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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “The Cross” in Renewal

Page 9 of 9
Themis Helm

Themis Helm [1]

#15892 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Only loyal knights that emphasize law and order are allowed to wear this helm. Reduce after cast delay by 10%. Increase damage of Grand Cross and Genesis Ray by 20%. When Inspiration Lv.5, INT + 20, immunity from stoned. When Devotion Lv.5, healing + 20%. Increase magical damage to earth, neutral, undead, ghost property monsters per 1 skill level of Hesperus Lit. Per 1 refine level, DEF + 30. When refined to +7 or higher, increase damage of Grand Cross and Ray of Genesis by additional 30%. When refined to +9 or higher, increase damage of Grand Cross and Ray of Genesis by additional 50%. Location : Upper Weight : 50
Full item details & effects
Thief Crossbow

Thief Crossbow [2]

#18109 · Bow · Weapon (Two-Handed)
ATK
150
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
110
Buy value
56,000 z
Sell value
28,000 z
A bow made to facilitate the simultaneous launch of several arrows developed by the Thief Guild. Property: Neutral Increases the damage of Triangle Shot by 2% per upgrade level of the item. Increases the SP cost of Triangle Shot by 2 per upgrade level of the item.
Full item details & effects
True Eremes Guile Card

True Eremes Guile Card

#4684 · Card · Weapon
Weight
1
Buy value
20 z
Sell value
10 z
Compounds On: Weapon Increases the damage of Cross Impact by 20%. Increases the damage of Cross Impact by an additional 20% when compounded to a level 4 weapon. If upgrade level is +10 or higher, Increases the damage of Cross Impact by an additional 20%. Set Bonus Guillotine Cross Eremes Card True Eremes Guile Card Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; ATK + 100.
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Twin Crown

Twin Crown [1]

#400121 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
For every 2 refine levels, ATK +20. If refine rate is 7 or higher, ASPD +10%. If refine rate is 9 or higher, increases long ranged physical damage by 15%. If refine rate is 11 or higher, increases physical damage against all size enemies by 10%. ------------------------ Set Bonus: Biolab Gemini Crown Judgement Slasher and Repentance Slasher Increases Critical damage by 20%. For every 2 of the sum of refine rate of Judgement Slasher and Repentance Slasher, increases melee and long ranged physical damage by 5%. ------------------------ Set Bonus: Biolab Gemini Crown Agudo Filo Increases Cross Impact damage by 20%. Increases meele physical damage by 5% per refine rate of Agudo Filo. ------------------------ Set Bonus: Biolab Gemini Crown Ripper Cross increases long ranged physical damage by 20%. Increases Cross Ripper Slash damage by 10% per refine rate of Ripper Cross. ------------------------ Def : 10 Location : Upper
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Valkyrian Armor

Valkyrian Armor [1]

#2357 · Armor · Armor
DEF
55
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
280
Buy value
0 z
Sell value
0 z
A set of shining white armor worn by Valkyries, the battle maidens that serve the god Odin. Used for War of Emperium 2 God Item Creation. All Stats + 1 Acolyte, Mage and Archer Bonus Increases resistance to Silence by 50%. Swordman, Merchant and Thief Bonus Increases resistance to Stun by 50%. This item is indestructible in battle. Set Bonus Valkyrie Helm [1] Valkyrian Armor [1] Valkyrian Shoes [1] Valkyrian Manteau [1] All Stats + 1
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Valkyrian Manteau

Valkyrian Manteau [1]

