Shoes made by a worshipper of Baphomet with magical powers.
Required Jobs: All Jobs
Mdef + 15
Max HP + 3%
Max SP + 3%
MATK + 2%
Increases the damage of Neutral and Fire property magical attacks on targets by 2%.
If upgrade level is +5 or higher,
Additional Max HP + 7%
Additional Max SP + 7%
Additional MATK + 3%
Increases the damage of Neutral and Fire property magical attacks on targets by an additional 3%.
If upgrade level is +7 or higher,
Additional Max HP + 10%
Additional Max SP + 10%
Additional MATK + 5%
Increases the damage of Neutral and Fire property magical attacks on targets by an additional 5%.
A crimson cape said to be made of the devil's flame.
The fire on its garment is burning eternally.
------------------------
When refined to +2 or higher, MATK + 10.
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When refined to +4 or higher, increase Fire and Shadow property magic damage by 3%.
------------------------
When refined to +7 or higher, MATK + 10%.
------------------------
When refined to +9 or higher, increase Hell Inferno and Crimson Rock damage by 30%.
------------------------
When refined to +11 or higher, reduce After Cast Delay by 12%.
------------------------
When refined to +13 or higher, ignore magic defense of Boss class enemies by 10%.
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Set Bonus:
Devil Flame Manteau [1]
Rutilus Stick-OS [2]
Increase Fire and Shadow property magic damage by 10%.
For every 4 refine level of Weapon, increase Hell Inferno damage by 20%.
When weapon is refined to +12 or higher, reduce Hell Inferno and Crimson Rock cooldown by 1 second.
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Def : 0
A hand dropped by a psychic who was chasing after a powerful demon. It will surround you with fear once you equip it.
Position: Upper
Aspd + 10%
Reduces the fixed casting time of Lion's Howl by 100%.
Increases the damage of Lion's Howl by 20%.
The users casting cannot be interrupted outside of WoE.
If upgrade level is +7 or higher,
Additional Aspd + 5%
Increases the damage of Lion's Howl by an additional 30%.
If upgrade level is +9 or higher,
Additional Aspd + 5%
Increases the damage of Lion's Howl by an additional 50%.
If upgrade level is +10 or higher,
Reduces the variable casting time of Lion's Howl, Mental Strength and Summon Spirit Sphere by 50%, if Lightning Ride is at maximum level.
Reduces the cooldown of Lion's Howl by 9.5 seconds, if Earth Shaker is at maximum level.
Increases physical damage on boss monsters by 50%, if Rampage Blast is at maximum level.
Bypass 100% of hard defense of normal monsters, boss monsters and players when performing a physical attack.
A coat worn by a Buddhist priest when sealing the devil.
It has the power to control evil.
MaxHP + 2% , MaxSP + 2%
When using physical attack,
increase damage to small, medium, large size monsters by 5%
Reduce incoming damage from players by 5%
When using Earth Shaker lv5,
Reduce Lion Howl's after skill delay by 0.2s
Per skill level of Rampage Blast learned,
increase damage of Lion Howl by 15%
per skill level of Lightning Ride learned,
increase perfect hit by 4%
When refine rate is +5 or higher additional bonus
MaxHP + 3% , MaxSP + 3%
reduce casting time by 5%
When refine rate is +7 or higher additional bonus
MaxHP + 5% , MaxSP + 5%
reduce casting time by 5%
a headphone from Devil Deviruchi. It is good to block the noise from outside
increase resistance of Stun 50%
if it with Magician, Archer, Acolyte class, increase stun resistance 5%, if Cute pet intimacy is close friend, increase addtioanl stun resistance 15%
Location : Upper Weight : 20
Req Level : 30
Formal wear was worn by the priest who revered Odin's dexterity.
It's imbued with a blessing that enhances the wearer's dexterity.
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MaxHP +10%, MaxSP +10%
ASPD +10%
Reduces variable casting by 10%
------------------------
For every 2 refine levels, ATK +1%, MATK +1%.
For every 3 refine levels, DEX +5.
