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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “MATK + 7%” in Renewal

Page 12 of 21
Imperial Genesis Armor

Imperial Genesis Armor [1]

#450055 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
Noble Royal Guard armor with the Rune-Midgarts crest engraved on it. MATK +75 If refined to 7 or higher, Holy Magic damage +7% If refined to 9 or higher, Additional Holy Magic damage +7% SET BONUS Imperial Magic Manteau Imperial Magic Boots Imperial Magic Ring MATK +25 After cast delay -5% Genesis Ray damage +10% SET BONUS Imperial Genesis Armor Imperial Magic Manteau Imperial Magic Boots If combined upgrade levels are 27 or higher, Additional MATK +25 Additional after cast delay -10% Additional Genesis Ray damage +15%
Full item details & effects
Imperial Ninja Suit

Imperial Ninja Suit [1]

#450082 · Armor · Armor
DEF
90
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Ninja uniform with the Rune-Midgarts crest engraved on it. MATK +75 If refined to 7 or higher, Variable Cast Time -15% If refined to 9 or higher, All elemental Magic damage +7% SET BONUS Imperial Magic Manteau Imperial Magic Boots Imperial Magic Ring Variable Cast Time -5% MATK +2% Flaming Petals/Freezing Spear/Wind Blade damage +10% SET BONUS Imperial Ninja Suit Imperial Magic Manteau Imperial Magic Boots If combined upgrade levels are 27 or higher, Additional Variable Cast Time -5% Additional MATK +3% Additional Flaming Petals/Freezing Spear/Wind Blade damage +15%
Full item details & effects
Imperial Psychic Robe

Imperial Psychic Robe [1]

#450078 · Armor · Armor
DEF
90
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Sorcerer robe with the Rune-Midgarts crest engraved on it. MATK +75 If refined to 7 or higher, Variable Cast Time -15% If refined to 9 or higher, Neutral Magic damage +7% SET BONUS Imperial Magic Manteau Imperial Magic Boots Imperial Magic Ring Variable Cast Time -5% MATK +2% Psychic Wave damage +10% SET BONUS Imperial Psychic Robe Imperial Magic Manteau Imperial Magic Boots If combined upgrade levels are 27 or higher, Additional Variable Cast Time -5% Additional MATK +3% Additional Psychic Wave damage +15%
Full item details & effects
Imperial Reverb Suit

Imperial Reverb Suit [1]

#450059 · Armor · Armor
DEF
90
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
Noble musician armor with the Rune-Midgarts crest engraved on it. MATK +75 If refined to 7 or higher, Neutral Magic damage +7% If refined to 9 or higher, Additional Neutral Magic damage +7% SET BONUS Imperial Magic Manteau Imperial Magic Boots Imperial Magic Ring Variable Cast Time -5% MATK +2% Reverberation damage +10% SET BONUS Imperial Reverberation Suit Imperial Magic Manteau Imperial Magic Boots If combined upgrade levels are 27 or higher, Additional Variable Cast Time -5% Additional MATK +3% Additional Reverberation damage +15%
Full item details & effects
Imperial Spear

Imperial Spear [1]

#1433 · One-Handed Spear · Weapon
ATK
180
MATK
40
Weapon Lv.
3
Required Lv.
102
Slots
1
Weight
180
Buy value
20 z
Sell value
10 z
A beautiful spear engraved with patterns of the Rune Kingdom. Property: Neutral MATK + 40 Increases the damage of Banishing Point and Cannon Spear by 20%. Increases the damage of Banishing Point and Cannon Spear by an additional 3% per 2 upgrade levels of this item. Set Bonus Imperial Ring [1] Imperial Spear [1] Increases the damage of Cannon Spear and Vanishing Point by 7% per 2 upgrade levels of Imperial Spear [1]. Set Bonus Imperial Guard [1] Imperial Spear [1] Increases the damage of Genesis Ray and Grand Cross by 10%. Set Bonus Imperial Feather Imperial Guard [1] Imperial Spear [1] Increases the damage of Banishing Point, Cannon Spear and Shield Press by 20%. Set Bonus Imperial Feather Imperial Guard [1] Imperial Ring [1] Imperial Spear [1] Reduces the SP cost of Banishing Point by 15. Reduces the SP cost of Cannon Spear by 10. Reduces the SP cost of Grand Cross by 30. Reduces the SP cost of Shield Press by 5.
Full item details & effects
Imperial Stalker Suit

