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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “DEF+12” in Renewal

Page 11 of 18
Juggernaut

Juggernaut [1]

#470028 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
A pair of boots once used by a legendary Rebellion. ------------------------ MHP + 3% , MSP + 3%. ------------------------ Enable to use Lv.1 Improve Concentration. ------------------------ Reduce Rich's Coin cooldown by 3 seconds. ------------------------ When refined to +5 or higher, MHP + 7%, MSP + 7%. ------------------------ When refined to +7 or higher, MHP + 10%, MSP + 10%. ------------------------ When learned Fallen Angel, ASPD + 20%, reduce Fire Dance SP consumption by 20. ------------------------ When learned Anti Material Blast level 5 or higher, ignore physical defense of all race enemies by 100%, Auto cast Rich's Coin when using God's Hammer. ------------------------ For every level of Vanishing Buster learned, increase Vanishing Buster damage by 60%, reduce Vanishing Buster Fixed Casting Time by 20%. ------------------------ For every level of Fire Rain learned, increase physical damage against all class enemies by 4%, increase Fire Rain damage by 50%. ------------------------ For every level of Howling Mine learned, reduce After Cast Delay by 8%, increase Howling Mine damage by 40%. ------------------------ Def : 12
Full item details & effects
Karasu Tengu Mask

Karasu Tengu Mask [1]

#410333 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
An old mask resembles the face of an ominous creature. You can feel a glimpse of sorrow when wearing it. ------------------------ ATK + 10% ------------------------ ATK + 40. ------------------------ Reduce After Cast Delay by 10%. ------------------------ There's a 5% chance to recover HP equal to 5% of damage dealt when performing a physical attack. ------------------------ There's a 3% chance to recover SP equal to 3% of damage dealt when performing a physical attack. ------------------------ When Base STR is 120 or higher, Additional ATK + 60. Increase physical damage against all property enemies by 15%. Increase long-range physical damage by 15%. ------------------------ Def: 0 Location: Middle
Full item details & effects
Kardui Ear

Kardui Ear

#5966 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
30
Buy value
0 z
Sell value
0 z
MATK +2 per 10 base Dex. When base Dex is higher than 108, reduce variable casting by 10%, MATK +60. When base Dex is higher than 120, reduce variable casting by additional 5%, additional MATK +100. When equipped with Lapine Shield, and refined to +7 or higher, reduce cooldown of Comet by 20 sec. When equipped with Lapine Shield, and refined to +9 or higher, reduce cooldown of Comet by additional 40 sec. When equipped with Fallen Bishop Card, the cooldown reduction from previous set bonus will be disabled. When equipped with Runaway Magic, the cooldown reduction from previous set bonus will be disabled When equipped with Tendrillion Card and Book/Staff/Two handed Staff, increase magic damage to players by 2% per 1 refine rate (maximum cap 20%) Location : Middle Weight : 30
Full item details & effects
Khon

Khon

#420390 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
170
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
Throw your rock! Next round, that guy's definitely going to play scissors! ------------------------ Reduces After Cast Delay by 7%. ------------------------ Increases physical damage to all class enemies by 15%. ------------------------ Set Bonus: Khon (Rock) Shard of Strength Jewel ATK + 120. ------------------------ Set Bonus: Khon (Rock) Shard of Dexterity Jewel ATK + 120. ------------------------ Def : 0 Location : Lower
Full item details & effects
King Of Spirit Circlet

King Of Spirit Circlet

#19426 · Armor · Headgear (Top)
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
The power of the king of the spirits was put in this jeweled circlet. Position: Upper Mdef + 15 Reduces the global delay of skills by 10%. Increases the skill damage bonus of Earth Grave and Diamond Dust by 10%. If Warmer is level 5, Reduces the cooldown of Earth Grave by 1 second Reduces the cooldown of Diamond Dust by 1 second. Reduces the cooldown of Varetyr Spear by 1 second. If Elemental Shield is level 5, Increases magical damage on boss monsters by 25%. For every level of Spirit Sympathy known, Reduces the variable casting time of skills by 6%. Reduces the fixed casting time of skills by 7% per upgrade level of the item up to a maximum upgrade level of 10. If upgrade level is +7 or higher, Reduces the global delay of skills by an additional 5%. Increases the skill damage bonus of Earth Grave and Diamond Dust by an additional 15%. If upgrade level is +9 or higher, Reduces the global delay of skills by an additional 5%. Increases the skill damage bonus of Earth Grave and Diamond Dust by an additional 25%. If upgrade level is +10 or higher, Bypass 100% of hard magic defense of All race targets when performing a magical attack.
Full item details & effects
Kshatra Vairya