#2524 · Armor · Garment
DEF
10
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A manteau that is worn by the Valkyries, Odin's battle maidens. Acolyte, Mage and Archer Bonus Perfect Dodge + 5 Additional Perfect Dodge + 2 per upgrade level of the item up to a maximum upgrade level of 10. Swordman, Merchant and Thief Bonus Reflects 5% of the received short-ranged damage back to the attacker. Reflects an additional 2% of the received short-ranged damage back to the attacker per upgrade level of the item up to a maximum upgrade level of 10. This item is indestructible in battle. Set Bonus Valkyrie Helm [1] Valkyrian Armor [1] Valkyrian Shoes [1] Valkyrian Manteau [1] All Stats + 1 Set Bonus Abusive Robe [1] Valkyrie Manteau [1] Max HP + 10% Additional Max HP + 1% per upgrade level of Abusive Robe. ATK + 2% Additional ATK + 1% per upgrade level of Abusive Robe. Bypass 15% of hard defense of Demi-Human, Demon and Undead race targets when performing a physical attack.
Full item details & effects
Valkyrian Shoes

Valkyrian Shoes [1]

#2421 · Armor · Footgear
DEF
13
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A pair of shoes worn by the Valkyries, Odin's battle maidens. These shoes grow more powerful as the wearer improves his own abilities. Acolyte, Mage and Archer Bonus Max HP + 5 for every base level. Swordman, Merchant and Thief Bonus Max SP + 2 for every job level. This item is indestructible in battle. Set Bonus Valkyrie Helm [1] Valkyrian Armor [1] Valkyrian Shoes [1] Valkyrian Manteau [1] All Stats + 1
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Valkyrie Cape

Valkyrie Cape [1]

#20712 · Armor · Garment
DEF
10
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
50
Buy value
10 z
Sell value
5 z
Rumor has it, if you wear this can it will transform you into a swan. Required Jobs: Lord Knight, Master Smith, Assassin Cross, High Priest, High Wizard, Paladin, Biochemist, Stalker, Champion, Scholar, Gypsy, Rune Knight, Mechanic, Guillotine Cross, Arch Bishop, Warlock, Royal Guard, Geneticist, Shadow Chaser, Sura, Sorcerer, Wanderer, Kagerou/Oboro, Rebel If used by Swordman, Merchant and Thief Classes, Reflects 5% of the received short-ranged damage back to the attacker. Reflects an additional 2% of the received short-ranged damage back to the attacker per upgrade 2 upgrade levels of the item up to a maximum upgrade level of 10. If used by Acolyte, Mage and Archer Classes, Perfect DODGE + 5 Additional Perfect DODGE + 2 per upgrade 2 upgrade levels of the item up to a maximum upgrade level of 10.
Full item details & effects
Vellum CrossBow

Vellum CrossBow

#18114 · Bow · Weapon (Two-Handed)
ATK
110
Weapon Lv.
4
Required Lv.
95
Slots
0
Weight
110
Buy value
20 z
Sell value
10 z
Additional options for PvP and siege areas The option does not apply in the Siege of Herostraia. A bow that has been designed specifically for battles against players. Property: Neutral Stats during WoE, PvP Increases physical damage on Human Player and Doram Player race targets by 30%. Increases physical damage on Human Player and Doram Player race targets by an additional 1% per upgrade level of the item. Bypass 30% of hard defense of Human Player and Doram Player race targets when performing a physical attack. Set Bonus Bellum Crossbow WoE Arrow S Increases long-ranged damage on Human Player and Doram Player race targets by 70%. Set Bonus Bellum Crossbow WoE Arrow A Increases long-ranged damage on Human Player and Doram Player race targets by 40%.
Full item details & effects
Vesper Core 02

Vesper Core 02 [1]

#28303 · Armor · Accessory
DEF
1
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
An object which seems to be part of the Vesper. Possesses a mysterious power that grants great strength to its owner. Required Jobs: Lord Knight Jobs, Master Smith Jobs, Assassin Cross Jobs, High Priest Jobs, High Wizard Jobs, Sniper Jobs, Paladin Jobs, Biochemist Jobs, Stalker Jobs, Champion Jobs, Scholar Jobs, Minstrel Jobs, Gypsy Jobs Str + 3 ATK + 10 Mdef + 3
Full item details & effects
Vesper Core 04

Vesper Core 04 [1]