Imperial Stalker Suit [1]

#450071 · Armor · Armor
DEF
90
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
Noble Shadow Chaser armor with the Rune-Midgarts crest engraved on it. MATK +75 If refined to 7 or higher, Increased ASPD +5% If refined to 9 or higher, Fire Magic damage +7% SET BONUS Imperial Magic Manteau Imperial Magic Boots Imperial Magic Ring ASPD +1 MATK +2% Meteor Storm damage +25% SET BONUS Imperial Stalker Suit Imperial Magic Manteau Imperial Magic Boots If combined upgrade levels are 27 or higher, Additional ASPD +1 Additional MATK +3% Additional Meteor Storm damage +25%
Full item details & effects
Imperial Super Novice Robe

Imperial Super Novice Robe [1]

#450124 · Armor · Armor
DEF
90
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Super Novice robe with the Rune-Midgarts crest engraved on it. MATK +75 If refined to 7 or higher, Increased ASPD +5% If refined to 9 or higher, Max HP +7% SET BONUS Imperial Magic Manteau Imperial Magic Boots Imperial Magic Ring Max HP +5% MATK +2% Normal Physical Melee attacks create a chance of casting Level 1 Psychic Wave. SET BONUS Imperial Super Novice Robe Imperial Magic Manteau Imperial Magic Boots If combined upgrade levels are 27 or higher, Additional Max HP +5% Additional MATK +3% Psychic Wave damage +7%
Full item details & effects
Iron Staff-LT

Iron Staff-LT [2]

#640027 · Two-Handed Staff · Weapon (Two-Handed)
ATK
100
MATK
235
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
An improved version of the staff made of otherworldly materials. ------------------------ Indestructible in battle. MATK + 235, MATK + 5%. ------------------------ When character base level 210 or higher, SPL + 2, S.MATK + 1. ------------------------ For every 2 refine level, MATK + 15 For every 3 refine level, Increases Earth Strain and Gravitational Field damage by 12%. When refine level 7 or more, reduced variable casting by 15%, increased magic damage of Neutral, Earth, and Fire properties by 20%. When refine level 9 or more, reduced Earth Strain skill cooldown is 1 second, and increased Comet damage is by 30%. When refine level 11 or more, increases magic damage to enemies of all sizes by 20% and Crimson Rock damage by 30%. ------------------------ Set Bonus Iron Staff-LT [2] Hero Boots-LT [1] MATK + 10%, S.MATK + 2. ------------------------ [Bonus By Grade] [Grade D] MATK + 3%. [Grade C] Increases Neutral, Earth, and Fire magic damage by 15%, S.MATK + 1. [Grade B] SPL + 3, S.MATK + 2. ------------------------ Weapon Lv : 5
Full item details & effects
Issgard Magician Crown

Issgard Magician Crown [1]

#400106 · Armor · Headgear (Top)
DEF
20
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A crown imbued with the special magic of Ysgard. It is said to be endowed with power specialized for magical combat. SPL +7, CON +7. Increases all property magic damage by 10%. ------------------------ For every 2 refines, MATK +3%. ------------------------ For every 3 refines, increases magical damage to all size enemies by 4%. ------------------------ When refined to +7, reduces Global Cooldown by 8%. ------------------------ When refined to +9, S.MATK +10, increases all property magic damage by 10%. ------------------------ Set Bonus: Issgard Magician Crown [1] Glacier Weapon Series MATK +5%, MATK +50, For every 3 refines of the weapon, increases ASPD +4% and increases all property magic damage by 5%. ------------------------ [Grade Bonus] [Grade D] S.MATK +5. [Grade C] DEF +150, MDEF +30. [Grade B] SPL +5, CON +5. [Grade A] RES +50, MRES +50. ------------------------ Location : Upper
Full item details & effects
Jade Crown

Jade Crown [1]