Kshatra Vairya [1]

#470312 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
The guardian deity of minerals. On the day of judgment, he will burn and purify the world with scorching hot molten ore. ------------------------ MDEF + 15. ------------------------ Reduce damage taken from Normal and Boss enemies by 5%. ------------------------ Reduce damage taken from Human and Doram Player by 10%. ------------------------ Increase physical damage against all class enemies by 40%. ------------------------ MATK + 40%. ------------------------ For every refine level, All Basic Status + 3. ------------------------ When refined to +10 or higher, MHP + 15%, reduce After Cast Delay by 15%. ------------------------ When refined to +11 or higher, MHP + 25%, reduce After Cast Delay by 25%. ------------------------ When refined to +12 or higher, MATK + 30%, increase physical damage against all class enemies by 30%. ------------------------ When refined to +13 or higher, increase physical and magic damage against all size enemies by 15%. When performing physical or magic attack, there's a low chance to enter [Divine Blessing] status for 10 seconds. [Divine Blessing] For every 10 Base Level, All Basic Status + 1, MHP + 1%, FLEE + 10, ATK + 10, MATK + 10. ------------------------ Def : 25
Full item details & effects
Lamor Shoes

Lamor Shoes [1]

#22051 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
25
Buy value
20 z
Sell value
10 z
A pair of magical shoes endowed with the power of undead. Max HP + 1% per upgrade level of the item. Max SP + 1% per upgrade level of the item. Mdef + 3 Reduces damage taken from Undead property attacks by 5%. Increases the drop rate of items by 10% if the user has active vip. Set Bonus Lamor Manteau Lamor Shoes Max HP + 1% per upgrade level of Lamor Manteau. Max SP + 1% per upgrade level of Lamor Manteau. Increases physical damage on Undead property targets by 5%. Set Bonus Lamor Shield Lamor Shoes Reduces damage taken from Undead property enemies by 5%. Reduces damage taken from Undead property attacks by 2% per upgrade level of Lamor Shield.
Full item details & effects
Legacy of Wise One

Legacy of Wise One [1]

#400287 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A crystal of wisdom left behind by a great sage. The past and the present meet, and the adventurers advance into the future. ------------------------ MDEF + 10. ------------------------ Reduce After Cast Delay by 20%. ------------------------ Reduce damage taken from normal and boss monsters by 20%. ------------------------ When refined to +10 or higher, Increase physical and magic damage against all race monsters (except players) by 30%. Reduce damage taken from Players by 13%. ------------------------ When refined to +12 or higher, MHP + 30%, MSP + 30%. ------------------------ Def : 10 Location : Upper
Full item details & effects
Lian Shoes

Lian Shoes [1]

#22069 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
25
Buy value
0 z
Sell value
0 z
A pair of shoes with mystical powers. Max HP + 1% per upgrade level of the item. Max SP + 1% per upgrade level of the item. Mdef + 3 Reduces damage taken from Neutral property attacks by 5%. Increases the drop rate of items by 10% if the user has active vip. Set Bonus Lian Robe Lian Shoes Max HP + 1% per upgrade level of Lian Robe. Max SP + 1% per upgrade level of Lian Robe. Increases physical and magical damage on Formless race enemies by 5%. Set Bonus Lian Shield Lian Shoes Reduces damage taken from Neutral property enemies by 5%. Reduces damage taken from Neutral property enemies by an additional 1% per upgrade level of Lian Shield.
Full item details & effects
Lumiere Shoes

Lumiere Shoes [1]

#22061 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
25
Buy value
20 z
Sell value
10 z
A pair of shoes that feel radiant. Max HP + 1% per upgrade level of the item. Max SP + 1% per upgrade level of the item. Mdef + 3 Reduces damage taken from Holy property attacks by 5%. Increases the drop rate of items by 10% if the user has active vip. Set Bonus Lumiere Shield [1] Lumiere Shoes [1] Reduces damage taken from Holy race enemies by 5%. Reduces damage taken from Holy property attacks by 2% for every upgrade level of Lumiere Shield [1]. Set Bonus Lumiere Manteau [1] Lumiere Shoes [1] Increases physical damage on Holy race targets by 5%. For every upgrade level of Lumiere Manteau [1], Max HP + 1% Max SP + 1%
Full item details & effects
Lunar Eclipse Armor

