Max HP + 12%
Reduces damage taken from long-ranged attacks by 10%.
Reduces the global delay of skills by 25%.
Increases damage taken from All Race enemies except Demi-Human by 300%.
Set Bonus
Medic's Robe [1]
Combat Boots [1]
Commander's Manteau [1]
Int + 3
Max HP + 12%
Reduces the variable casting time of Holy Light by 50%.
Increases the recovery rate of recovery skills by 6%.
Increases damage taken from All Race enemies except Demi-Human by 300%.
Adds a chance for the user's property to become Level X Ghost for 10 seconds when receiving a physical attack.
Set Bonus
Warlock's Battle Robe [1]
Combat Boots [1]
Commander's Manteau [1]
Int + 3
Max HP + 12%
Increases resistance to Stun by/by an additional 20%.
Increases damage taken from All Race enemies except Demi-Human by 300%.
Adds a chance for the user's property to become Level X Ghost for 10 seconds when receiving a physical attack.
This Rental Armor is not Tradable
Garment that offer similar effect as a Whisper carded +6 Muffler.
Flee + 15, take 20% more damage from Ghost Property.
This item is not Refinable
Def 6
An elaborate red robe imbued with the power of fire.
Property: Fire
Int + 1
Mdef + 10
Reduces the variable casting time of Meteor Storm by 3 seconds.
If the user's base Int is 120 or higher, additional Int + 1.
Set Bonus
Crimson Staff [2]
Crimson Robe
Crimson Shoes [1]
Crimson Orb [1]
Increases the damage of Fire property magical attacks on targets by 40%.
Reduces the damage of Water property magical attacks on targets by 30%.
Increases damage taken from Water property attacks by 50%.
Set Bonus
Empowered Crimson Staff [1]
Crimson Robe
Crimson Shoes [1]
Crimson Orb [1]
Increases the damage of Fire property magical attacks on targets by 60%.
Reduces the damage of Water property magical attacks on targets by 60%.
Increases damage taken from Water property attacks by 50%.
A pair of red long boots imbued with the power of fire.
Max HP + 500
Mdef + 2
Reduces damage taken from Fire property attacks by 15%.
Set Bonus
Crimson Staff [2]
Crimson Robe
Crimson Shoes [1]
Crimson Orb [1]
Increases the damage of Fire property magical attacks on targets by 40%.
Reduces the damage of Water property magical attacks on targets by 30%.
Increases damage taken from Water property attacks by 50%.
Set Bonus
Empowered Crimson Staff [1]
Crimson Robe
Crimson Shoes [1]
Crimson Orb [1]
Increases the damage of Fire property magical attacks on targets by 60%.
Reduces the damage of Water property magical attacks on targets by 60%.
Increases damage taken from Water property attacks by 50%.
An essence of Dark Lord Morocc. Contains part of Morroc's ability.
Caution: This is a special enchant item, it is exempt from card protection and card desocketing.
Compounds On: All
Agi - 2
Vit + 2
Def + 6
Mdef + 4
Set Bonus
Darklord Essence Vitality2
Demon God's Ring [1]
Max HP + 5%
So hot! A headgear with the figure of Kafra Defolty! Numerous users are using Kafra storage more than 20 times a day, fascinated by her smiling face.
Position: Upper
Decreases 5% damage from Demihuman monsters.
Decreases 5% damage from Human Player monsters.
Autocasts Lv 10 Angelus when physically attacked within short range.
Cannot be upgraded
Contains 1 Defolty Doll Hat, which is non-tradeable.
Decreases 5% damage from demi-humans. Autocasts Lvl 10 Angelus when physically attacked by melee.
Can't be upgraded, Def 0.
Lvl 60 requirement. Jobs: All
This Box can be traded.
Formal wear was worn by the priest who revered Odin's dexterity.
It's imbued with a blessing that enhances the wearer's dexterity.
------------------------
MaxHP +10%, MaxSP +10%
ASPD +10%
Reduces variable casting by 10%
------------------------
For every 2 refine levels, ATK +1%, MATK +1%.
For every 3 refine levels, DEX +5.
For every 4 refine levels, increases physical/magical damage against angel and demon race monsters by 6%
------------------------
Set Bonus
Soutane of Dexterity
Clergy's Manteau
Clergy's Boots
DEX +8, DEF +30, MDEF +15.
Reduces physical/magical damage taken from angel and demon race by 15%.
If the sum of refine rate of the Soutane of Dexterity, Clergy's Manteau, and Clergy's Boots is 27 or higher.
ATK +7%, MATK +7%, reduces global cooldown by 20%, reduces fixed casting by 20%.
------------------------
An Armor which is made of an unknown metal in the human-world. Mysterious power is hidden in the armor.
Str + 2
Dex + 1
Max HP + 150
Increases resistance to Stone and Stun by 5%.