#400094 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
For every 2 refine levels, MATK +2% and increases SP recovery rate by 6%. If refine rate is 7 or higher, All Basic Stat +3. If refine rate is 9 or higher, MATK +4%. If refine rate is 11 or higher, increases Neutral, Fire, and Ghost property magical damage by 20%. ------------------------ Set Bonus: Biolab Aquarius Crown Crimson Rose Stick Reduces cooldown of Crimson Rock by 1 second. increases Crimson Rock damage by 3% per refine rate of Crimson Rose Stick. ------------------------ Set Bonus: Biolab Aquarius Crown Staff of Miracle Increases Ghost property magical damage by 3%. Increases Soul Expansion damage by 3% per refine rate of Staff of Miracle. ------------------------ Set Bonus: Biolab Aquarius Crown Gravitation Staff Increases Neutral property magical damage by 3%. Increases Gravitational Field and Comet damage by 3% per refine rate of Gravitation Staff. ------------------------ Def : 10 Location : Upper
Full item details & effects
Jewel Detector Mk47

Jewel Detector Mk47 [2]

#28772 · Dagger · Weapon
ATK
190
MATK
180
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A small detector made for finding jewels in mines. It's used for various purposes as it boosts the wielder's strength. MATK +180. MATK +10%. Fire and Neutral Magic damage +7%. When refined to +7 or higher, MATK +40, increased ASPD (ASPD +10%) When refined to +9 or higher, Additional Fire and Neutral Magic damage +8%. When physically attacking, create a chance to gain additional Magic damage +15% on enemies of all sizes for 10 sec. When refined to +11 or higher, After-cast delay -20%.
Full item details & effects
Jupiter Light Armor-LT

Jupiter Light Armor-LT [1]

#450294 · Armor · Armor
DEF
30
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
MATK+150. ------------------------ Every 2 level refine, MATK+15. Every 3 level refine, increase Skills Diamond Dust/Soul Expansion/Hell Inferno/Earth Grave damage by 20%. ------------------------ When refined to +9 or higher, MATK+15%. When refined to +11 or higher, increase magic damage to all races by 15%. When refined to +13 or higher, reduce After cast delay skill by 15%. ------------------------ Set Bonus: Jupiter Light Armor-LT Nightmare Verit Card MATK+100, MDEF+10. Increase magic damage to all races by +15%. ------------------------ Set Bonus: Jupiter Light Armor-LT Fallen Bishop Card MATK+100, MaxSP+50%, MDEF+20. Increase magic damage to all races by +30%. ------------------------ [Grade Bonus] [Grade D] Every 2 level refine, MATK+8. Every 3 level refine, increase physical/magic damage to all sizes by 4%. [Grade C] Every 3 level refine, Intensification skill cooldown time -7 seconds and Diamond Dust skill cooldown time -0.2 seconds. [Grade B] Every 2 level refine, S.MATK+1. Every 3 level refine, increase physical/magic damage to all sizes by 5%. [Grade A] Every 3 level refine, increase Soul Vulcan Strike/Diamond Storm skills damage by 7%. When refined to +13 or higher, Intensification skill cooldown time -30 seconds and Diamond Dust skill cooldown time -1 second. ------------------------ Def: 30
Full item details & effects
Kardui Ear

Kardui Ear

#5966 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
30
Buy value
0 z
Sell value
0 z
MATK +2 per 10 base Dex. When base Dex is higher than 108, reduce variable casting by 10%, MATK +60. When base Dex is higher than 120, reduce variable casting by additional 5%, additional MATK +100. When equipped with Lapine Shield, and refined to +7 or higher, reduce cooldown of Comet by 20 sec. When equipped with Lapine Shield, and refined to +9 or higher, reduce cooldown of Comet by additional 40 sec. When equipped with Fallen Bishop Card, the cooldown reduction from previous set bonus will be disabled. When equipped with Runaway Magic, the cooldown reduction from previous set bonus will be disabled When equipped with Tendrillion Card and Book/Staff/Two handed Staff, increase magic damage to players by 2% per 1 refine rate (maximum cap 20%) Location : Middle Weight : 30
Full item details & effects
Kardui Robe