Lunar Eclipse Armor [1]

#15374 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
Armor said to contain the power of the Great Wolf that captured the moon. Can't be destroyed in Battle ------------------------ MaxHP + 15% , MaxSP + 15% ------------------------ Every refine level of Armor, After Cast Delay -1%. ------------------------ When refined to +7 or higher, Fix cast time -50%. When refined to +9 or higher, Additional Fix cast time reduction 20%. ------------------------ Set Bonus Lunar Eclipse Armor Hatii Card Immune to frozen. Max HP +50%. When receiving physical attack, there is 20% chance that the target will be frozen. Physical/magical damage received from medium and large sized enemy -15%. Incoming damage received from New Moon Kick and Full Moon Kick -20%. ------------------------ Def : 120
Full item details & effects
Lunatic Family Balloon

Lunatic Family Balloon

#19427 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
99
Slots
0
Weight
20
Buy value
0 z
Sell value
0 z
A cute rabbit family balloon. It's a perfect companion to carry around when traveling. ------------------------ For every 18 Base VIT, reduce Variable Casting Time by 1%. ------------------------ When Base VIT is 120 or higher, reduce After Cast Delay by 2%. ------------------------ When Base VIT is 130 or higher, reduce After Cast Delay by additional 3%. ------------------------ Def : 0 Location : Lower
Full item details & effects
Mad Bunny

Mad Bunny [1]

#28902 · Armor · Shield
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A rag doll that Piamette uses for both offense and defense. It looks so real and alive! Required Jobs: All Jobs ATK + 5% MATK + 5% Reflects 10% of the received short-ranged damage back to the attacker. Adds a 10% chance of casting Level 8 Magic Mirror on the user when receiving a magical attack that lasts for 2 seconds. If upgrade level is +7 or higher, ATK + 5 MATK + 5 If upgrade level is +9 or higher, Additional ATK + 15 Additional MATK + 15 If upgrade level is +12 or higher, Crit + 10 The users casting cannot be interrupted outside of WoE.
Full item details & effects
Mad Bunny Backpack

Mad Bunny Backpack [1]

#480372 · Armor · Garment
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A giant bunny modeled after the doll that Piamette always carries around. It certainly looks more menacing than its costume counterpart. ------------------------ Reduce damage taken from Neutral property attacks by 10%. ------------------------ For every 2 refine level, ATK + 10, MATK + 10. ------------------------ For every 3 refine level, POW + 2, CON + 2, SPL + 2. ------------------------ When refined to +7 or higher, ATK + 10%, MATK + 10%. ------------------------ When refined to +9 or higher, increase melee, long-range physical, and all property magic damage by 12%. ------------------------ When refined to +11 or higher, reduce After Cast Delay by 10%. ------------------------ When refined to +13 or higher, increase physical damage against all race enemies by 15%. ------------------------ Set Bonus: Giant Mad Bunny [1] Mad Bunny Special OR Mad Bunny Special [1] Increase physical and magic damage against Boss class enemies by 10%. When performing physical or magic attack, there's a 1% chance to tranform into Piamette for 7 seconds. During transformation, for every 2 level of total refine level of Garment and Shield, ATK + 20, MATK + 20. ------------------------ Set Bonus: Giant Mad Bunny [1] Mad Bunny-LT [1] Increase physical and magic damage against Boss class enemies by 15%. When performing physical or magic attack, there's a 2% chance to tranform into Piamette for 7 seconds. During transformation, increase physical and magic damage against Boss class enemies by 2%, for every 3 level of total refine level of Garment and Shield, ATK + 30, MATK + 30. When Shield grade is B or higher, increase the chance of transformation by additional 1%. When Shield grade is A, increase the chance of transformation by additional 1%. ------------------------ Def : 0
Full item details & effects
Mad Bunny-LT

Mad Bunny-LT [1]