For every 4 refine levels, increases physical/magical damage against angel and demon race monsters by 6%
------------------------
Set Bonus
Soutane of Dexterity
Clergy's Manteau
Clergy's Boots
DEX +8, DEF +30, MDEF +15.
Reduces physical/magical damage taken from angel and demon race by 15%.
If the sum of refine rate of the Soutane of Dexterity, Clergy's Manteau, and Clergy's Boots is 27 or higher.
ATK +7%, MATK +7%, reduces global cooldown by 20%, reduces fixed casting by 20%.
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The wonderful soul of the dead.
------------------------
ASPD +5%
------------------------
Reduces damage taken from players by 5%.
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INT +1 and MATK +1%, per skill level of [Esha], [Espa], [Eswoo] learned.
------------------------
Max HP +1500, per skill level of [Soul Harvest] learned.
------------------------
When [Soul Collection] Lv5 is learned,
Restore 150 HP and 15 SP when defeating monsters with a magic attack.
------------------------
When refined to +5 or higher,
additional ASPD +5%
------------------------
When refined to +7 or higher, additional
ASPD +10%
-5% damage from normal and boss monsters
------------------------
An Armor which is made of an unknown metal in the human-world. Mysterious power is hidden in the armor.
Str + 2
Dex + 1
Max HP + 150
Increases resistance to Stone and Stun by 5%.
Set Bonus
Diabolus Armor [1]
Diabolus Ring [1]
ATK + 3%
MATK + 3%
Set Bonus
Diabolus Wing
Diabolus Armor
Str + 8
Dex + 4
MaxHP + 1350
Increases physical and magical damage on Temple of the Demon God monsters by 20%.
Reduces damage taken from Temple of the Demon God monsters by 5%,
ATK + 15 for every upgrade level of Diabolus Armor,
A manteau with an endless dark shape waving near it. Only those who overcome fear can wear this manteau.
Max HP + 100
Reduces damage taken from Neutral property attacks by 5%.
Increases physical damage on Satan Morocc and Wounded Morocc by 10%.
Set Bonus
Diabolus Boots [1]
Diabolus Manteau [1]
Max HP + 6%
Set Bonus
Diabolus Wing
Diabolus Manteau
MaxHP + 900
Reduces damage taken from long-ranged attacks by 10%.
Increases physical and magical damage on Temple of the Demon God monsters by 20%.
Reduces damage taken from Temple of the Demon God monsters by 5%,
Reduces damage taken from Fire, Water, and Wind property attacks by 3% for every upgrade level of Diabolus Manteau
A robe which is decorated with unknown letters. The wearer feels like they're learning a new language.
Max SP + 150
Mdef + 5
Reduces the global delay of skills by 10%.
Increases the recovery rate of recovery skills by 6%.
Set Bonus
Diabolus Robe [1]
Diabolus Ring [1]
ATK + 3%
MATK + 3%
Set Bonus
Diabolus Wing
Diabolus Robe
MDef + 25
MaxSP + 350
Reduces the cast delay of skills by 10%
Increases physical and magical damage on Temple of the Demon God monsters by 20%.
Reduces damage taken from Temple of the Demon God monsters by 5%,
mATK + 15 for every upgrade level of Diabolus Robe,
Increases the recovery rate of recovery skills by 2% for every upgrade level of Diabolus Robe
All Stats + 10
Increases physical and magical damage on Temple of the Demon God monsters by 30%.
Set Bonus
Diabolus Wing
Diabolus Armor
Str + 8
Dex + 4
MaxHP + 1350
Increases physical and magical damage on Temple of the Demon God monsters by 20%.
Reduces damage taken from Temple of the Demon God monsters by 5%,
For every upgrade level of Diabolos Armor [1],
ATK + 15
Increases resistance to Stun and Stone by 5%.
Set Bonus
Diabolus Wing
Diabolus Robe
MDef + 25
MaxSP + 350
Reduces the cast delay of skills by 10%
Increases physical and magical damage on Temple of the Demon God monsters by 20%.