Kardui Robe [1]

#15169 · Armor · Armor
DEF
60
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
80
Buy value
20 z
Sell value
10 z
A magical robe worn by the king of the Laphine tribe. Property: Neutral MATK + 10 Mdef + 5 Reduces damage taken from Demi-Human race enemies by 1%. Reduces damage taken from Human Player race enemies by 1%. If upgrade level is +7 or higher, Reduces damage taken from Demi-Human race enemies by an additional 2%. Reduces damage taken from Human Player race enemies by an additional 2%. If upgrade level is +8 or higher, Reduces damage taken from Demi-Human race enemies by an additional 2%. Reduces damage taken from Human Player race enemies by an additional 2%. This item is indestructible in battle. If upgrade level is +9 or higher, Reduces damage taken from Demi-Human race enemies by an additional 2%. Reduces damage taken from Human Player race enemies by an additional 2%. Set Bonus Angeling Card Kardui Robe [1] If upgrade level is +9 or higher, Immune to Frozen. Set Bonus Kardui Robe [1] Laphine Staff MATK + 3 per upgrade level of Laphine Staff. If Kardui Robe [1] upgrade level is +7 or higher, Additional MATK + 5 per upgrade level of Laphine Staff. If Kardui Robe [1] upgrade level is +8 or higher, Additional MATK + 7 per upgrade level of Laphine Staff.
Full item details & effects
Keris

Keris [1]

#13067 · Dagger · Weapon
ATK
107
MATK
70
Weapon Lv.
3
Required Lv.
30
Slots
1
Weight
70
Buy value
20 z
Sell value
10 z
A long time ago, the manufacturing process for the holy sword of the Jaty tribe in Dewata island disappeared, but it has been reproduced by Mastersmith Gatti again. MATK +70. Enable a 2% chance of gaining 10% of the damage inflicted on an enemy as HP with each attack. An additional enchant option is available from Gatti for this weapon.
Full item details & effects
Knight's Boots of Midgard

Knight's Boots of Midgard [1]

#470247 · Armor · Footgear
DEF
20
Armor Lv.
2
Required Lv.
130
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
For every 2 refine level, ATK, MATK + 10. ------------------------ For every 3 refine level, SPL, POW, CON + 1. ------------------------ When refined to +7 or higher, ATK, MATK + 7%. ------------------------ When refined to +9 or higher, reduce Fixed Casting Time by 0.3 seconds. ------------------------ When refined to +11 or higher, Increase melee and long ranged physical damage by 10%. Increase all property magic damage by 10%. ------------------------ When refined to +13 or higher, increase physical and magic damage against all size enemies by 10%. ------------------------ Set Bonus: Midgard Knight Shoes [1] Cursed Knight's Shield [1] OR Midgard Knight Shoes [1] Bloody Knight's Shield [1] Increase physical and magic damage against Boss monsters by 15%. When shoes refined to +13 or higher, there's a 5% chance to increase STR, INT, DEX + 150 for 10 seconds. ------------------------ Set Bonus: Midgard Knight Shoes [1] Purified Knight's Shield [1] Increase physical and magic damage against Boss monsters by 30%. When shoes refined to +13 or higher, there's a 5% chance to increase STR, INT, DEX + 200 for 10 seconds. ------------------------ [Grade Bonus] [Grade D] RES + 50, MRES + 50. [Grade C] Increase physical and magic damage against all property monsters by 8%. [Grade B] P.ATK, S.MATK + 7. [Grade A] When refined to +13 or higher, reduce Fixed Casting Time by additional 0.7 seconds. ------------------------ Def : 20
Full item details & effects
Kradat

Kradat

#420391 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
170
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
Throw your paper! Next round, that guy's definitely going to play rock! ------------------------ Reduces After Cast Delay by 7%. ------------------------ Increases magic damage to all class enemies by 15%. ------------------------ Set Bonus: Kradat (Paper) Shard of Intelligence Jewel MATK + 150 ------------------------ Set Bonus: Kradat (Paper) Shard of Vitality Jewel After Cast Delay - 15%, MHP + 5000. ------------------------ Def : 0 Location : Lower
Full item details & effects
Krishnagar