Set Bonus
Diabolus Armor [1]
Diabolus Ring [1]
ATK + 3%
MATK + 3%
Set Bonus
Diabolus Wing
Diabolus Armor
Str + 8
Dex + 4
MaxHP + 1350
Increases physical and magical damage on Temple of the Demon God monsters by 20%.
Reduces damage taken from Temple of the Demon God monsters by 5%,
ATK + 15 for every upgrade level of Diabolus Armor,
Mysterious boots that automatically adjust their size to the wearer's size. They seem alive.
Max HP + 10 for every base level.
Set Bonus
Diabolus Boots [1]
Diabolus Manteau [1]
Max HP + 6%
Set Bonus
Diabolus Wing
Diabolus Boots
Increases physical and magical damage on Temple of the Demon God monsters by 20%.
Reduces damage taken from Temple of the Demon God monsters by 5%,
MaxHP + 100 for every Base Level
ATK/mATK + 20 for every upgrade level of Diabolus Boots
A manteau with an endless dark shape waving near it. Only those who overcome fear can wear this manteau.
Max HP + 100
Reduces damage taken from Neutral property attacks by 5%.
Increases physical damage on Satan Morocc and Wounded Morocc by 10%.
Set Bonus
Diabolus Boots [1]
Diabolus Manteau [1]
Max HP + 6%
Set Bonus
Diabolus Wing
Diabolus Manteau
MaxHP + 900
Reduces damage taken from long-ranged attacks by 10%.
Increases physical and magical damage on Temple of the Demon God monsters by 20%.
Reduces damage taken from Temple of the Demon God monsters by 5%,
Reduces damage taken from Fire, Water, and Wind property attacks by 3% for every upgrade level of Diabolus Manteau
A robe which is decorated with unknown letters. The wearer feels like they're learning a new language.
Max SP + 150
Mdef + 5
Reduces the global delay of skills by 10%.
Increases the recovery rate of recovery skills by 6%.
Set Bonus
Diabolus Robe [1]
Diabolus Ring [1]
ATK + 3%
MATK + 3%
Set Bonus
Diabolus Wing
Diabolus Robe
MDef + 25
MaxSP + 350
Reduces the cast delay of skills by 10%
Increases physical and magical damage on Temple of the Demon God monsters by 20%.
Reduces damage taken from Temple of the Demon God monsters by 5%,
mATK + 15 for every upgrade level of Diabolus Robe,
Increases the recovery rate of recovery skills by 2% for every upgrade level of Diabolus Robe
Upon wearing this crown once worn by a heroic woman with supernatural powers, you'll feel a surge of potent magic power running through your veins.
+5% resistance against Neutral attacks.
+5% resistance against Dragon monsters.
Creates a chance of casting Level 8 Endure when you receive Physical damage.
All stats + +5. Consumes 300 HP every 4 seconds.
Indestructible.
Location : Upper Weight : 60
Upon wearing this crown once worn by a heroic woman with supernatural powers, you'll feel a surge of potent magic power running through your veins.
+5% resistance against Neutral attacks.
+5% resistance against Dragon monsters.
Creates a chance of casting Level 8 Endure when you receive Physical damage.
All stats + +5. Consumes 300 HP every 4 seconds.
Indestructible.
Location : Upper Weight : 60
An extravagant suit modeled after one of the twelve legendary pantheon.
You can feel Diana's divine power coming from it.
------------------------
For every 4 refine level, DEX + 3, MHP + 3%, and reduce Lope cooldown by 1 second.
------------------------
When refined to +12 or higher,
reduce Purring cooldown by 20 seconds,
when performing physical attack, there's a low chance to gain DEX + 80 for 5 seconds,
when casting SV Root Twist, gain MATK + 100 for 3 seconds.
------------------------
Set Bonus:
Diana Suit [1]
Matyr Card
When armor is refined to +10 or higher, ASPD + 10%, reduce Stoop cooldown by 3 seconds.
------------------------
Set Bonus:
Diana Suit [1]
Cutie Card
ASPD + 10%, reduce Stoop cooldown by 6 seconds,
increase magic damage against all race enemies (including Player and Doram) by 40%.
------------------------
Def : 0
ATK and MATK+120.
------------------------
Every 2 refine level, ATK and MATK +10.
Every 3 refine level, increases Picky Peck/Lunatic Carrot Beat/SV Stem Spear/CN Meteor by 20%.
------------------------
When refined to +9 or higher, ATK and MATK +12%.
When refined to +11 or higher, increases physical/magic damage to enemies of all races by 15%.
When refined to +13 or higher, reduces global cooldown by 15%.
------------------------
Set Bonus:
Diana Suit-LT
Matyr Card
reduces Cooldown skill Lope 1 second,
reduces Cooldown skill Stoop 3 seconds.
Increases Physical/Magic damage to all races by 20%.
