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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “MATK + 5%” in Renewal

Page 14 of 31
Helm of Faith (Sorcerer)

Helm of Faith (Sorcerer) [1]

#400218 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, SPL +2, S.MATK +1. If the user base level is 230 or higher, SPL +3, S.MATK +2. MATK +10 per 2 refine rate. Increases Poison Burst damage by 15% per 3 refine rate. Increases Fire and Poison property magical damage by 7% per 4 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, MATK + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Sorcerer) Adulter Fides Poison Book increases Poison property magical damage by 10%, increases Poison Burst damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Sorcerer) Vivatus Fides Poison Book increases Fire and Poison property magical damage by 10%, increases Poison Burst damage by 5%, Conflagration and Venom Swamp damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Conflagration and Venom Swamp damage by additional 15%. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 180
Full item details & effects
Helm of Faith (Soul Reaper)

Helm of Faith (Soul Reaper) [1]

#400239 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ When base level is 210 or higher, SPL + 2, S.MATK + 1. When base level is 230 or higher, SPL + 3, S.MATK + 2. ------------------------ For every 2 refine level, MATK + 10. ------------------------ For every 3 refine level, Increase Eswhoo and Espa damage by 15%. ------------------------ For every 4 refine level, Increase all property magic damage by 7%. ------------------------ If refine rate is 7 or higher, Reduces variable casting time by 10%. ------------------------ If refine rate is 9 or higher, Reduces Fixed Casting Time by 0.2 seconds. ------------------------ If refine rate is 11 or higher, MATK + 5%, reduces Fixed Casting Time by 0.3 seconds. ------------------------ Set Bonus: Helm of Faith (Soul Reaper) [1] Adulter Fides Soul Stick [2] Increase all property magic damage by 10%, Increase Eswhoo and Espa damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith (Soul Reaper) [1] Vivatus Fides Soul Stick [2] Increase all property magic damage by 10%, Increase Eswhoo and Espa damage by 5%, Talisman of Red Phoenix and Talisman of Black Tortoise damage by 7% per 3 refine rate of weapon, If Grade of weapon is C or higher, increase Talisman of Red Phoenix and Talisman of Black Tortoise damage by additional 15%. ------------------------ Location : Upper
Full item details & effects
Helm of Faith (Warlock)

Helm of Faith (Warlock) [1]

#400178 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, SPL +2, S.MATK +1. If the user base level is 230 or higher, SPL +3, S.MATK +2. MATK +10 per 2 refine rate. Increases Soul Expansion damage by 15% per 3 refine rate. Increases ghost property magical damage by 7% per 4 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, MATK + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith(Warlock) Adulter Fides Rod increases ghost property magical damage by 10%, increases Soul Expansion damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith(Warlock) Vivatus Fides Rod increases ghost property magical damage by 10%, increases Soul Expansion damage by 5% and Soul Vulcan Strike damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Soul Vulcan Strike damage by additional 15%. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 180
Full item details & effects
Helm of Faith II (Sorcerer)

Helm of Faith II (Sorcerer) [1]

#400219 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, SPL +2, S.MATK +1. If the user base level is 230 or higher, SPL +3, S.MATK +2. MATK +10 per 2 refine rate. Increases Psychic Wave damage by 15% per 3 refine rate. Increases Neutral, Wind, and Earth property magical damage by 7% per 4 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, MATK + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Sorcerer) Adulter Fides Magic Book increases Neutral property magical damage by 10%, increases Psychic Wave damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Sorcerer) Vivatus Fides Magic Book increases Neutral, Wind, and Earth property magical damage by 10%, increases Psychic Wave damage by 5%, Lightning Land and Terra Drive damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Lightning Land and Terra Drive damage by additional 15%. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 180
Full item details & effects
Helm of Faith II (Soul Reaper)

Helm of Faith II (Soul Reaper) [1]