Reduces damage taken from Temple of the Demon God monsters by 5%,
mATK + 15 for every upgrade level of Diabolus Robe,
Increases the recovery rate of recovery skills by 2% for every upgrade level of Diabolus Robe
Set Bonus
Diabolus Wing
Diabolus Manteau
MaxHP + 900
Reduces damage taken from long-ranged attacks by 10%.
Increases physical and magical damage on Temple of the Demon God monsters by 20%.
Reduces damage taken from Temple of the Demon God monsters by 5%,
Reduces damage taken from Fire, Water, and Wind property attacks by 3% for every upgrade level of Diabolus Manteau
Set Bonus
Diabolus Wing
Diabolus Boots
Increases physical and magical damage on Temple of the Demon God monsters by 20%.
Reduces damage taken from Temple of the Demon God monsters by 5%,
MaxHP + 100 for every Base Level
ATK/mATK + 20 for every upgrade level of Diabolus Boots
Set Bonus
Diabolus Wing
Diabolus Ring
MaxHP + 2000
MaxSp + 200
Increases physical and magical damage on Temple of the Demon God monsters by 20%.
Reduces damage taken from Temple of the Demon God monsters by 5%,
Increases the recovery rate of recovery skills by 15%
Upon wearing this crown once worn by a heroic woman with supernatural powers, you'll feel a surge of potent magic power running through your veins.
+5% resistance against Neutral attacks.
+5% resistance against Dragon monsters.
Creates a chance of casting Level 8 Endure when you receive Physical damage.
All stats + +5. Consumes 300 HP every 4 seconds.
Indestructible.
Location : Upper Weight : 60
Upon wearing this crown once worn by a heroic woman with supernatural powers, you'll feel a surge of potent magic power running through your veins.
+5% resistance against Neutral attacks.
+5% resistance against Dragon monsters.
Creates a chance of casting Level 8 Endure when you receive Physical damage.
All stats + +5. Consumes 300 HP every 4 seconds.
Indestructible.
Location : Upper Weight : 60
An extravagant suit modeled after one of the twelve legendary pantheon.
You can feel Diana's divine power coming from it.
------------------------
For every 4 refine level, DEX + 3, MHP + 3%, and reduce Lope cooldown by 1 second.
------------------------
When refined to +12 or higher,
reduce Purring cooldown by 20 seconds,
when performing physical attack, there's a low chance to gain DEX + 80 for 5 seconds,
when casting SV Root Twist, gain MATK + 100 for 3 seconds.
------------------------
Set Bonus:
Diana Suit [1]
Matyr Card
When armor is refined to +10 or higher, ASPD + 10%, reduce Stoop cooldown by 3 seconds.
------------------------
Set Bonus:
Diana Suit [1]
Cutie Card
ASPD + 10%, reduce Stoop cooldown by 6 seconds,
increase magic damage against all race enemies (including Player and Doram) by 40%.
------------------------
Def : 0
ATK and MATK+120.
------------------------
Every 2 refine level, ATK and MATK +10.
Every 3 refine level, increases Picky Peck/Lunatic Carrot Beat/SV Stem Spear/CN Meteor by 20%.
------------------------
When refined to +9 or higher, ATK and MATK +12%.
When refined to +11 or higher, increases physical/magic damage to enemies of all races by 15%.
When refined to +13 or higher, reduces global cooldown by 15%.
------------------------
Set Bonus:
Diana Suit-LT
Matyr Card
reduces Cooldown skill Lope 1 second,
reduces Cooldown skill Stoop 3 seconds.
Increases Physical/Magic damage to all races by 20%.
------------------------
Set Bonus:
Diana Suit-LT
Cutie Card
Reduces Cooldown skill Lope 6 seconds,
reduces Cooldown skill Stoop 4 seconds.
Increases Physical/Magic damage to enemies all races by 40%.
------------------------
[Grade Bonus]
[Grade D]
Reduces Cooldown skills Lunatic Carrot Beat by 5 seconds and SV Stem Spear by 1 second.
