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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “STR+2” in Renewal

Page 8 of 28
Dimensional Wanderer's Lock

Dimensional Wanderer's Lock [1]

#490277 · Armor · Accessory (Right)
Armor Lv.
2
Required Lv.
240
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
Lock held by a being who crosses dimensions. I don't know which door is meant to be locked. [Can be refined] All trait stat + 3, reduces variable casting time by 10%. If refine rate is 7 or higher, P.Atk + 3. If refine rate is 9 or higher, STA + 4 and P.Atk + 2 per 20 base POW. If refine rate is 12 or higher, reduces fixed casting time by 0.3 seconds. ------------------------ [Grade Bonus] [Grade D] POW + 2, Atk + 3%. [Grade C] P.Atk + 2. [Grade B] P.Atk + 3, Res + 20. [Grade A] POW + 2 per 15 base Str. ------------------------
Full item details & effects
Divine Bow Gandiva

Divine Bow Gandiva [2]

#700109 · Bow · Weapon (Two-Handed)
ATK
250
Weapon Lv.
5
Required Lv.
100
Slots
2
Weight
10
Buy value
0 z
Sell value
0 z
A sacred celestial bow wielded by Arjuna that is believed to have the strength of one hundred thousand bows. ------------------------ Indestructible in battle. ------------------------ Reduce damage taken from Boss enemies by 50%. ------------------------ Reduce damage taken from Human and Doram Player by 40%. ------------------------ Increase long-range physical damage by 40%. ------------------------ When refined to +11 or higher, increase movement speed, ASPD + 5. ------------------------ When refined to +12 or higher, All Basic Status + 15, ATK + 50, MATK + 50. ------------------------ When Base Level is 150 or higher, for every refine level, increase long-range physical damage by additional 10%. ------------------------ Set Bonus: Divine Bow Gandiva [2] Fire Arrow OR Holy Arrow MHP + 15%, MSP + 15%. When weapon is refined to +13 or higher, increase long-range physical damage by 50%. ------------------------ Set Bonus: Divine Bow Gandiva [2] Ring of Artemis [1] CON + 10. Enable to use Lv.10 Triangle Shot. When weapon is refined to +13 or higher, increase Crescive Bolt and Gale Storm damage by 30%. ------------------------ [Grade Bonus] [Grade D] Critical Damage + 10%. [Grade C] POW + 5, CON + 5. [Grade B] P.ATK + 20. [Grade A] Long-range Physical Damage + 20%. ------------------------
Full item details & effects
Document Archer

Document Archer [1]

#490609 · Armor · Accessory (Right)
DEF
7
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
The complete travel log of the Archer who explored the Tomb of Honor area. ------------------------ ATK + 100, ATK + 10%. ------------------------ Reduce After Cast Delay by 10%. ------------------------ Increase physical damage against all size enemies by 10%. ------------------------ Increase Focused Arrow Strike and Severe Rainstorm damage by 30%. ------------------------ When equipped by Ranger classes, reduce No Limits cooldown by 90 seconds. (No Limits effect will be removed when unequipped). Reduce Focused Arrow Strike Variable Casting Time by 100%. ------------------------ When equipped by Maestro or Wanderer classes, reduce Severe Rainstorm cooldown by 4 seconds. ------------------------ Set Bonus: Document Archer [1] Old Camouflage Bunny Hood [1] Reduce After Cast Delay by 15%. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Focused Arrow Strike damage by 15%. ------------------------ Set Bonus: Document Archer [1] Old Maestro Song's Hat [1] OR Old Dying Swan [1] Reduce Severe Rainstorm SP consumption by 60. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Severe Rainstorm damage by 10%. ------------------------ Def : 7
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Dragon Slayer's Longsword

Dragon Slayer's Longsword [1]

