A ring used to symbolize the power held by Caesar of the Ancient Rome.
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All Basic Status + 1.
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Reduce After Cast Delay by 3%.
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Set Bonus:
Dictator Ring [1]
Diana Suit [1]
Reduce Picky Peck Variable Casting Time by 50%.
Picky Peck damage increases based on the user's Base DEX, Base AGI, and Skill Level.
Reduce SV Stem Spear Variable Casting Time by 50%.
SV Stem Spear damage increases based on the user's Base INT, Base LUK, and Skill Level.
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Set Bonus:
Dictator Ring [1]
Mercury Suit [1]
For every 2 level of Killing Strike learned, MHP + 3%.
Reduce Illusion - Shadow cooldown by 7 seconds.
There's a low chance to auto cast Lv.1 Recognized Spell when performing magic attack.
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Set Bonus:
Dictator Ring [1]
Bacchus Armor [1]
ASPD + 5%.
Increase physical damage against all size enemies by 8%.
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Set Bonus:
Dictator Ring [1]
Neptune Uniform [1]
MHP + 8%, MATK + 6%.
Reduce Book of Dimensions cooldown by 10 seconds.
Reduce Soul Harvest and Soul Explosion cooldown by 30 seconds.
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Def : 40
Int +2.
Shaman Set
Shaman Ring
Shaman's Hair Ornament
Shaman Earring.
MHP +300,
Increase tolerance to Neutral property by 5%,
Skill casting cannot be interrupted by damage from enemies but increases cast-time by 15%.
A dazzling beautiful golden ring which is blessed by an angel.It is given to a great believer.
Add 5% tolerance against attack of holy property, Luk +1
Item Class : Headgear Defense Rate : 0
Head Position : Upper Weight : 10
It appears to have been one of the prize of the Geffen Magic Tournament, but somehow it was hidden in Kachua's secret box.
It seems to be matched with the equipment provided by the Geffen Magic Tournament in the past.
MHP + 300.
MaxHP + 100 per 2 refine rate.
MaxHP + 2% per 3 refine rate.
If refine rate is 7 or higher, ATK + 7%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
When equipped with Anti Magic Suit,
ATK + 30.
If refine rate of Anti Magic Suit is 11 or higher,
additional ATK + 40, reduces delay after skill by 10%.
When equipped with Physical Enhancer Ring,
reduces delay after skill by 5%.
This suit, developed in Geffen over a long period of time, effectively protects its wearer against potent magic.
Property: Neutral
Max HP + 5%
Mdef + 10
If upgrade level is +7 or higher, additional Mdef + 5.
If upgrade level is +9 or higher, additional Max HP + 2%.
Set Bonus
Anti-magic Suit [1]
Physical Enhancer Ring [1]
Aspd + 5%
Set Bonus
Anti-magic Suit [1]
Magic Intensifier Ring [1]
Reduces the global delay of skills by 5%.
Reduces damage taken from Demi-Human race enemies by 5%.
An ordinary ring that was transformed into a creepy figure
by the magical power interfering devices installed by Illusion.
Str +7, increase damage to all enemies by 10%,
increase damage of Rampage Blast by 1% per 3 BaseLv.
When using Knuckle Arrow lv10, increase damage to all enemies by 10%.
When using Lightning Walk lv5, increase chance to guide attack by 20%.
When using Rising Dragon lv5, reduce after skill delay by 30%.
When using Gentle Touch - Convert lv5, reduce variable casting by 15%,
recovers HP100, SP10 when killing monsters using physical attacks.
MHP +5%.
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When refined to +7 or higher, additional MHP +5%.
When refined to +9 or higher,
Reduces physical and magical damage taken from all property enemies by 5%.
When refined to +10 or higher,
Reduces physical and magical damage taken from all size enemies by 5%.
When refined to +11 or higher,
Reduces physical and magical damage taken by 5%.
When refined to +12 or higher,
Reduces physical and magical damage taken from all race by 5%.
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Set Bonus:
Astraea Helm [1]
Astraea Shoes [1]
Reduces fixed casting time by 0.5 seconds.