Every 2 refine level, ATK & MATK +8,
Every 3 refine level, increases physical/magic damage to enemies of all sizes by 4%.
[Grade C]
Every 3 refine level, increases skills Hogogong Strike/Hyunrok Breeze damage by 5%.
[Grade B]
Every 2 refine level,P.ATK/S.MATK +1,
Every 3 refine level, increases physical/magic damage to enemies of all sizes by 5%.
[Grade A]
Every 3 refine level, increases skills Hogogong Strike/Hyunrok Breeze by 5%.
When refined to +13 or higher, increases long-range physical damage and all properties magic damage by 25%.
------------------------
Def: 30
Props for the table game. It used to be a tool of gamble.
Sum of the each sides of symmetry is always 7.
Luk + 4
Cannot be upgraded.
Item Class: Headgear Defense : 3
Location : Upper Weight : 30
A ring used to symbolize the power held by Caesar of the Ancient Rome.
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All Basic Status + 1.
------------------------
Reduce After Cast Delay by 3%.
------------------------
Set Bonus:
Dictator Ring [1]
Diana Suit [1]
Reduce Picky Peck Variable Casting Time by 50%.
Picky Peck damage increases based on the user's Base DEX, Base AGI, and Skill Level.
Reduce SV Stem Spear Variable Casting Time by 50%.
SV Stem Spear damage increases based on the user's Base INT, Base LUK, and Skill Level.
------------------------
Set Bonus:
Dictator Ring [1]
Mercury Suit [1]
For every 2 level of Killing Strike learned, MHP + 3%.
Reduce Illusion - Shadow cooldown by 7 seconds.
There's a low chance to auto cast Lv.1 Recognized Spell when performing magic attack.
------------------------
Set Bonus:
Dictator Ring [1]
Bacchus Armor [1]
ASPD + 5%.
Increase physical damage against all size enemies by 8%.
------------------------
Set Bonus:
Dictator Ring [1]
Neptune Uniform [1]
MHP + 8%, MATK + 6%.
Reduce Book of Dimensions cooldown by 10 seconds.
Reduce Soul Harvest and Soul Explosion cooldown by 30 seconds.
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Def : 40
Armor that has lost its light after being consumed by toxic demonic magic.
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ATK + 140.
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For every 2 refinement levels, POW + 1, CON + 1.
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At refinement level 7, ATK + 3%, P.ATK + 2.
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At refinement level 9, After Cast Delay - 5%, Variable Casting Time - 5%.
------------------------
At refinement level 11, melee/ranged physical damage + 10%.
------------------------
Set Bonus:
Dim Glacier Armor [1]
Dim Glacier Manteau [1]
Dim Glacier Boots [1]
melee/ranged physical damage + 5%, Variable Casting Time - 5%, After Cast Delay - 5%, ATK increases by twice the total refinement level of this set.
------------------------
Set Bonus:
Dim Glacier Armor [1]
Dim Glacier Manteau [1]
Dim Glacier Boots [1]
Dim Glacier Weapons [1]
for every 3 weapon refinement levels, ATK + 10,
if the weapon is Grade C or higher, P.ATK + 6, POW + 5, CON + 5,
if the weapon is Grade B or higher, P.ATK + 5, POW + 5, CON + 5 additional increase,
if the weapon is Grade A or higher, P.ATK + 4, POW + 5, CON + 5 additional increase, and when using Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken, or Firearms, physical damage to all property enemies + 20%.
------------------------
[Grade Bonus]
[Grade D] ATK + 5%, POW + 5, CON + 5.
[Grade C] melee/ranged physical damage + 10%.
[Grade B] ATK + 1% additional increase.
[Grade A] ATK + 2% additional increase.
------------------------
Manteau that has lost its light after being consumed by toxic demonic magic.
------------------------
POW + 1, CON + 1.
------------------------
When refined to +7 or higher, reduces variable casting time by 10%.
------------------------
When refined to +9 or higher, increases melee and long ranged physical damage by 10%.
------------------------
When refined to +11 or higher, reduces after cast delay by 10%.