#500009 · One-Handed Sword · Weapon
ATK
200
MATK
150
Weapon Lv.
4
Required Lv.
99
Slots
1
Weight
175
Buy value
500,000 z
Sell value
250,000 z
A replica of the long sword said to have been used by Sigurd to defeat Fafnir. Due to its detailed production and material, some say this sword has even surpassed the original. ------------------------ MATK + 150 ------------------------ STR + 10, INT + 10. ------------------------ When Base Level is 99 or lower, for every refine level, ATK + 3%, Holy Property Magic Damage + 2%. ------------------------ When Base Level is 100 or higher, for every refine level, ATK + 10%, Holy Property Magic Damage + 5%. ------------------------ When refined to +11 or higher, Basic Status + 10. ------------------------ When refined to +12 or higher, ATK + 200, MATK + 200. ------------------------ Set Bonus: Dragon Slayer's Longsword [1] Randgris Card Enable to use Clearance Lv.5. ------------------------ When Base Level is 99 or lower, Holy Property Magic Damage + 15%, Silence and Stun Resistance + 20%. ------------------------ When Base Level is 100 or higher, Holy Property Magic Damage + 50%, Silence and Stun Resistance + 50%. ------------------------ Property : Holy Attack Range : 3
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Dragon Tail Card

Dragon Tail Card

#4178 · Card · Garment
Weight
1
Buy value
20 z
Sell value
10 z
Dragon Tail Card. Agi +1, Flee +10. Inflict 5% more damage with Double Strafe and Arrow Shower skill. Hunter Card Set Cruiser Card Anolian Card Alligator Card Dragon Tail Card Merman Card +20% Ranged Attack Damage Agi +5 Dex +3 +20% Seeking Attack (which never miss its target) Archer Class Bonus: A low chance of auto casting Coma on Brute class monsters when attacking. +5% EXP from Brute class monsters. Bard/Dancer Card Set Cruiser Card Anolian Card Alligator Card Dragon Tail Card Green Ferus Card Dex +5 +5% Arrow Vulcan Damage +10% Melody Strike Damage +10% Slinging Arrow Damage Bard or Dancer Class Bonus: A low chance of auto casting level 2 Tarot Card of Fate when hit by a melee attack.
Full item details & effects
Dress Hat

Dress Hat [1]

#5211 · Armor · Headgear (Top)
DEF
3
Armor Lv.
1
Required Lv.
20
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A tiny and cute hat that can decorate a part of the head. This hat, along with a pretty dress, makes the wearer want to go on a picnic. Str +1, Int +1 MDef +7 Increases ATK, MATK 2%, effectiveness of Heal skill +5%. If upgraded to +7 or higher, Additional ATK, MATK and Heal effectiveness +1%. Location : Upper Weight : 20
Full item details & effects
Ear of Victory

Ear of Victory [1]

#19006 · Armor · Headgear (Mid)
DEF
3
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A box that contains 1 Classic Combat Knife 2 Week Rental Description: Rental Item A military combat knife designed for killing humanoids. Reduces damage from and increases tolerance to Demihuman monsters by 10%, but increases damage inflicted by Devil monsters by 10%. Restores 3 SP when hitting a monster. Max SP +10%. Attack Strength: 129 Linker and Ninja Jobs
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Ears Of Ifrit

Ears Of Ifrit

#5421 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
50
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A headgear which imitates Ifrit's ears, the spiritual owner of fire. Str +1, Mdef +3 Increase damage of Fire Bolt, Fire Pillar, and Meteor Storm skill by 2%. Increase damage of Bash, Pierce, and Magnum Break skill by 2%. Increases resistence against Fire Property attacks by 5%. Decreases resistence against Water Property attacks by 5%. Item Class : Headgear Location : Middle
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Ears Of Ifrit Box

Ears Of Ifrit Box

#14301 · Cash
Weight
1
Buy value
20 z
Sell value
10 z
A box that contains 1 'Ifrit's Ears' in it. Description: A headgear which imitates Ifrit's ears, the spiritual owner of fire. Str +1, Mdef +3 Increase damage of Fire Bolt, Fire Pillar, and Meteor Storm skill by 2%. Increase damage of Bash, Pierce, and Magnum Break skill by 2%. Increases resistence against Fire Property attacks by 5%. Decreases resistence against Water Property attacks by 5%. Item Class : Headgear Location : Middle This item is not refundable.
Full item details & effects
Earth Magic (Magical) Lv. 1