#28305 · Armor · Accessory
DEF
1
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
An object which seems to be a part of the Vesper. Possesses a mysterious power that enables its owner to be more dexterous and accurate. Required Jobs: Lord Knight, Master Smith, Assassin Cross, High Priest, High Wizard, Sniper, Paladin, Biochemist, Stalker, Champion, Scholar, Minstrel, Gypsy, Rune Knight, Mechanic, Guillotine Cross, Arch Bishop, Warlock, Ranger, Royal Guard, Geneticist, Shadow Chaser, Sura, Sorcerer, Maestro, Wanderer DEX + 3 MDEF + 3 HIT + 10 Set Bonus Memory of Lovers Vesper Core 04 DEX + 8 HIT + 10
Full item details & effects
Vital Tree Shoes

Vital Tree Shoes

#2450 · Armor · Footgear
DEF
16
Armor Lv.
1
Required Lv.
60
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
Shoes made out of the stem of the Tree of Life. They are comfortable and provide life energy to the wearer. Vit + 2 Max HP + 10% HP Recovery + 5% Mdef + 3 Restores 30 HP to the user every 10 seconds. Increases the recovery rate of recovery skills and recovery items by 5%.
Full item details & effects
Vivatus Fides Chakram

Vivatus Fides Chakram [2]

#610022 · Katar · Weapon (Two-Handed)
ATK
250
Weapon Lv.
5
Required Lv.
210
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
A chakram shaped katar reborn with the power of true faith through a purification ritual. ------------------------ Increases Rolling Cutter damage by 10%. ATK + 18 per 3 refine rate. If refine rate is 7 or higher, increases Rolling Cutter damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Rolling Cutter damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Rolling Cutter damage by additional 15%. [Grade B] ATK +7%. [Grade A] POW +1 and P.ATK +1 per 3 refine rate. ------------------------ ATK : 250 Weapon Lv : 5
Full item details & effects
Vivatus Fides Cross Bow

Vivatus Fides Cross Bow [2]

#700033 · Bow · Weapon (Two-Handed)
ATK
240
Weapon Lv.
5
Required Lv.
210
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
A cross bow reborn with the power of true faith through a purification ritual. ------------------------ Increases Triangle Shot damage by 10%. ATK + 18 per 3 refine rate. If refine rate is 7 or higher, increases Triangle Shot damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Triangle Shot damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Triangle Shot damage by additional 15%. [Grade B] ATK +7%. [Grade A] POW +1 and P.ATK +1 per 3 refine rate. ------------------------ ATK : 240 Weapon Lv : 5
Full item details & effects
Vivatus Fides Cross Huuma Shuriken

Vivatus Fides Cross Huuma Shuriken [2]

#650021 · Huuma Shuriken · Weapon (Two-Handed)
ATK
360
Weapon Lv.
5
Required Lv.
210
Slots
2
Weight
220
Buy value
0 z
Sell value
0 z
Huuma Shuriken reborn through the power of true faith through a purification ritual. ------------------------ Can't be destroyed. Increases Cross Slash damage by 10%. ATK + 18 per 3 refine rate. If refine rate is 7 or higher, increases Cross Slash damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Cross Slash by 2 seconds. If refine rate is 11 or higher, increases Cross Slash damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%. [Grade C] Increases Cross Slash damage by additional 15%. [Grade B] ATK +7%. [Grade A] POW + 1 and P.ATK + 1 per 3 refine rate. ------------------------ Weapon Lv: 5 Required Lv: 210
Full item details & effects
Vivatus Fides Katar

Vivatus Fides Katar [2]

#610023 · Katar · Weapon (Two-Handed)
ATK
230
Weapon Lv.
5
Required Lv.
210
Slots
2
Weight
170
Buy value
0 z
Sell value
0 z
A katar reborn with the power of true faith through a purification ritual. ------------------------ Increases Counter Slash damage by 10%. ATK + 18 per 3 refine rate. If refine rate is 7 or higher, increases Counter Slash damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Counter Slash damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Counter Slash damage by additional 15%. [Grade B] ATK +7%. [Grade A] POW +1 and P.ATK +1 per 3 refine rate. ------------------------ ATK : 230 Weapon Lv : 5
Full item details & effects
Vivatus Weapon Refinement Hammer