#400240 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ When base level is 210 or higher, SPL + 2, S.MATK + 1. When base level is 230 or higher, SPL + 3, S.MATK + 2. ------------------------ For every 2 refine level, MATK + 10. ------------------------ For every 3 refine level, Increase Curse Explosion damage by 15%. ------------------------ For every 4 refine level, Increase all property magic damage by 7%. ------------------------ If refine rate is 7 or higher, Increase magic damage against all size enemies by 5%. ------------------------ If refine rate is 9 or higher, Reduces Fixed Casting Time by 0.2 seconds. ------------------------ If refine rate is 11 or higher, MATK + 5%, reduces Fixed Casting Time by 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Soul Reaper) [1] Adulter Fides Dark Wand [2] Reduces skill cooldown of Evil Soul Curse by 2 seconds, Increase Curse Explosion by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Soul Reaper) [1] Vivatus Fides Dark Wand [2] Reduces skill cooldown of Evil Soul Curse by 2 seconds, Increase Curse Explosion damage by 5% and Exorcism of Malicious Soul damage by 7% per 3 refine rate of weapon, If Grade of weapon is C or higher, increase Exorcism of Malicious Soul damage by additional 15%. ------------------------ Location : Upper
Full item details & effects
Helm of Faith II (Summoner)

Helm of Faith II (Summoner) [1]

#400244 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ When base level is 210 or higher, SPL + 2, S.MATK + 1. When base level is 230 or higher, SPL + 3, S.MATK + 2. ------------------------ For every 2 refine level, MATK + 10. ------------------------ For every 3 refine level, Increase SV Stem Spear and CN Meteor damage by 15%. ------------------------ For every 4 refine level, Increase all property magic damage by 7%. ------------------------ If refine rate is 7 or higher, Reduces variable casting time by 10%. ------------------------ If refine rate is 9 or higher, Reduces Fixed Casting Time by 0.2 seconds. ------------------------ If refine rate is 11 or higher, MATK + 5%, reduces Fixed Casting Time by 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Summoner) [1] Adulter Fides Foxtail Wand [2] Increase all property magic damage by 10%, Increase SV Stem Spear and CN Meteor damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Summoner) [1] Vivatus Fides Foxtail Wand [2] Increase all property magic damage by 10%, Increase SV Stem Spear and CN Meteor damage by 5%, Hyunrok Breeze damage by 7% per 3 refine rate of weapon, If Grade of weapon is C or higher, increase Hyunrok Breeze damage by additional 15%. ------------------------ Location : Upper
Full item details & effects
Helm of Faith II (Warlock)

Helm of Faith II (Warlock) [1]

#400179 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, SPL +2, S.MATK +1. If the user base level is 230 or higher, SPL +3, S.MATK +2. MATK +10 per 2 refine rate. Increases Comet damage by 15% per 3 refine rate. Increases Neutral and Shadow property magical damage by 7% per 4 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, MATK + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Warlock) Adulter Fides Two-handed Staff increases Neutral and Shadow property magical damage by 10%, increases Comet damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Warlock) Vivatus Fides Two-handed Staff increases Neutral and Shaodow property magical damage by 10%, increases Comet damage by 5% and Mystery Illusion damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Mystery Illusion damage by additional 15%. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 180
Full item details & effects
Hero Boots-LT

Hero Boots-LT [1]

#470094 · Armor · Footgear
DEF
15
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
An improved version of the boots said to have been worn by great heroes. It resonates with the improved hero's weapons. ------------------------ MHP + 1500, MSP + 150. ------------------------ When character base level 210 or higher, P.ATK + 1, S.MATK + 1. ------------------------ For every 3 refine level, MHP + 1%, MSP + 1%. When refine level 7 or more, ATK + 5%, MATK + 5%. When refine level 9 or more, CRI + 5, Perfect Hit + 10%, reduces variable casting by 5%. When refine level 11 or more, reduces fixed casting by 0.8 seconds, reduces global cooldown by 5%. ------------------------ [Bonus By Grade] [Grade D] RES + 50, MRES + 50. [Grade C] Increases physical and magical damage against all property enemies by 10%. [Grade B] STA + 5, WIS + 5. [Grade A] P.ATK + 5, S.MATK + 5, When refine level 13, reduced fixed casting by an additional 0.2 seconds. ------------------------ Def : 15
Full item details & effects
Hero Hidden Cloth