Earth Magic (Magical) Lv. 1

#311373 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
When equipped with Thanatos Two-handed Staff-AD [2], Increase Crimson Rock, Floral Flare Road, and Stratum Tremor damage by 15%. For every 2 refine level of weapon, increase Earth Strain damage by 6%. ------------------------ When equipped with Thanatos Staff-AD [2], Increase Varetyr Spear and Lightning Land damage by 15%. For every 2 refine level of weapon, increase Psychic Wave damage by 6%. ------------------------ When equipped with Thanatos Dagger-AD [2], Increase Psychic Wave and From the Abyss damage by 15%. For every 2 refine level of weapon, increase all property magic damage by 2%. ------------------------ [Headgear Grade Bonus] [Grade D] SPL + 1. [Grade C] S.MATK + 1.
Full item details & effects
Earth Magic (Magical) Lv. 2

Earth Magic (Magical) Lv. 2

#311374 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
When equipped with Thanatos Two-handed Staff-AD [2], Increase Crimson Rock, Floral Flare Road, and Stratum Tremor damage by 20%. For every 2 refine level of weapon, increase Earth Strain damage by 9%. ------------------------ When equipped with Thanatos Staff-AD [2], Increase Varetyr Spear and Lightning Land damage by 20%. For every 2 refine level of weapon, increase Psychic Wave damage by 9%. ------------------------ When equipped with Thanatos Dagger-AD [2], Increase Psychic Wave and From the Abyss damage by 20%. For every 2 refine level of weapon, increase all property magic damage by 4%. ------------------------ [Headgear Grade Bonus] [Grade D] SPL + 2. [Grade C] S.MATK + 2.
Full item details & effects
Earth Magic (Magical) Lv. 3

Earth Magic (Magical) Lv. 3

#311375 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
When equipped with Thanatos Two-handed Staff-AD [2], Increase Crimson Rock, Floral Flare Road, and Stratum Tremor damage by 25%. For every 2 refine level of weapon, increase Earth Strain damage by 12%. ------------------------ When equipped with Thanatos Staff-AD [2], Increase Varetyr Spear and Lightning Land damage by 25%. For every 2 refine level of weapon, increase Psychic Wave damage by 12%. ------------------------ When equipped with Thanatos Dagger-AD [2], Increase Psychic Wave and From the Abyss damage by 25%. For every 2 refine level of weapon, increase all property magic damage by 6%. ------------------------ [Headgear Grade Bonus] [Grade D] SPL + 3. [Grade C] S.MATK + 3.
Full item details & effects
Earth Magic (Sniper) Lv. 1

Earth Magic (Sniper) Lv. 1

#311370 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
When equipped with Thanatos Sword-AD [2], Increase Cart Cannon and Acidified Zone (Fire/Water/Wind/Ground) damage by 15%. For every 2 refine level of weapon, increase long ranged physical damage by 2%. ------------------------ When equipped with Thanatos Bow-AD [2], Increase Focused Arrow Strike and Crescive Bolt damage by 15%. For every 2 refine level of weapon, increase long ranged physical damage by 2%. ------------------------ When equipped with Thanatos Violin-AD [2] or Thanatos Whipsword-AD [2], Increase Severe Rainstorm and Rhythm Shooting damage by 15%. For every 2 refine level of weapon, increase long ranged physical damage by 2%. ------------------------ [Headgear Grade Bonus] [Grade D] CON + 1 [Grade C] P.ATK + 1
Full item details & effects
Earth Magic (Sniper) Lv. 2

Earth Magic (Sniper) Lv. 2

#311371 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
When equipped with Thanatos Sword-AD [2], Increase Cart Cannon and Acidified Zone (Fire/Water/Wind/Ground) damage by 20%. For every 2 refine level of weapon, increase long ranged physical damage by 4%. ------------------------ When equipped with Thanatos Bow-AD [2], Increase Focused Arrow Strike and Crescive Bolt damage by 20%. For every 2 refine level of weapon, increase long ranged physical damage by 4%. ------------------------ When equipped with Thanatos Violin-AD [2] or Thanatos Whipsword-AD [2], Increase Severe Rainstorm and Rhythm Shooting damage by 20%. For every 2 refine level of weapon, increase long ranged physical damage by 4%. ------------------------ [Headgear Grade Bonus] [Grade D] CON + 2 [Grade C] P.ATK + 2
Full item details & effects
Earth Magic (Sniper) Lv. 3