Perfect evasion +10
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Set Bonus:
Astraea Helm [1]
Astraea Armor [1]
When receiving a melee physical attack, has a 5% chance to activated the "Muscle Fool".
Increases healing skill recovery by 20%.
Muscle Fool effect,
VIT +200,
reduces physical and magical damage taken by 50%,
MATK -50%,
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Set Bonus:
Astraea Helm [1]
Astraea Manteau [1]
Reduces damage taken from long ranged physical attack by 15%,
reduces magical and physical damage taken from all property enemies by 5%.
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Set Bonus:
Astraea Helm [1]
Astraea Ring [1]
All basic status +3,
reduces after cast delay by 7%.
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Set Bonus:
Astraea Helm [1]
Astraea Shoes [1]
Astraea Armor [1]
Astraea Manteau [1]
Astraea Ring [1]
When total refine level of the set is 48 and equipped by Archbishop,
enables to use Energy Coat Lv.1
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Location: Upper
Armor lv: 1
Required Lv: 100
A pendant which symbolizes a well-known Rogue Guild among people in dark side.
Dex + 3
When equipped with Ring of Rogue, inflicts additional damage to large sized monsters by 8% and Variable Casting Speed -3%.
HIT +3, reduction in Variable Casting speed by 3%
Special one-handed axe prepared for your rapid growth.
Indestructible.
ATK + 5%
ATK + 3 per refine rate.
ATK + 3 for every 15 base levels up to level 180.
If refine rate is +7 or higher, ATK + 3 per level of Weapon Research known.
If refine rate is +9 or higher, increases physical damage against enemies of all sizes by 15%.
When equipped with Attacker Booster set (Plate, Manteau, Greaves, and Ring),
Reduces After Cast Delay by 10%.
Reduces Axe Tornado cooldown by 1 second.
Axe tornado damage increases by 1% per 15 base levels up to level 180.
When using Weapon Perfection, Axe Tornado damage increases by additional 20% for 60 seconds.
When equipped with Ranged Booster set (Suit, Manteau, Boots, and Brooch),
Variable casting time is reduced by 10%.
Reduces after cast delay by 15%.
Arm Cannon damage increases by 1% per 15 base levels up to level 180.
When using Weapon Perfection, increases Arm Cannon damage by additional 20% for 60 seconds.
Special bow prepared for your rapid growth.
CRI + 10
MaxHP + 3%
Increases ATK + 3 per refine rate.
Increases ATK + 3 per 15 base levels up to level 180.
If refine rate is +7 or higher, increases attack speed per level of Wind Walk (reduces after attack delay by 1%.)
If refine rate is +9 or higher, increases ranged physical damage by 10%.
When equipped with Attacker Booster set (Plate, Manteau, Greeves, and Ring),
ASPD + 2
Increases critical damage by 10%.
Increases Sharp Shooting damage by 1% per 15 base levels up to level 180.
When using True Sight, increases Sharp Shooting damage by additional 20% for 60 seconds.
When equipped with Range Booster set (Suit, Manteau, Boots, and Brooch),
MaxHP + 10%
Reduces After Skill Delay by 15%.
Aimed Bolt damage increased by 2% per 15 base levels up to level 180.
When using True Sight, increases Aimed Bolt damage by additional 35% for 60 seconds.
MATK + 160
ATK + 3%
Increase Fire Property Magic Damage by 3%.
ATK + 2, MATK + 2 per refine level.
ATK + 3, MATK + 3 per 15 Base Levels up to Base Level 180.
If refined to +7 or higher, increases Fire Property Magic Damage by 1% for each level of Intimidate known.
If refined to +9 or higher, increase physical and magical damage to all sizes of enemies by 10%.
When equipped with Elemental Booster Set (Robe, Muffler, Shoes, and Earrings),
MATK + 20
Increase magical damage to all sizes of enemies by 10%.
Increases Meteor Storm Damage by 2% per 15 Base Levels up to Base Level 180.
When using Preserve, increases Meteor Storm damage by an addition 25% for 60 seconds.
If equipped with Attacker Booster Set (Plate, Manteau, Greaves, and Ring),
ATK + 5%
Reduces after cast delay by 15%.
Increases Fatal Menace Damage by 1% per 15 base level up to base level 180.