Hero Hidden Cloth [1]

#15097 · Armor · Armor
DEF
70
Armor Lv.
1
Required Lv.
160
Slots
1
Weight
20
Buy value
10 z
Sell value
5 z
Max HP/SP +5%. Fatal Menace and Triangle Shot damages +10%. Cross Impact and Cross Ripper Slasher damage +10%. Successful Physical attacks add a chance of CRI +20, FLEE +20, ATK +10%, and MATK + 10% for 10 seconds. The casting chance upgrades according to the Upgrade level. Equip To: 3rd Thief Classes
Full item details & effects
Hero Judgement Shawl

Hero Judgement Shawl [1]

#15095 · Armor · Armor
DEF
77
Armor Lv.
1
Required Lv.
160
Slots
1
Weight
50
Buy value
10 z
Sell value
5 z
Honorable robe given to those who fought Satan Morroc. The robe is enhanced with powers to increase concentration and spirit, occasionally it will release unpredictable attacks. Max HP + 5% Max SP + 5% ATK + 10 MATK +10 Hit + 10 Flee + 10 Increases the damage of Dragon Combo by 10%. Increases the damage of Sky Blow by 10%. Increases the damage of Earth Shaker by 10%. Increases the damage of Judex by 10%. Increases the damage of Adoramus by 10%. Adds a chance of casting Level 1 Lex Aeterna on the target when performing a magical attack. Adds a chance of casting Level 10 Kyrie Eleison on the user when performing a physical attack. The chance of casting the skills is increased per upgrade level of Hero Judgement Shawl [1]. Set Bonus Brooch of Hero [1] Hero Judgement Shawl [1] Disables the following effect of Hero Judgement Shawl [1], chance of casting Level 10 Kyrie Eleison. Increases the damage of Judex by 5% per upgrade level of the armor. Increases the damage of Adoramus by 5% per upgrade level of the armor. Increases the damage of Sky Blow by 5% per upgrade level of the armor. Increases the damage of Dragon Combo by 5% per upgrade level of the armor. Increases the damage of Earth Shaker by 5% per upgrade level of the armor.
Full item details & effects
Hero Magic Coat

Hero Magic Coat [1]

#15094 · Armor · Armor
DEF
50
Armor Lv.
1
Required Lv.
160
Slots
1
Weight
80
Buy value
10 z
Sell value
5 z
Max HP/SP +5%. MATK +10, FLEE +10. Crimson Rock and Psychic Wave damage +10%. Odd numbered Upgrade levels increase Floating Casting Time +20% and prevent casting interruption. Even numbered Upgrade levels increase MDEF + 1 and reduce Floating Casting Time -1%. Equip To: 3rd Mage Classes
Full item details & effects
Hero Plate

Hero Plate [1]

#15093 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
160
Slots
1
Weight
400
Buy value
10 z
Sell value
5 z
Max HP + 5% Max SP + 5% ATK + 10 MATK + 10 Mdef + 5 Hit + 10 Flee + 10 Increases the damage of Vanishing Point by 10%. Increases the damage of Storm Blast by 10%. Adds a chance of casting Level 10 Heal and Level 10 Storm Gust when performing a physical attack. Adds an additional chance of casting Level 10 Heal and Level 10 Storm Gust per upgrade level of the armor. Set Bonus Brooch of Hero [1] Hero Plate [1] Disables the following effects of Hero Plate [1], chance of casting Level 10 Heal and Level 10 Storm Gust. Increases the damage of Storm Blast by 5% per upgrade level of the armor. Increases the damage of Vanishing Point by 5% per upgrade level of the armor.
Full item details & effects
Hero Trade Mail

Hero Trade Mail [1]