------------------------
Set Bonus:
Diana Suit-LT
Cutie Card
Reduces Cooldown skill Lope 6 seconds,
reduces Cooldown skill Stoop 4 seconds.
Increases Physical/Magic damage to enemies all races by 40%.
------------------------
[Grade Bonus]
[Grade D]
Reduces Cooldown skills Lunatic Carrot Beat by 5 seconds and SV Stem Spear by 1 second.
Every 2 refine level, ATK & MATK +8,
Every 3 refine level, increases physical/magic damage to enemies of all sizes by 4%.
[Grade C]
Every 3 refine level, increases skills Hogogong Strike/Hyunrok Breeze damage by 5%.
[Grade B]
Every 2 refine level,P.ATK/S.MATK +1,
Every 3 refine level, increases physical/magic damage to enemies of all sizes by 5%.
[Grade A]
Every 3 refine level, increases skills Hogogong Strike/Hyunrok Breeze by 5%.
When refined to +13 or higher, increases long-range physical damage and all properties magic damage by 25%.
------------------------
Def: 30
A ring used to symbolize the power held by Caesar of the Ancient Rome.
------------------------
All Basic Status + 1.
------------------------
Reduce After Cast Delay by 3%.
------------------------
Set Bonus:
Dictator Ring [1]
Diana Suit [1]
Reduce Picky Peck Variable Casting Time by 50%.
Picky Peck damage increases based on the user's Base DEX, Base AGI, and Skill Level.
Reduce SV Stem Spear Variable Casting Time by 50%.
SV Stem Spear damage increases based on the user's Base INT, Base LUK, and Skill Level.
------------------------
Set Bonus:
Dictator Ring [1]
Mercury Suit [1]
For every 2 level of Killing Strike learned, MHP + 3%.
Reduce Illusion - Shadow cooldown by 7 seconds.
There's a low chance to auto cast Lv.1 Recognized Spell when performing magic attack.
------------------------
Set Bonus:
Dictator Ring [1]
Bacchus Armor [1]
ASPD + 5%.
Increase physical damage against all size enemies by 8%.
------------------------
Set Bonus:
Dictator Ring [1]
Neptune Uniform [1]
MHP + 8%, MATK + 6%.
Reduce Book of Dimensions cooldown by 10 seconds.
Reduce Soul Harvest and Soul Explosion cooldown by 30 seconds.
------------------------
Def : 40
Armor that has lost its light after being consumed by toxic demonic magic.
------------------------
ATK + 140.
------------------------
For every 2 refinement levels, POW + 1, CON + 1.
------------------------
At refinement level 7, ATK + 3%, P.ATK + 2.
------------------------
At refinement level 9, After Cast Delay - 5%, Variable Casting Time - 5%.
------------------------
At refinement level 11, melee/ranged physical damage + 10%.
------------------------
Set Bonus:
Dim Glacier Armor [1]
Dim Glacier Manteau [1]
Dim Glacier Boots [1]
melee/ranged physical damage + 5%, Variable Casting Time - 5%, After Cast Delay - 5%, ATK increases by twice the total refinement level of this set.
------------------------
Set Bonus:
Dim Glacier Armor [1]
Dim Glacier Manteau [1]
Dim Glacier Boots [1]
Dim Glacier Weapons [1]
for every 3 weapon refinement levels, ATK + 10,
if the weapon is Grade C or higher, P.ATK + 6, POW + 5, CON + 5,
if the weapon is Grade B or higher, P.ATK + 5, POW + 5, CON + 5 additional increase,
if the weapon is Grade A or higher, P.ATK + 4, POW + 5, CON + 5 additional increase, and when using Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken, or Firearms, physical damage to all property enemies + 20%.
------------------------
[Grade Bonus]
[Grade D] ATK + 5%, POW + 5, CON + 5.
[Grade C] melee/ranged physical damage + 10%.
[Grade B] ATK + 1% additional increase.
[Grade A] ATK + 2% additional increase.
------------------------
Robe that has lost its light after being consumed by toxic demonic magic.
------------------------
MATK + 140.
------------------------
For every 2 refinement levels, SPL + 1, CON + 1.
------------------------
At refinement level 7, MATK + 3%, S.MATK + 2.
------------------------
At refinement level 9, After Cast Delay - 5%, Variable Casting Time - 5%.
------------------------
At refinement level 11, increases all property magic damage by 10%.
------------------------
Set Bonus:
Dim Glacier Robe [1]
Dim Glacier Muffler [1]
Dim Glacier Shoes [1]
All property magic damage + 5%, Variable Casting Time - 5%, After Cast Delay - 5%, MATK increases by twice the total refinement level of this set.