When using Preserve, increase Fatal Menace damage by an addition 20% for 60 seconds.
Special Gatling Gun prepared for your rapid growth.
ATK + 5%
Increases ATK + 3 per refine rate.
Increases ATK + 3 per 15 base levels up to level 180.
If refine rate is +7 or higher, increases ranged physical damage by 1% per level of Single Action.
If refine rate is +9 or higher, increases ranged physical damage by an additional 10%.
When equipped with Attacker Booster set (Plate, Manteau, Greeves, and Ring),
ATK + 20
Increases physical damage against enemies of all sizes by 10%.
Round Trip damage increases by 1% per 15 base levels up to level 180.
When using Rich Coin, increase Round Trip damage by additional 20% for 60 seconds.
When equipped with Range Booster set (Suit, Manteau, Boots, and Brooch),
ATK + 20
Reduces Fire Rain skill cooldown by 1 second.
Increases Fire Rain damage by 2% per 15 base levels up to level 180.
When using Rich Coin, increases Fire Rain damage by an additional 35% for 60 seconds.
Special Katar prepared for your rapid growth.
ATK + 2%
Increases critical damage by 3%.
Increases ATK + 3 per refine rate.
Increases ATK + 3 per 15 base levels up to level 180.
If refine rate is +7 or higher, increases critical damage by additional 1% per Qatar Training level learned.
If refine rate is +9 or higher, ATK + 10%.
When equipped with Attacker Booster set (Plate, Manteau, Greeves, and Ring),
ASPD + 2
Increases critical damage by 10%.
Increases physical damage to all attribute enemies by 1% per 15 base levels up to level 180.
When using Lethal Poison Inflict, increases physical damage inflicted to all attribute enemies by additional 10% for 60 seconds.
When equipped with Range Booster set (Suit, Manteau, Boots, and Brooch),
ATK + 10%
Reduces After Skill Delay by 15%.
Increases Rolling Cutter damage by 1% per 15 base levels up to level 180.
When using Lethal Poison, increases Rolling Cutter damage by additional 20% for 60 seconds.
Special knuckle prepared for your rapid growth.
ATK + 2%
MaxHP + 3%
Increases ATK + 3 per refine rate.
Increases ATK + 3 per 15 base levels up to level 180.
If refine rate is +7 or higher, increases MaxHP + 2% per level of Aeration.
If refine rate is +9 or higher, increases physical damage against enemies of all sizes by 10%.
When equipped with Attacker Booster set (Plate, Manteau, Greaves, and Ring),
MaxHP + 10%
ATK + 10%
Increases Cannon damage by 1% per 15 base levels up to level 180.
When using an Optical Axis, increases Cannon damage by additional 20% for 60 seconds.
When equipped with Ranged Booster set (Suit, Manteau, Boots, and Brooch),
MaxSP + 10%
Reduces After Skill Delay by 15%.
Surashin Bullet damage increased by 2% per 15 base levels up to level 180.
When using an Optical Axis, increases damage of Surashin Bullets by an additional 35% for 60 seconds.
ATK + 2%
Variable Cast time reduced by 3%.
ATK + 3 for ever refine level.
ATK + 3 for every 15 Base Level up to Level 180.
If refined to +7 or higher, reduces Variable Cast Time by 1% for every level of Potion Research known.
If refined to +9 or higher, increase Long Range Physical damage by 10%.
If equipped with Attacker Booster Set (Plate, Manteau, Greaves, and Ring),
ASPD + 2
Increase damage to all sizes of enemies by 10%.
Cart Tornado +1% damage for every 15 Base Levels up to Level 180.
When using Cart Boost, increase Cart Tornado damage by an additional 20% for 60 seconds.
If equipped with Ranged Booster Set (Suit, Manteau, Boots, and Brooch),
MaxHP + 10%
Variable Cast time reduced by 10%.
Cart Cannon +1% damage for every 15 Base Levels up to Level 180.
When using Cart Boost, increase Cart Cannon damage by an additional 20% for 60 seconds.
Special two-handed sword prepared for your rapid growth.
CRI + 10
MaxHP + 3%
Increases ATK + 3 per refine rate.