------------------------
[Grade Bonus]
[Grade D] ATK + 3%, POW + 5, CON + 5.
[Grade C] P.ATK + 2, melee and long ranged physical damage + 5%.
[Grade B] P.ATK + 1.
[Grade A] ATK + 2%.
------------------------
Def : 147
Muffler that has lost its light after being consumed by toxic demonic magic.
------------------------
SPL + 1, CON + 1.
------------------------
When refined to +7 or higher, reduces variable casting time by 10%.
------------------------
When refined to +9 or higher, increases all property magic damage by 10%.
------------------------
When refined to +11 or higher, reduces after cast delay by 10%.
------------------------
[Grade Bonus]
[Grade D] MATK + 3%, SPL + 5, CON + 5.
[Grade C] S.MATK + 2, all property magic damage + 5%.
[Grade B] S.MATK + 1.
[Grade A] MATK + 2%.
------------------------
Def : 105
Robe that has lost its light after being consumed by toxic demonic magic.
------------------------
MATK + 140.
------------------------
For every 2 refinement levels, SPL + 1, CON + 1.
------------------------
At refinement level 7, MATK + 3%, S.MATK + 2.
------------------------
At refinement level 9, After Cast Delay - 5%, Variable Casting Time - 5%.
------------------------
At refinement level 11, increases all property magic damage by 10%.
------------------------
Set Bonus:
Dim Glacier Robe [1]
Dim Glacier Muffler [1]
Dim Glacier Shoes [1]
All property magic damage + 5%, Variable Casting Time - 5%, After Cast Delay - 5%, MATK increases by twice the total refinement level of this set.
------------------------
Set Bonus:
Dim Glacier Robe [1]
Dim Glacier Muffler [1]
Dim Glacier Shoes [1]
Dim Glacier Weapon
For every 3 weapon refinement levels, MATK + 10,
If the weapon is Grade C or higher, S.MATK + 6, SPL + 5, CON + 5,
If the weapon is Grade B or higher, S.MATK + 5, SPL + 5, CON + 5 additional increase,
If the weapon is Grade A or higher, S.MATK + 4, SPL + 5, CON + 5 additional increase, and when using Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken, or Firearms, magic damage to all property enemies + 20%.
------------------------
[Grade Bonus]
[Grade D] MATK + 5%, SPL + 5, CON + 5.
[Grade C] All property magic damage + 10%.
[Grade B] MATK + 1%.
[Grade A] MATK + 2%.
------------------------
A mysterious crystal found at the Verus excavation site.
It generates infinite energy in response to people's emotions.
------------------------
STR + 20
------------------------
MHP + 15%
------------------------
Increase long ranged physical damage by 10%.
------------------------
Perfect Hit + 15%
------------------------
Reduce damage taken from Players by 3%.
------------------------
Reduce the cooldown of Neutral Barrier by 5 seconds.
------------------------
Every 3 Base Level, increase damage of Arm Cannon by 1%, up to Level 240.
------------------------
Every 3 Base Level, increase damage of Ice Launcher and Flame Launcher by 2%, up to Level 240.
------------------------
Def : 0
The key held by beings who cross dimensions.
I don't know which door the key is to open.
[Can be refined]
All trait stat + 3, reduces variable casting time by 10%.
If refine rate is 7 or higher, S.Matk + 3.
If refine rate is 9 or higher, WIS + 4 and S.Matk + 2 per 20 base SPL.
If refine rate is 12 or higher, reduces fixed casting time by 0.3 seconds.
------------------------
[Grade Bonus]
[Grade D] SPL + 2, Matk + 3%.
[Grade C] S.Matk + 2.
[Grade B] S.Matk + 3, Res + 20.
[Grade A] SPL + 2 per 15 base Int.
------------------------
Key chain held by a being who crosses dimensions.
I don't know what kind of power the key is for.
[Can be refined]
All trait stat + 3, reduces variable casting time by 10%.
If refine rate is 7 or higher, P.Atk + 3.