Krishnagar [1]

#13088 · Dagger · Weapon
ATK
110
MATK
50
Weapon Lv.
4
Required Lv.
30
Slots
1
Weight
50
Buy value
10 z
Sell value
5 z
An original Kris from ancient Jati clan. It gives off an intense magical aura. Property: Neutral If upgrade level is +5 or higher, MATK + 30 If upgrade level is +7 or higher, Additional MATK + 40 If upgrade level is +9 or higher, Additional MATK + 50
Full item details & effects
Kshatra Vairya

Kshatra Vairya [1]

#470312 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
The guardian deity of minerals. On the day of judgment, he will burn and purify the world with scorching hot molten ore. ------------------------ MDEF + 15. ------------------------ Reduce damage taken from Normal and Boss enemies by 5%. ------------------------ Reduce damage taken from Human and Doram Player by 10%. ------------------------ Increase physical damage against all class enemies by 40%. ------------------------ MATK + 40%. ------------------------ For every refine level, All Basic Status + 3. ------------------------ When refined to +10 or higher, MHP + 15%, reduce After Cast Delay by 15%. ------------------------ When refined to +11 or higher, MHP + 25%, reduce After Cast Delay by 25%. ------------------------ When refined to +12 or higher, MATK + 30%, increase physical damage against all class enemies by 30%. ------------------------ When refined to +13 or higher, increase physical and magic damage against all size enemies by 15%. When performing physical or magic attack, there's a low chance to enter [Divine Blessing] status for 10 seconds. [Divine Blessing] For every 10 Base Level, All Basic Status + 1, MHP + 1%, FLEE + 10, ATK + 10, MATK + 10. ------------------------ Def : 25
Full item details & effects
Kuroiro-OS

Kuroiro-OS [2]

#28755 · Dagger · Weapon
ATK
150
MATK
150
Weapon Lv.
4
Required Lv.
130
Slots
2
Weight
90
Buy value
20 z
Sell value
10 z
A dagger with a black blade that's studded with white, almost transparent, beads. MATK +150 Physical/Magic damage +5% on Shadow and Undead enemies. If upgrade level is +7 or higher, Increases Physical and Magical Damage on Shadow and Undead targets by an additional 10%. If upgrade level is +9 or higher, Increases damage dealt by Kunai Splash by an additional 20%. If upgrade level is +11 or higher, Increases Physical and Magical Damage on Demon and Undead targets by an additional 10%.
Full item details & effects
Kuroiro-OSAD

Kuroiro-OSAD [2]

#510066 · Dagger · Weapon
ATK
150
MATK
150
Weapon Lv.
5
Required Lv.
170
Slots
2
Weight
90
Buy value
0 z
Sell value
0 z
Kuroiro-OS remodeled with Team Atnad's technology added. ------------------------ MATK + 150. Increases physical and magical damage against shadow and undead property enemies by 7%. If refine rate is 7 or higher, increases physical and magical damage against shadow and undead property enemies by additional 13%. If refine rate is 9 or higher, increases Flaming Petals, Freezing Spear and Wind Blade damage by 20% and Kunai Splash damage by 35%. If refine rate is 11 or higher, increases physical and magical damage against demon and undead race enemies by 15%. ------------------------ ATK : 150 Weapon Lv : 5
Full item details & effects
Laphine Staff

Laphine Staff

#1649 · One-Handed Staff · Weapon
ATK
30
MATK
180
Weapon Lv.
3
Required Lv.
100
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
A staff which is crafted by a stone that is often used when Laphines put magic power into it. Reduces the fixed casting time of skills by 1% per upgrade level of the item. Set Bonus Laphine Shield [1] Laphine Staff If Laphine Shield [1] upgrade level is +9 or higher MATK + 15 per upgrade level of Laphine Staff. If Laphine Shield [1] upgrade level is +9 or higher and Laphine Staff upgrade level is +10 or higher, Additional MATK + 50 Reduces the variable casting time of skills by 10%. Set Bonus Kardui Robe [1] Laphine Staff MATK + 3 per upgrade level of Laphine Staff. If Kardui Robe [1] upgrade level is +7 or higher, Additional MATK + 5 per upgrade level of Laphine Staff. If Kardui Robe [1] upgrade level is +8 or higher, Additional MATK + 7 per upgrade level of Laphine Staff.
Full item details & effects
Lapine Shield