Increases ATK + 3 per 15 base levels up to level 180.
If refine rate is +7 or higher, increases attack speed per level of Two-handed Quicken (reduces after attack delay by 1%.)
If refine rate is +9 or higher, increases critical damage by 10%.
When equipped with Attacker Booster set (Plate, Manteau, Greeves, and Ring),
ASPD + 2
Increases critical damage by 10%.
Increases Sonic Wave damage by 2% per 15 base levels up to level 180.
When Concentration is used, Sonic Wave damage increases by additional 35% for 60 seconds.
When equipped with Range Booster set (Suit, Manteau, Boots, and Brooch),
MaxHP + 10%
Reduces After Skill Delay by 15%.
Increases damage of Dragon Breath, Dragon Breath-Water damage by 1% per 15 base levels up to level 180.
When Concentration is used, Dragon Breath and Dragon Breath-Water damage increases by an additional 20% for 60 seconds.
A glittering necklace adorned with violet amethyst.
It is sending out bright and warm energy from the deep.
ATK + 7%, MATK + 7%, reduces variable casting time by 7%.
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Set Bonus
Brilliant Light Amethyst Necklace
Brilliant Light Amethyst Ring
Global cooldown reduced by 5%, Fixed Cast time reduced by 0,2 seconds.
Increase physical damage to Angel type and Demon Type monster by 15%.
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A brilliantly shining necklace decorated with sea-colored aquamarine.
It is sending out bright and warm energy from the deep.
ATK + 10%, reduces variable casting time by 7%.
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Set Bonus
Brilliant Light Aquamarine Necklace
Brilliant Light Aquamarine Ring
Global cooldown reduced by 5%, Fixed Cast time reduced by 0,2 seconds.
Increase physical damage to Angel type and Demon Type monster by 15%.
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Brilliant Necklace decorated with green emeralds.
It is sending out bright and warm energy from the deep.
ATK + 7%, MATK + 7%, reduces variable casting time by 7%.
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Set Bonus
Brilliant Light Emerald Necklace
Brilliant Light Emerald Ring
Global cooldown reduced by 5%, Fixed Cast time reduced by 0,2 seconds.
Increase physical/magical damage to Angel type and Demon Type monster by 15%.
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a brilliant necklace adorned with red rubies.
It's radiating bright, warm energy from deep within.
ATK + 10%, reduces variable casting time by 7%.
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Set Bonus
Brilliant Light Ruby Necklace
Brilliant Light Ruby Ring
Global cooldown reduced by 5%, Fixed Cast time reduced by 0,2 seconds.
Increase physical damage to Angel type and Demon Type monster by 15%.
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A brilliantly shining necklace decorated with blue sapphires.
It is sending out bright and warm energy from the deep.
MATK + 10%, reduces variable casting time by 7%.
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Set Bonus
Brilliant Light Sapphire Necklace
Brilliant Light Sapphire Ring
Global cooldown reduced by 5%, Fixed Cast time reduced by 0,2 seconds.
Increase magical damage to Angel type and Demon Type monster by 15%.
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A brilliantly shining necklace decorated with turquoise zircons.
It is sending out bright and warm energy from the deep.
ATK + 10%, reduces variable casting time by 7%.
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Set Bonus
Brilliant Light Zircon Necklace
Brilliant Light Zircon Ring
Global cooldown reduced by 5%, Fixed Cast time reduced by 0,2 seconds.
Increase physical damage to Angel type and Demon Type monster by 15%.
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A pendant made of pure gold imbued with mystical powers to commemorate the 2012 RWC.
Account Bound
MATK + 1%
Set Bonus
RWC 2012 Ring
Chambered RWC 2012 Pendant [1]
ATK + 4%
MATK + 4%
Set Bonus
Chambered RWC 2012 Ring [1]
Chambered RWC 2012 Pendant [1]
ATK + 4%
MATK + 4%
A versatile accessory that you can attach to pretty much anything.
Max SP + 10
Set Bonus
Clip [1]
Spiritual Ring
SP Recovery + 9%
Increases the damage of Heal on Undead race enemies by 50%.
Increases the damage of Magnus Exorcismus by 30%.