A small, red vampire bat.
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ATK +100, MATK +100,
Recovers 700 HP and 70 SP when monsters are defeated by physical or magical attacks.
Enable to use Greed Lv. 1.
Experience gained from monsters +15%.
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Def : 20
Location : Lower
Bath salt specially made by the bath managers of Barmund Mansion.
Physical/Magic damage +5% against monsters of Large Meditatio Bath Dungeon in Barmund Mansion for 15 minutes.
Bath salt specially made by the bath managers of Barmund Mansion.
Physical/Magic damage +10% against monsters of Large Meditatio Bath Dungeon in Barmund Mansion for 15 minutes.
Bath salt specially made by the bath managers of Barmund Mansion.
Physical/Magic damage +15% against monsters of Large Meditatio Bath Dungeon in Barmund Mansion for 15 minutes.
Immune to Knockback.
Able to use level 5 Call Spirit
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For every 2 refine level, ATK + 10.
For every 3 refine level, melee/ranged physical damage +4%.
When refined to 7 or higher, Perfect HIT +8.
When refined to 9 or higher, increases physical damage against targets
of all attributes by 10%.
When refined to 11 or higher, Perfect HIT +15.
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Set Bonus
Battle Aura Manteau
Old Blazing Soul
For every refine level of Old Blazing Soul,
increases Earthshaker and Rampage Blast damage by 2%.
For every 2 refine level of Old Blazing Soul,
reduces skill cooldown of Earthshaker and Rampage Blast damage by 0.1 second.
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Set Bonus
Battle Aura Manteau
Ifrit Card
Increases physical damage against Human and Human Player by 30%.
Increases physical damage against Angel and Demon by 40%.
Resistance to Fire property +50%
Resistance to Water property -30%
Able to use level 5 Fury
When using Fury, ATK +150 for 10 sec.
Increases Fury skill cooldown by 20 sec.
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No Knockback.
Can use skill Summon Spirit Sphere LV5.
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Every 2 refine level, ATK+10, POW+1, CON+1
Every 3 refine level, Increases ranged/melee physical damage by 8%.
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When refined to +7 or higher, ATK+15%, increases ASPD (delay after attack) by 10%.
When refined to +9 or higher, Increases physical attack to all property by 12%.
When refined to +11 or higher, Perfect Hit+25.
When refined to +13 or higher, Increases ranged/melee physical damage by 10%.
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Set Bonus:
Battle Aura Manteau-LT [1]
Old Blazing Soul [1]
Every 3 refine level, Increases Second Flame damage by 15%, increases Third Flame Bomb 10%.
When headgear refined to +13 or higher, MaxHP+25%.
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Set Bonus:
Battle Aura Manteau-LT [1]
Ifrit Card
Increases physical damage to human, angel, demon, and player race by 40%.
Resistance to fire property by 50%.
Resistance to water property -30%.
Enable to use skill 'Fury' LV5, increases cooldown skill by 20 seconds.
When using skill 'Fury', ATK+200 for 10 seconds.
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[Grade Bonus]
[Grade D] ATK+80.
[Grade C] Perfect Hit+10.
[Grade B] Increases physical damage to all size by 12%.
[Grade A] Reduce delay after cast skill by 7%. If refine +13, increases physical damage to all race by 12%.
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Def: 20
They don't look any different than other boots, but they are designed exclusively for Gunslingers.
Account Bound
Reduces damage from Demihuman monsters by 1%.
Reduces damage from Human Player monsters by 1%.
MaxHP + 100.
MDEF + 1.
A Greave that optimizes the quality of one's ability for battle.
Reduces damage from Demihuman monsters by 1%
Reduces damage from Human Player monsters by 1%
MaxHP + 100.
MDEF + 1
A spear that is tipped with a hook that can push and pull enemies.
Property: Neutral
Increases physical damage on Demi-Human race targets by 20%.
Increases physical damage on Human Player race targets by 20%.
Enables Level 3 Pierce.
Adds a 5% chance of inflicting Stun on the target when performing a physical attack.
Lord Knight Bonus
Aspd - 5%
Set Bonus
Tournament Shield [1]
Long Horn [1] or Battle Hook [1] or Hunting Spear [1]
ATK + 4%
Def + 2