------------------------
Set Bonus:
Dim Glacier Robe [1]
Dim Glacier Muffler [1]
Dim Glacier Shoes [1]
Dim Glacier Weapon
For every 3 weapon refinement levels, MATK + 10,
If the weapon is Grade C or higher, S.MATK + 6, SPL + 5, CON + 5,
If the weapon is Grade B or higher, S.MATK + 5, SPL + 5, CON + 5 additional increase,
If the weapon is Grade A or higher, S.MATK + 4, SPL + 5, CON + 5 additional increase, and when using Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken, or Firearms, magic damage to all property enemies + 20%.
------------------------
[Grade Bonus]
[Grade D] MATK + 5%, SPL + 5, CON + 5.
[Grade C] All property magic damage + 10%.
[Grade B] MATK + 1%.
[Grade A] MATK + 2%.
------------------------
A flying shield designed to provide absolute protection to the wearer.
It is said to be fueled by the purest form of magical energy.
------------------------
MHP + 10% , MSP + 10%.
------------------------
Immune to Confusion and Hallucination.
------------------------
DEF + 100, MDEF + 20
------------------------
Enables to use Lv.3 Shield Spell.
------------------------
Reduce damage taken from Player by 10%.
------------------------
When Base VIT is 60 or higher,
Every 5 seconds, restore 300 HP and 30 SP.
Reduce Variable Casting Time by 30%.
------------------------
When Base VIT is 90 or higher,
Every 5 seconds, restore additional 300 HP and 30 SP.]
DEF + 200, MDEF + 40.
Reduce Fixed Casting Time by 0.5 seconds.
------------------------
Def: 0
Location: Middle
The complete travel log of the Archer who explored the Tomb of Honor area.
------------------------
ATK + 100, ATK + 10%.
------------------------
Reduce After Cast Delay by 10%.
------------------------
Increase physical damage against all size enemies by 10%.
------------------------
Increase Focused Arrow Strike and Severe Rainstorm damage by 30%.
------------------------
When equipped by Ranger classes,
reduce No Limits cooldown by 90 seconds.
(No Limits effect will be removed when unequipped).
Reduce Focused Arrow Strike Variable Casting Time by 100%.
------------------------
When equipped by Maestro or Wanderer classes,
reduce Severe Rainstorm cooldown by 4 seconds.
------------------------
Set Bonus:
Document Archer [1]
Old Camouflage Bunny Hood [1]
Reduce After Cast Delay by 15%.
For every 2 refine level of Headgear,
increase physical damage against all class enemies by 4%,
increase Focused Arrow Strike damage by 15%.
------------------------
Set Bonus:
Document Archer [1]
Old Maestro Song's Hat [1]
OR
Old Dying Swan [1]
Reduce Severe Rainstorm SP consumption by 60.
For every 2 refine level of Headgear,
increase physical damage against all class enemies by 4%,
increase Severe Rainstorm damage by 10%.
------------------------
Def : 7
A nice officer hat with cute puppy ears.
ATK + 15 per 2 refine rate.
If refine rate is 7 or higher,ATK + 30.
If refine rate is 9 or higher, ATK + 5%, ASPD + 1.
If refine rate is 11 or higher, adds an additional long range physical damage by 3% and critical damage by 3%.
Each refine rate above 10 will reduce fixed casting time by 0.1 second (up to 15).
When equipped with Thanos Katar, ATK + 20 per 2 refine rate of weapon.
When equipped with Dark Rose, increase Fire Dance damage by 6% per 2 refine rate of weapon.
When equipped with Tornado Axe, increase Axe Tornado damage by 15% per 2 refine rate of weapon.
Baby Dokkaebi's strong firm horn. Some say this brings you wealth.
Drops jewelry when killing monsters with low chance, with physical attack activates mammonite Lv5 by certain chance.(Spends zeny when activating, not available without zeny.)
Location : Upper Weight : 10
A garment that's so warm, it makes the wearer feel as if a dragon is breathing on him.
Reduces damage taken from Dragon race enemies by 15%.
Set Bonus
Dragon Breath [1]
Dragon Slayer
Increases physical damage on Dragon race targets by 5%.
Set Bonus
Dragon Breath [1]
Dragon Killer
Increases physical damage on Dragon race targets by 5%.
Set Bonus
Dragon Breath [1]
Gae Bolg
Increases physical damage on Dragon race targets by 5%.
Crafted from a dragon's fang, this dagger can easily slash through tough dragon hide.
Property: Neutral
Bypass 100% of hard defense of Dragon race targets when performing a physical attack.
Increases the experience given from Dragon race monsters by 10%.
Set Bonus
Dragon Breath [1]
Dragon Killer
Increases physical damage on Dragon race targets by 5%.
Crafted from a
dragon's fang, this
dagger can easily
slash through tough
dragon hide. Ignores
the Defense of Dragon
monsters and increases
experience reward for
defeating Dragon
monsters by 10%.
Attack Strength: 110
Property: Neutral
Acolyte Class