Vivatus Weapon Refinement Hammer

#101077 · Delay Consume
Weight
1
Buy value
0 z
Sell value
0 z
A mysterious hammer that increases the refining level of Vivatus weapon by +1. ------------------------ It requires the equipment to be a minimum of +9 and lower than +12. ------------------------ When used, it will consume 14 Blacksmith Blessing as materials. ------------------------ [Applicable Items] Vivatus Fides Magic Book Vivatus Fides Poison Book Vivatus Fides Bible Vivatus Fides Ribbon Vivatus Fides Harp Vivatus Fides Claw Vivatus Fides Chain Rope Vivatus Fides Violin Vivatus Fides Aiming Bow Vivatus Fides Ballista Vivatus Fides Knuckle Vivatus Fides Wand Vivatus Fides Rod Vivatus Fides Two-handed Staff Vivatus Fides Cross Bow Vivatus Fides Chakram Vivatus Fides Scepter Vivatus Fides Dagger Vivatus Fides Katar Vivatus Fides Rapier Vivatus Fides Mace Vivatus Fides Guardian Sword Vivatus Fides Axe Vivatus Fides Guardian Spear Vivatus Fides Lance Vivatus Fides Two-handed Sword Vivatus Fides Dark Wand Vivatus Fides Soul Stick Vivatus Fides Foxtail Wand Vivatus Fides Foxtail Model Vivatus Fides Stardust Book Vivatus Fides Moon Book Vivatus Fides Gatling Gun Vivatus Fides Launcher Vivatus Fides Rifle Vivatus Fides Shotgun Vivatus Fides Revolver Vivatus Fides Cross Huuma Shuriken Vivatus Fides Huuma Shuriken ------------------------
Full item details & effects
Wicked Cross

Wicked Cross [2]

#590036 · Mace · Weapon
ATK
150
MATK
230
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
Mace equipped with concentrated unclean energy of clock tower. It has become more difficult to handle than the existing Relapse Cross. ------------------------ Can't be destroyed. MATK + 230. Increases Flamen damage by 7% and heal effectiveness by 6% per 2 refine rate. Increases Arbitrium damage by 7% per 3 refine rate. Increases all property magical damage by 3% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] SPL +2. [Grade C] Increases Flamen damage by additional 10%. [Grade B] S.MATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Wicked Katar

Wicked Katar [2]

#610035 · Katar · Weapon (Two-Handed)
ATK
280
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
190
Buy value
0 z
Sell value
0 z
Katar equipped with concentrated unclean energy of clock tower. It has become more difficult to handle than the existing Relapse Katar. ------------------------ Increases Impact Crater damage by 6% per 2 refine rate. Increases Savage Impact damage by 7% per 3 refine rate. Increases melee physical damage by 3% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] POW +2. [Grade C] Increases Impact Crater damage by additional 10%. [Grade B] P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Wrath Wheel

Wrath Wheel [2]

#650003 · Huuma Shuriken · Weapon (Two-Handed)
ATK
320
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
180
Buy value
0 z
Sell value
0 z
A big chunk of metal that came from somewhere in Barmund Mansion. It has been horribly distorted by the magic-jamming device that Illusion has installed. Indestructible. Swirling Petal damage +15%. ATK +6 and Variable Cast Time -2% for every 3 refine levels When refined to +7 or higher, Cross Slash damage +15%. When refined to +9 or higher, Swirling Petal cooldown -2 sec., Cross Slash cooldown -1 sec. When refined to +11 or higher, Additional Swirling Petal and Cross Slash damage +20%. ATK: 320 Property: Wind
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