#15096 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
160
Slots
1
Weight
50
Buy value
10 z
Sell value
5 z
Honorable armor given to those who defeated Satan Morroc. It can empower strength, stamina and spirit to higher levels. Max HP + 5% Max SP + 5% ATK + 10 MATK + 10 Mdef + 5 Str + 1 per 2 upgrade levels of the item, if the user's base Str is 90 or higher. Agi + 1 per 2 upgrade levels of the item, if the user's base Agi is 90 or higher. Vit + 1 per 2 upgrade levels of the item, if the user's base Vit is 90 or higher. Int + 1 per 2 upgrade levels of the item, if the user's base Int is 90 or higher. Dex + 1 per 2 upgrade levels of the item, if the user's base Dex is 90 or higher. Luk + 1 per 2 upgrade levels of the item, if the user's base Luk is 90 or higher. Adds a chance of inflicting Stun, Silence, Curse, and Poison per upgrade level of the armor on the target when performing a physical attack. Set Bonus Brooch of Hero [1] Hero Trade Mail [1] All Stats + 2 per upgrade level of the armor. Adds an additional chance of inflicting Stun, Silence, Curse, and Poison per upgrade level of the armor on the target when performing a physical attack.
Full item details & effects
Heroic Favor Cloak

Heroic Favor Cloak [1]

#480291 · Armor · Garment
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A Manteau worn by the legendary hero. You can feel a mysterious power when wearing it. ------------------------ MHP + 3000, MSP + 200. ------------------------ When Base Level is 200 or higher, S.MATK + 1, RES + 7, MRES + 7. ------------------------ For every 10 Base Level when Base Level is 200 or higher, additional S.MATK + 1, RES + 5, MRES + 5. ------------------------ For every 2 refine level, MATK + 10. ------------------------ For every 3 refine level, MATK + 2%. ------------------------ When refined to +7 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +9 or higher, increase magic damage against all size monsters by 10%. ------------------------ When refined to +11 or higher, reduce After Cast Delay by 10%. ------------------------ When refined to +13 or higher, increase magic damage against all race monsters by 15%. ------------------------ Set Bonus: Hero's Grace [1] Ancient Hero Boots [1] Reduce Fixed Casting Time by 0.2 seconds. MATK + 40. ------------------------ Set Bonus: Hero's Grace [1] Great Hero's Boots [1] Reduce Fixed Casting Time by 0.2 seconds. MATK + 60. ------------------------ Set Bonus: Hero's Grace [1] Hero Boots-LT [1] When Shoes is refined to +13 or higher, Reduce Fixed Casting Time by 0.2 seconds. MATK + 150, MATK + 18%, S.MATK + 8. ------------------------ Def : 0
Full item details & effects
Heroic Token (Abyss Chaser)

Heroic Token (Abyss Chaser) [1]

#490165 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Abyss Chaser. ------------------------ ATK + 10%, MATK + 10%, ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Abyss Chaser) [1] Madogum-LT [2] Increase magic damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase all property magic damage by 10%, increase Abyss Square damage by 10%. When weapon grade is C or higher, SPL + 5, S.MATK + 5, increase Abyss Square damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Abyss Chaser) [1] Fatalist-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase melee physical damage by 10%, increase Abyss Dagger damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Abyss Dagger damage by additional 10%. ------------------------ Def : 10
Full item details & effects
Heroic Token (Arch Mage)

Heroic Token (Arch Mage) [1]

#490152 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Arch Mage. ------------------------ ATK + 10%, MATK + 10%. ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Arch Mage) [1] Iron Staff-LT [2] Increase magic damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase all property magic damage by 10%, increase Crimson Arrow and Rock Down damage by 10%. When weapon grade is C or higher, SPL + 5, S.MATK + 5, increase Crimson Arrow and Rock Down damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Arch Mage) [1] Blue Crystal Staff-LT [2] Increase magic damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase all property magic damage by 10%, increase Frozen Slash and Soul Vulcan Strike damage by 10%. When weapon grade is C or higher, SPL + 5, S.MATK + 5, increase Frozen Slash and Soul Vulcan Strike damage by additional 10%. ------------------------ Def: 10
Full item details & effects
Heroic Token (Biolo)

Heroic Token (Biolo) [1]