#460020 · Armor · Shield
Armor Lv.
2
Required Lv.
160
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A plush toy that Piamette uses conveniently for attack and defense? It clearly appears to be moving... ------------------------ ATK + 5%, MATK + 5%. ASPD + 3 ------------------------ For every 2 refine level, ATK + 2%, MATK + 2%. When refine level 7 or more, increases attack speed (delay after attack reduced) by 5%, and variable casting reduced by 5%. When refine level 9 or more, melee/ranged physical damage increases by 7%, and all property magical damage increases by 7%. When refine level 12 or more, users casting cannot be interrupted, and CRI + 15 ------------------------ [Bonus By Grade] [Grade D] Reduces physical/magical damage received from enemies of all attributes by 10%. [Grade C] POW + 2, SPL + 2. [Grade B] S.MATK + 2, P.ATK + 2. [Grade A] Reduced global cooldown by 5%. ------------------------ Def : 0
Full item details & effects
Magic Absorber

Magic Absorber [1]

#460005 · Armor · Shield
DEF
50
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Shield for anti-magic, with improved ability to reflect magic. It's very thin, probably because of its anti-magic shield. ------------------------ Increases all property magical damage by 3%, Mdef + 15. ------------------------ If refine rate is 7 or higher, MATK + 25. ------------------------ If refine rate is 9 or higher, reduces variable casting time by 5%. ------------------------ If refine rate is 12 or higher, increases all property magical damage by additional 7%. ------------------------ Set Bonus Magic Absorber Force/Mental Condenser MaxHP + 10%, reduces global cooldown by 5%. ------------------------ Def : 50
Full item details & effects
Magic Compression

Magic Compression [1]

#480317 · Armor · Garment
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
A coat that compresses the power of the spirits and contains magic power in every fiber. ------------------------ ASPD + 5%, ASPD + 5. ------------------------ MATK + 30%. ------------------------ Reduce damage taken from Normal and Boss enemies by 5%. ------------------------ Reduce damage taken from Human and Doram Player by 5%. ------------------------ For every level of Spirit Sympathy learned, INT + 5, After Cast Delay -5%. ------------------------ For every level of Striking learned, increase Fire Bolt, Cold Bolt, Lightning Bolt, and Earth Spike damage by 20%. ------------------------ When learned Psychic Wave Lv. 5, there's a chance to cast Fire Bolt, Cold Bolt, Lightning Bolt, Earth Spike, and Psychic Wave when performing physical attack. (Skill level is based on learned level.) ------------------------ When learned Spell Fist Lv. 10, there's a chance to cast Safety Wall Lv. 3 when performing physical attack. (If a higher Safety Wall skill level is available, it will be cast instead of Lv. 3.) ------------------------ When refined to +7 or higher, additional ASPD + 5%, MATK + 5%. ------------------------ When refined to +9 or higher, additional ASPD + 10%, MATK + 10%. ------------------------ Def : 12
Full item details & effects
Magnum Break Amistr Bag

Magnum Break Amistr Bag [1]

#20806 · Armor · Garment
DEF
30
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
20
Buy value
300,000 z
Sell value
150,000 z
A bag that resembles the homunculus, Amistr. All Stats + 1 Enables Level 1 Magnum Break. Increases the experience given from monsters by 1% per 2 upgrade levels of the item. Increases the drop rate of items by 1% per 2 upgrade levels of the item. If upgrade level is +9 or higher, Restores 3 SP to the user when a monster is killed by a physical or magical attack. If upgrade level is +12 or higher, The users casting cannot be interrupted outside of WoE.
Full item details & effects
Maroon Bunny Band

Maroon Bunny Band [1]

#18888 · Armor · Headgear (Top)
DEF
2
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A hairband that attracts individuals. You can wear it when you want to look sexy. Position: Upper Required Jobs: All Jobs Int + 5 Luk + 5 ATK + 2% MATK + 5% Increases sexiness by 100%. If upgrade level is +9 or higher, Additional ATK + 4% Additional MATK + 4% If upgrade level is +12 or higher, Reduces the fixed casting time of skills by 10%.
Full item details & effects
Mars Armor

Mars Armor [1]