Lapine Shield [1]

#2198 · Armor · Shield
DEF
25
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
A shield of the Laphine tribe that has mysterious powers. Mdef + 10 If upgrade level is +7 or higher, MATK + 20 Set Bonus Laphine Shield [1] Laphine Staff If Laphine Shield [1] upgrade level is +9 or higher MATK + 15 per upgrade level of Laphine Staff. If Laphine Shield [1] upgrade level is +9 or higher and Laphine Staff upgrade level is +10 or higher, Additional MATK + 50 Reduces the variable casting time of skills by 10%.
Full item details & effects
Lava Leather Robe

Lava Leather Robe [1]

#15380 · Armor · Armor
DEF
55
Armor Lv.
1
Required Lv.
175
Slots
1
Weight
75
Buy value
50,000 z
Sell value
25,000 z
Robe made with the skins of creatures in laval dungeon. Seems like it's still heating. MATK + 100. If refined to +7 or higher, additional MATK + 50. If refined to +9 or higher, additional MATK + 25. When equipped with Lava Leather Hood, Lava Leather Sandles, MATK + 2%. If each of Lava Leather Robe, Lava Leather Hood, Lava Leather Sandles' refine rate is +7 or higher, MATK + 3%. If the sum of refine rates is 27 or higher, Increase fire magic damage by 15%.
Full item details & effects
Libra Crown

Libra Crown

#5662 · Armor · Headgear (Top)
DEF
3
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
30
Buy value
10 z
Sell value
5 z
A magnificent crown created to pay tribute to the 7th sign of the zodiac, Libra the Balance. Attached to the crown is an Opal gemstone, the birthstone for those born under this sign. Position: Upper Dex + 3 Reduces damage taken from Wind property attacks by 7%. If upgrade level is +7 or higher, MATK + 3% If upgrade level is +9 or higher, Additional MATK + 2%. Adds a chance of casting Level 5 Frost Nova when performing a physical attack.
Full item details & effects
Libra Crown

Libra Crown [1]

#400117 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
For every 2 refine levels, ATK +20, MATK +20. If refine rate is 7 or higher, ASPD +10% and reduces variable casting time by 10%. If refine rate is 9 or higher, Increases long ranged physical damage by 10%, increases Neutral property magical damage by 10%. If refine rate is 11 or higher, increases all property magical damage by 10%, increases physical damage against all size enemies by 10%. ------------------------ Set Bonus: Biolab Libra Crown Black Circle or Heart Whip Increases Neutral property magical damage by 10%. increases Metallic Sound damage by 5% per refine rate of Black Circle or Heart Whip. ------------------------ Set Bonus: Biolab Libra Crown Antique Cello or Scarlet Ribbon Increases long ranged physical damage by 10%. Increases Severe Rainstorm damage by 10% per refine rate of Antique Cello or Scarlet Ribbon. ------------------------ Set Bonus: Biolab Libra Crown Wind Gale Increases long ranged physical damage by 10%. Increases Severe Rainstorm damage by 10% per refine rate of Wind Gale. ------------------------ Def : 10 Location : Upper
Full item details & effects
Lich's Bone Wand

Lich's Bone Wand [2]

#1624 · One-Handed Staff · Weapon
ATK
60
MATK
170
Weapon Lv.
3
Required Lv.
70
Slots
2
Weight
80
Buy value
20 z
Sell value
10 z
A wand crafted from a powerful lich's skull that will curse anyone that threatens its true owner. Property: Undead Int + 1 Dex + 1 Adds a 1% chance of casting Level 5 Cursed Fate when receiving a physical attack. Adds an additional 0.1% chance of casting Level 5 Cursed Fate when receiving a physical attack per upgrade level of the item. If upgrade level is +9 or higher, Max SP + 300 MATK + 3%
Full item details & effects
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