Earth Magic (Sniper) Lv. 3

#311372 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
When equipped with Thanatos Sword-AD [2], Increase Cart Cannon and Acidified Zone (Fire/Water/Wind/Ground) damage by 25%. For every 2 refine level of weapon, increase long ranged physical damage by 6%. ------------------------ When equipped with Thanatos Bow-AD [2], Increase Focused Arrow Strike and Crescive Bolt damage by 25%. For every 2 refine level of weapon, increase long ranged physical damage by 6%. ------------------------ When equipped with Thanatos Violin-AD [2] or Thanatos Whipsword-AD [2], Increase Severe Rainstorm and Rhythm Shooting damage by 25%. For every 2 refine level of weapon, increase long ranged physical damage by 6%. ------------------------ [Headgear Grade Bonus] [Grade D] CON + 3 [Grade C] P.ATK + 3
Full item details & effects
Einherjar Armor

Einherjar Armor [1]

#15189 · Armor · Armor
DEF
60
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
80
Buy value
20 z
Sell value
10 z
A legendary armor that has been worn by those who fought bravely and were killed in battle. Property: Neutral Required Jobs: All Jobs ATK + 10 Reduces damage taken from Demi-Human race enemies by 1%. If upgrade level is +7 or higher, Reduces damage taken from Demi-Human race enemies by an additional 2%. If upgrade level is +8 or higher, Reduces damage taken from Demi-Human race enemies by an additional 2%. This item is indestructible in battle. If upgrade level is +9 or higher, Reduces damage taken from Demi-Human race enemies by an additional 2%. Set Bonus Evil Druid Card Fallen Warrior Armor If upgrade level is +9 or higher, Immune to Curse. Set Bonus Fallen Warrior Armor Fallen Warrior Manteau ATK + 3 per upgrade level of the item. If Fallen Warrior Manteau upgrade level is +7 or higher, Additional ATK + 5 for every 10 base Str. If Fallen Warrior Manteau upgrade level is +8 or higher, Additional ATK + 7 for every 10 base Str.
Full item details & effects
Elemental Sword

Elemental Sword [3]

#13414 · One-Handed Sword · Weapon
ATK
105
MATK
95
Weapon Lv.
3
Required Lv.
70
Slots
3
Weight
120
Buy value
20 z
Sell value
10 z
A magical sword that bears 4 different properties of nature. Very effective to enemies without the properties of Water, Wind, Earth and Fire. Str +2, Int +4, Dex +1, MATK +95 10% additional damage to Monsters with Neutral property. When attacking, has a chance of adding an additional elemental magic attack.
Full item details & effects
Elite Engineer Armor

Elite Engineer Armor [1]

#2377 · Armor · Armor
DEF
50
Armor Lv.
1
Required Lv.
80
Slots
1
Weight
0
Buy value
10 z
Sell value
5 z
Designed to be used by outstanding warriors who have remarkable attack skills. It gives off multiple effects when compounded as a set. Account Bound Max HP + 150 Mdef + 2 Reduces damage taken from Demi-Human race enemies by 2%. Reduces damage taken from Human Player race enemies by 2%. Set Bonus Elite Engineer Armor [1] Battle Greave [1] Captain's Manteau [1] Str + 3 Max HP + 12% Increases damage taken from All Race enemies except Demi-Human by 300%. Increases damage taken from All Race enemies except Human Player by 300%. Increases the damage of Mammonite by 20%. Increases the recovery rate of recovery skills and recovery items by 10%. This item is indestructible in battle.
Full item details & effects
Emerald Earrings

Emerald Earrings [1]

#28411 · Armor · Accessory
DEF
3
Armor Lv.
1
Required Lv.
50
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A pair of earrings each crafted from large emeralds. Agi + 5 Int + 5 Dex + 5 Increases the damage of Arrow Vulcan, Melody Strike and Slinging Arrow by 1% for every base level. Increases the damage of Metallic Sound by 2% for every 5 base levels. Reduces the variable casting time of Metallic Sound by 1% for every 5 base levels. Additional Agi + 1 per 2 levels of Voice Lessons known. Additional Int + 1 per 2 levels of Voice Lessons known. Additional Dex + 1 per 2 levels of Voice Lessons known. MATK + 20 per 2 levels of Voice Lessons known.
Full item details & effects
Emerald Ring

Emerald Ring [1]