#15363 · Armor · Armor
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
An armor modeled after one of the twelve legendary pantheon. You can feel Mars divine power coming from it. ------------------------ When using Back Slide, ASPD + 2 for 10 seconds. ------------------------ For every 4 refine level, DEX + 3, MaxHP + 3%, ignore physical defense of Brute, Demihuman, and Human/Doram Player enemies by 15%. ------------------------ When refined to +12 or higher, Reduce Dark Claw cooldown by 5 seconds. For every level of Double Strafe learned, increase Triangle Shot damage by 2%. ------------------------ Set Bonus: Mars Armor [1] Giant Whisper Card FLEE + 20, ATK + 30. ------------------------ Set Bonus: Mars Armor [1] Kades Card Reduce damage taken from Holy and Ghost property attacks by 20%. ------------------------ Def : 0
Full item details & effects
Mechanical Aluminum Modified Boots

Mechanical Aluminum Modified Boots [1]

#470120 · Armor · Footgear
DEF
50
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
150
Buy value
0 z
Sell value
0 z
MDEF +10 ------------------------ Every 2 refine level, STR +2. Every 3 refine level, MHP +2%. ------------------------ When refined to +7 or higher, ATK +7%. When refined to +9 or higher, reduces Fixed Casting Time by 0.5 seconds. When refined to +11 or higher, increases physical damage to all property by 7%. ------------------------ Set Bonus: Scrap Remodel Shoes [1] Cannon Converter [1] Reduces After Cast Delay by 8%. Increases Arm Cannon damage by 20%. Increases Cart Cannon damage by 20%. When using Arm Cannon or Cart Cannon, there is a chance increase long-range physical damage by 30% for 10 seconds. ------------------------ Set Bonus: Scrap Remodel Shoes [1] Arquien's Necklace [1] ATK +8%. Reduces Afer Cast Delay by 8%. When using Axe Tornado or Cart Tornado, there is a chance increase melee physical damage by 30% for 10 seconds. ------------------------ Set Bonus: Scrap Remodel Shoes [1] Waste Stove Card ATK +50. Reduces damage from Medium and Large monster by 8%. Every 3 refine level of Armor, increases melee and ranged physical damage by 4%. When equipped by Merchant class, ATK +80. ------------------------ Set Bonus: Scrap Remodel Shoes [1] RSX-0806 Card ATK +100. Reduces damage from Medium and Large monster by 10%. Every 2 refine level of Armor, increases melee and ranged physical damage by 4%. When equipped by Merchant class, ATK +120. ------------------------ Def : 50
Full item details & effects
Medic's Robe

Medic's Robe [1]

#2380 · Armor · Armor
DEF
25
Armor Lv.
1
Required Lv.
80
Slots
1
Weight
0
Buy value
10 z
Sell value
5 z
Designed to be used by responsible warriors who take charge of the survival of the guild or party. It gives off multiple effects when compounded as a set. Account Bound Max HP + 150 Mdef + 2 Reduces damage taken from Demi-Human race enemies by 2%. Reduces damage taken from Human Player race enemies by 2%. Set Bonus Medic's Robe [1] Combat Boots [1] Commander's Manteau [1] Int + 3 Max HP + 12% Reduces the variable casting time of Holy Light by 50%. Increases the recovery rate of recovery skills by 6%. Increases damage taken from All Race enemies except Demi-Human by 300%. Increases damage taken from All Race enemies except Human Player by 300%. Adds a chance for the user's property to become Level X Ghost for 10 seconds when receiving a physical attack.
Full item details & effects
Medical Cape

Medical Cape [1]

#20854 · Armor · Garment
DEF
12
Armor Lv.
1
Required Lv.
10
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
When monster is killed by physical or magical attack, Recover SP 10 and HP 100 When brute, fish type monsters are killed, adds 0.5% chance to drop Combat Pill When plants, insect type monsters are killed, adds 0.5% chance to drop Combat Pill When devil, human type monsters are killed, adds 0.5% chance to drop Speed Up Potion When dragon, formless type monsters are killed, adds 0.5% chance to drop Serum When angel, undead type monsters are killed, adds 0.5% chance to drop Poison Bottle When refined to +7 or higher, increases drop rate by an additional 0.5%. When refine rate is +9 or higher, increases drop rate by an additional 1.0%.
Full item details & effects
Megingjard