If refine rate is 9 or higher, CRT + 4 and P.Atk + 2 per 20 base CON.
If refine rate is 12 or higher, reduces fixed casting time by 0.3 seconds.
------------------------
[Grade Bonus]
[Grade D] CON + 2, Atk + 3%.
[Grade C] P.Atk + 2.
[Grade B] P.Atk + 3, Res + 20.
[Grade A] CON + 2 per 15 base Dex.
------------------------
Lock held by a being who crosses dimensions.
I don't know which door is meant to be locked.
[Can be refined]
All trait stat + 3, reduces variable casting time by 10%.
If refine rate is 7 or higher, P.Atk + 3.
If refine rate is 9 or higher, STA + 4 and P.Atk + 2 per 20 base POW.
If refine rate is 12 or higher, reduces fixed casting time by 0.3 seconds.
------------------------
[Grade Bonus]
[Grade D] POW + 2, Atk + 3%.
[Grade C] P.Atk + 2.
[Grade B] P.Atk + 3, Res + 20.
[Grade A] POW + 2 per 15 base Str.
------------------------
A legendary relic bestowed upon an adventurer by a divine phoenix clad in heavenly light.
It is said that this equipment provides divine protection.
------------------------
Reduce damage taken from normal and boss monsters by 5%.
------------------------
Reduce damage taken from Players by 5%.
------------------------
For every refine level,
MaxHP + 2% , MaxSP + 2%
Reduces damage taken from Holy property attacks by 7%.
------------------------
When refined to +7 or higher,
All Basic Status + 10
Increase physical and magical damage to all property monsters by 10%.
------------------------
When refined to +9 or higher,
Increase physical and magical damage to all property monsters by 15%.
When performing physical attack, there's a chance to absorb 5% of damage as HP.
------------------------
Def : 38
A flying shield designed to provide absolute protection to the wearer.
It is said to be fueled by the purest form of magical energy.
------------------------
MHP + 10% , MSP + 10%.
------------------------
Immune to Confusion and Hallucination.
------------------------
DEF + 100, MDEF + 20
------------------------
Enables to use Lv.3 Shield Spell.
------------------------
Reduce damage taken from Player by 10%.
------------------------
When Base VIT is 60 or higher,
Every 5 seconds, restore 300 HP and 30 SP.
Reduce Variable Casting Time by 30%.
------------------------
When Base VIT is 90 or higher,
Every 5 seconds, restore additional 300 HP and 30 SP.]
DEF + 200, MDEF + 40.
Reduce Fixed Casting Time by 0.5 seconds.
------------------------
Def: 0
Location: Middle
The complete travel log of the Acolyte who explored the Tomb of Honor area.
------------------------
ATK + 100, ATK + 10%.
------------------------
MATK + 100, MATK + 10%.
------------------------
Reduce After Cast Delay by 10%.
------------------------
Increase physical and magic damage against all size enemies by 10%.
------------------------
Increase Judex and Rampage Blast damage by 30%.
------------------------
When equipped by Archbishop classes,
reduce Judex Variable Casting Time by 100%.
When using Judex, there's a 35% chance to auto cast Lv.10 Judex.
Ignore magic defense of all race enemies (except player) by 50%.
------------------------
When equipped by Sura classes,
reduce Earth Shaker and Rampage Blast cooldown by 1.5 seconds.
Ignore physical defense of all race enemies (except player) by 50%.
------------------------
Set Bonus:
Document Acolyte [1]
Old Mitra [1]
Reduce After Cast Delay by 15%.
For every 2 refine level of Headgear,
increase magic damage against all race enemies by 4%,
increase Judex damage by 40%.
------------------------
Set Bonus:
Document Acolyte [1]
Old Blazing Soul [1]
When using Rampage Blast, auto cast Lv.1 Zen.
For every 2 refine level of Headgear,
increase physical damage against all class enemies by 4%,
increase Rampage Blast damage by 10%.
------------------------
Def : 7
The complete travel log of the Archer who explored the Tomb of Honor area.
------------------------
ATK + 100, ATK + 10%.