#28573 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
A beautiful ring with a big shiny emerald inserted into it. Agi + 5 Additional Agi + 1 per 2 levels of Double Strafe known. Vit + 5 Additional Vit + 1 per 2 levels of Double Strafe known. Dex + 5 Additional Dex + 1 per 2 levels of Double Strafe known. ATK + 20 per 2 levels of Double Strafe known. Increases the damage of Arrow Shower and Double Strafe by 1% for every base level. Increases the damage of Severe Rainstorm by 2% for every 10 base levels. Reduces the SP cost of Improvised Song by 18.
Full item details & effects
Empowered Mace Of Judgement

Empowered Mace Of Judgement [1]

#16018 · Mace · Weapon
ATK
170
MATK
180
Weapon Lv.
4
Required Lv.
130
Slots
1
Weight
120
Buy value
20 z
Sell value
10 z
A mace that strikes like the Judges gavel in deciding the fate of evil. Property: Holy Str + 2 Int + 2 Adds a chance of buffing the user for 7 seconds when performing a physical or a magical attack; Increases physical and magical on Demon race targets by 40%. Set Bonus Empowered Mace of Judgement [1] Robe of Judgement Shoes of Judgement Shawl of Judgement Increases physical and magical damage on Undead race targets by 30%. Increases the damage of Adoramus by 200%. Increases the SP cost of Adoramus by 30. Reduces the variable casting time of the following skills by 50%, Holy Light Turn Undead Magnus Exorcismus Judex Adoramus
Full item details & effects
Encyclopedia

Encyclopedia [2]

#1564 · Book · Weapon
ATK
110
MATK
100
Weapon Lv.
3
Required Lv.
70
Slots
2
Weight
200
Buy value
20 z
Sell value
10 z
An encyclopedia distributed by a Prontera publisher that is famous for using solid binding in their books. Those struck by this book will swear the binding is diamond hard. Property: Neutral Int + 3 Dex + 2 Crit + 20 For every 5 base Luk, Additional Crit + 1 Set Bonus Encyclopedia [2] Revised Encyclopedia [1] Aspd + 1% per upgrade level of Encyclopedia [2].
Full item details & effects
Evil Marcher Hat

Evil Marcher Hat [1]

#18522 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
A dark marching hat worn by members of an undead band from Niffleheim. Str +2. Attack +2% to all monsters. If refined to +7 or higher, Critical +10%. If refined to +9 or higher, the Attack and ranged attack damage increases by 5%. Location: Upper
Full item details & effects
Evil Spirit Gloves

Evil Spirit Gloves [1]

#2980 · Armor · Accessory
Armor Lv.
1
Required Lv.
110
Slots
1
Weight
10
Buy value
10 z
Sell value
5 z
A glove possessed by a dark force. Enables the ability to move dolls vividly by controlling the strands of magical thread connected to the tips of fingers. Max HP + 500 Max SP + 200 Enables Level 1 Fiber Lock. Adds a 1% chance of casting Level 10 Frost Nova on the target when performing a physical attack. Adds a 0.1% chance of casting Level 1 Psychic Wave on the target when performing a physical attack. Adds a 0.1% chance of casting Level 1 Mystical Amplification on the user when performing a magical attack. Adds a 0.1% chance of casting Level 1 Dazzler on the attacker when receiving a short-ranged or magical attack. Set Bonus Celine's Brooch [1] Evil Spirit Glove [1] ATK + 50 MATK + 50 Aspd + 2 Adds a 2% chance of casting Level 1 Varetyr Spear on the target when performing a physical attack. Adds a 2% chance of casting Level 1 Earth Grave on the target when performing a physical attack. Adds a 1% chance of casting Level 1 Recognized Spell on the user when performing a magical attack. Adds a 5% chance of casting Level 3 Quaqmire on the user when receiving a physical or magical attack.
Full item details & effects
Evil Vigor (Arch Mage)

Evil Vigor (Arch Mage)

#312804 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
Set Bonus: Evil Spell Evil Vigor (Arch Mage) increases Soul Vulcan Strike damage by 20%, increases Mystery Illusion damage by 40%, increases magical damage against all property enemies by 20%, reduces variable casting time by 5%.
Full item details & effects
Evil Vigor (Hyper Novice)

Evil Vigor (Hyper Novice)

#312690 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
Set Bonus: Evil Spell Evil Vigor (Hyper Novice) increases Napalm Vulcan Strike damage by 20%, increases Ground Gravitation damage by 40%, increases magical damage against all property enemies by 20%, reduces variable casting time by 5%.
Full item details & effects
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