Megingjard

#2629 · Armor · Accessory
DEF
2
Armor Lv.
1
Required Lv.
94
Slots
0
Weight
800
Buy value
20 z
Sell value
10 z
A reproduction of the girdle of might that Thor wore to enhance his prodigious strength. Account Bound This can be made 30 day version that is tradable by talking with the Godly Item Confiscator in Prontera Castle. Str + 40 Mdef + 7 Additional Str + 1 for every 5 base levels. If the user's base Str is 120 or higher, increases physical damage on boss monsters by 10%.
Full item details & effects
Megingjard

Megingjard

#2830 · Armor · Accessory
DEF
2
Armor Lv.
1
Required Lv.
94
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A reproduction of the girdle of might that Thor wore to enhance his prodigious strength. Rental Item Str + 40 Mdef + 7 Additional Str + 1 for every 5 base levels. If the user's base Str is 120 or higher, increases physical damage on boss monsters by 10%.
Full item details & effects
Mercury Suit

Mercury Suit [1]

#15431 · Armor · Armor
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
A shinobi suit modeled after one of the twelve legendary pantheon. You can feel Mercury's divine power coming from it. ------------------------ Increase Pure Soul cooldown by 50 seconds. ------------------------ When casting Pure Soul, gain DEF + 300 and MDEF + 100 for 50 seconds. ------------------------ For every 4 refine level, All Basic Status + 2. ------------------------ When refined to +12 or higher, reduce After Cast Delay by 10%. ------------------------ Set Bonus: Mercury Suit [1] Faceworm Larva Card Increase Freezing Spear damage by 30%. ------------------------ Set Bonus: Mercury Suit [1] Gioia Card Increase Wind Blade damage by 30%, reduce damage taken from all property attacks by 40%. ------------------------ Set Bonus: Mercury Suit [1] Assaulter Card Increase long-range physical damage by 8%, when using Killing Strike, Reduces the global delay of skills by 20% for 3 seconds. ------------------------ Set Bonus: Mercury Suit [1] Samurai Specter Card Increase long-range physical damage by 10%, reduce global delay by 20%, when using Killing Strike, Reduces the global delay of skills by 30% per 3 seconds. ------------------------ Def : 0
Full item details & effects
Mercury Suit-LT

Mercury Suit-LT [1]

#450389 · Armor · Armor
DEF
30
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
ATK/MATK +120. ------------------------ Every 2 refine level, ATK/MATK +10. Every 3 refine level, increases skills Swirling Petal/Cross Slash damage by 20% and increases Fire/Water/Wind properties magic damage by 7%. ------------------------ When refined to +9 or higher, ATK/MATK +12%. When refined to +11 or higher, increases physical/magic damage to enemies of all races by 15%. When refined to +13 or higher, reduces global cooldown by 15%. ------------------------ Set Bonus: Mercury Suit-LT Faceworm Larva Card Increases skill Cold Blooded Cannon damage by 25%. ------------------------ Set Bonus: Mercury Suit-LT Ancient Mummy Card Increases skill Red Flame Cannon damage by 25%. ------------------------ Set Bonus: Mercury Suit-LT Gioia Card Increases skill Thundering Cannon damage by 30 and increases resistance to all properties by 40%. ------------------------ Set Bonus: Mercury Suit-LT Assaulter Card Increases long-ranged physical damage by 15% and CRI +5. ------------------------ Set Bonus: Mercury Suit-LT Samurai Spectre Card Increases long-ranged physical damage by 25% and CRI +10. ------------------------ [Grade Bonus] [Grade D] When using skill Pure Soul, DEF +300, MDEF +100 for 30 seconds. Every 2 refine level, ATK、MATK +8. Every 3 refine level, increases physical/magic damage to enemies of all sizes by 5%. [Grade C] Every 3 refine level, increase skills Golden Dragon Cannon/Darkening Cannon/Shadow Dance/Huuma Shuriken-Grasp damage by 5%. [Grade B] Every 2 refine level, P.ATK/S.MATK +1. Every 3 refine level, increases physical/magic damage to enemies of all sizes by 5%. [Grade A] Every 3 refine level, increases skills Golden Dragon Cannon/Darkening Cannon/Shadow Dance/Huuma Shuriken-Grasp damage by 5%. When refined to +13 or higher, increases physical/magic damage to enemies of all properties by 15%. ------------------------ Def: 30
Full item details & effects
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