------------------------
Reduce After Cast Delay by 10%.
------------------------
Increase physical damage against all size enemies by 10%.
------------------------
Increase Focused Arrow Strike and Severe Rainstorm damage by 30%.
------------------------
When equipped by Ranger classes,
reduce No Limits cooldown by 90 seconds.
(No Limits effect will be removed when unequipped).
Reduce Focused Arrow Strike Variable Casting Time by 100%.
------------------------
When equipped by Maestro or Wanderer classes,
reduce Severe Rainstorm cooldown by 4 seconds.
------------------------
Set Bonus:
Document Archer [1]
Old Camouflage Bunny Hood [1]
Reduce After Cast Delay by 15%.
For every 2 refine level of Headgear,
increase physical damage against all class enemies by 4%,
increase Focused Arrow Strike damage by 15%.
------------------------
Set Bonus:
Document Archer [1]
Old Maestro Song's Hat [1]
OR
Old Dying Swan [1]
Reduce Severe Rainstorm SP consumption by 60.
For every 2 refine level of Headgear,
increase physical damage against all class enemies by 4%,
increase Severe Rainstorm damage by 10%.
------------------------
Def : 7
The complete travel log of the Mage who explored the Tomb of Honor area.
------------------------
MATK + 100, MATK + 10%.
------------------------
Reduce After Cast Delay by 10%.
------------------------
Increase magic damage against all size enemies by 10%.
------------------------
Increase Comet and Varetyr Spear damage by 30%.
------------------------
When equipped by Warlock classes,
reduce Fixed Casting Time by 1 second.
Reduce Comet cooldown by 20 seconds.
Ignore magic defense of all race enemies (except player) by 50%.
------------------------
When equipped by Sorcerer classes,
enable to use Lv.5 Mystical Amplification.
Reduce Varetyr Spear cooldown by 4 seconds.
Ignore magic defense of all race enemies (except player) by 50%.
------------------------
Set Bonus:
Document Mage [1]
Old Magic Stone Hat [1]
Reduce After Cast Delay by 15%.
For every 2 refine level of Headgear,
increase magic damage against all race enemies by 4%,
increase Comet damage by 12%.
------------------------
Set Bonus:
Document Mage [1]
Old Wind Whisper [1]
Reduce After Cast Delay by 15%.
For every 2 refine level of Headgear,
increase magic damage against all race enemies by 4%,
increase Varetyr Spear damage by 15%.
------------------------
Def : 7
The complete travel log of the Merchant who explored the Tomb of Honor area.
------------------------
ATK + 100, ATK + 10%.
------------------------
Reduce After Cast Delay by 10%.
------------------------
Increase physical damage against all size enemies by 10%.
------------------------
Increase Axe Tornado, Arm Cannon, and Cart Cannon damage by 30%.
------------------------
When equipped by Mechanic classes,
Madogear Fuel will not be consumed when using skill.
Increase physical damage against all property enemies by 15%.
------------------------
When equipped by Genetic classes,
All Basic Status + 10.
Increase long-range physical damage by 20%.
------------------------
Set Bonus:
Document Merchant [1]
Old Driver Band (Red) [1]
Reduce Axe Tornado cooldown by 1 second.
For every 2 refine level of Headgear,
increase physical damage against all class enemies by 4%,
increase Axe Tornado damage by 10%.
------------------------
Set Bonus:
Document Merchant [1]
Old Driver Band (Yellow) [1]
Reduce Arm Cannon Variable Casting Time by 100%.
Reduce Arm Cannon cooldown by 0.5 seconds.
For every 2 refine level of Headgear,
increase physical damage against all class enemies by 4%,
increase Arm Cannon damage by 10%.
------------------------
Set Bonus:
Document Merchant [1]
Old Midas Whisper [1]
There's a low chance to gain Bomb Mushroom Spore when defeating monsters.
For every 2 refine level of Headgear,
increase physical damage against all class enemies by 4%,
increase Cart Cannon damage by 10%.
------------------------
Def : 7