#490167 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Biolo. ------------------------ ATK + 10%, MATK + 10%, ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Biolo) [1] Red Lotus Sword-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase long-ranged physical damage by 10%, increase Acidified Zone (Water/Wind/Earth/Fire) damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Acidified Zone (Water/Wind/Earth/Fire) damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Biolo) [1] Slate Sword-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase melee physical damage by 10%, increase Cart Tornado damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Cart Tornado damage by additional 10%. ------------------------ Def : 10
Full item details & effects
Heroic Token (Cardinal)

Heroic Token (Cardinal) [1]

#490156 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Cardinal. ------------------------ ATK + 10%, MATK + 10%, ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Cardinal) [1] Saint Mace-LT [2] Increase magic damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase all property magic damage by 10%, increase Flamen damage by 10%. When weapon grade is C or higher, SPL + 5, S.MATK + 5, increase Flamen damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Cardinal) [1] Exorcist's Bible-LT [2] Increase physical and magic damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase melee physical damage by 10%, increase Petitio damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Petitio damage by additional 10%. ------------------------ Def : 10
Full item details & effects
Heroic Token (Dragon Knight)

Heroic Token (Dragon Knight) [1]

#490166 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Dragon Knight. ------------------------ ATK + 10%, MATK + 10%, ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Dragon Knight) [1] Oriental Sword-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase melee and long-ranged physical damage by 10%, increase Servant Weapon damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Servant Weapon damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Dragon Knight) [1] Dragonic Slayer-LT [2] Reduce physical and magic damage taken from all size enemies by 10%. When weapon is refined to +10 or higher, increase long-ranged physical damage by 10%, increase Dragon Breath and Dragon Breath - Water damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Dragon Breath and Dragon Breath - Water damage by additional 10%. ------------------------ Def : 10
Full item details & effects
Heroic Token (Elemental Master)

Heroic Token (Elemental Master) [1]

#490171 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Elemental Master. ------------------------ ATK + 10%, MATK + 10%, ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Elemental Master) [1] Chilling Cane-LT [2] Increase magic damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase all property magic damage by 10%, increase Lightning Land and Diamond Storm damage by 10%. When weapon grade is C or higher, SPL + 5, S.MATK + 5, increase Lightning Land and Diamond Storm damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Elemental Master) [1] Shadow Staff-LT [2] Increase magic damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase all property magic damage by 10%, increase Terra Drive and Venom Swamp damage by 10%. When weapon grade is C or higher, SPL + 5, S.MATK + 5, increase Terra Drive and Venom Swamp damage by additional 10%. ------------------------ Def : 10
Full item details & effects
Heroic Token (Imperial Guard)

Heroic Token (Imperial Guard) [1]

#490155 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Imperial Guard. ------------------------ ATK + 10%, MATK + 10%, ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Imperial Guard) [1] Aquatic Spear-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase long-ranged physical damage by 10%, increase Shield Shooting damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Shield Shooting damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Imperial Guard) [1] Light Blade-LT [2] Increase magic damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase all property magic damage by 10%, increase Cross Rain damage by 10%. When weapon grade is C or higher, SPL + 5, S.MATK + 5, increase Cross Rain damage by additional 10%. ------------------------ Def : 10
Full item details & effects
Heroic Token (Inquisitor)

Heroic Token (Inquisitor) [1]

#490181 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Inquisitor. ------------------------ ATK + 10%, MATK + 10%, ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Inquisitor) [1] Iron Nail-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase long-ranged physical damage by 10%, increase Explosion Blaster damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Explosion Blaster damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Inquisitor) [1] Ray Knuckle-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase melee physical damage by 10%, increase Third Flame Bomb damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Third Flame Bomb damage by additional 10%. ------------------------ Def : 10
Full item details & effects
Heroic Token (Meister)

Heroic Token (Meister) [1]

#490180 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Meister. ------------------------ ATK + 10%, MATK + 10%, ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Meister) [1] Avenger-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase melee physical damage by 10%, increase Axe Stomp damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Axe Stomp damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Meister) [1] Meteor Striker-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase long-ranged physical damage by 10%, increase Arm Cannon damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Arm Cannon damage by additional 10%. ------------------------ Def : 10
Full item details & effects
Heroic Token (Shadow Cross)

Heroic Token (Shadow Cross) [1]

#490164 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Shadow Cross. ------------------------ ATK + 10%, MATK + 10%, ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Shadow Cross) [1] Shiver Katar-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase melee physical damage by 10%, increase Savage Impact damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Savage Impact damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Shadow Cross) [1] Blade Katar-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase melee physical damage by 10%, increase Eternal Slash damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Eternal Slash damage by additional 10%. ------------------------ Def : 10
Full item details & effects
Heroic Token (Troubadour / Trouvere)

Heroic Token (Troubadour / Trouvere) [1]

#490172 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Troubadour and Trouvere. ------------------------ ATK + 10%, MATK + 10%, ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Troubadour/Trouvere) [1] Narcis Bow-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase long-ranged physical damage by 10%, increase Rhythm Shooting damage by 10%. When weapon grade is C or higher, CON + 5, P.ATK + 5, increase Rhythm Shooting damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Troubadour/Trouvere) [1] Barbed Wire Whip-LT [2] OR Trumpet Shell-LT [2] Increase magic damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase all property magic damage by 10%, increase Metallic Fury damage by 10%. When weapon grade is C or higher, SPL + 5, S.MATK + 5, increase Metallic Fury damage by additional 10%. ------------------------ Def : 10
Full item details & effects
Heroic Token (Windhawk)

Heroic Token (Windhawk) [1]

#490153 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Windhawk. ------------------------ ATK + 10%, MATK + 10%, ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Windhawk) [1] Royal Bow-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase long-ranged physical damage by 10%, increase Gale Storm damage by 10%. When weapon grade is C or higher, CON + 5, P.ATK + 5, increase Gale Storm damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Windhawk) [1] Scarlet Dragon Leather Bow-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase long-ranged physical damage by 10%, increase Crescive Bolt damage by 10%. When weapon grade is C or higher, CON + 5, P.ATK + 5, increase Crescive Bolt damage by additional 10%. ------------------------ Def: 10
Full item details & effects
Herosria Alchemic Dagger

Herosria Alchemic Dagger

#510079 · Dagger · Weapon
ATK
100
MATK
120
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
Alchemist's Dagger that can be used in Herosria. MATK + 120. Healing amount increased by 10%, long-range physical damage decreased by 5%. Global cooldown decreased by 10%, ATK - 3%. ------------------------ Weapon Lv : 5
Full item details & effects
Herosria Arc Wand

Herosria Arc Wand

#550099 · One-Handed Staff · Weapon
ATK
100
MATK
130
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
One-handed staff of the Priests that can be used in Herosria. Indestructible. MATK + 130. Increase holy attribute magic damage by 10%, Increase damage received from players by 5%. Reduce variable casting by 10%, Increase global cooldown by 5%. ------------------------ Weapon Lv : 5
Full item details & effects
Herosria Basic Rod

Herosria Basic Rod

#550106 · One-Handed Staff · Weapon
ATK
100
MATK
130
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
One-handed staff of the Novices that can be used in Herosria. Indestructible. MATK + 130. Increase fire and water attribute magic damage by 10%, decrease earth and wind attribute magic damage by 5%. Decrease global cooldown by 10%, increase variable casting by 5%. ------------------------ Weapon Lv : 5
Full item details & effects
Herosria Basic Wand

Herosria Basic Wand

#550107 · One-Handed Staff · Weapon
ATK
100
MATK
130
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
One-handed staff of the Novices that can be used in Herosria. Indestructible. MATK + 130. Increase earth and wind magic damage by 10%, Reduced fire and water magic damage by 5%. Reduced variable cast time by 10%, Increase SP consumption when using skills by 5%. ------------------------ Weapon Lv : 5
Full item details & effects
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